285 for (coPos.
Y =
y; coPos.
Y <
y +
row; coPos.
Y++)
307 for (coPos.
Y =
y; coPos.
Y <
y +
row; coPos.
Y++)
ACPI_SIZE strlen(const char *String)
BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE hConsoleOutput, IN LPCSTR lpCharacter, IN DWORD nLength, IN COORD dwWriteCoord, OUT LPDWORD lpNumberOfCharsWritten)
BOOL WINAPI FlushConsoleInputBuffer(IN HANDLE hConsoleInput)
BOOL WINAPI FillConsoleOutputCharacterA(IN HANDLE hConsoleOutput, IN CHAR cCharacter, IN DWORD nLength, IN COORD dwWriteCoord, OUT LPDWORD lpNumberOfCharsWritten)
BOOL WINAPI SetConsoleCursorPosition(IN HANDLE hConsoleOutput, IN COORD dwCursorPosition)
BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE hConsoleOutput, IN LPCWSTR lpCharacter, IN DWORD nLength, IN COORD dwWriteCoord, OUT LPDWORD lpNumberOfCharsWritten)
HANDLE WINAPI GetStdHandle(IN DWORD nStdHandle)
BOOL WINAPI AllocConsole(VOID)
BOOL WINAPI FreeConsole(VOID)
BOOL WINAPI SetConsoleCursorInfo(IN HANDLE hConsoleOutput, IN const CONSOLE_CURSOR_INFO *lpConsoleCursorInfo)
BOOL WINAPI FillConsoleOutputAttribute(IN HANDLE hConsoleOutput, IN WORD wAttribute, IN DWORD nLength, IN COORD dwWriteCoord, OUT LPDWORD lpNumberOfAttrsWritten)
BOOL WINAPI GetConsoleScreenBufferInfo(IN HANDLE hConsoleOutput, OUT PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo)
#define FOREGROUND_INTENSITY
VOID __cdecl CONSOLE_ConOutPrintf(IN LPCSTR szFormat,...)
VOID __cdecl CONSOLE_PrintTextXYN(IN SHORT x, IN SHORT y, IN SHORT len, IN LPCSTR fmt,...)
VOID CONSOLE_SetInputTextXY(IN SHORT x, IN SHORT y, IN SHORT len, IN LPCWSTR Text)
SHORT CONSOLE_GetCursorY(VOID)
VOID CONSOLE_InvertTextXY(IN SHORT x, IN SHORT y, IN SHORT col, IN SHORT row)
VOID CONSOLE_SetCursorXY(IN SHORT x, IN SHORT y)
VOID CONSOLE_SetInvertedTextXY(IN SHORT x, IN SHORT y, IN LPCSTR Text)
VOID CONSOLE_NormalTextXY(IN SHORT x, IN SHORT y, IN SHORT col, IN SHORT row)
VOID CONSOLE_GetCursorXY(OUT PSHORT x, OUT PSHORT y)
VOID CONSOLE_SetStyledText(IN SHORT x, IN SHORT y, IN INT Flags, IN LPCSTR Text)
VOID __cdecl CONSOLE_SetStatusTextX(IN SHORT x, IN LPCSTR fmt,...)
VOID __cdecl CONSOLE_SetStatusText(IN LPCSTR fmt,...)
VOID CONSOLE_SetTextXY(IN SHORT x, IN SHORT y, IN LPCSTR Text)
VOID CONSOLE_ConInKey(OUT PINPUT_RECORD Buffer)
VOID __cdecl CONSOLE_SetStatusTextAutoFitX(IN SHORT x, IN LPCSTR fmt,...)
VOID __cdecl CONSOLE_PrintTextXY(IN SHORT x, IN SHORT y, IN LPCSTR fmt,...)
SHORT CONSOLE_GetCursorX(VOID)
VOID CONSOLE_ClearStyledText(IN SHORT x, IN SHORT y, IN INT Flags, IN SHORT Length)
VOID CONSOLE_SetHighlightedTextXY(IN SHORT x, IN SHORT y, IN LPCSTR Text)
VOID CONSOLE_ClearScreen(VOID)
BOOLEAN CONSOLE_Init(VOID)
VOID CONSOLE_SetStatusTextV(IN LPCSTR fmt, IN va_list args)
BOOLEAN CONSOLE_ConInKeyPeek(OUT PINPUT_RECORD Buffer)
VOID CONSOLE_SetCursorType(IN BOOL bInsert, IN BOOL bVisible)
VOID CONSOLE_SetStatusTextXV(IN SHORT x, IN LPCSTR fmt, IN va_list args)
VOID CONSOLE_ConOutPuts(IN LPCSTR szText)
VOID CONSOLE_ConOutPrintfV(IN LPCSTR szFormat, IN va_list args)
static VOID CONSOLE_ClearStatusTextX(IN SHORT x, IN SHORT Length)
VOID CONSOLE_SetUnderlinedTextXY(IN SHORT x, IN SHORT y, IN LPCSTR Text)
VOID CONSOLE_ConOutChar(IN CHAR c)
VOID CONSOLE_ClearTextXY(IN SHORT x, IN SHORT y, IN SHORT Length)
#define TEXT_PADDING_SMALL
#define TEXT_STYLE_HIGHLIGHT
#define TEXT_ALIGN_CENTER
#define TEXT_PADDING_MEDIUM
#define TEXT_STYLE_UNDERLINE
struct png_info_def *typedef unsigned char **typedef struct png_info_def *typedef struct png_info_def *typedef struct png_info_def *typedef unsigned char ** row
GLint GLint GLint GLint GLint x
GLint GLint GLint GLint GLint GLint y
int __cdecl vsprintf(char *_Dest, const char *_Format, va_list _Args)
_CRTIMP size_t __cdecl wcslen(_In_z_ const wchar_t *_Str)
_In_ ULONG _In_ ULONG _In_ ULONG Length
CHAR CharDoubleHorizontalLine
#define STD_OUTPUT_HANDLE
void int int ULONGLONG int va_list * ap
_Must_inspect_result_ _In_ ULONG Flags