ReactOS 0.4.16-dev-250-g3ecd236
mui.c File Reference
#include "usetup.h"
#include "muilanguages.h"
#include <debug.h>
Include dependency graph for mui.c:

Go to the source code of this file.

Macros

#define NDEBUG
 

Functions

static ULONG FindLanguageIndex (VOID)
 
static const MUI_ENTRYFindMUIEntriesOfPage (IN ULONG PageNumber)
 
static const MUI_ERRORFindMUIErrorEntries (VOID)
 
static const MUI_STRINGFindMUIStringEntries (VOID)
 
VOID MUIClearPage (IN ULONG page)
 
VOID MUIDisplayPage (IN ULONG page)
 
VOID MUIDisplayErrorV (IN ULONG ErrorNum, OUT PINPUT_RECORD Ir, IN ULONG WaitEvent, IN va_list args)
 
VOID __cdecl MUIDisplayError (IN ULONG ErrorNum, OUT PINPUT_RECORD Ir, IN ULONG WaitEvent,...)
 
PCSTR MUIGetString (ULONG Number)
 
const MUI_ENTRYMUIGetEntry (IN ULONG Page, IN INT TextID)
 
VOID MUIClearText (IN ULONG Page, IN INT TextID)
 
VOID MUIClearStyledText (IN ULONG Page, IN INT TextID, IN INT Flags)
 
VOID MUISetText (IN ULONG Page, IN INT TextID)
 
VOID MUISetStyledText (IN ULONG Page, IN INT TextID, IN INT Flags)
 
VOID SetConsoleCodePage (VOID)
 

Variables

CHAR CharBullet = 0x07
 
CHAR CharBlock = 0xDB
 
CHAR CharHalfBlock = 0xDD
 
CHAR CharUpArrow = 0x18
 
CHAR CharDownArrow = 0x19
 
CHAR CharHorizontalLine = 0xC4
 
CHAR CharVerticalLine = 0xB3
 
CHAR CharUpperLeftCorner = 0xDA
 
CHAR CharUpperRightCorner = 0xBF
 
CHAR CharLowerLeftCorner = 0xC0
 
CHAR CharLowerRightCorner = 0xD9
 
CHAR CharVertLineAndRightHorizLine = 0xC3
 
CHAR CharLeftHorizLineAndVertLine = 0xB4
 
CHAR CharDoubleHorizontalLine = 0xCD
 
CHAR CharDoubleVerticalLine = 0xBA
 
CHAR CharDoubleUpperLeftCorner = 0xC9
 
CHAR CharDoubleUpperRightCorner = 0xBB
 
CHAR CharDoubleLowerLeftCorner = 0xC8
 
CHAR CharDoubleLowerRightCorner = 0xBC
 

Macro Definition Documentation

◆ NDEBUG

#define NDEBUG

Definition at line 30 of file mui.c.

Function Documentation

◆ FindLanguageIndex()

static ULONG FindLanguageIndex ( VOID  )
static

Definition at line 56 of file mui.c.

57{
58 ULONG lngIndex = 0;
59
61 {
62 /* Default to en-US */
63 return 0; // FIXME!!
64 // SelectedLanguageId = L"00000409";
65 }
66
67 while (ResourceList[lngIndex].MuiPages != NULL)
68 {
69 if (_wcsicmp(ResourceList[lngIndex].LanguageID, SelectedLanguageId) == 0)
70 {
71 return lngIndex;
72 }
73
74 lngIndex++;
75 }
76
77 return 0;
78}
#define NULL
Definition: types.h:112
_Check_return_ _CRTIMP int __cdecl _wcsicmp(_In_z_ const wchar_t *_Str1, _In_z_ const wchar_t *_Str2)
uint32_t ULONG
Definition: typedefs.h:59
PCWSTR SelectedLanguageId
Definition: usetup.c:68
_Must_inspect_result_ _In_ WDFIORESREQLIST _In_opt_ PWDF_OBJECT_ATTRIBUTES _Out_ WDFIORESLIST * ResourceList
Definition: wdfresource.h:309

◆ FindMUIEntriesOfPage()

static const MUI_ENTRY * FindMUIEntriesOfPage ( IN ULONG  PageNumber)
static

Definition at line 103 of file mui.c.

105{
106 ULONG muiIndex = 0;
107 ULONG lngIndex;
108 const MUI_PAGE * Pages = NULL;
109
110 lngIndex = max(FindLanguageIndex(), 0);
111 Pages = ResourceList[lngIndex].MuiPages;
112
113 while (Pages[muiIndex].MuiEntry != NULL)
114 {
115 if (Pages[muiIndex].Number == PageNumber)
116 return Pages[muiIndex].MuiEntry;
117
118 muiIndex++;
119 }
120
121 return NULL;
122}
static ULONG FindLanguageIndex(IN PCWSTR LanguageId)
Definition: mui.c:44
_In_opt_ PENTER_STATE_SYSTEM_HANDLER _In_opt_ PVOID _In_ LONG _In_opt_ LONG volatile * Number
Definition: ntpoapi.h:207
Definition: mui.h:19
MUI_ENTRY * MuiEntry
Definition: mui.h:21
#define max(a, b)
Definition: svc.c:63

Referenced by MUIClearPage(), MUIDisplayPage(), and MUIGetEntry().

◆ FindMUIErrorEntries()

static const MUI_ERROR * FindMUIErrorEntries ( VOID  )
static

Definition at line 126 of file mui.c.

127{
128 ULONG lngIndex = max(FindLanguageIndex(), 0);
129 return ResourceList[lngIndex].MuiErrors;
130}

Referenced by MUIDisplayErrorV().

◆ FindMUIStringEntries()

static const MUI_STRING * FindMUIStringEntries ( VOID  )
static

Definition at line 134 of file mui.c.

135{
136 ULONG lngIndex = max(FindLanguageIndex(), 0);
137 return ResourceList[lngIndex].MuiStrings;
138}

Referenced by MUIGetString().

◆ MUIClearPage()

VOID MUIClearPage ( IN ULONG  page)

Definition at line 142 of file mui.c.

144{
145 const MUI_ENTRY * entry;
146 ULONG index;
147
149 if (!entry)
150 {
151 PopupError("Error: Failed to find translated page",
152 NULL,
153 NULL,
155 return;
156 }
157
158 index = 0;
159 while (entry[index].Buffer != NULL)
160 {
162 entry[index].Y,
165 index++;
166 }
167}
ACPI_SIZE strlen(const char *String)
Definition: utclib.c:269
#define index(s, c)
Definition: various.h:29
Definition: bufpool.h:45
VOID CONSOLE_ClearStyledText(IN SHORT x, IN SHORT y, IN INT Flags, IN SHORT Length)
Definition: consup.c:746
#define Y(I)
GLuint index
Definition: glext.h:6031
uint32_t entry
Definition: isohybrid.c:63
unsigned short USHORT
Definition: pedump.c:61
Definition: mui.h:4
Definition: module.h:576
static const MUI_ENTRY * FindMUIEntriesOfPage(IN ULONG PageNumber)
Definition: mui.c:103
VOID PopupError(PCCH Text, PCCH Status, PINPUT_RECORD Ir, ULONG WaitEvent)
Definition: usetup.c:261
#define POPUP_WAIT_NONE
Definition: usetup.h:122
_Must_inspect_result_ _In_ ULONG Flags
Definition: wsk.h:170

Referenced by LanguagePage().

◆ MUIClearStyledText()

VOID MUIClearStyledText ( IN ULONG  Page,
IN INT  TextID,
IN INT  Flags 
)

@MUIClearStyledText

Clears a portion of text from the console output, given the actual state style flag of the text.

Parameters
[in]PageThe MUI (Multilingual User Interface) entry page number, as a unsigned long integer.
[in]TextIDThe text identification number (ID), as an integer. The parameter is used to identify its MUI properties like the coordinates, text style flag and its buffer content.
[in]FlagsThe text style flag, as an integer. The flag determines the style of the text, such as being highlighted, underlined, high padding and so on.
Returns
Nothing.

Definition at line 399 of file mui.c.

403{
404 const MUI_ENTRY * entry;
405 ULONG Index = 0;
406
407 /* Get the MUI entry */
408 entry = MUIGetEntry(Page, TextID);
409
410 if (!entry)
411 return;
412
413 /* Ensure that the text string given by the text ID and page is not NULL */
414 while (entry[Index].Buffer != NULL)
415 {
416 /* If text ID is not correct, skip the entry */
417 if (entry[Index].TextID != TextID)
418 {
419 Index++;
420 continue;
421 }
422
423 /* Now, begin removing the text by calling CONSOLE_ClearStyledText() */
425 entry[Index].X,
426 entry[Index].Y,
427 Flags,
429
430 /* Increment the index and loop over next entires with the same ID */
431 Index++;
432 }
433}
_In_ PVOID _Out_opt_ BOOLEAN _Out_opt_ PPFN_NUMBER Page
Definition: mm.h:1306
const MUI_ENTRY * MUIGetEntry(IN ULONG Page, IN INT TextID)
Definition: mui.c:297
_In_ WDFCOLLECTION _In_ ULONG Index

Referenced by FormatPartitionPage().

◆ MUIClearText()

VOID MUIClearText ( IN ULONG  Page,
IN INT  TextID 
)

@MUIClearText

Clears a portion of text from the console output.

Parameters
[in]PageThe MUI (Multilingual User Interface) entry page number, as a unsigned long integer.
[in]TextIDThe text identification number (ID), as an integer. The parameter is used to identify its MUI properties like the coordinates, text style flag and its buffer content.
Returns
Nothing.

Definition at line 344 of file mui.c.

347{
348 const MUI_ENTRY * entry;
349 ULONG Index = 0;
350
351 /* Get the MUI entry */
352 entry = MUIGetEntry(Page, TextID);
353
354 if (!entry)
355 return;
356
357 /* Ensure that the text string given by the text ID and page is not NULL */
358 while (entry[Index].Buffer != NULL)
359 {
360 /* If text ID is not correct, skip the entry */
361 if (entry[Index].TextID != TextID)
362 {
363 Index++;
364 continue;
365 }
366
367 /* Remove the text by using CONSOLE_ClearTextXY() */
369 entry[Index].X,
370 entry[Index].Y,
372
373 /* Increment the index and loop over next entires with the same ID */
374 Index++;
375 }
376}
VOID CONSOLE_ClearTextXY(IN SHORT x, IN SHORT y, IN SHORT Length)
Definition: consup.c:339

◆ MUIDisplayError()

VOID __cdecl MUIDisplayError ( IN ULONG  ErrorNum,
OUT PINPUT_RECORD  Ir,
IN ULONG  WaitEvent,
  ... 
)

Definition at line 237 of file mui.c.

242{
243 va_list arg_ptr;
244
245 va_start(arg_ptr, WaitEvent);
246 MUIDisplayErrorV(ErrorNum, Ir, WaitEvent, arg_ptr);
247 va_end(arg_ptr);
248}
char * va_list
Definition: acmsvcex.h:78
#define va_end(ap)
Definition: acmsvcex.h:90
#define va_start(ap, A)
Definition: acmsvcex.h:91
VOID MUIDisplayErrorV(IN ULONG ErrorNum, OUT PINPUT_RECORD Ir, IN ULONG WaitEvent, IN va_list args)
Definition: mui.c:199

Referenced by BootLoaderHardDiskPage(), BootLoaderRemovableDiskPage(), ConfirmQuit(), DeviceSettingsPage(), DriveDlgProc(), FsVolCallback(), InstallDirectoryPage(), RegistryPage(), SelectPartitionPage(), SetupStartPage(), and UpgradeRepairPage().

◆ MUIDisplayErrorV()

VOID MUIDisplayErrorV ( IN ULONG  ErrorNum,
OUT PINPUT_RECORD  Ir,
IN ULONG  WaitEvent,
IN va_list  args 
)

Definition at line 199 of file mui.c.

204{
205 const MUI_ERROR* entry;
206 CHAR Buffer[2048];
207
208 if (ErrorNum >= ERROR_LAST_ERROR_CODE)
209 {
210 PopupError("Invalid error number provided",
211 "Press ENTER to continue",
212 Ir,
214 return;
215 }
216
218 if (!entry)
219 {
220 PopupError("Error: Failed to find translated error message",
221 NULL,
222 NULL,
224 return;
225 }
226
227 vsprintf(Buffer, entry[ErrorNum].ErrorText, args);
228
230 entry[ErrorNum].ErrorStatus,
231 Ir,
232 WaitEvent);
233}
@ ERROR_LAST_ERROR_CODE
Definition: errorcode.h:62
int __cdecl vsprintf(char *_Dest, const char *_Format, va_list _Args)
Definition: sprintf.c:733
Definition: mui.h:13
Definition: match.c:390
static const MUI_ERROR * FindMUIErrorEntries(VOID)
Definition: mui.c:126
#define POPUP_WAIT_ENTER
Definition: usetup.h:124
char CHAR
Definition: xmlstorage.h:175

Referenced by MUIDisplayError(), and USetupErrorRoutine().

◆ MUIDisplayPage()

◆ MUIGetEntry()

const MUI_ENTRY * MUIGetEntry ( IN ULONG  Page,
IN INT  TextID 
)

@MUIGetEntry

Retrieves a MUI entry of a page, given the page number and the text ID.

Parameters
[in]PageThe MUI (Multilingual User Interface) entry page number, as a unsigned long integer.
[in]TextIDThe text identification number (ID), as a unsigned integer. The parameter is used to identify its MUI properties like the coordinates, text style flag and its buffer content.
Returns
Returns a constant MUI entry.

Definition at line 297 of file mui.c.

300{
301 const MUI_ENTRY * entry;
302 ULONG index;
303
304 /* Retrieve the entries of a MUI page */
306 if (!entry)
307 {
308 DPRINT("MUIGetEntryData(): Failed to get the translated entry page!\n");
309 return NULL;
310 }
311
312 /* Loop over the ID entries and check if it matches with one of them */
313 for (index = 0; entry[index].Buffer != NULL; index++)
314 {
315 if (entry[index].TextID == TextID)
316 {
317 /* They match so return the MUI entry */
318 return &entry[index];
319 }
320 }
321
322 /* Page number or ID are incorrect so in this case bail out */
323 DPRINT("Couldn't get the MUI entry field from the page!\n");
324 return NULL;
325}
#define DPRINT
Definition: sndvol32.h:73

Referenced by MUIClearStyledText(), MUIClearText(), MUISetStyledText(), and MUISetText().

◆ MUIGetString()

PCSTR MUIGetString ( ULONG  Number)

Definition at line 251 of file mui.c.

253{
254 ULONG i;
255 const MUI_STRING * entry;
256 CHAR szErr[128];
257
259 if (entry)
260 {
261 for (i = 0; entry[i].Number != 0; i++)
262 {
263 if (entry[i].Number == Number)
264 {
265 return entry[i].String;
266 }
267 }
268 }
269
270 sprintf(szErr, "Error: failed find string id %lu for language index %lu\n", Number, FindLanguageIndex());
271
273 NULL,
274 NULL,
276
277 return "<nostring>";
278}
TCHAR szErr[256]
Definition: service.c:38
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
#define sprintf(buf, format,...)
Definition: sprintf.c:55
Definition: mui.h:25
static const MUI_STRING * FindMUIStringEntries(VOID)
Definition: mui.c:134

Referenced by BootLoaderHardDiskPage(), BootLoaderRemovableDiskPage(), BootLoaderSelectPage(), ChangeSystemPartitionPage(), CheckFileSystemPage(), CreatePartitionPage(), DeletePartitionPage(), DiskDescription(), DrawFileSystemList(), FileCopyCallback(), FileCopyPage(), FormatPartitionPage(), FsVolCallback(), GetPartitionTypeString(), PartitionDescription(), PrettifySize1(), PrettifySize2(), PrintPartitionData(), ProgressCountdown(), QuitPage(), RegistryPage(), RegistryStatus(), RunUSetup(), SelectFileSystemPage(), SelectPartitionPage(), ShowPartitionSizeInputBox(), StartCheck(), and StartFormat().

◆ MUISetStyledText()

VOID MUISetStyledText ( IN ULONG  Page,
IN INT  TextID,
IN INT  Flags 
)

@MUISetStyledText

Prints a text to the console output, with a style for it.

Parameters
[in]PageThe MUI (Multilingual User Interface) entry page number, as a unsigned long integer.
[in]TextIDThe text identification number (ID), as an integer. The parameter is used to identify its MUI properties like the coordinates, text style flag and its buffer content.
[in]FlagsThe text style flag, as an integer. The flag determines the style of the text, such as being highlighted, underlined, high padding and so on.
Returns
Nothing.

Definition at line 504 of file mui.c.

508{
509 const MUI_ENTRY * entry;
510 ULONG Index = 0;
511
512 /* Get the MUI entry */
513 entry = MUIGetEntry(Page, TextID);
514
515 if (!entry)
516 return;
517
518 /* Ensure that the text string given by the text ID and page is not NULL */
519 while (entry[Index].Buffer != NULL)
520 {
521 /* If text ID is not correct, skip the entry */
522 if (entry[Index].TextID != TextID)
523 {
524 Index++;
525 continue;
526 }
527
528 /* Print the text to the console output by calling CONSOLE_SetStyledText() */
530
531 /* Increment the index and loop over next entires with the same ID */
532 Index++;
533 }
534}

◆ MUISetText()

VOID MUISetText ( IN ULONG  Page,
IN INT  TextID 
)

@MUISetText

Prints a text to the console output.

Parameters
[in]PageThe MUI (Multilingual User Interface) entry page number, as a unsigned long integer.
[in]TextIDThe text identification number (ID), as an integer. The parameter is used to identify its MUI properties like the coordinates, text style flag and its buffer content.
Returns
Nothing.

Definition at line 452 of file mui.c.

455{
456 const MUI_ENTRY * entry;
457 ULONG Index = 0;
458
459 /* Get the MUI entry */
460 entry = MUIGetEntry(Page, TextID);
461
462 if (!entry)
463 return;
464
465 /* Ensure that the text string given by the text ID and page is not NULL */
466 while (entry[Index].Buffer != NULL)
467 {
468 /* If text ID is not correct, skip the entry */
469 if (entry[Index].TextID != TextID)
470 {
471 Index++;
472 continue;
473 }
474
475 /* Print the text to the console output by calling CONSOLE_SetTextXY() */
477
478 /* Increment the index and loop over next entires with the same ID */
479 Index++;
480 }
481}
VOID CONSOLE_SetTextXY(IN SHORT x, IN SHORT y, IN LPCSTR Text)
Definition: consup.c:320

◆ SetConsoleCodePage()

VOID SetConsoleCodePage ( VOID  )

Definition at line 537 of file mui.c.

538{
539 UINT wCodePage;
540
541#if 0
542 ULONG lngIndex = 0;
543
544 while (ResourceList[lngIndex].MuiPages != NULL)
545 {
546 if (_wcsicmp(ResourceList[lngIndex].LanguageID, SelectedLanguageId) == 0)
547 {
548 wCodePage = ResourceList[lngIndex].OEMCPage;
549 SetConsoleOutputCP(wCodePage);
550 return;
551 }
552
553 lngIndex++;
554 }
555#else
557 SetConsoleOutputCP(wCodePage);
558#endif
559
560 switch (wCodePage)
561 {
562 case 28606: /* Romanian */
563 case 932: /* Japanese */
564 /* Set special characters */
565 CharBullet = 0x07;
566 CharBlock = 0x01;
567 CharHalfBlock = 0x02;
568 CharUpArrow = 0x03;
569 CharDownArrow = 0x04;
570 CharHorizontalLine = 0x05;
571 CharVerticalLine = 0x06;
572 CharUpperLeftCorner = 0x08;
574 CharLowerLeftCorner = 0x0B;
584
585 /* FIXME: Enter 640x400 video mode */
586 break;
587
588 default: /* Other codepages */
589 /* Set special characters */
590 CharBullet = 0x07;
591 CharBlock = 0xDB;
592 CharHalfBlock = 0xDD;
593 CharUpArrow = 0x18;
594 CharDownArrow = 0x19;
595 CharHorizontalLine = 0xC4;
596 CharVerticalLine = 0xB3;
597 CharUpperLeftCorner = 0xDA;
599 CharLowerLeftCorner = 0xC0;
609
610 /* FIXME: Enter 720x400 video mode */
611 break;
612 }
613}
BOOL WINAPI SetConsoleOutputCP(IN UINT wCodepage)
Definition: console.c:695
UINT MUIGetOEMCodePage(IN PCWSTR LanguageId)
Definition: mui.c:96
unsigned int UINT
Definition: ndis.h:50
CHAR CharHorizontalLine
Definition: mui.c:39
CHAR CharHalfBlock
Definition: mui.c:36
CHAR CharBlock
Definition: mui.c:35
CHAR CharBullet
Definition: mui.c:34
CHAR CharDoubleLowerRightCorner
Definition: mui.c:52
CHAR CharDoubleUpperRightCorner
Definition: mui.c:50
CHAR CharUpperRightCorner
Definition: mui.c:42
CHAR CharDoubleLowerLeftCorner
Definition: mui.c:51
CHAR CharDownArrow
Definition: mui.c:38
CHAR CharDoubleUpperLeftCorner
Definition: mui.c:49
CHAR CharLeftHorizLineAndVertLine
Definition: mui.c:46
CHAR CharVertLineAndRightHorizLine
Definition: mui.c:45
CHAR CharDoubleHorizontalLine
Definition: mui.c:47
CHAR CharLowerRightCorner
Definition: mui.c:44
CHAR CharUpperLeftCorner
Definition: mui.c:41
CHAR CharDoubleVerticalLine
Definition: mui.c:48
CHAR CharVerticalLine
Definition: mui.c:40
CHAR CharLowerLeftCorner
Definition: mui.c:43
CHAR CharUpArrow
Definition: mui.c:37

Referenced by LanguagePage(), and SetupStartPage().

Variable Documentation

◆ CharBlock

CHAR CharBlock = 0xDB

Definition at line 35 of file mui.c.

Referenced by ProgressSetStep(), and SetConsoleCodePage().

◆ CharBullet

CHAR CharBullet = 0x07

Definition at line 34 of file mui.c.

Referenced by SetConsoleCodePage().

◆ CharDoubleHorizontalLine

CHAR CharDoubleHorizontalLine = 0xCD

Definition at line 47 of file mui.c.

Referenced by CONSOLE_SetUnderlinedTextXY(), DrawThickBorder(), and SetConsoleCodePage().

◆ CharDoubleLowerLeftCorner

CHAR CharDoubleLowerLeftCorner = 0xC8

Definition at line 51 of file mui.c.

Referenced by DrawThickBorder(), and SetConsoleCodePage().

◆ CharDoubleLowerRightCorner

CHAR CharDoubleLowerRightCorner = 0xBC

Definition at line 52 of file mui.c.

Referenced by DrawThickBorder(), and SetConsoleCodePage().

◆ CharDoubleUpperLeftCorner

CHAR CharDoubleUpperLeftCorner = 0xC9

Definition at line 49 of file mui.c.

Referenced by DrawThickBorder(), and SetConsoleCodePage().

◆ CharDoubleUpperRightCorner

CHAR CharDoubleUpperRightCorner = 0xBB

Definition at line 50 of file mui.c.

Referenced by DrawThickBorder(), and SetConsoleCodePage().

◆ CharDoubleVerticalLine

CHAR CharDoubleVerticalLine = 0xBA

Definition at line 48 of file mui.c.

Referenced by DrawThickBorder(), and SetConsoleCodePage().

◆ CharDownArrow

CHAR CharDownArrow = 0x19

Definition at line 38 of file mui.c.

Referenced by DrawPartitionList(), DrawScrollBarGenericList(), and SetConsoleCodePage().

◆ CharHalfBlock

CHAR CharHalfBlock = 0xDD

Definition at line 36 of file mui.c.

Referenced by ProgressSetStep(), and SetConsoleCodePage().

◆ CharHorizontalLine

CHAR CharHorizontalLine = 0xC4

◆ CharLeftHorizLineAndVertLine

CHAR CharLeftHorizLineAndVertLine = 0xB4

Definition at line 46 of file mui.c.

Referenced by PopupError(), and SetConsoleCodePage().

◆ CharLowerLeftCorner

CHAR CharLowerLeftCorner = 0xC0

Definition at line 43 of file mui.c.

Referenced by DrawBorder(), DrawBox(), DrawListFrame(), DrawPartitionList(), and SetConsoleCodePage().

◆ CharLowerRightCorner

CHAR CharLowerRightCorner = 0xD9

Definition at line 44 of file mui.c.

Referenced by DrawBorder(), DrawBox(), DrawListFrame(), DrawPartitionList(), and SetConsoleCodePage().

◆ CharUpArrow

CHAR CharUpArrow = 0x18

Definition at line 37 of file mui.c.

Referenced by DrawPartitionList(), DrawScrollBarGenericList(), and SetConsoleCodePage().

◆ CharUpperLeftCorner

CHAR CharUpperLeftCorner = 0xDA

Definition at line 41 of file mui.c.

Referenced by DrawBorder(), DrawBox(), DrawListFrame(), DrawPartitionList(), and SetConsoleCodePage().

◆ CharUpperRightCorner

CHAR CharUpperRightCorner = 0xBF

Definition at line 42 of file mui.c.

Referenced by DrawBorder(), DrawBox(), DrawListFrame(), DrawPartitionList(), and SetConsoleCodePage().

◆ CharVerticalLine

CHAR CharVerticalLine = 0xB3

Definition at line 40 of file mui.c.

Referenced by DrawBorder(), DrawBox(), DrawListFrame(), DrawPartitionList(), and SetConsoleCodePage().

◆ CharVertLineAndRightHorizLine

CHAR CharVertLineAndRightHorizLine = 0xC3

Definition at line 45 of file mui.c.

Referenced by PopupError(), and SetConsoleCodePage().