ReactOS 0.4.15-dev-7788-g1ad9096
main.c
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1/* DirectDraw Base Functions
2 *
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
13 *
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
18 *
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 */
23
24#include "config.h"
25#include "wine/port.h"
26
27#define DDRAW_INIT_GUID
28#include "ddraw_private.h"
29#include "rpcproxy.h"
30
31#include "wine/exception.h"
32#include "winreg.h"
33
35
37
39
40/* value of ForceRefreshRate */
42
43/* Structure for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
45{
46 LPDDENUMCALLBACKA callback;
47 void *context;
48};
49
50/* Enumeration callback for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
51static BOOL CALLBACK enum_callback(GUID *guid, char *description, char *driver_name,
52 void *context, HMONITOR monitor)
53{
54 const struct callback_info *info = context;
55
56 return info->callback(guid, description, driver_name, info->context);
57}
58
59static void ddraw_enumerate_secondary_devices(struct wined3d *wined3d, LPDDENUMCALLBACKEXA callback,
60 void *context)
61{
62 struct wined3d_adapter_identifier adapter_id;
63 struct wined3d_output_desc output_desc;
64 BOOL cont_enum = TRUE;
65 HRESULT hr = S_OK;
66 UINT adapter = 0;
67
68 for (adapter = 0; SUCCEEDED(hr) && cont_enum; adapter++)
69 {
70 char DriverName[512] = "", DriverDescription[512] = "";
71
72 /* The Battle.net System Checker expects the GetAdapterIdentifier DeviceName to match the
73 * Driver Name, so obtain the DeviceName and GUID from D3D. */
74 memset(&adapter_id, 0x0, sizeof(adapter_id));
75 adapter_id.device_name = DriverName;
76 adapter_id.device_name_size = sizeof(DriverName);
77 adapter_id.description = DriverDescription;
78 adapter_id.description_size = sizeof(DriverDescription);
81 hr = wined3d_get_output_desc(wined3d, adapter, &output_desc);
83 if (SUCCEEDED(hr))
84 {
85 TRACE("Interface %d: %s\n", adapter, wine_dbgstr_guid(&adapter_id.device_identifier));
86 cont_enum = callback(&adapter_id.device_identifier, adapter_id.description,
87 adapter_id.device_name, context, output_desc.monitor);
88 }
89 }
90}
91
92/* Handle table functions */
94{
95 if (!(t->entries = heap_alloc_zero(initial_size * sizeof(*t->entries))))
96 {
97 ERR("Failed to allocate handle table memory.\n");
98 return FALSE;
99 }
100 t->free_entries = NULL;
101 t->table_size = initial_size;
102 t->entry_count = 0;
103
104 return TRUE;
105}
106
108{
109 heap_free(t->entries);
110 memset(t, 0, sizeof(*t));
111}
112
114{
116
117 if (t->free_entries)
118 {
119 DWORD idx = t->free_entries - t->entries;
120 /* Use a free handle */
121 entry = t->free_entries;
122 if (entry->type != DDRAW_HANDLE_FREE)
123 {
124 ERR("Handle %#x (%p) is in the free list, but has type %#x.\n", idx, entry->object, entry->type);
126 }
127 t->free_entries = entry->object;
128 entry->object = object;
129 entry->type = type;
130
131 return idx;
132 }
133
134 if (!(t->entry_count < t->table_size))
135 {
136 /* Grow the table */
137 UINT new_size = t->table_size + (t->table_size >> 1);
138 struct ddraw_handle_entry *new_entries;
139
140 if (!(new_entries = heap_realloc(t->entries, new_size * sizeof(*t->entries))))
141 {
142 ERR("Failed to grow the handle table.\n");
144 }
145 t->entries = new_entries;
146 t->table_size = new_size;
147 }
148
149 entry = &t->entries[t->entry_count];
150 entry->object = object;
151 entry->type = type;
152
153 return t->entry_count++;
154}
155
157{
159 void *object;
160
161 if (handle == DDRAW_INVALID_HANDLE || handle >= t->entry_count)
162 {
163 WARN("Invalid handle %#x passed.\n", handle);
164 return NULL;
165 }
166
167 entry = &t->entries[handle];
168 if (entry->type != type)
169 {
170 WARN("Handle %#x (%p) is not of type %#x.\n", handle, entry->object, type);
171 return NULL;
172 }
173
174 object = entry->object;
175 entry->object = t->free_entries;
176 entry->type = DDRAW_HANDLE_FREE;
177 t->free_entries = entry;
178
179 return object;
180}
181
183{
185
186 if (handle == DDRAW_INVALID_HANDLE || handle >= t->entry_count)
187 {
188 WARN("Invalid handle %#x passed.\n", handle);
189 return NULL;
190 }
191
192 entry = &t->entries[handle];
193 if (entry->type != type)
194 {
195 WARN("Handle %#x (%p) is not of type %#x.\n", handle, entry->object, type);
196 return NULL;
197 }
198
199 return entry->object;
200}
201
202HRESULT WINAPI GetSurfaceFromDC(HDC dc, IDirectDrawSurface4 **surface, HDC *device_dc)
203{
204 struct ddraw *ddraw;
205
206 TRACE("dc %p, surface %p, device_dc %p.\n", dc, surface, device_dc);
207
208 if (!surface)
209 return E_INVALIDARG;
210
211 if (!device_dc)
212 {
213 *surface = NULL;
214
215 return E_INVALIDARG;
216 }
217
220 {
221 if (FAILED(IDirectDraw4_GetSurfaceFromDC(&ddraw->IDirectDraw4_iface, dc, surface)))
222 continue;
223
224 *device_dc = NULL; /* FIXME */
226 return DD_OK;
227 }
229
230 *surface = NULL;
231 *device_dc = NULL;
232
233 return DDERR_NOTFOUND;
234}
235
236/***********************************************************************
237 *
238 * Helper function for DirectDrawCreate and friends
239 * Creates a new DDraw interface with the given REFIID
240 *
241 * Interfaces that can be created:
242 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
243 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
244 * IDirect3D interfaces?)
245 *
246 * Arguments:
247 * guid: ID of the requested driver, NULL for the default driver.
248 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
249 * DD: Used to return the pointer to the created object
250 * UnkOuter: For aggregation, which is unsupported. Must be NULL
251 * iid: requested version ID.
252 *
253 * Returns:
254 * DD_OK if the Interface was created successfully
255 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
256 * E_OUTOFMEMORY if some allocation failed
257 *
258 ***********************************************************************/
259static HRESULT
261 void **DD,
262 IUnknown *UnkOuter,
263 REFIID iid)
264{
266 struct ddraw *ddraw;
267 HRESULT hr;
268 DWORD flags = 0;
269
270 TRACE("driver_guid %s, ddraw %p, outer_unknown %p, interface_iid %s.\n",
271 debugstr_guid(guid), DD, UnkOuter, debugstr_guid(iid));
272
273 *DD = NULL;
274
276 {
277 /* Use the reference device id. This doesn't actually change anything,
278 * WineD3D always uses OpenGL for D3D rendering. One could make it request
279 * indirect rendering
280 */
282 }
283 else if(guid == (GUID *) DDCREATE_HARDWAREONLY)
284 {
286 }
287 else
288 {
289 device_type = 0;
290 }
291
292 /* DDraw doesn't support aggregation, according to msdn */
293 if (UnkOuter != NULL)
295
296 if (!IsEqualGUID(iid, &IID_IDirectDraw7))
298
299 /* DirectDraw creation comes here */
300 if (!(ddraw = heap_alloc_zero(sizeof(*ddraw))))
301 {
302 ERR("Out of memory when creating DirectDraw\n");
303 return E_OUTOFMEMORY;
304 }
305
307 if (FAILED(hr))
308 {
309 WARN("Failed to initialize ddraw object, hr %#x.\n", hr);
311 return hr;
312 }
313
314 hr = IDirectDraw7_QueryInterface(&ddraw->IDirectDraw7_iface, iid, DD);
315 IDirectDraw7_Release(&ddraw->IDirectDraw7_iface);
316 if (SUCCEEDED(hr))
318 else
319 WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid), ddraw);
320
321 return hr;
322}
323
324/***********************************************************************
325 * DirectDrawCreate (DDRAW.@)
326 *
327 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
328 * interfaces in theory
329 *
330 * Arguments, return values: See DDRAW_Create
331 *
332 ***********************************************************************/
334{
335 HRESULT hr;
336
337 TRACE("driver_guid %s, ddraw %p, outer %p.\n",
338 debugstr_guid(driver_guid), ddraw, outer);
339
341 hr = DDRAW_Create(driver_guid, (void **)ddraw, outer, &IID_IDirectDraw);
343
344 if (SUCCEEDED(hr))
345 {
346 if (FAILED(hr = IDirectDraw_Initialize(*ddraw, driver_guid)))
347 IDirectDraw_Release(*ddraw);
348 }
349
350 return hr;
351}
352
353/***********************************************************************
354 * DirectDrawCreateEx (DDRAW.@)
355 *
356 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
357 * interfaces are requested.
358 *
359 * Arguments, return values: See DDRAW_Create
360 *
361 ***********************************************************************/
363 void **ddraw, REFIID interface_iid, IUnknown *outer)
364{
365 HRESULT hr;
366
367 TRACE("driver_guid %s, ddraw %p, interface_iid %s, outer %p.\n",
368 debugstr_guid(driver_guid), ddraw, debugstr_guid(interface_iid), outer);
369
370 if (!IsEqualGUID(interface_iid, &IID_IDirectDraw7))
371 return DDERR_INVALIDPARAMS;
372
374 hr = DDRAW_Create(driver_guid, ddraw, outer, interface_iid);
376
377 if (SUCCEEDED(hr))
378 {
379 IDirectDraw7 *ddraw7 = *(IDirectDraw7 **)ddraw;
380 hr = IDirectDraw7_Initialize(ddraw7, driver_guid);
381 if (FAILED(hr))
382 IDirectDraw7_Release(ddraw7);
383 }
384
385 return hr;
386}
387
388/***********************************************************************
389 * DirectDrawEnumerateA (DDRAW.@)
390 *
391 * Enumerates legacy ddraw drivers, ascii version. We only have one
392 * driver, which relays to WineD3D. If we were sufficiently cool,
393 * we could offer various interfaces, which use a different default surface
394 * implementation, but I think it's better to offer this choice in
395 * winecfg, because some apps use the default driver, so we would need
396 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
397 *
398 * Arguments:
399 * Callback: Callback function from the app
400 * Context: Argument to the call back.
401 *
402 * Returns:
403 * DD_OK on success
404 * E_INVALIDARG if the Callback caused a page fault
405 *
406 *
407 ***********************************************************************/
409{
410 struct callback_info info;
411
412 TRACE("callback %p, context %p.\n", callback, context);
413
414 info.callback = callback;
415 info.context = context;
417}
418
419/***********************************************************************
420 * DirectDrawEnumerateExA (DDRAW.@)
421 *
422 * Enumerates DirectDraw7 drivers, ascii version. See
423 * the comments above DirectDrawEnumerateA for more details.
424 *
425 * The Flag member is not supported right now.
426 *
427 ***********************************************************************/
429{
430 struct wined3d *wined3d;
431
432 TRACE("callback %p, context %p, flags %#x.\n", callback, context, flags);
433
437 return DDERR_INVALIDPARAMS;
438
440 FIXME("flags 0x%08x not handled\n", flags & ~DDENUM_ATTACHEDSECONDARYDEVICES);
441
442 TRACE("Enumerating ddraw interfaces\n");
444 {
446 {
447 WARN("Failed to create a wined3d object.\n");
448 return E_FAIL;
449 }
450
451 WARN("Created a wined3d object without 3D support.\n");
452 }
453
454 __TRY
455 {
456 /* QuickTime expects the description "DirectDraw HAL" */
457 static CHAR driver_desc[] = "DirectDraw HAL",
458 driver_name[] = "display";
459 BOOL cont_enum;
460
461 TRACE("Default interface: DirectDraw HAL\n");
462 cont_enum = callback(NULL, driver_desc, driver_name, context, 0);
463
464 /* The Battle.net System Checker expects both a NULL device and a GUID-based device */
465 if (cont_enum && (flags & DDENUM_ATTACHEDSECONDARYDEVICES))
467 }
469 {
471 return DDERR_INVALIDPARAMS;
472 }
473 __ENDTRY;
474
476 TRACE("End of enumeration\n");
477 return DD_OK;
478}
479
480/***********************************************************************
481 * DirectDrawEnumerateW (DDRAW.@)
482 *
483 * Enumerates legacy drivers, unicode version.
484 * This function is not implemented on Windows.
485 *
486 ***********************************************************************/
488{
489 TRACE("callback %p, context %p.\n", callback, context);
490
491 if (!callback)
492 return DDERR_INVALIDPARAMS;
493 else
494 return DDERR_UNSUPPORTED;
495}
496
497/***********************************************************************
498 * DirectDrawEnumerateExW (DDRAW.@)
499 *
500 * Enumerates DirectDraw7 drivers, unicode version.
501 * This function is not implemented on Windows.
502 *
503 ***********************************************************************/
505{
506 TRACE("callback %p, context %p, flags %#x.\n", callback, context, flags);
507
508 return DDERR_UNSUPPORTED;
509}
510
511/***********************************************************************
512 * Classfactory implementation.
513 ***********************************************************************/
514
515/***********************************************************************
516 * CF_CreateDirectDraw
517 *
518 * DDraw creation function for the class factory
519 *
520 * Params:
521 * UnkOuter: Set to NULL
522 * iid: ID of the wanted interface
523 * obj: Address to pass the interface pointer back
524 *
525 * Returns
526 * DD_OK / DDERR*, see DDRAW_Create
527 *
528 ***********************************************************************/
529static HRESULT
531 void **obj)
532{
533 HRESULT hr;
534
535 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter, debugstr_guid(iid), obj);
536
538 hr = DDRAW_Create(NULL, obj, UnkOuter, iid);
540
541 return hr;
542}
543
544/***********************************************************************
545 * CF_CreateDirectDraw
546 *
547 * Clipper creation function for the class factory
548 *
549 * Params:
550 * UnkOuter: Set to NULL
551 * iid: ID of the wanted interface
552 * obj: Address to pass the interface pointer back
553 *
554 * Returns
555 * DD_OK / DDERR*, see DDRAW_Create
556 *
557 ***********************************************************************/
558static HRESULT
560 void **obj)
561{
562 HRESULT hr;
563 IDirectDrawClipper *Clip;
564
565 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter, debugstr_guid(riid), obj);
566
568 hr = DirectDrawCreateClipper(0, &Clip, UnkOuter);
569 if (hr != DD_OK)
570 {
572 return hr;
573 }
574
575 hr = IDirectDrawClipper_QueryInterface(Clip, riid, obj);
576 IDirectDrawClipper_Release(Clip);
577
579
580 return hr;
581}
582
584{
585 { &CLSID_DirectDraw, CF_CreateDirectDraw },
586 { &CLSID_DirectDraw7, CF_CreateDirectDraw },
587 { &CLSID_DirectDrawClipper, CF_CreateDirectDrawClipper }
588};
589
591{
593
595 HRESULT (*pfnCreateInstance)(IUnknown *outer, REFIID iid, void **out);
596};
597
599{
601}
602
603/*******************************************************************************
604 * IDirectDrawClassFactory::QueryInterface
605 *
606 * QueryInterface for the class factory
607 *
608 * PARAMS
609 * riid Reference to identifier of queried interface
610 * ppv Address to return the interface pointer at
611 *
612 * RETURNS
613 * Success: S_OK
614 * Failure: E_NOINTERFACE
615 *
616 *******************************************************************************/
618{
619 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
620
623 {
624 IClassFactory_AddRef(iface);
625 *out = iface;
626 return S_OK;
627 }
628
629 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
630
631 return E_NOINTERFACE;
632}
633
634/*******************************************************************************
635 * IDirectDrawClassFactory::AddRef
636 *
637 * AddRef for the class factory
638 *
639 * RETURNS
640 * The new refcount
641 *
642 *******************************************************************************/
644{
647
648 TRACE("%p increasing refcount to %u.\n", factory, ref);
649
650 return ref;
651}
652
653/*******************************************************************************
654 * IDirectDrawClassFactory::Release
655 *
656 * Release for the class factory. If the refcount falls to 0, the object
657 * is destroyed
658 *
659 * RETURNS
660 * The new refcount
661 *
662 *******************************************************************************/
664{
667
668 TRACE("%p decreasing refcount to %u.\n", factory, ref);
669
670 if (!ref)
672
673 return ref;
674}
675
676
677/*******************************************************************************
678 * IDirectDrawClassFactory::CreateInstance
679 *
680 * What is this? Seems to create DirectDraw objects...
681 *
682 * Params
683 * The usual things???
684 *
685 * RETURNS
686 * ???
687 *
688 *******************************************************************************/
690 IUnknown *outer_unknown, REFIID riid, void **out)
691{
693
694 TRACE("iface %p, outer_unknown %p, riid %s, out %p.\n",
695 iface, outer_unknown, debugstr_guid(riid), out);
696
697 return factory->pfnCreateInstance(outer_unknown, riid, out);
698}
699
700/*******************************************************************************
701 * IDirectDrawClassFactory::LockServer
702 *
703 * What is this?
704 *
705 * Params
706 * ???
707 *
708 * RETURNS
709 * S_OK, because it's a stub
710 *
711 *******************************************************************************/
713{
714 FIXME("iface %p, dolock %#x stub!\n", iface, dolock);
715
716 return S_OK;
717}
718
719/*******************************************************************************
720 * The class factory VTable
721 *******************************************************************************/
722static const IClassFactoryVtbl IClassFactory_Vtbl =
723{
729};
730
732{
734 unsigned int i;
735
736 TRACE("rclsid %s, riid %s, out %p.\n",
738
741 return E_NOINTERFACE;
742
743 for (i=0; i < ARRAY_SIZE(object_creation); i++)
744 {
745 if (IsEqualGUID(object_creation[i].clsid, rclsid))
746 break;
747 }
748
750 {
751 FIXME("%s: no class found.\n", debugstr_guid(rclsid));
753 }
754
755 if (!(factory = heap_alloc_zero(sizeof(*factory))))
756 return E_OUTOFMEMORY;
757
759 factory->ref = 1;
760
761 factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
762
763 *out = factory;
764 return S_OK;
765}
766
767
768/*******************************************************************************
769 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
770 *
771 * RETURNS
772 * Success: S_OK
773 * Failure: S_FALSE
774 */
776{
777 TRACE("\n");
778
779 return S_FALSE;
780}
781
782
784{
786}
787
789{
791}
792
793/***********************************************************************
794 * DllMain (DDRAW.0)
795 *
796 * Could be used to register DirectDraw drivers, if we have more than
797 * one. Also used to destroy any objects left at unload if the
798 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
799 *
800 ***********************************************************************/
802{
803 switch (reason)
804 {
806 {
807 static HMODULE ddraw_self;
808 HKEY hkey = 0;
809 WNDCLASSA wc;
810
811 /* Register the window class. This is used to create a hidden window
812 * for D3D rendering, if the application didn't pass one. It can also
813 * be used for creating a device window from SetCooperativeLevel(). */
816 wc.cbClsExtra = 0;
817 wc.cbWndExtra = 0;
818 wc.hInstance = inst;
819 wc.hIcon = 0;
820 wc.hCursor = 0;
822 wc.lpszMenuName = NULL;
824 if (!RegisterClassA(&wc))
825 {
826 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
827 return FALSE;
828 }
829
830 /* On Windows one can force the refresh rate that DirectDraw uses by
831 * setting an override value in dxdiag. This is documented in KB315614
832 * (main article), KB230002, and KB217348. By comparing registry dumps
833 * before and after setting the override, we see that the override value
834 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
835 * DWORD that represents the refresh rate to force. We use this
836 * registry entry to modify the behavior of SetDisplayMode so that Wine
837 * users can override the refresh rate in a Windows-compatible way.
838 *
839 * dxdiag will not accept a refresh rate lower than 40 or higher than
840 * 120 so this value should be within that range. It is, of course,
841 * possible for a user to set the registry entry value directly so that
842 * assumption might not hold.
843 *
844 * There is no current mechanism for setting this value through the Wine
845 * GUI. It would be most appropriate to set this value through a dxdiag
846 * clone, but it may be sufficient to use winecfg.
847 *
848 * TODO: Create a mechanism for setting this value through the Wine GUI.
849 */
850 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectDraw", &hkey ) )
851 {
853
854 size = sizeof(data);
855 if (!RegQueryValueExA(hkey, "ForceRefreshRate", NULL, &type, (BYTE *)&data, &size) && type == REG_DWORD)
856 {
857 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data);
859 }
860 RegCloseKey( hkey );
861 }
862
863 /* Prevent the ddraw module from being unloaded. When switching to
864 * exclusive mode, we replace the window proc of the ddraw window. If
865 * an application would unload ddraw from the WM_DESTROY handler for
866 * that window, it would return to unmapped memory and die. Apparently
867 * this is supposed to work on Windows. */
868
869 /* ReactOS r61844: Comment out usage of GET_MODULE_HANDLE_EX_FLAG_PIN because it doesn't work */
870 if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS /*| GET_MODULE_HANDLE_EX_FLAG_PIN*/,
871 (const WCHAR *)&ddraw_self, &ddraw_self))
872 ERR("Failed to get own module handle.\n");
873
874 instance = inst;
876 break;
877 }
878
880 if (WARN_ON(ddraw))
881 {
882 struct ddraw *ddraw;
883
885 {
886 struct ddraw_surface *surface;
887
888 WARN("DirectDraw object %p has reference counts {%u, %u, %u, %u, %u}.\n",
890
891 if (ddraw->d3ddevice)
892 WARN("DirectDraw object %p has Direct3D device %p attached.\n", ddraw, ddraw->d3ddevice);
893
895 {
896 WARN("Surface %p has reference counts {%u, %u, %u, %u, %u, %u}.\n",
897 surface, surface->ref7, surface->ref4, surface->ref3,
898 surface->ref2, surface->ref1, surface->gamma_count);
899 }
900 }
901 }
902
903 if (reserved) break;
905 }
906
907 return TRUE;
908}
#define DECLSPEC_HOTPATCH
Definition: _mingw.h:243
static BOOL heap_free(void *mem)
Definition: appwiz.h:76
static void * heap_realloc(void *mem, size_t len)
Definition: appwiz.h:71
#define InterlockedIncrement
Definition: armddk.h:53
#define InterlockedDecrement
Definition: armddk.h:52
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
#define ARRAY_SIZE(A)
Definition: main.h:33
static void list_add_head(struct list_entry *head, struct list_entry *entry)
Definition: list.h:76
const GUID IID_IUnknown
const GUID IID_IClassFactory
#define FIXME(fmt,...)
Definition: debug.h:111
#define WARN(fmt,...)
Definition: debug.h:112
#define ERR(fmt,...)
Definition: debug.h:110
#define RegCloseKey(hKey)
Definition: registry.h:49
Definition: list.h:37
#define DDRAW_WINDOW_CLASS_NAME
#define DDRAW_INVALID_HANDLE
ddraw_handle_type
@ DDRAW_HANDLE_FREE
#define DDRAW_WINED3D_FLAGS
Definition: ddraw_private.h:64
#define E_OUTOFMEMORY
Definition: ddrawi.h:100
#define E_INVALIDARG
Definition: ddrawi.h:101
#define E_FAIL
Definition: ddrawi.h:102
device_type
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
Definition: main.c:26
HRESULT WINAPI DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags)
Definition: main.c:277
HRESULT WINAPI DirectDrawEnumerateW(LPDDENUMCALLBACKW lpCallback, LPVOID lpContext)
Definition: main.c:267
HRESULT WINAPI DirectDrawCreateClipper(DWORD dwFlags, LPDIRECTDRAWCLIPPER *lplpDDClipper, LPUNKNOWN pUnkOuter)
Definition: main.c:55
HRESULT WINAPI DirectDrawCreateEx(LPGUID lpGUID, LPVOID *lplpDD, REFIID id, LPUNKNOWN pUnkOuter)
Definition: main.c:139
HRESULT WINAPI DirectDrawEnumerateA(LPDDENUMCALLBACKA lpCallback, LPVOID lpContext)
Definition: main.c:180
HRESULT WINAPI DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags)
Definition: main.c:208
HRESULT WINAPI DirectDrawCreate(LPGUID lpGUID, LPDIRECTDRAW *lplpDD, LPUNKNOWN pUnkOuter)
Definition: main.c:86
static const struct object_creation_info object_creation[]
Definition: main.c:74
HRESULT WINAPI DllRegisterServer(void)
Definition: main.c:212
static HINSTANCE instance
Definition: main.c:40
HRESULT WINAPI DllUnregisterServer(void)
Definition: main.c:220
HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
Definition: main.c:166
HRESULT WINAPI DllCanUnloadNow(void)
Definition: main.c:204
static IClassFactoryImpl * impl_from_IClassFactory(IClassFactory *iface)
Definition: main.c:63
HRESULT ddraw_init(struct ddraw *ddraw, DWORD flags, enum wined3d_device_type device_type)
Definition: ddraw.c:5048
static HRESULT WINAPI ddraw_class_factory_LockServer(IClassFactory *iface, BOOL dolock)
Definition: main.c:712
void * ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type)
Definition: main.c:156
DWORD force_refresh_rate
Definition: main.c:41
static HRESULT CF_CreateDirectDrawClipper(IUnknown *UnkOuter, REFIID riid, void **obj)
Definition: main.c:559
static HRESULT DDRAW_Create(const GUID *guid, void **DD, IUnknown *UnkOuter, REFIID iid)
Definition: main.c:260
void * ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type)
Definition: main.c:182
static void ddraw_enumerate_secondary_devices(struct wined3d *wined3d, LPDDENUMCALLBACKEXA callback, void *context)
Definition: main.c:59
void ddraw_handle_table_destroy(struct ddraw_handle_table *t)
Definition: main.c:107
static HRESULT WINAPI ddraw_class_factory_QueryInterface(IClassFactory *iface, REFIID riid, void **out)
Definition: main.c:617
static BOOL CALLBACK enum_callback(GUID *guid, char *description, char *driver_name, void *context, HMONITOR monitor)
Definition: main.c:51
static const IClassFactoryVtbl IClassFactory_Vtbl
Definition: main.c:722
static ULONG WINAPI ddraw_class_factory_AddRef(IClassFactory *iface)
Definition: main.c:643
BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size)
Definition: main.c:93
static struct list global_ddraw_list
Definition: main.c:36
DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type)
Definition: main.c:113
static HRESULT CF_CreateDirectDraw(IUnknown *UnkOuter, REFIID iid, void **obj)
Definition: main.c:530
HRESULT WINAPI GetSurfaceFromDC(HDC dc, IDirectDrawSurface4 **surface, HDC *device_dc)
Definition: main.c:202
static HRESULT WINAPI ddraw_class_factory_CreateInstance(IClassFactory *iface, IUnknown *outer_unknown, REFIID riid, void **out)
Definition: main.c:689
static ULONG WINAPI ddraw_class_factory_Release(IClassFactory *iface)
Definition: main.c:663
unsigned int idx
Definition: utils.c:41
LONG WINAPI RegOpenKeyA(HKEY hKey, LPCSTR lpSubKey, PHKEY phkResult)
Definition: reg.c:3263
LONG WINAPI RegQueryValueExA(_In_ HKEY hkeyorg, _In_ LPCSTR name, _In_ LPDWORD reserved, _Out_opt_ LPDWORD type, _Out_opt_ LPBYTE data, _Inout_opt_ LPDWORD count)
Definition: reg.c:4038
static WCHAR reason[MAX_STRING_RESOURCE_LEN]
Definition: object.c:1904
#define DLL_PROCESS_ATTACH
Definition: compat.h:131
#define DLL_PROCESS_DETACH
Definition: compat.h:130
#define __TRY
Definition: compat.h:80
#define __ENDTRY
Definition: compat.h:82
#define CALLBACK
Definition: compat.h:35
#define __EXCEPT_PAGE_FAULT
Definition: compat.h:81
BOOL WINAPI GetModuleHandleExW(IN DWORD dwFlags, IN LPCWSTR lpwModuleName OPTIONAL, OUT HMODULE *phModule)
Definition: loader.c:866
BOOL WINAPI DisableThreadLibraryCalls(IN HMODULE hLibModule)
Definition: loader.c:85
#define DD(x)
r reserved
Definition: btrfs.c:3006
unsigned int BOOL
Definition: ntddk_ex.h:94
unsigned long DWORD
Definition: ntddk_ex.h:95
return adapter
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
GLdouble GLdouble t
Definition: gl.h:2047
GLsizeiptr size
Definition: glext.h:5919
GLbitfield flags
Definition: glext.h:7161
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
REFIID riid
Definition: atlbase.h:39
#define S_OK
Definition: intsafe.h:52
#define SUCCEEDED(hr)
Definition: intsafe.h:50
#define FAILED(hr)
Definition: intsafe.h:51
uint32_t entry
Definition: isohybrid.c:63
#define debugstr_guid
Definition: kernel32.h:35
static const WCHAR dc[]
const GUID * guid
#define WARN_ON(c)
Definition: module.h:257
static HDC
Definition: imagelist.c:92
static IPrintDialogCallback callback
Definition: printdlg.c:326
REFCLSID clsid
Definition: msctf.c:82
unsigned int UINT
Definition: ndis.h:50
long LONG
Definition: pedump.c:60
#define IsEqualGUID(rguid1, rguid2)
Definition: guiddef.h:147
#define REFIID
Definition: guiddef.h:118
#define REFCLSID
Definition: guiddef.h:117
DWORD IDirectDraw7
Definition: vmrender.idl:21
static FILE * out
Definition: regtests2xml.c:44
HRESULT __wine_unregister_resources(HMODULE module) DECLSPEC_HIDDEN
Definition: register.c:110
HRESULT __wine_register_resources(HMODULE module) DECLSPEC_HIDDEN
Definition: register.c:98
#define REG_DWORD
Definition: sdbapi.c:596
#define DDERR_NOTFOUND
Definition: ddraw.h:97
#define DDENUM_ATTACHEDSECONDARYDEVICES
Definition: ddraw.h:191
#define DD_OK
Definition: ddraw.h:186
#define DDERR_UNSUPPORTED
Definition: ddraw.h:127
#define DDCREATE_HARDWAREONLY
Definition: ddraw.h:198
#define DDERR_INVALIDPARAMS
Definition: ddraw.h:79
#define DDENUM_DETACHEDSECONDARYDEVICES
Definition: ddraw.h:192
#define DDENUM_NONDISPLAYDEVICES
Definition: ddraw.h:193
#define DDCREATE_EMULATIONONLY
Definition: ddraw.h:199
static __inline const char * wine_dbgstr_guid(const GUID *id)
Definition: debug.h:197
#define LIST_FOR_EACH_ENTRY(elem, list, type, field)
Definition: list.h:198
#define memset(x, y, z)
Definition: compat.h:39
HRESULT hr
Definition: shlfolder.c:183
#define TRACE(s)
Definition: solgame.cpp:4
HBRUSH hbrBackground
Definition: winuser.h:3170
HICON hIcon
Definition: winuser.h:3168
HINSTANCE hInstance
Definition: winuser.h:3167
HCURSOR hCursor
Definition: winuser.h:3169
int cbWndExtra
Definition: winuser.h:3166
UINT style
Definition: winuser.h:3163
LPCSTR lpszMenuName
Definition: winuser.h:3171
LPCSTR lpszClassName
Definition: winuser.h:3172
WNDPROC lpfnWndProc
Definition: winuser.h:3164
int cbClsExtra
Definition: winuser.h:3165
LPDDENUMCALLBACKA callback
Definition: main.c:46
void * context
Definition: main.c:47
Definition: http.c:7252
IClassFactory IClassFactory_iface
Definition: main.c:592
HRESULT(* pfnCreateInstance)(IUnknown *outer, REFIID iid, void **out)
Definition: main.c:595
void * object
struct list surface_list_entry
struct d3d_device * d3ddevice
LONG ref1
Definition: ddraw_private.h:90
IDirectDraw7 IDirectDraw7_iface
Definition: ddraw_private.h:79
LONG ref7
Definition: ddraw_private.h:90
struct list surface_list
IDirectDraw4 IDirectDraw4_iface
Definition: ddraw_private.h:80
struct list ddraw_list_entry
LONG ref4
Definition: ddraw_private.h:90
LONG ref2
Definition: ddraw_private.h:90
LONG ref3
Definition: ddraw_private.h:90
Definition: main.c:439
IClassFactory IClassFactory_iface
Definition: main.c:440
Definition: send.c:48
HMONITOR monitor
Definition: wined3d.h:2105
#define LIST_INIT(head)
Definition: queue.h:197
#define CONTAINING_RECORD(address, type, field)
Definition: typedefs.h:260
uint32_t ULONG
Definition: typedefs.h:59
DWORD WINAPI GetLastError(void)
Definition: except.c:1042
#define HRESULT
Definition: msvc.h:7
#define WINAPI
Definition: msvc.h:6
ULONG CDECL wined3d_decref(struct wined3d *wined3d)
Definition: directx.c:465
HRESULT CDECL wined3d_get_output_desc(const struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_output_desc *desc)
Definition: directx.c:4499
HRESULT CDECL wined3d_get_adapter_identifier(const struct wined3d *wined3d, UINT adapter_idx, DWORD flags, struct wined3d_adapter_identifier *identifier)
Definition: directx.c:4939
const char * description
Definition: directx.c:2497
#define WINED3D_NO3D
Definition: wined3d.h:1316
#define WINED3D_LEGACY_FFP_LIGHTING
Definition: wined3d.h:1323
wined3d_device_type
Definition: wined3d.h:86
@ WINED3D_DEVICE_TYPE_HAL
Definition: wined3d.h:87
@ WINED3D_DEVICE_TYPE_REF
Definition: wined3d.h:88
void WINAPI wined3d_mutex_unlock(void)
Definition: wined3d_main.c:373
struct wined3d *CDECL wined3d_create(DWORD flags)
Definition: wined3d_main.c:97
void WINAPI wined3d_mutex_lock(void)
Definition: wined3d_main.c:368
#define S_FALSE
Definition: winerror.h:2357
#define E_NOINTERFACE
Definition: winerror.h:2364
#define CLASS_E_NOAGGREGATION
Definition: winerror.h:2662
#define CLASS_E_CLASSNOTAVAILABLE
Definition: winerror.h:2663
HGDIOBJ WINAPI GetStockObject(_In_ int)
#define BLACK_BRUSH
Definition: wingdi.h:896
#define HKEY_LOCAL_MACHINE
Definition: winreg.h:12
#define CS_VREDRAW
Definition: winuser.h:658
BOOL WINAPI UnregisterClassA(_In_ LPCSTR, HINSTANCE)
LRESULT WINAPI DefWindowProcA(_In_ HWND, _In_ UINT, _In_ WPARAM, _In_ LPARAM)
#define CS_HREDRAW
Definition: winuser.h:653
ATOM WINAPI RegisterClassA(_In_ CONST WNDCLASSA *)
__wchar_t WCHAR
Definition: xmlstorage.h:180
char CHAR
Definition: xmlstorage.h:175
unsigned char BYTE
Definition: xxhash.c:193