ReactOS 0.4.15-dev-7958-gcd0bb1a
dxtn.c
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1/*
2 * Copyright 2014 Michael Müller
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#include "config.h"
20#include "wine/port.h"
21#include "wined3d_private.h"
22#include "wine/library.h"
23
25
26static void* txc_dxtn_handle;
27static void (*pfetch_2d_texel_rgba_dxt1)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel);
28static void (*pfetch_2d_texel_rgba_dxt3)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel);
29static void (*pfetch_2d_texel_rgba_dxt5)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel);
30static void (*ptx_compress_dxtn)(int comps, int width, int height, const BYTE *srcPixData,
31 GLenum destformat, BYTE *dest, int dstRowStride);
32
33static inline BOOL dxt1_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in,
34 DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
35{
36 unsigned int x, y;
38
39 TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
40
41 for (y = 0; y < h; ++y)
42 {
43 DWORD *dst_line = (DWORD *)(dst + y * pitch_out);
44 for (x = 0; x < w; ++x)
45 {
46 /* pfetch_2d_texel_rgba_dxt1 doesn't correctly handle pitch */
47 pfetch_2d_texel_rgba_dxt1(0, src + (y / 4) * pitch_in + (x / 4) * 8,
48 x & 3, y & 3, &color);
49 if (alpha)
50 {
51 dst_line[x] = (color & 0xff00ff00) | ((color & 0xff) << 16) |
52 ((color & 0xff0000) >> 16);
53 }
54 else
55 {
56 dst_line[x] = 0xff000000 | ((color & 0xff) << 16) |
57 (color & 0xff00) | ((color & 0xff0000) >> 16);
58 }
59 }
60 }
61
62 return TRUE;
63}
64
65static inline BOOL dxt1_to_x4r4g4b4(const BYTE *src, BYTE *dst, DWORD pitch_in,
66 DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
67{
68 unsigned int x, y;
70
71 TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
72
73 for (y = 0; y < h; ++y)
74 {
75 WORD *dst_line = (WORD *)(dst + y * pitch_out);
76 for (x = 0; x < w; ++x)
77 {
78 /* pfetch_2d_texel_rgba_dxt1 doesn't correctly handle pitch */
79 pfetch_2d_texel_rgba_dxt1(0, src + (y / 4) * pitch_in + (x / 4) * 16,
80 x & 3, y & 3, &color);
81 if (alpha)
82 {
83 dst_line[x] = ((color & 0xf0000000) >> 16) | ((color & 0xf00000) >> 20) |
84 ((color & 0xf000) >> 8) | ((color & 0xf0) << 4);
85 }
86 else
87 {
88 dst_line[x] = 0xf000 | ((color & 0xf00000) >> 20) |
89 ((color & 0xf000) >> 8) | ((color & 0xf0) << 4);
90 }
91 }
92 }
93
94 return TRUE;
95}
96
97static inline BOOL dxt1_to_x1r5g5b5(const BYTE *src, BYTE *dst, DWORD pitch_in,
98 DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
99{
100 unsigned int x, y;
101 DWORD color;
102
103 TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
104
105 for (y = 0; y < h; ++y)
106 {
107 WORD *dst_line = (WORD *)(dst + y * pitch_out);
108 for (x = 0; x < w; ++x)
109 {
110 /* pfetch_2d_texel_rgba_dxt1 doesn't correctly handle pitch */
111 pfetch_2d_texel_rgba_dxt1(0, src + (y / 4) * pitch_in + (x / 4) * 16,
112 x & 3, y & 3, &color);
113 if (alpha)
114 {
115 dst_line[x] = ((color & 0x80000000) >> 16) | ((color & 0xf80000) >> 19) |
116 ((color & 0xf800) >> 6) | ((color & 0xf8) << 7);
117 }
118 else
119 {
120 dst_line[x] = 0x8000 | ((color & 0xf80000) >> 19) |
121 ((color & 0xf800) >> 6) | ((color & 0xf8) << 7);
122 }
123 }
124 }
125
126 return TRUE;
127}
128
129static inline BOOL dxt3_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in,
130 DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
131{
132 unsigned int x, y;
133 DWORD color;
134
135 TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
136
137 for (y = 0; y < h; ++y)
138 {
139 DWORD *dst_line = (DWORD *)(dst + y * pitch_out);
140 for (x = 0; x < w; ++x)
141 {
142 /* pfetch_2d_texel_rgba_dxt3 doesn't correctly handle pitch */
143 pfetch_2d_texel_rgba_dxt3(0, src + (y / 4) * pitch_in + (x / 4) * 16,
144 x & 3, y & 3, &color);
145 if (alpha)
146 {
147 dst_line[x] = (color & 0xff00ff00) | ((color & 0xff) << 16) |
148 ((color & 0xff0000) >> 16);
149 }
150 else
151 {
152 dst_line[x] = 0xff000000 | ((color & 0xff) << 16) |
153 (color & 0xff00) | ((color & 0xff0000) >> 16);
154 }
155 }
156 }
157
158 return TRUE;
159}
160
161static inline BOOL dxt3_to_x4r4g4b4(const BYTE *src, BYTE *dst, DWORD pitch_in,
162 DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
163{
164 unsigned int x, y;
165 DWORD color;
166
167 TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
168
169 for (y = 0; y < h; ++y)
170 {
171 WORD *dst_line = (WORD *)(dst + y * pitch_out);
172 for (x = 0; x < w; ++x)
173 {
174 /* pfetch_2d_texel_rgba_dxt3 doesn't correctly handle pitch */
175 pfetch_2d_texel_rgba_dxt3(0, src + (y / 4) * pitch_in + (x / 4) * 16,
176 x & 3, y & 3, &color);
177 if (alpha)
178 {
179 dst_line[x] = ((color & 0xf0000000) >> 16) | ((color & 0xf00000) >> 20) |
180 ((color & 0xf000) >> 8) | ((color & 0xf0) << 4);
181 }
182 else
183 {
184 dst_line[x] = 0xf000 | ((color & 0xf00000) >> 20) |
185 ((color & 0xf000) >> 8) | ((color & 0xf0) << 4);
186 }
187 }
188 }
189
190 return TRUE;
191}
192
193static inline BOOL dxt5_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in,
194 DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
195{
196 unsigned int x, y;
197 DWORD color;
198
199 TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
200
201 for (y = 0; y < h; ++y)
202 {
203 DWORD *dst_line = (DWORD *)(dst + y * pitch_out);
204 for (x = 0; x < w; ++x)
205 {
206 /* pfetch_2d_texel_rgba_dxt5 doesn't correctly handle pitch */
207 pfetch_2d_texel_rgba_dxt5(0, src + (y / 4) * pitch_in + (x / 4) * 16,
208 x & 3, y & 3, &color);
209 if (alpha)
210 {
211 dst_line[x] = (color & 0xff00ff00) | ((color & 0xff) << 16) |
212 ((color & 0xff0000) >> 16);
213 }
214 else
215 {
216 dst_line[x] = 0xff000000 | ((color & 0xff) << 16) |
217 (color & 0xff00) | ((color & 0xff0000) >> 16);
218 }
219 }
220 }
221
222 return TRUE;
223}
224
225static inline BOOL x8r8g8b8_to_dxtn(const BYTE *src, BYTE *dst, DWORD pitch_in,
226 DWORD pitch_out, unsigned int w, unsigned int h, GLenum destformat, BOOL alpha)
227{
228 unsigned int x, y;
229 DWORD color, *tmp;
230
231 TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
232
233 tmp = HeapAlloc(GetProcessHeap(), 0, h * w * sizeof(DWORD));
234 if (!tmp)
235 {
236 ERR("Failed to allocate memory for conversion\n");
237 return FALSE;
238 }
239
240 for (y = 0; y < h; ++y)
241 {
242 const DWORD *src_line = (const DWORD *)(src + y * pitch_in);
243 DWORD *dst_line = tmp + y * w;
244 for (x = 0; x < w; ++x)
245 {
246 color = src_line[x];
247 if (alpha)
248 {
249 dst_line[x] = (color & 0xff00ff00) | ((color & 0xff) << 16) |
250 ((color & 0xff0000) >> 16);
251 }
252 else
253 {
254 dst_line[x] = 0xff000000 | ((color & 0xff) << 16) |
255 (color & 0xff00) | ((color & 0xff0000) >> 16);
256 }
257 }
258 }
259
260 ptx_compress_dxtn(4, w, h, (BYTE *)tmp, destformat, dst, pitch_out);
261 HeapFree(GetProcessHeap(), 0, tmp);
262 return TRUE;
263}
264
265static inline BOOL x1r5g5b5_to_dxtn(const BYTE *src, BYTE *dst, DWORD pitch_in,
266 DWORD pitch_out, unsigned int w, unsigned int h, GLenum destformat, BOOL alpha)
267{
268 static const unsigned char convert_5to8[] =
269 {
270 0x00, 0x08, 0x10, 0x19, 0x21, 0x29, 0x31, 0x3a,
271 0x42, 0x4a, 0x52, 0x5a, 0x63, 0x6b, 0x73, 0x7b,
272 0x84, 0x8c, 0x94, 0x9c, 0xa5, 0xad, 0xb5, 0xbd,
273 0xc5, 0xce, 0xd6, 0xde, 0xe6, 0xef, 0xf7, 0xff,
274 };
275 unsigned int x, y;
276 DWORD *tmp;
277 WORD color;
278
279 TRACE("Converting %ux%u pixels, pitches %u %u.\n", w, h, pitch_in, pitch_out);
280
281 tmp = HeapAlloc(GetProcessHeap(), 0, h * w * sizeof(DWORD));
282 if (!tmp)
283 {
284 ERR("Failed to allocate memory for conversion\n");
285 return FALSE;
286 }
287
288 for (y = 0; y < h; ++y)
289 {
290 const WORD *src_line = (const WORD *)(src + y * pitch_in);
291 DWORD *dst_line = tmp + y * w;
292 for (x = 0; x < w; ++x)
293 {
294 color = src_line[x];
295 if (alpha)
296 {
297 dst_line[x] = ((color & 0x8000) ? 0xff000000 : 0) |
298 convert_5to8[(color & 0x001f)] << 16 |
299 convert_5to8[(color & 0x03e0) >> 5] << 8 |
300 convert_5to8[(color & 0x7c00) >> 10];
301 }
302 else
303 {
304 dst_line[x] = 0xff000000 |
305 convert_5to8[(color & 0x001f)] << 16 |
306 convert_5to8[(color & 0x03e0) >> 5] << 8 |
307 convert_5to8[(color & 0x7c00) >> 10];
308 }
309 }
310 }
311
312 ptx_compress_dxtn(4, w, h, (BYTE *)tmp, destformat, dst, pitch_out);
313 HeapFree(GetProcessHeap(), 0, tmp);
314 return TRUE;
315}
316
317BOOL wined3d_dxt1_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
318 enum wined3d_format_id format, unsigned int w, unsigned int h)
319{
320 if (!txc_dxtn_handle)
321 return FALSE;
322
323 switch (format)
324 {
326 return dxt1_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, TRUE);
328 return dxt1_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, FALSE);
330 return dxt1_to_x4r4g4b4(src, dst, pitch_in, pitch_out, w, h, TRUE);
332 return dxt1_to_x4r4g4b4(src, dst, pitch_in, pitch_out, w, h, FALSE);
334 return dxt1_to_x1r5g5b5(src, dst, pitch_in, pitch_out, w, h, TRUE);
336 return dxt1_to_x1r5g5b5(src, dst, pitch_in, pitch_out, w, h, FALSE);
337 default:
338 break;
339 }
340
341 FIXME("Cannot find a conversion function from format DXT1 to %s.\n", debug_d3dformat(format));
342 return FALSE;
343}
344
345BOOL wined3d_dxt3_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
346 enum wined3d_format_id format, unsigned int w, unsigned int h)
347{
348 if (!txc_dxtn_handle)
349 return FALSE;
350
351 switch (format)
352 {
354 return dxt3_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, TRUE);
356 return dxt3_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, FALSE);
358 return dxt3_to_x4r4g4b4(src, dst, pitch_in, pitch_out, w, h, TRUE);
360 return dxt3_to_x4r4g4b4(src, dst, pitch_in, pitch_out, w, h, FALSE);
361 default:
362 break;
363 }
364
365 FIXME("Cannot find a conversion function from format DXT3 to %s.\n", debug_d3dformat(format));
366 return FALSE;
367}
368
369BOOL wined3d_dxt5_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
370 enum wined3d_format_id format, unsigned int w, unsigned int h)
371{
372 if (!txc_dxtn_handle)
373 return FALSE;
374
375 switch (format)
376 {
378 return dxt5_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, TRUE);
380 return dxt5_to_x8r8g8b8(src, dst, pitch_in, pitch_out, w, h, FALSE);
381 default:
382 break;
383 }
384
385 FIXME("Cannot find a conversion function from format DXT5 to %s.\n", debug_d3dformat(format));
386 return FALSE;
387}
388
389BOOL wined3d_dxt1_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
390 enum wined3d_format_id format, unsigned int w, unsigned int h)
391{
392 if (!txc_dxtn_handle)
393 return FALSE;
394
395 switch (format)
396 {
398 return x8r8g8b8_to_dxtn(src, dst, pitch_in, pitch_out, w, h,
401 return x8r8g8b8_to_dxtn(src, dst, pitch_in, pitch_out, w, h,
404 return x1r5g5b5_to_dxtn(src, dst, pitch_in, pitch_out, w, h,
407 return x1r5g5b5_to_dxtn(src, dst, pitch_in, pitch_out, w, h,
409 default:
410 break;
411 }
412
413 FIXME("Cannot find a conversion function from format %s to DXT1.\n", debug_d3dformat(format));
414 return FALSE;
415}
416
417BOOL wined3d_dxt3_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
418 enum wined3d_format_id format, unsigned int w, unsigned int h)
419{
420 if (!txc_dxtn_handle)
421 return FALSE;
422
423 switch (format)
424 {
426 return x8r8g8b8_to_dxtn(src, dst, pitch_in, pitch_out, w, h,
429 return x8r8g8b8_to_dxtn(src, dst, pitch_in, pitch_out, w, h,
431 default:
432 break;
433 }
434
435 FIXME("Cannot find a conversion function from format %s to DXT3.\n", debug_d3dformat(format));
436 return FALSE;
437}
438
439BOOL wined3d_dxt5_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
440 enum wined3d_format_id format, unsigned int w, unsigned int h)
441{
442 if (!txc_dxtn_handle)
443 return FALSE;
444
445 switch (format)
446 {
448 return x8r8g8b8_to_dxtn(src, dst, pitch_in, pitch_out, w, h,
451 return x8r8g8b8_to_dxtn(src, dst, pitch_in, pitch_out, w, h,
453 default:
454 break;
455 }
456
457 FIXME("Cannot find a conversion function from format %s to DXT5.\n", debug_d3dformat(format));
458 return FALSE;
459}
460
462{
463 static const char *soname[] =
464 {
465#ifdef SONAME_LIBTXC_DXTN
467#endif
468#ifdef __APPLE__
469 "libtxc_dxtn.dylib",
470 "libtxc_dxtn_s2tc.dylib",
471#endif
472 "libtxc_dxtn.so",
473 "libtxc_dxtn_s2tc.so.0"
474 };
475 int i;
476
477 for (i = 0; i < sizeof(soname)/sizeof(soname[0]); i++)
478 {
479 txc_dxtn_handle = wine_dlopen(soname[i], RTLD_NOW, NULL, 0);
480 if (txc_dxtn_handle) break;
481 }
482
483 if (!txc_dxtn_handle)
484 {
485 FIXME("Wine cannot find the txc_dxtn library, DXTn software support unavailable.\n");
486 return FALSE;
487 }
488
489 #define LOAD_FUNCPTR(f) \
490 if (!(p##f = wine_dlsym(txc_dxtn_handle, #f, NULL, 0))) \
491 { \
492 ERR("Can't find symbol %s , DXTn software support unavailable.\n", #f); \
493 goto error; \
494 }
495
500
501 #undef LOAD_FUNCPTR
502 return TRUE;
503
504error:
507 return FALSE;
508}
509
511{
512 return (txc_dxtn_handle != NULL);
513}
514
516{
517 if (txc_dxtn_handle)
519}
void tx_compress_dxtn(GLint srccomps, GLint width, GLint height, const GLubyte *srcPixData, GLenum destFormat, GLubyte *dest, GLint dstRowStride)
void fetch_2d_texel_rgba_dxt3(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel)
void fetch_2d_texel_rgba_dxt1(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel)
void fetch_2d_texel_rgba_dxt5(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel)
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition: precomp.h:23
#define FIXME(fmt,...)
Definition: debug.h:111
#define ERR(fmt,...)
Definition: debug.h:110
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
const char * debug_d3dformat(enum wined3d_format_id format_id)
Definition: utils.c:3980
#define GetProcessHeap()
Definition: compat.h:736
#define HeapAlloc
Definition: compat.h:733
#define HeapFree(x, y, z)
Definition: compat.h:735
static BOOL dxt1_to_x4r4g4b4(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
Definition: dxtn.c:65
static void(* pfetch_2d_texel_rgba_dxt5)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel)
Definition: dxtn.c:29
static BOOL dxt1_to_x1r5g5b5(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
Definition: dxtn.c:97
static BOOL dxt5_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
Definition: dxtn.c:193
static BOOL x8r8g8b8_to_dxtn(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h, GLenum destformat, BOOL alpha)
Definition: dxtn.c:225
static BOOL dxt3_to_x4r4g4b4(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
Definition: dxtn.c:161
static void(* pfetch_2d_texel_rgba_dxt1)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel)
Definition: dxtn.c:27
BOOL wined3d_dxtn_init(void)
Definition: dxtn.c:461
BOOL wined3d_dxt5_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h)
Definition: dxtn.c:439
void wined3d_dxtn_free(void)
Definition: dxtn.c:515
static BOOL dxt3_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
Definition: dxtn.c:129
BOOL wined3d_dxt1_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h)
Definition: dxtn.c:389
#define LOAD_FUNCPTR(f)
static void * txc_dxtn_handle
Definition: dxtn.c:26
static BOOL dxt1_to_x8r8g8b8(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h, BOOL alpha)
Definition: dxtn.c:33
BOOL wined3d_dxt5_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h)
Definition: dxtn.c:369
static void(* pfetch_2d_texel_rgba_dxt3)(int srcRowStride, const BYTE *pixData, int i, int j, DWORD *texel)
Definition: dxtn.c:28
static void(* ptx_compress_dxtn)(int comps, int width, int height, const BYTE *srcPixData, GLenum destformat, BYTE *dest, int dstRowStride)
Definition: dxtn.c:30
BOOL wined3d_dxt3_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h)
Definition: dxtn.c:345
static BOOL x1r5g5b5_to_dxtn(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h, GLenum destformat, BOOL alpha)
Definition: dxtn.c:265
BOOL wined3d_dxt3_encode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h)
Definition: dxtn.c:417
BOOL wined3d_dxtn_supported(void)
Definition: dxtn.c:510
BOOL wined3d_dxt1_decode(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, enum wined3d_format_id format, unsigned int w, unsigned int h)
Definition: dxtn.c:317
unsigned int BOOL
Definition: ntddk_ex.h:94
unsigned long DWORD
Definition: ntddk_ex.h:95
unsigned short WORD
Definition: ntddk_ex.h:93
GLint GLint GLint GLint GLint x
Definition: gl.h:1548
GLclampf GLclampf GLclampf alpha
Definition: gl.h:1740
unsigned int GLenum
Definition: gl.h:150
GLint GLint GLint GLint GLint GLint y
Definition: gl.h:1548
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: gl.h:1546
GLint GLint GLsizei GLsizei height
Definition: gl.h:1546
GLint GLint GLsizei width
Definition: gl.h:1546
GLenum src
Definition: glext.h:6340
GLuint color
Definition: glext.h:6243
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
Definition: glext.h:3492
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT
Definition: glext.h:3489
GLenum GLenum dst
Definition: glext.h:6340
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
Definition: glext.h:3491
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
Definition: glext.h:3490
GLubyte GLubyte GLubyte GLubyte w
Definition: glext.h:6102
GLfloat GLfloat GLfloat GLfloat h
Definition: glext.h:7723
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
Definition: glfuncs.h:250
void * wine_dlopen(const char *filename, int flag, char *error, size_t errorsize)
Definition: loader.c:53
int wine_dlclose(void *handle, char *error, size_t errorsize)
Definition: loader.c:58
#define error(str)
Definition: mkdosfs.c:1605
static char * dest
Definition: rtl.c:135
#define RTLD_NOW
Definition: port.h:100
#define SONAME_LIBTXC_DXTN
Definition: config.h:1269
#define TRACE(s)
Definition: solgame.cpp:4
wined3d_format_id
Definition: wined3d.h:106
@ WINED3DFMT_B4G4R4A4_UNORM
Definition: wined3d.h:110
@ WINED3DFMT_B8G8R8A8_UNORM
Definition: wined3d.h:223
@ WINED3DFMT_B8G8R8X8_UNORM
Definition: wined3d.h:224
@ WINED3DFMT_B5G5R5X1_UNORM
Definition: wined3d.h:109
@ WINED3DFMT_B5G5R5A1_UNORM
Definition: wined3d.h:222
@ WINED3DFMT_B4G4R4X4_UNORM
Definition: wined3d.h:113
unsigned char BYTE
Definition: xxhash.c:193