ReactOS 0.4.15-dev-8096-ga0eec98
glcurveval.cc
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1/*
2** License Applicability. Except to the extent portions of this file are
3** made subject to an alternative license as permitted in the SGI Free
4** Software License B, Version 1.1 (the "License"), the contents of this
5** file are subject only to the provisions of the License. You may not use
6** this file except in compliance with the License. You may obtain a copy
7** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9**
10** http://oss.sgi.com/projects/FreeB
11**
12** Note that, as provided in the License, the Software is distributed on an
13** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17**
18** Original Code. The Original Code is: OpenGL Sample Implementation,
19** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21** Copyright in any portions created by third parties is as indicated
22** elsewhere herein. All Rights Reserved.
23**
24** Additional Notice Provisions: The application programming interfaces
25** established by SGI in conjunction with the Original Code are The
26** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29** Window System(R) (Version 1.3), released October 19, 1998. This software
30** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31** published by SGI, but has not been independently verified as being
32** compliant with the OpenGL(R) version 1.2.1 Specification.
33*/
34
35/*
36 * glcurveval.c++
37 *
38 */
39
40/* Polynomial Evaluator Interface */
41
42#include "gluos.h"
43//#include "glimports.h"
44#include "glrenderer.h"
45//#include "glcurveval.h"
46//#include "nurbsconsts.h"
47
49{
50 //no default callback functions
51 beginCallBackN = NULL;
52 endCallBackN = NULL;
53 vertexCallBackN = NULL;
54 normalCallBackN = NULL;
55 colorCallBackN = NULL;
56 texcoordCallBackN = NULL;
57 beginCallBackData = NULL;
58 endCallBackData = NULL;
59 vertexCallBackData = NULL;
60 normalCallBackData = NULL;
61 colorCallBackData = NULL;
62 texcoordCallBackData = NULL;
63
64 userData = NULL;
65
66 vertex_flag = 0;
67 normal_flag = 0;
68 color_flag = 0;
69 texcoord_flag = 0;
70
71 em_vertex.uprime = -1.0;
72 em_normal.uprime = -1.0;
73 em_color.uprime = -1.0;
74 em_texcoord.uprime = -1.0;
75 output_triangles = 0; // don't output triangles by default
76}
77
79{
80}
81
82/* added nonsense to avoid the warning messages at compile time */
83void
85{
86 m = m;
87}
88
89void
91{
92 type = type;
93 from = from;
94 to = to;
95}
96
97void
99{
100 ulo = ulo;
101 uhi = uhi;
102}
103
104void
106{
109 else
111}
112
113void
115{
118 else
119 glEnd();
120}
121
122/*---------------------------------------------------------------------------
123 * disable - turn off a curve map
124 *---------------------------------------------------------------------------
125 */
126void
128{
130}
131
132/*---------------------------------------------------------------------------
133 * enable - turn on a curve map
134 *---------------------------------------------------------------------------
135 */
136void
138{
140}
141
142/*-------------------------------------------------------------------------
143 * mapgrid1f - define a lattice of points with origin and offset
144 *-------------------------------------------------------------------------
145 */
146void
148{
150 {
151 global_grid_u0 = u0;
153 global_grid_nu = (int) nu;
154 }
155 else
156 glMapGrid1f((GLint) nu, (GLfloat) u0, (GLfloat) u1);
157}
158
159/*-------------------------------------------------------------------------
160 * bgnmap1 - preamble to curve definition and evaluations
161 *-------------------------------------------------------------------------
162 */
163void
165{
167 {
168 //initialized so that no maps are set initially
169 vertex_flag = 0;
170 normal_flag = 0;
171 color_flag = 0;
172 texcoord_flag = 0;
173 //no need to worry about gl states when doing callback
174 }
175 else
177}
178
179/*-------------------------------------------------------------------------
180 * endmap1 - postamble to a curve map
181 *-------------------------------------------------------------------------
182 */
183void
185{
187 {
188
189 }
190 else
191 glPopAttrib();
192}
193
194/*-------------------------------------------------------------------------
195 * map1f - pass a desription of a curve map
196 *-------------------------------------------------------------------------
197 */
198void
200 long type, /* map type */
201 REAL ulo, /* lower parametric bound */
202 REAL uhi, /* upper parametric bound */
203 long stride, /* distance to next point in REALS */
204 long order, /* parametric order */
205 REAL *pts /* control points */
206)
207{
209 {
210 int dimension = 0;
211 int which = 0;
212 switch(type){
213 case GL_MAP1_VERTEX_3:
214 which = 0;
215 dimension = 3;
216 break;
217 case GL_MAP1_VERTEX_4:
218 which=0;
219 dimension = 4;
220 break;
221 case GL_MAP1_INDEX:
222 which=2;
223 dimension = 1;
224 break;
225 case GL_MAP1_COLOR_4:
226 which=2;
227 dimension = 4;
228 break;
229 case GL_MAP1_NORMAL:
230 which=1;
231 dimension = 3;
232 break;
234 which=3;
235 dimension = 1;
236 break;
238 which=3;
239 dimension = 2;
240 break;
241
243 which=3;
244 dimension = 3;
245 break;
247 which=3;
248 dimension = 4;
249 break;
250 }
251 inMap1f(which, dimension, ulo, uhi, stride, order, pts);
252 }
253 else
254 glMap1f((GLenum) type, (GLfloat) ulo, (GLfloat) uhi, (GLint) stride,
255 (GLint) order, (const GLfloat *) pts);
256}
257
258/*-------------------------------------------------------------------------
259 * mapmesh1f - evaluate a mesh of points on lattice
260 *-------------------------------------------------------------------------
261 */
263{
265 {
266 inMapMesh1f((int) from, (int) to);
267 }
268 else
269 {
270 switch(style) {
271 default:
272 case N_MESHFILL:
273 case N_MESHLINE:
275 break;
276 case N_MESHPOINT:
278 break;
279 }
280 }
281}
282
283/*-------------------------------------------------------------------------
284 * evalpoint1i - evaluate a point on a curve
285 *-------------------------------------------------------------------------
286 */
288{
290}
291
292/*-------------------------------------------------------------------------
293 * evalcoord1f - evaluate a point on a curve
294 *-------------------------------------------------------------------------
295 */
297{
299}
300
301void
302#ifdef _WIN32
304#else
306#endif
307{
308 switch(which)
309 {
310 case GLU_NURBS_BEGIN:
311 beginCallBackN = (void (GLAPIENTRY *) (GLenum)) fn;
312 break;
313 case GLU_NURBS_END:
314 endCallBackN = (void (GLAPIENTRY *) (void)) fn;
315 break;
316 case GLU_NURBS_VERTEX:
317 vertexCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
318 break;
319 case GLU_NURBS_NORMAL:
320 normalCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
321 break;
322 case GLU_NURBS_COLOR:
323 colorCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
324 break;
326 texcoordCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
327 break;
329 beginCallBackData = (void (GLAPIENTRY *) (GLenum, void*)) fn;
330 break;
332 endCallBackData = (void (GLAPIENTRY *) (void*)) fn;
333 break;
335 vertexCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
336 break;
338 normalCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
339 break;
341 colorCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
342 break;
344 texcoordCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
345 break;
346 }
347}
348
349void
351{
352 if(beginCallBackData)
353 beginCallBackData(which, data);
354 else if(beginCallBackN)
355 beginCallBackN(which);
356}
357
358void
360{
361 if(endCallBackData)
362 endCallBackData(data);
363 else if(endCallBackN)
364 endCallBackN();
365}
366
367void
369{
370 if(vertexCallBackData)
371 vertexCallBackData(vert, data);
372 else if(vertexCallBackN)
373 vertexCallBackN(vert);
374}
375
376
377void
379{
380 if(normalCallBackData)
381 normalCallBackData(normal, data);
382 else if(normalCallBackN)
383 normalCallBackN(normal);
384}
385
386void
388{
389 if(colorCallBackData)
390 colorCallBackData(color, data);
391 else if(colorCallBackN)
392 colorCallBackN(color);
393}
394
395void
397{
398 if(texcoordCallBackData)
399 texcoordCallBackData(texcoord, data);
400 else if(texcoordCallBackN)
401 texcoordCallBackN(texcoord);
402}
Arabic default style
Definition: afstyles.h:94
curveEvalMachine em_color
Definition: glcurveval.h:104
void addMap(CurveMap *)
Definition: glcurveval.cc:84
void evalpoint1i(long)
Definition: glcurveval.cc:287
curveEvalMachine em_texcoord
Definition: glcurveval.h:105
void normalCallBack(const GLfloat *normal, void *data)
Definition: glcurveval.cc:378
curveEvalMachine em_vertex
Definition: glcurveval.h:102
void colorCallBack(const GLfloat *color, void *data)
Definition: glcurveval.cc:387
void beginCallBack(GLenum type, void *data)
Definition: glcurveval.cc:350
void range1f(long, REAL *, REAL *)
Definition: glcurveval.cc:90
curveEvalMachine em_normal
Definition: glcurveval.h:103
void texcoordCallBack(const GLfloat *texcoord, void *data)
Definition: glcurveval.cc:396
void inMap1f(int which, int dimension, REAL ulower, REAL uupper, int ustride, int uorder, REAL *ctlpoints)
Definition: incurveeval.cc:90
void endCallBack(void *data)
Definition: glcurveval.cc:359
void map1f(long, REAL, REAL, long, long, REAL *)
Definition: glcurveval.cc:199
void mapgrid1f(long, REAL, REAL)
Definition: glcurveval.cc:147
virtual ~OpenGLCurveEvaluator(void)
Definition: glcurveval.cc:78
void evalcoord1f(long, REAL)
Definition: glcurveval.cc:296
void vertexCallBack(const GLfloat *vert, void *data)
Definition: glcurveval.cc:368
void domain1f(REAL, REAL)
Definition: glcurveval.cc:98
void putCallBack(GLenum which, _GLUfuncptr fn)
Definition: glcurveval.cc:305
void mapmesh1f(long, long, long)
Definition: glcurveval.cc:262
void inMapMesh1f(int umin, int umax)
Definition: incurveeval.cc:193
#define N_MESHFILL
Definition: displaymode.h:36
#define N_MESHLINE
Definition: displaymode.h:37
#define N_MESHPOINT
Definition: displaymode.h:38
#define NULL
Definition: types.h:112
#define GLU_NURBS_END
Definition: glu.h:112
#define GLU_NURBS_NORMAL
Definition: glu.h:106
#define GLU_NURBS_COLOR
Definition: glu.h:108
#define GLU_NURBS_TEXTURE_COORD
Definition: glu.h:110
#define GLU_NURBS_VERTEX_DATA
Definition: glu.h:116
#define GLU_NURBS_TEXTURE_COORD_DATA
Definition: glu.h:122
#define GLU_NURBS_VERTEX
Definition: glu.h:104
#define GLAPIENTRY
Definition: glu.h:44
#define GLU_NURBS_COLOR_DATA
Definition: glu.h:120
#define GLU_NURBS_BEGIN_DATA
Definition: glu.h:114
#define GLU_NURBS_END_DATA
Definition: glu.h:124
#define GLU_NURBS_BEGIN
Definition: glu.h:102
#define GLU_NURBS_NORMAL_DATA
Definition: glu.h:118
float REAL
Definition: types.h:41
unsigned int(__cdecl typeof(jpeg_read_scanlines))(struct jpeg_decompress_struct *
Definition: typeof.h:31
#define GL_POINT
Definition: gl.h:265
GLAPI void GLAPIENTRY glEnable(GLenum cap)
#define GL_MAP1_TEXTURE_COORD_3
Definition: gl.h:556
#define GL_MAP1_VERTEX_3
Definition: gl.h:558
float GLfloat
Definition: gl.h:161
#define GL_MAP1_TEXTURE_COORD_2
Definition: gl.h:555
#define GL_LINE_STRIP
Definition: gl.h:193
GLuint GLuint GLsizei GLenum type
Definition: gl.h:1545
unsigned int GLenum
Definition: gl.h:150
unsigned int GLbitfield
Definition: gl.h:152
GLAPI void GLAPIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
GLAPI void GLAPIENTRY glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
#define GL_MAP1_TEXTURE_COORD_1
Definition: gl.h:554
GLAPI void GLAPIENTRY glBegin(GLenum mode)
#define GL_MAP1_INDEX
Definition: gl.h:552
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl.h:1950
#define GL_MAP1_TEXTURE_COORD_4
Definition: gl.h:557
#define GL_MAP1_COLOR_4
Definition: gl.h:551
#define GL_LINE
Definition: gl.h:266
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glEvalPoint1(GLint i)
GLAPI void GLAPIENTRY glPopAttrib(void)
#define GL_MAP1_NORMAL
Definition: gl.h:553
int GLint
Definition: gl.h:156
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLAPI void GLAPIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2)
GLAPI void GLAPIENTRY glEvalCoord1f(GLfloat u)
GLAPI void GLAPIENTRY glPushAttrib(GLbitfield mask)
#define GL_EVAL_BIT
Definition: gl.h:718
#define GL_MAP1_VERTEX_4
Definition: gl.h:559
GLsizei stride
Definition: glext.h:5848
GLuint color
Definition: glext.h:6243
GLuint GLdouble GLdouble GLint GLint order
Definition: glext.h:11194
GLdouble u1
Definition: glext.h:8308
const GLfloat * m
Definition: glext.h:10848
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble * u
Definition: glfuncs.h:240
@ normal
Definition: optimize.h:166
CardRegion * from
Definition: spigame.cpp:19
static GLenum which
Definition: wgl_font.c:159
static GLenum _GLUfuncptr fn
Definition: wgl_font.c:159
void(WINAPI * _GLUfuncptr)(void)
Definition: wgl_font.c:148