ReactOS  0.4.13-dev-235-g7373cb3
vertexArray Class Reference

#include <monoTriangulation.h>

Public Member Functions

 vertexArray (Int s)
 
 vertexArray (Real vertices[][2], Int nVertices)
 
 ~vertexArray ()
 
void appendVertex (Real *ptr)
 
RealgetVertex (Int i)
 
Real ** getArray ()
 
Int getNumElements ()
 
Int findIndexAbove (Real v)
 
Int findIndexAboveGen (Real v, Int startIndex, Int EndIndex)
 
Int findIndexBelowGen (Real v, Int startIndex, Int EndIndex)
 
Int findIndexStrictBelowGen (Real v, Int startIndex, Int EndIndex)
 
Int findIndexFirstAboveEqualGen (Real v, Int startIndex, Int endIndex)
 
Int skipEqualityFromStart (Real v, Int start, Int end)
 
Int findDecreaseChainFromEnd (Int begin, Int end)
 
void print ()
 

Private Attributes

Real ** array
 
Int index
 
Int size
 

Detailed Description

Definition at line 77 of file monoTriangulation.h.

Constructor & Destructor Documentation

◆ vertexArray() [1/2]

vertexArray::vertexArray ( Int  s)

Definition at line 1131 of file monoTriangulation.cc.

1132 {
1133  size = s;
1134  array = (Real**) malloc(sizeof(Real*) * s);
1135  assert(array);
1136  index = 0;
1137 }
#define assert(x)
Definition: debug.h:53
GLuint index
Definition: glext.h:6031
GLsizeiptr size
Definition: glext.h:5919
GLdouble s
Definition: gl.h:2039
float Real
Definition: definitions.h:36
#define malloc
Definition: debug_ros.c:4

◆ vertexArray() [2/2]

vertexArray::vertexArray ( Real  vertices[][2],
Int  nVertices 
)

◆ ~vertexArray()

vertexArray::~vertexArray ( )

Definition at line 1139 of file monoTriangulation.cc.

1140 {
1141  free(array);
1142 }
#define free
Definition: debug_ros.c:5

Member Function Documentation

◆ appendVertex()

void vertexArray::appendVertex ( Real ptr)

Definition at line 1144 of file monoTriangulation.cc.

1145 {
1146  Int i;
1147  if(index >= size){
1148  Real** temp = (Real**) malloc(sizeof(Real*) * (2*size +1));
1149  assert(temp);
1150  for(i=0; i<index; i++)
1151  temp[i] = array[i];
1152  free(array);
1153  array = temp;
1154  size = 2*size+1;
1155  }
1156  array[index++] = ptr;
1157 }
#define free
Definition: debug_ros.c:5
#define assert(x)
Definition: debug.h:53
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
static PVOID ptr
Definition: dispmode.c:27
GLuint index
Definition: glext.h:6031
GLsizeiptr size
Definition: glext.h:5919
static calc_node_t temp
Definition: rpn_ieee.c:38
float Real
Definition: definitions.h:36
#define malloc
Definition: debug_ros.c:4
int Int
Definition: definitions.h:37

Referenced by monoTriangulation(), monoTriangulationFun(), monoTriangulationFunBackend(), monoTriangulationLoop(), sampleCompBotSimple(), sampleCompTopSimple(), sampleLeftSingleTrimEdgeRegion(), sampleLeftSingleTrimEdgeRegionGen(), sampleMonoPoly(), sampleRightSingleTrimEdgeRegion(), sampleRightSingleTrimEdgeRegionGen(), and toVertexArrays().

◆ findDecreaseChainFromEnd()

Int vertexArray::findDecreaseChainFromEnd ( Int  begin,
Int  end 
)

Definition at line 1306 of file monoTriangulation.cc.

1307 {
1308  Int i = end;
1309  Real prevU = array[i][0];
1310  Real thisU;
1311  for(i=end-1; i>=begin; i--){
1312  thisU = array[i][0];
1313  if(thisU < prevU)
1314  prevU = thisU;
1315  else
1316  break;
1317  }
1318  return i;
1319 }
GLuint GLuint end
Definition: gl.h:1545
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
static clock_t begin
Definition: xmllint.c:466
float Real
Definition: definitions.h:36
int Int
Definition: definitions.h:37

Referenced by sampleRightOneGridStep().

◆ findIndexAbove()

Int vertexArray::findIndexAbove ( Real  v)

Definition at line 1175 of file monoTriangulation.cc.

1176 {
1177  Int i;
1178  if(index == 0)
1179  return -1;
1180  else if(array[0][1] < v)
1181  return -1;
1182  else
1183  {
1184  for(i=1; i<index; i++)
1185  {
1186  if(array[i][1] < v)
1187  break;
1188  }
1189  return i-1;
1190  }
1191 }
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
GLuint index
Definition: glext.h:6031
const GLdouble * v
Definition: gl.h:2040
int Int
Definition: definitions.h:37

◆ findIndexAboveGen()

Int vertexArray::findIndexAboveGen ( Real  v,
Int  startIndex,
Int  EndIndex 
)

Definition at line 1288 of file monoTriangulation.cc.

1289 {
1290  Int i;
1291  if(startIndex > endIndex)
1292  return startIndex-1;
1293  else if(array[startIndex][1] < v)
1294  return startIndex-1;
1295  else //now array[startIndex][1] >= v
1296  {
1297  for(i=startIndex+1; i<=endIndex; i++)
1298  {
1299  if(array[i][1] < v)
1300  break;
1301  }
1302  return i-1;
1303  }
1304 }
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
const GLdouble * v
Definition: gl.h:2040
int Int
Definition: definitions.h:37

Referenced by findNeck(), sampleCompLeft(), and sampleCompRight().

◆ findIndexBelowGen()

Int vertexArray::findIndexBelowGen ( Real  v,
Int  startIndex,
Int  EndIndex 
)

Definition at line 1201 of file monoTriangulation.cc.

1202 {
1203  Int i;
1204  if(startIndex > endIndex)
1205  return endIndex+1;
1206  else if(array[endIndex][1] > v)
1207  return endIndex+1;
1208  else //now array[endIndex][1] <= v
1209  {
1210  for(i=endIndex-1; i>=startIndex; i--)
1211  {
1212  if(array[i][1] > v)
1213  break;
1214  }
1215  return i+1;
1216  }
1217 }
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
const GLdouble * v
Definition: gl.h:2040
int Int
Definition: definitions.h:37

Referenced by findDownCorners(), sampleCompLeft(), and sampleCompRight().

◆ findIndexFirstAboveEqualGen()

Int vertexArray::findIndexFirstAboveEqualGen ( Real  v,
Int  startIndex,
Int  endIndex 
)

Definition at line 1253 of file monoTriangulation.cc.

1254 {
1255 
1256  Int i;
1257  if(startIndex > endIndex)
1258  return startIndex-1;
1259  else if(array[startIndex][1] < v)
1260  return startIndex-1;
1261  else //now array[startIndex][1] >= v
1262  {
1263 
1264  for(i=startIndex; i<=endIndex; i++)
1265  {
1266  if(array[i][1] <= v)
1267  break;
1268  }
1269  if(i>endIndex) // v is strictly below all
1270  return endIndex;
1271  else if(array[i][1] == v)
1272  return i;
1273  else
1274  return i-1;
1275  }
1276 
1277 }
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
const GLdouble * v
Definition: gl.h:2040
int Int
Definition: definitions.h:37

Referenced by findNeckF(), and findUpCorners().

◆ findIndexStrictBelowGen()

Int vertexArray::findIndexStrictBelowGen ( Real  v,
Int  startIndex,
Int  EndIndex 
)

Definition at line 1227 of file monoTriangulation.cc.

1228 {
1229  Int i;
1230  if(startIndex > endIndex)
1231  return endIndex+1;
1232  else if(array[endIndex][1] >= v)
1233  return endIndex+1;
1234  else //now array[endIndex][1] < v
1235  {
1236  for(i=endIndex-1; i>=startIndex; i--)
1237  {
1238  if(array[i][1] >= v)
1239  break;
1240  }
1241  return i+1;
1242  }
1243 }
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
const GLdouble * v
Definition: gl.h:2040
int Int
Definition: definitions.h:37

Referenced by sampleMonoPolyRec().

◆ getArray()

◆ getNumElements()

◆ getVertex()

Real* vertexArray::getVertex ( Int  i)
inline

Definition at line 86 of file monoTriangulation.h.

86 {return array[i];}
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248

Referenced by chainConcave(), chainConvex(), drawCorners(), findBotLeftSegment(), findBotRightSegment(), findBotSeparator(), findDownCorners(), findNeck(), findNeckF(), findTopLeftSegment(), findTopRightSegment(), findTopSeparator(), findUpCorners(), monoTriangulation2(), monoTriangulationRecGenOpt(), monoTriangulationRecGenTBOpt(), monoTriangulationRecOpt(), sampleBotLeftWithGridLinePost(), sampleBotRightWithGridLinePost(), sampleCompBot(), sampleCompBotSimple(), sampleCompLeft(), sampleCompRight(), sampleCompTop(), sampleCompTopSimple(), sampleCompTopSimpleOpt(), sampleLeftOneGridStep(), sampleLeftSingleTrimEdgeRegionGen(), sampleLeftStrip(), sampleLeftStripRec(), sampleLeftStripRecF(), sampleMonoPolyRec(), sampleRightOneGridStep(), sampleRightSingleTrimEdgeRegionGen(), sampleRightStripRecF(), sampleTopLeftWithGridLinePost(), sampleTopRightWithGridLinePost(), stripOfFanLeft(), and stripOfFanRight().

◆ print()

void vertexArray::print ( void  )

Definition at line 1159 of file monoTriangulation.cc.

1160 {
1161  printf("vertex Array:index=%i, size=%i\n", index, size);
1162  for(Int i=0; i<index; i++)
1163  {
1164  printf("(%f,%f) ", array[i][0], array[i][1]);
1165  }
1166  printf("\n");
1167 }
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
GLuint index
Definition: glext.h:6031
GLsizeiptr size
Definition: glext.h:5919
#define printf
Definition: config.h:203
int Int
Definition: definitions.h:37

Referenced by findDownCorners().

◆ skipEqualityFromStart()

Int vertexArray::skipEqualityFromStart ( Real  v,
Int  start,
Int  end 
)

Definition at line 1323 of file monoTriangulation.cc.

1324 {
1325  Int i;
1326  if(array[start][1] != v)
1327  return start;
1328  //now array[start][1] == v
1329  for(i=start+1; i<= end; i++)
1330  if(array[i][1] != v)
1331  break;
1332  return i-1;
1333 }
GLuint GLuint end
Definition: gl.h:1545
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
const GLdouble * v
Definition: gl.h:2040
GLuint start
Definition: gl.h:1545
int Int
Definition: definitions.h:37

Referenced by findDownCorners(), and findUpCorners().

Member Data Documentation

◆ array

Real** vertexArray::array
private

Definition at line 78 of file monoTriangulation.h.

Referenced by getArray().

◆ index

Int vertexArray::index
private

Definition at line 79 of file monoTriangulation.h.

Referenced by appendVertex(), findIndexAbove(), getNumElements(), and print().

◆ size

Int vertexArray::size
private

Definition at line 80 of file monoTriangulation.h.


The documentation for this class was generated from the following files: