#define _AUDIO_NAMESPACE_START_
#define _AUDIO_NAMESPACE_END_
ACMSTREAMHEADER acm_header
void audio_receive(unsigned char *, unsigned int)
MMRESULT WINAPI acmStreamClose(HACMSTREAM has, DWORD fdwClose)
MMRESULT WINAPI acmStreamPrepareHeader(HACMSTREAM has, PACMSTREAMHEADER pash, DWORD fdwPrepare)
MMRESULT WINAPI acmStreamConvert(HACMSTREAM has, PACMSTREAMHEADER pash, DWORD fdwConvert)
MMRESULT WINAPI acmStreamSize(HACMSTREAM has, DWORD cbInput, LPDWORD pdwOutputBytes, DWORD fdwSize)
MMRESULT WINAPI acmStreamUnprepareHeader(HACMSTREAM has, PACMSTREAMHEADER pash, DWORD fdwUnprepare)
MMRESULT WINAPI acmStreamOpen(PHACMSTREAM phas, HACMDRIVER had, PWAVEFORMATEX pwfxSrc, PWAVEFORMATEX pwfxDst, PWAVEFILTER pwfltr, DWORD_PTR dwCallback, DWORD_PTR dwInstance, DWORD fdwOpen)
unsigned int(__cdecl typeof(jpeg_read_scanlines))(struct jpeg_decompress_struct *
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
#define memcpy(s1, s2, n)
static float(__cdecl *square_half_float)(float x
#define ACM_STREAMCONVERTF_BLOCKALIGN
#define ACMSTREAMHEADER_STATUSF_PREPARED
#define ACM_STREAMOPENF_NONREALTIME
struct _ACMSTREAMHEADER ACMSTREAMHEADER
#define ACMSTREAMHEADER_STATUSF_DONE
#define ACM_STREAMSIZEF_SOURCE