118{
120
123 return;
124 }
125
132 break;
138 break;
141 break;
144 break;
147 break;
150 break;
153 break;
156 break;
159 break;
162 break;
165 break;
168 break;
171 break;
174 break;
177 break;
180 break;
183 break;
186 break;
194 break;
200 break;
202 *
params =
ctx->Light.ColorMaterialEnabled;
203 break;
206 break;
209 break;
215 break;
218 break;
221 break;
227 break;
230 break;
235 break;
241 break;
244 break;
247 break;
253 break;
259 break;
262 break;
268 break;
271 break;
274 break;
277 break;
280 break;
284 break;
287 break;
290 break;
293 break;
296 break;
299 break;
302 break;
305 break;
307
309 break;
312 break;
315 break;
321 break;
324 break;
327 break;
330 break;
333 break;
336 break;
339 break;
342 break;
345 break;
348 break;
351 break;
354 break;
357 break;
360 break;
363 break;
366 break;
369 break;
379 break;
382 break;
388 break;
391 break;
394 break;
397 break;
400 break;
403 break;
406 break;
409 break;
412 break;
415 break;
419 break;
422 break;
425 break;
429 break;
431 *
params =
ctx->Color.IndexLogicOpEnabled;
432 break;
434 *
params =
ctx->Color.ColorLogicOpEnabled;
435 break;
438 break;
441 break;
445 break;
448 break;
451 break;
454 break;
457 break;
460 break;
463 break;
466 break;
469 break;
472 break;
475 break;
481 break;
485 break;
488 break;
491 break;
494 break;
497 break;
500 break;
503 break;
506 break;
509 break;
512 break;
515 break;
518 break;
521 break;
524 break;
527 break;
530 break;
533 break;
536 break;
539 break;
542 break;
545 break;
548 break;
551 break;
554 break;
558 break;
562 }
563 break;
566 break;
569 break;
572 break;
575 break;
578 break;
581 break;
584 break;
587 break;
590 break;
593 break;
596 break;
599 break;
602 break;
605 break;
608 break;
611 break;
614 break;
617 break;
620 break;
623 break;
626 break;
629 break;
633 break;
636 break;
639 break;
643 break;
644#ifdef GL_EXT_polygon_offset
647 break;
648#endif
651 break;
654 break;
657 break;
660 break;
663 break;
667 }
668 break;
671 break;
674 break;
677 break;
680 break;
683 break;
686 break;
689 break;
695 break;
698 break;
701 break;
704 break;
707 break;
710 break;
713 break;
716 break;
719 break;
722 break;
725 break;
728 break;
731 break;
734 break;
737 break;
740 break;
743 break;
749 break;
752 break;
755 break;
758 break;
761 break;
764 break;
768 }
769 break;
772 break;
775 break;
778 break;
781 break;
784 break;
787 break;
790 break;
796 break;
799 break;
802 break;
805 break;
808 break;
811 break;
814 break;
817 break;
820 break;
823 break;
826 break;
829 break;
832 break;
835 break;
838 break;
841 break;
844 break;
847 break;
850 break;
853 break;
856 break;
859 break;
862 break;
865 break;
868 break;
871 break;
872 default:
874 }
875}
#define MAX_MODELVIEW_STACK_DEPTH
#define MAX_PIXEL_MAP_TABLE
#define MAX_TEXTURE_STACK_DEPTH
#define MAX_PROJECTION_STACK_DEPTH
#define MAX_ATTRIB_STACK_DEPTH
#define MAX_NAME_STACK_DEPTH
#define POINT_SIZE_GRANULARITY
#define MAX_CLIENT_ATTRIB_STACK_DEPTH
#define LINE_WIDTH_GRANULARITY
void gl_error(GLcontext *ctx, GLenum error, const char *s)
#define GL_MAX_LIST_NESTING
#define GL_MAX_NAME_STACK_DEPTH
#define GL_CURRENT_NORMAL
#define GL_MAX_ATTRIB_STACK_DEPTH
#define GL_CURRENT_RASTER_INDEX
#define GL_PIXEL_MAP_B_TO_B_SIZE
#define GL_POINT_SMOOTH_HINT
#define GL_MODELVIEW_STACK_DEPTH
#define GL_INDEX_WRITEMASK
#define GL_MAX_TEXTURE_SIZE
#define GL_POLYGON_STIPPLE
#define GL_UNPACK_SWAP_BYTES
#define GL_TEXTURE_COORD_ARRAY_TYPE
#define GL_MAP1_TEXTURE_COORD_3
#define GL_PIXEL_MAP_I_TO_B_SIZE
#define GL_CURRENT_TEXTURE_COORDS
#define GL_CURRENT_RASTER_TEXTURE_COORDS
#define GL_PACK_LSB_FIRST
#define GL_MAP2_TEXTURE_COORD_2
#define GL_INDEX_CLEAR_VALUE
#define GL_TEXTURE_MATRIX
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
#define GL_COLOR_LOGIC_OP
#define GL_DEPTH_CLEAR_VALUE
#define GL_PACK_ROW_LENGTH
#define GL_POLYGON_SMOOTH
#define GL_MAP1_TEXTURE_COORD_2
#define GL_ALPHA_TEST_FUNC
#define GL_MAP2_TEXTURE_COORD_4
#define GL_PACK_ALIGNMENT
#define GL_MAX_PROJECTION_STACK_DEPTH
#define GL_INVALID_OPERATION
#define GL_CURRENT_RASTER_DISTANCE
#define GL_MAX_EVAL_ORDER
#define GL_STENCIL_VALUE_MASK
#define GL_POLYGON_OFFSET_FACTOR
#define GL_PACK_SKIP_PIXELS
#define GL_PIXEL_MAP_I_TO_G_SIZE
#define GL_PROJECTION_STACK_DEPTH
#define GL_LINE_STIPPLE_REPEAT
#define GL_STENCIL_WRITEMASK
#define GL_MAP2_GRID_DOMAIN
#define GL_INDEX_ARRAY_TYPE
#define GL_CLIENT_ATTRIB_STACK_DEPTH
#define GL_NORMAL_ARRAY_STRIDE
#define GL_ACCUM_ALPHA_BITS
#define GL_COLOR_WRITEMASK
#define GL_PIXEL_MAP_A_TO_A_SIZE
#define GL_COLOR_ARRAY_TYPE
#define GL_MAP2_GRID_SEGMENTS
#define GL_VERTEX_ARRAY_STRIDE
#define GL_PIXEL_MAP_G_TO_G_SIZE
#define GL_NORMAL_ARRAY_TYPE
#define GL_MAP1_GRID_SEGMENTS
#define GL_PIXEL_MAP_S_TO_S_SIZE
#define GL_PIXEL_MAP_I_TO_R_SIZE
#define GL_STENCIL_PASS_DEPTH_PASS
#define GL_COLOR_MATERIAL_FACE
#define GL_INDEX_LOGIC_OP
#define GL_TEXTURE_STACK_DEPTH
#define GL_TEXTURE_COORD_ARRAY_SIZE
#define GL_CURRENT_RASTER_COLOR
#define GL_LIGHT_MODEL_LOCAL_VIEWER
#define GL_STENCIL_CLEAR_VALUE
#define GL_ACCUM_CLEAR_VALUE
#define GL_UNPACK_SKIP_PIXELS
#define GL_POINT_SIZE_RANGE
#define GL_UNPACK_ALIGNMENT
#define GL_MAX_PIXEL_MAP_TABLE
#define GL_PACK_SKIP_ROWS
#define GL_POINT_SIZE_GRANULARITY
#define GL_NAME_STACK_DEPTH
#define GL_DEPTH_WRITEMASK
#define GL_PROJECTION_MATRIX
#define GL_TEXTURE_ENV_MODE
#define GL_PIXEL_MAP_R_TO_R_SIZE
#define GL_MAP1_TEXTURE_COORD_1
#define GL_PACK_SWAP_BYTES
#define GL_CURRENT_RASTER_POSITION
#define GL_VERTEX_ARRAY_SIZE
#define GL_COLOR_MATERIAL
#define GL_MODELVIEW_MATRIX
#define GL_CULL_FACE_MODE
#define GL_ATTRIB_STACK_DEPTH
#define GL_MAP1_TEXTURE_COORD_4
#define GL_VERTEX_ARRAY_TYPE
#define GL_CURRENT_RASTER_POSITION_VALID
#define GL_LINE_WIDTH_GRANULARITY
#define GL_UNPACK_SKIP_ROWS
#define GL_COLOR_ARRAY_STRIDE
#define GL_MAX_VIEWPORT_DIMS
#define GL_POLYGON_OFFSET_UNITS
#define GL_STENCIL_PASS_DEPTH_FAIL
#define GL_PIXEL_MAP_I_TO_A_SIZE
#define GL_TEXTURE_COORD_ARRAY_STRIDE
#define GL_MAP2_TEXTURE_COORD_1
#define GL_MAP2_TEXTURE_COORD_3
#define GL_MAX_CLIP_PLANES
#define GL_FEEDBACK_BUFFER_TYPE
#define GL_LIGHT_MODEL_TWO_SIDE
#define GL_TEXTURE_ENV_COLOR
#define GL_LINE_SMOOTH_HINT
#define GL_ACCUM_GREEN_BITS
#define GL_ACCUM_BLUE_BITS
#define GL_FEEDBACK_BUFFER_SIZE
#define GL_PERSPECTIVE_CORRECTION_HINT
#define GL_LINE_WIDTH_RANGE
#define GL_TEXTURE_BINDING_2D
#define GL_POLYGON_SMOOTH_HINT
#define GL_LINE_STIPPLE_PATTERN
#define GL_INDEX_ARRAY_STRIDE
#define GL_COLOR_ARRAY_SIZE
#define GL_MAP1_GRID_DOMAIN
#define GL_EDGE_FLAG_ARRAY_STRIDE
#define GL_TEXTURE_BINDING_1D
#define GL_UNPACK_LSB_FIRST
#define GL_PIXEL_MAP_I_TO_I_SIZE
#define GL_MAX_MODELVIEW_STACK_DEPTH
#define GL_COLOR_MATERIAL_PARAMETER
#define GL_LIGHT_MODEL_AMBIENT
#define GL_ACCUM_RED_BITS
#define GL_MAX_TEXTURE_STACK_DEPTH
#define GL_ALPHA_TEST_REF
#define GL_COMPILE_AND_EXECUTE
#define GL_UNPACK_ROW_LENGTH
#define GL_COLOR_CLEAR_VALUE
#define GL_INDEX_ARRAY_COUNT_EXT
#define GL_EDGE_FLAG_ARRAY_EXT
#define GL_NORMAL_ARRAY_COUNT_EXT
#define GL_VERTEX_ARRAY_COUNT_EXT
GLenum const GLfloat * params
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT
#define GL_POLYGON_OFFSET_BIAS_EXT
#define GL_COLOR_ARRAY_COUNT_EXT
#define GL_TEXTURE_3D_BINDING_EXT
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
#define INSIDE_BEGIN_END(CTX)