ReactOS  0.4.15-dev-499-g1f31905
buffer.c
Go to the documentation of this file.
1 /*
2  * uxtheme Double-buffered Drawing API
3  *
4  * Copyright (C) 2008 Reece H. Dunn
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20 
21 #include "uxthemep.h"
22 
23 /***********************************************************************
24  * BufferedPaintInit (UXTHEME.@)
25  */
27 {
28  FIXME("Stub ()\n");
29  return S_OK;
30 }
31 
32 /***********************************************************************
33  * BufferedPaintUnInit (UXTHEME.@)
34  */
36 {
37  FIXME("Stub ()\n");
38  return S_OK;
39 }
40 
41 /***********************************************************************
42  * BeginBufferedPaint (UXTHEME.@)
43  */
45  const RECT * prcTarget,
46  BP_BUFFERFORMAT dwFormat,
47  BP_PAINTPARAMS *pPaintParams,
48  HDC *phdc)
49 {
50  static int i;
51 
52  TRACE("Stub (%p %p %d %p %p)\n", hdcTarget, prcTarget, dwFormat,
53  pPaintParams, phdc);
54 
55  if (!i++)
56  FIXME("Stub (%p %p %d %p %p)\n", hdcTarget, prcTarget, dwFormat,
57  pPaintParams, phdc);
58  return NULL;
59 }
60 
61 
62 /***********************************************************************
63  * EndBufferedPaint (UXTHEME.@)
64  */
65 HRESULT WINAPI EndBufferedPaint(HPAINTBUFFER hPaintBuffer, BOOL fUpdateTarget)
66 {
67  FIXME("Stub (%p %d)\n", hPaintBuffer, fUpdateTarget);
68  return S_OK;
69 }
70 
71 #ifndef __REACTOS__
72 
73 /***********************************************************************
74  * BufferedPaintClear (UXTHEME.@)
75  */
77 {
78  FIXME("Stub (%p %p)\n", hBufferedPaint, prc);
79  return E_NOTIMPL;
80 }
81 
82 /***********************************************************************
83  * BufferedPaintSetAlpha (UXTHEME.@)
84  */
86 {
87  FIXME("Stub (%p %p %u)\n", hBufferedPaint, prc, alpha);
88  return E_NOTIMPL;
89 }
90 
91 /***********************************************************************
92  * GetBufferedPaintBits (UXTHEME.@)
93  */
95  int *pcxRow)
96 {
97  FIXME("Stub (%p %p %p)\n", hBufferedPaint, ppbBuffer, pcxRow);
98  return E_NOTIMPL;
99 }
100 
101 /***********************************************************************
102  * GetBufferedPaintDC (UXTHEME.@)
103  */
105 {
106  FIXME("Stub (%p)\n", hBufferedPaint);
107  return NULL;
108 }
109 
110 /***********************************************************************
111  * GetBufferedPaintTargetDC (UXTHEME.@)
112  */
114 {
115  FIXME("Stub (%p)\n", hBufferedPaint);
116  return NULL;
117 }
118 
119 /***********************************************************************
120  * GetBufferedPaintTargetRect (UXTHEME.@)
121  */
123 {
124  FIXME("Stub (%p %p)\n", hBufferedPaint, prc);
125  return E_NOTIMPL;
126 }
127 
128 /***********************************************************************
129  * BeginBufferedAnimation (UXTHEME.@)
130  */
131 HANIMATIONBUFFER WINAPI BeginBufferedAnimation(HWND hwnd, HDC hdcTarget, const RECT *rcTarget,
132  BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS *pPaintParams,
133  BP_ANIMATIONPARAMS *pAnimationParams, HDC *phdcFrom,
134  HDC *phdcTo)
135 {
136  FIXME("Stub (%p %p %p %u %p %p %p %p)\n", hwnd, hdcTarget, rcTarget, dwFormat,
137  pPaintParams, pAnimationParams, phdcFrom, phdcTo);
138 
139  return NULL;
140 }
141 
142 /***********************************************************************
143  * BufferedPaintRenderAnimation (UXTHEME.@)
144  */
146 {
147  FIXME("Stub (%p %p)\n", hwnd, hdcTarget);
148 
149  return FALSE;
150 }
151 
152 /***********************************************************************
153  * BufferedPaintStopAllAnimations (UXTHEME.@)
154  */
156 {
157  FIXME("Stub (%p)\n", hwnd);
158 
159  return E_NOTIMPL;
160 }
161 
162 /***********************************************************************
163  * EndBufferedAnimation (UXTHEME.@)
164  */
165 HRESULT WINAPI EndBufferedAnimation(HANIMATIONBUFFER hbpAnimation, BOOL fUpdateTarget)
166 {
167  FIXME("Stub (%p %u)\n", hbpAnimation, fUpdateTarget);
168 
169  return E_NOTIMPL;
170 }
171 
172 #endif /* __REACTOS__ */
const DOCKBAR PVOID HWND HWND * hwnd
Definition: tooldock.h:22
static const RECT BP_BUFFERFORMAT
Definition: system.c:30
HRESULT WINAPI EndBufferedAnimation(HANIMATIONBUFFER hbpAnimation, BOOL fUpdateTarget)
Definition: buffer.c:165
static HDC
Definition: imagelist.c:92
HRESULT WINAPI EndBufferedPaint(HPAINTBUFFER hPaintBuffer, BOOL fUpdateTarget)
Definition: buffer.c:65
HRESULT WINAPI BufferedPaintInit(VOID)
Definition: buffer.c:26
static HPAINTBUFFER(WINAPI *pBeginBufferedPaint)(HDC
HRESULT WINAPI BufferedPaintSetAlpha(HPAINTBUFFER hBufferedPaint, const RECT *prc, BYTE alpha)
Definition: buffer.c:85
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
HDC WINAPI GetBufferedPaintTargetDC(HPAINTBUFFER hBufferedPaint)
Definition: buffer.c:113
HRESULT WINAPI GetBufferedPaintTargetRect(HPAINTBUFFER hBufferedPaint, RECT *prc)
Definition: buffer.c:122
BOOL WINAPI BufferedPaintRenderAnimation(HWND hwnd, HDC hdcTarget)
Definition: buffer.c:145
HRESULT WINAPI BufferedPaintClear(HPAINTBUFFER hBufferedPaint, const RECT *prc)
Definition: buffer.c:76
unsigned int BOOL
Definition: ntddk_ex.h:94
#define FIXME(fmt,...)
Definition: debug.h:111
HRESULT WINAPI GetBufferedPaintBits(HPAINTBUFFER hBufferedPaint, RGBQUAD **ppbBuffer, int *pcxRow)
Definition: buffer.c:94
smooth NULL
Definition: ftsmooth.c:416
HRESULT WINAPI BufferedPaintStopAllAnimations(HWND hwnd)
Definition: buffer.c:155
#define TRACE(s)
Definition: solgame.cpp:4
ULONG RGBQUAD
Definition: precomp.h:50
LONG HRESULT
Definition: typedefs.h:78
#define WINAPI
Definition: msvc.h:6
HDC WINAPI GetBufferedPaintDC(HPAINTBUFFER hBufferedPaint)
Definition: buffer.c:104
unsigned char BYTE
Definition: xxhash.c:193
HDC hdcTarget
Definition: PatBlt.c:12
#define S_OK
Definition: intsafe.h:59
#define E_NOTIMPL
Definition: ddrawi.h:99
HANIMATIONBUFFER WINAPI BeginBufferedAnimation(HWND hwnd, HDC hdcTarget, const RECT *rcTarget, BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS *pPaintParams, BP_ANIMATIONPARAMS *pAnimationParams, HDC *phdcFrom, HDC *phdcTo)
Definition: buffer.c:131
GLclampf GLclampf GLclampf alpha
Definition: gl.h:1740
HRESULT WINAPI BufferedPaintUnInit(VOID)
Definition: buffer.c:35
_Out_ LPRECT prc
Definition: ntgdi.h:1658
HPAINTBUFFER WINAPI BeginBufferedPaint(HDC hdcTarget, const RECT *prcTarget, BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS *pPaintParams, HDC *phdc)
Definition: buffer.c:44