141 long u0f =
u, u1f =
u+
n;
142 long v0f =
v, v1f =
v+
m;
143 long parity = (
u & 1);
147 for(
long u = u0f;
u<=u1f;
u++ ) {
222 int n_lower,
REAL v_lower,
REAL* lower_val
226 n_lower, v_lower, lower_val);
231 int n_right,
REAL u_right,
REAL* right_val
235 n_right, u_right, right_val);
271 if(
v->isGridVert() ) {
327 const long nuid =
t->nuid;
329 const REAL u =
t->param[0];
330 const REAL v =
t->param[1];
337 if(
mesh[0][2] == 0 )
341 if(
mesh[1][2] == 0 )
374 if(
mesh[0][2] == 0 )
378 if(
mesh[1][2] == 0 )
406 const long u =
g->gparam[0];
407 const long v =
g->gparam[1];
414 if(
mesh[0][2] == 0 )
418 if(
mesh[1][2] == 0 )
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble * u
virtual void bgntmesh(void)
void surfmesh(long, long, long, long)
virtual void enable(long)
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
virtual void bgnmap2f(long)
void bgntmesh(const char *)
GLdouble GLdouble GLint ustride
GLuint GLdouble GLdouble GLint GLint order
virtual void endmap2f(void)
virtual void domain2f(REAL, REAL, REAL, REAL)
void patch(REAL, REAL, REAL, REAL)
virtual void mapgrid2f(long, REAL, REAL, long, REAL, REAL)
void tmeshvertNOGE(TrimVertex *t)
BasicCurveEvaluator & curveEvaluator
void preEvaluateBU(REAL u)
void triangle(TrimVertex *, TrimVertex *, TrimVertex *)
virtual void evalcoord2f(long, REAL, REAL)
void curvpts(long, REAL *, long, int, REAL, REAL)
virtual void bgnline(void)
void preEvaluateBV(REAL v)
void tmeshvertNOGE_BV(TrimVertex *t)
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
void tmeshvert(GridTrimVertex *)
virtual void endqstrip(void)
virtual void inPreEvaluateBV_intfac(REAL v)=0
void surfbbox(long, REAL *, REAL *)
virtual void endclosedline(void)
virtual void evalVStrip(int n_left, REAL u_left, REAL *left_val, int n_right, REAL u_right, REAL *right_val)=0
virtual void inDoEvalCoord2NOGE_BU(REAL u, REAL v, REAL *ret_point, REAL *ret_normal)=0
GLdouble GLdouble GLint GLint uorder
GLboolean GLboolean GLboolean b
virtual void enable(long)
virtual void map1f(long, REAL, REAL, long, long, REAL *)
virtual void mapmesh2f(long, long, long, long, long)
virtual void mapmesh1f(long, long, long)
virtual void domain1f(REAL, REAL)
virtual void endline(void)
void linevert(TrimVertex *)
void surfpts(long, REAL *, long, long, int, int, REAL, REAL, REAL, REAL)
void curvgrid(REAL, REAL, long)
BasicSurfaceEvaluator & surfaceEvaluator
virtual void endtmesh(void)
virtual void bgnline(void)
void curvmesh(long, long)
virtual void evalUStrip(int n_upper, REAL v_upper, REAL *upper_val, int n_lower, REAL v_lower, REAL *lower_val)=0
virtual void endtfan(void)
void bgnsurf(int, int, long)
virtual void bgnclosedline(void)
virtual void inPreEvaluateBU_intfac(REAL u)=0
virtual void range2f(long, REAL *, REAL *)
virtual void map2f(long, REAL, REAL, long, long, REAL, REAL, long, long, REAL *)
virtual void mapgrid1f(long, REAL, REAL)
virtual void polymode(long)
void surfgrid(REAL, REAL, long, REAL, REAL, long)
void evalUStrip(int n_upper, REAL v_upper, REAL *upper_val, int n_lower, REAL v_lower, REAL *lower_val)
void evalVStrip(int n_left, REAL u_left, REAL *left_val, int n_right, REAL v_right, REAL *right_val)
void tmeshvertNOGE_BU(TrimVertex *t)
virtual void endmap1f(void)
virtual void swaptmesh(void)
virtual void endline(void)
GLuint GLuint GLsizei GLenum type
virtual void bgnqstrip(void)
GLboolean GLboolean GLboolean GLboolean a
virtual void bgnmap1f(long)
virtual void inDoEvalCoord2NOGE(REAL u, REAL v, REAL *ret_point, REAL *ret_normal)=0
virtual void evalpoint2i(long, long)
virtual void evalcoord1f(long, REAL)
virtual void inDoEvalCoord2NOGE_BV(REAL u, REAL v, REAL *ret_point, REAL *ret_normal)=0
virtual void bgntfan(void)