ReactOS  0.4.11-dev-765-g5e024bf
backend.h
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30 
31 /*
32  * backend.h
33  *
34  */
35 
36 #ifndef __glubackend_h_
37 #define __glubackend_h_
38 
39 //#include "trimvertex.h"
40 //#include "gridvertex.h"
41 #include "gridtrimvertex.h"
42 
45 
46 class Backend {
47 private:
50 public:
53 
54  /* surface backend routines */
55  void bgnsurf( int, int, long );
56  void patch( REAL, REAL, REAL, REAL );
57  void surfpts( long, REAL *, long, long, int, int,
58  REAL, REAL, REAL, REAL );
59  void surfbbox( long, REAL *, REAL * );
60  void surfgrid( REAL, REAL, long, REAL, REAL, long );
61  void surfmesh( long, long, long, long );
62  void bgntmesh( const char * );
63  void endtmesh( void );
64  void swaptmesh( void );
65  void tmeshvert( GridTrimVertex * );
66  void tmeshvert( TrimVertex * );
67  void tmeshvert( GridVertex * );
68  void tmeshvert( REAL u, REAL v );
69  void linevert( TrimVertex * );
70  void linevert( GridVertex * );
71  void bgnoutline( void );
72  void endoutline( void );
73  void endsurf( void );
75 
76  void bgntfan();
77  void endtfan();
78  void bgnqstrip();
79  void endqstrip();
80  void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val,
81  int n_lower, REAL v_lower, REAL* lower_val
82  );
83  void evalVStrip(int n_left, REAL u_left, REAL* left_val,
84  int n_right, REAL v_right, REAL* right_val
85  );
86  void tmeshvertNOGE(TrimVertex *t);
89  void preEvaluateBU(REAL u);
90  void preEvaluateBV(REAL v);
91 
92 
93  /* curve backend routines */
94  void bgncurv( void );
95  void segment( REAL, REAL );
96  void curvpts( long, REAL *, long, int, REAL, REAL );
97  void curvgrid( REAL, REAL, long );
98  void curvmesh( long, long );
99  void curvpt( REAL );
100  void bgnline( void );
101  void endline( void );
102  void endcurv( void );
103 private:
104 #ifndef NOWIREFRAME
107  int npts;
108  REAL mesh[3][4];
110 #endif
111 };
112 
113 #endif /* __glubackend_h_ */
void surfmesh(long, long, long, long)
Definition: backend.cc:136
void bgncurv(void)
Definition: backend.cc:529
void bgntmesh(const char *)
Definition: backend.cc:246
void curvpt(REAL)
Definition: backend.cc:567
void bgntfan()
Definition: backend.cc:185
int wireframetris
Definition: backend.h:105
void endtmesh(void)
Definition: backend.cc:460
void patch(REAL, REAL, REAL, REAL)
Definition: backend.cc:89
void tmeshvertNOGE(TrimVertex *t)
Definition: backend.cc:279
int npts
Definition: backend.h:107
BasicCurveEvaluator & curveEvaluator
Definition: backend.h:48
void preEvaluateBU(REAL u)
Definition: backend.cc:306
void triangle(TrimVertex *, TrimVertex *, TrimVertex *)
Definition: backend.cc:517
GLdouble GLdouble t
Definition: gl.h:2047
void curvpts(long, REAL *, long, int, REAL, REAL)
Definition: backend.cc:541
void preEvaluateBV(REAL v)
Definition: backend.cc:312
void tmeshvertNOGE_BV(TrimVertex *t)
Definition: backend.cc:298
void endoutline(void)
Definition: backend.cc:507
GLenum GLclampf GLint GLenum GLuint GLenum GLenum GLsizei GLenum const GLvoid GLfloat GLfloat GLfloat GLfloat GLclampd GLint GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean GLboolean GLboolean GLboolean GLint GLenum GLsizei const GLvoid GLenum GLint GLenum GLint GLint GLsizei GLint GLenum GLint GLint GLint GLint GLsizei GLenum GLsizei const GLuint GLboolean GLenum GLenum GLint GLsizei GLenum GLsizei GLenum const GLvoid GLboolean const GLboolean GLenum const GLdouble * u
Definition: glfuncs.h:88
int meshindex
Definition: backend.h:109
int wireframequads
Definition: backend.h:106
void tmeshvert(GridTrimVertex *)
Definition: backend.cc:269
void endsurf(void)
Definition: backend.cc:178
Backend(BasicCurveEvaluator &c, BasicSurfaceEvaluator &e)
Definition: backend.h:51
void swaptmesh(void)
Definition: backend.cc:442
void surfbbox(long, REAL *, REAL *)
Definition: backend.cc:95
void endtfan()
Definition: backend.cc:197
#define e
Definition: ke_i.h:82
void endcurv(void)
Definition: backend.cc:585
void endline(void)
Definition: backend.cc:579
void endqstrip()
Definition: backend.cc:215
const GLubyte * c
Definition: glext.h:8905
void segment(REAL, REAL)
Definition: backend.cc:535
void bgnqstrip()
Definition: backend.cc:203
REAL mesh[3][4]
Definition: backend.h:108
void linevert(TrimVertex *)
Definition: backend.cc:487
void surfpts(long, REAL *, long, long, int, int, REAL, REAL, REAL, REAL)
Definition: backend.cc:105
void curvgrid(REAL, REAL, long)
Definition: backend.cc:555
BasicSurfaceEvaluator & surfaceEvaluator
Definition: backend.h:49
void bgnoutline(void)
Definition: backend.cc:477
void curvmesh(long, long)
Definition: backend.cc:561
void bgnsurf(int, int, long)
Definition: backend.cc:58
const GLdouble * v
Definition: gl.h:2040
void bgnline(void)
Definition: backend.cc:573
void surfgrid(REAL, REAL, long, REAL, REAL, long)
Definition: backend.cc:126
void evalUStrip(int n_upper, REAL v_upper, REAL *upper_val, int n_lower, REAL v_lower, REAL *lower_val)
Definition: backend.cc:221
void evalVStrip(int n_left, REAL u_left, REAL *left_val, int n_right, REAL v_right, REAL *right_val)
Definition: backend.cc:230
void tmeshvertNOGE_BU(TrimVertex *t)
Definition: backend.cc:289
float REAL
Definition: types.h:41