ReactOS 0.4.15-dev-8636-g945e856
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#include <wined3d_private.h>
Public Attributes | |
void(* | blitter_destroy )(struct wined3d_blitter *blitter, struct wined3d_context *context) |
void(* | blitter_clear )(struct wined3d_blitter *blitter, struct wined3d_device *device, unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *clear_rects, const RECT *draw_rect, DWORD flags, const struct wined3d_color *colour, float depth, DWORD stencil) |
DWORD(* | blitter_blit )(struct wined3d_blitter *blitter, enum wined3d_blit_op op, struct wined3d_context *context, struct wined3d_surface *src_surface, DWORD src_location, const RECT *src_rect, struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rect, const struct wined3d_color_key *color_key, enum wined3d_texture_filter_type filter) |
Definition at line 2115 of file wined3d_private.h.
DWORD(* wined3d_blitter_ops::blitter_blit) (struct wined3d_blitter *blitter, enum wined3d_blit_op op, struct wined3d_context *context, struct wined3d_surface *src_surface, DWORD src_location, const RECT *src_rect, struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rect, const struct wined3d_color_key *color_key, enum wined3d_texture_filter_type filter) |
Definition at line 2121 of file wined3d_private.h.
void(* wined3d_blitter_ops::blitter_clear) (struct wined3d_blitter *blitter, struct wined3d_device *device, unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *clear_rects, const RECT *draw_rect, DWORD flags, const struct wined3d_color *colour, float depth, DWORD stencil) |
Definition at line 2118 of file wined3d_private.h.
void(* wined3d_blitter_ops::blitter_destroy) (struct wined3d_blitter *blitter, struct wined3d_context *context) |
Definition at line 2117 of file wined3d_private.h.