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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Public Attributes | |
| void(* | blitter_destroy )(struct wined3d_blitter *blitter, struct wined3d_context *context) |
| void(* | blitter_clear )(struct wined3d_blitter *blitter, struct wined3d_device *device, unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *clear_rects, const RECT *draw_rect, uint32_t flags, const struct wined3d_color *colour, float depth, unsigned int stencil) |
| DWORD(* | blitter_blit )(struct wined3d_blitter *blitter, enum wined3d_blit_op op, struct wined3d_context *context, struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx, DWORD src_location, const RECT *src_rect, struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx, DWORD dst_location, const RECT *dst_rect, const struct wined3d_color_key *colour_key, enum wined3d_texture_filter_type filter, const struct wined3d_format *resolve_format) |
Definition at line 2021 of file wined3d_private.h.
| DWORD(* wined3d_blitter_ops::blitter_blit) (struct wined3d_blitter *blitter, enum wined3d_blit_op op, struct wined3d_context *context, struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx, DWORD src_location, const RECT *src_rect, struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx, DWORD dst_location, const RECT *dst_rect, const struct wined3d_color_key *colour_key, enum wined3d_texture_filter_type filter, const struct wined3d_format *resolve_format) |
Definition at line 2027 of file wined3d_private.h.
| void(* wined3d_blitter_ops::blitter_clear) (struct wined3d_blitter *blitter, struct wined3d_device *device, unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *clear_rects, const RECT *draw_rect, uint32_t flags, const struct wined3d_color *colour, float depth, unsigned int stencil) |
Definition at line 2024 of file wined3d_private.h.
| void(* wined3d_blitter_ops::blitter_destroy) (struct wined3d_blitter *blitter, struct wined3d_context *context) |
Definition at line 2023 of file wined3d_private.h.