#include "precomp.h"
#include "init.h"
Go to the source code of this file.
◆ CheckBitmapBits
◆ CheckBitmapBitsWithLine()
Definition at line 76 of file FrameRgn.c.
86 for (
y = 0;
y <
cy;
y++)
88 for (
x = 0;
x <
cy;
x++)
92 "Wrong pixel at (%u,%u): expected 0x%08lx, got 0x%08lx\n",
GLint GLint GLint GLint GLint x
DWORD GetPixel(LPDIRECTDRAWSURFACE7 Surface, UINT x, UINT y)
_Out_opt_ int _Out_opt_ int * cy
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
GLint GLint GLint GLint GLint GLint y
◆ START_TEST()
◆ Test_FrameRgn()
Definition at line 101 of file FrameRgn.c.
103 RECT rc = {0, 0, 8, 8 };
107 0, 0, 0, 0, 0, 0, 0, 0,
108 0, 1, 1, 1, 1, 0, 0, 0,
109 0, 1, 2, 2, 1, 0, 0, 0,
110 0, 1, 2, 2, 1, 1, 1, 0,
111 0, 1, 1, 1, 2, 2, 1, 0,
112 0, 0, 0, 1, 2, 2, 1, 0,
113 0, 0, 0, 1, 1, 1, 1, 0,
114 0, 0, 0, 0, 0, 0, 0, 0
121 ok(hrgn1 !=
NULL,
"failed to create region\n");
124 ok(hrgn1 !=
NULL,
"failed to create region\n");
129 ok(bRet != 0,
"FrameRgn failed\n");
132 ok(bRet != 0,
"FrameRgn failed\n");
HGDIOBJ WINAPI GetStockObject(_In_ int)
int WINAPI CombineRgn(_In_opt_ HRGN hrgnDest, _In_opt_ HRGN hrgnSrc1, _In_opt_ HRGN hrgnSrc2, _In_ int fnCombineMode)
int WINAPI FillRgn(_In_ HDC, _In_ HRGN, _In_ HBRUSH)
#define CheckBitmapBits(hdc, cx, cy, pj, pcr)
HRGN WINAPI CreateRectRgn(_In_ int, _In_ int, _In_ int, _In_ int)
int WINAPI FillRect(HDC, LPCRECT, HBRUSH)
BOOL WINAPI FrameRgn(_In_ HDC, _In_ HRGN, _In_ HBRUSH, _In_ int, _In_ int)
Referenced by START_TEST().