ReactOS 0.4.16-dev-109-gf4cb10f
bootanim.c File Reference
#include <ntoskrnl.h>
#include "inbv/logo.h"
Include dependency graph for bootanim.c:

Go to the source code of this file.

Classes

struct  tagRGBQUAD
 
struct  tagBITMAPINFOHEADER
 

Macros

#define MM_READONLY   1
 
#define MM_READWRITE   4
 
#define INBV_ROTBAR_IMPLEMENTED
 
#define ROT_BAR_DEFAULT_MODE   RB_PROGRESS_BAR
 
#define PALETTE_FADE_STEPS   12
 
#define PALETTE_FADE_TIME   (15 * 1000) /* 15 ms */
 
#define SELECT_LOGO_ID(LogoIdDefault, Cond, LogoIdAlt)   (LogoIdDefault)
 

Typedefs

typedef enum _BBLT_VERT_ALIGNMENT BBLT_VERT_ALIGNMENT
 
typedef enum _BBLT_HORZ_ALIGNMENT BBLT_HORZ_ALIGNMENT
 
typedef enum _ROT_BAR_STATUS ROT_BAR_STATUS
 
typedef enum _ROT_BAR_TYPE ROT_BAR_TYPE
 
typedef struct tagRGBQUAD RGBQUAD
 
typedef struct tagRGBQUADLPRGBQUAD
 
typedef struct tagBITMAPINFOHEADER BITMAPINFOHEADER
 
typedef struct tagBITMAPINFOHEADERPBITMAPINFOHEADER
 

Enumerations

enum  _BBLT_VERT_ALIGNMENT { AL_VERTICAL_TOP = 0 , AL_VERTICAL_CENTER , AL_VERTICAL_BOTTOM }
 
enum  _BBLT_HORZ_ALIGNMENT { AL_HORIZONTAL_LEFT = 0 , AL_HORIZONTAL_CENTER , AL_HORIZONTAL_RIGHT }
 
enum  _ROT_BAR_STATUS { RBS_FADEIN = 1 , RBS_ANIMATE , RBS_STOP_ANIMATE , RBS_STATUS_MAX }
 
enum  _ROT_BAR_TYPE { RB_UNSPECIFIED , RB_SQUARE_CELLS , RB_PROGRESS_BAR }
 

Functions

static VOID BootLogoFadeIn (VOID)
 
static VOID BitBltPalette (IN PVOID Image, IN BOOLEAN NoPalette, IN ULONG X, IN ULONG Y)
 
static VOID BitBltAligned (IN PVOID Image, IN BOOLEAN NoPalette, IN BBLT_HORZ_ALIGNMENT HorizontalAlignment, IN BBLT_VERT_ALIGNMENT VerticalAlignment, IN ULONG MarginLeft, IN ULONG MarginTop, IN ULONG MarginRight, IN ULONG MarginBottom)
 
BOOLEAN NTAPI BootAnimInitialize (_In_ PLOADER_PARAMETER_BLOCK LoaderBlock, _In_ ULONG Count)
 
VOID NTAPI BootAnimTickProgressBar (_In_ ULONG SubPercentTimes100)
 Ticks the progress bar. Used by InbvUpdateProgressBar() and related.
 
static VOID NTAPI InbvRotationThread (_In_ PVOID Context)
 
VOID NTAPI InbvRotBarInit (VOID)
 
static VOID NTAPI DisplayFilter (_Inout_ PCHAR *String)
 
VOID NTAPI DisplayBootBitmap (_In_ BOOLEAN TextMode)
 
VOID NTAPI FinalizeBootLogo (VOID)
 
VOID NTAPI DisplayShutdownBitmap (VOID)
 
VOID NTAPI DisplayShutdownText (VOID)
 

Variables

ULONG ProgressBarLeft
 
ULONG ProgressBarTop
 
BOOLEAN ShowProgressBar
 
static BOOLEAN RotBarThreadActive = FALSE
 
static ROT_BAR_TYPE RotBarSelection = RB_UNSPECIFIED
 
static ROT_BAR_STATUS PltRotBarStatus = 0
 
static UCHAR RotBarBuffer [24 *9]
 
static UCHAR RotLineBuffer [SCREEN_WIDTH *6]
 
static RGBQUAD MainPalette [16]
 

Macro Definition Documentation

◆ INBV_ROTBAR_IMPLEMENTED

#define INBV_ROTBAR_IMPLEMENTED

Definition at line 57 of file bootanim.c.

◆ MM_READONLY

#define MM_READONLY   1

Definition at line 18 of file bootanim.c.

◆ MM_READWRITE

#define MM_READWRITE   4

Definition at line 19 of file bootanim.c.

◆ PALETTE_FADE_STEPS

#define PALETTE_FADE_STEPS   12

Definition at line 130 of file bootanim.c.

◆ PALETTE_FADE_TIME

#define PALETTE_FADE_TIME   (15 * 1000) /* 15 ms */

Definition at line 131 of file bootanim.c.

◆ ROT_BAR_DEFAULT_MODE

#define ROT_BAR_DEFAULT_MODE   RB_PROGRESS_BAR

Definition at line 66 of file bootanim.c.

◆ SELECT_LOGO_ID

#define SELECT_LOGO_ID (   LogoIdDefault,
  Cond,
  LogoIdAlt 
)    (LogoIdDefault)

Definition at line 500 of file bootanim.c.

Typedef Documentation

◆ BBLT_HORZ_ALIGNMENT

◆ BBLT_VERT_ALIGNMENT

◆ BITMAPINFOHEADER

◆ LPRGBQUAD

◆ PBITMAPINFOHEADER

◆ RGBQUAD

◆ ROT_BAR_STATUS

◆ ROT_BAR_TYPE

Enumeration Type Documentation

◆ _BBLT_HORZ_ALIGNMENT

Enumerator
AL_HORIZONTAL_LEFT 
AL_HORIZONTAL_CENTER 
AL_HORIZONTAL_RIGHT 

Definition at line 47 of file bootanim.c.

48{
enum _BBLT_HORZ_ALIGNMENT BBLT_HORZ_ALIGNMENT
@ AL_HORIZONTAL_LEFT
Definition: bootanim.c:49
@ AL_HORIZONTAL_RIGHT
Definition: bootanim.c:51
@ AL_HORIZONTAL_CENTER
Definition: bootanim.c:50

◆ _BBLT_VERT_ALIGNMENT

Enumerator
AL_VERTICAL_TOP 
AL_VERTICAL_CENTER 
AL_VERTICAL_BOTTOM 

Definition at line 40 of file bootanim.c.

41{
@ AL_VERTICAL_TOP
Definition: bootanim.c:42
@ AL_VERTICAL_BOTTOM
Definition: bootanim.c:44
@ AL_VERTICAL_CENTER
Definition: bootanim.c:43
enum _BBLT_VERT_ALIGNMENT BBLT_VERT_ALIGNMENT

◆ _ROT_BAR_STATUS

Enumerator
RBS_FADEIN 
RBS_ANIMATE 
RBS_STOP_ANIMATE 
RBS_STATUS_MAX 

Definition at line 75 of file bootanim.c.

76{
77 RBS_FADEIN = 1,
enum _ROT_BAR_STATUS ROT_BAR_STATUS
@ RBS_STOP_ANIMATE
Definition: bootanim.c:79
@ RBS_ANIMATE
Definition: bootanim.c:78
@ RBS_FADEIN
Definition: bootanim.c:77
@ RBS_STATUS_MAX
Definition: bootanim.c:80

◆ _ROT_BAR_TYPE

Enumerator
RB_UNSPECIFIED 
RB_SQUARE_CELLS 
RB_PROGRESS_BAR 

Definition at line 83 of file bootanim.c.

84{
enum _ROT_BAR_TYPE ROT_BAR_TYPE
@ RB_PROGRESS_BAR
Definition: bootanim.c:87
@ RB_SQUARE_CELLS
Definition: bootanim.c:86
@ RB_UNSPECIFIED
Definition: bootanim.c:85

Function Documentation

◆ BitBltAligned()

static VOID BitBltAligned ( IN PVOID  Image,
IN BOOLEAN  NoPalette,
IN BBLT_HORZ_ALIGNMENT  HorizontalAlignment,
IN BBLT_VERT_ALIGNMENT  VerticalAlignment,
IN ULONG  MarginLeft,
IN ULONG  MarginTop,
IN ULONG  MarginRight,
IN ULONG  MarginBottom 
)
static

Definition at line 219 of file bootanim.c.

228{
229 PBITMAPINFOHEADER BitmapInfoHeader = Image;
230 ULONG X, Y;
231
232 /* Calculate X */
233 switch (HorizontalAlignment)
234 {
236 X = MarginLeft - MarginRight;
237 break;
238
240 X = MarginLeft - MarginRight + (SCREEN_WIDTH - BitmapInfoHeader->biWidth + 1) / 2;
241 break;
242
244 X = MarginLeft - MarginRight + SCREEN_WIDTH - BitmapInfoHeader->biWidth;
245 break;
246
247 default:
248 /* Unknown */
249 return;
250 }
251
252 /* Calculate Y */
253 switch (VerticalAlignment)
254 {
255 case AL_VERTICAL_TOP:
256 Y = MarginTop - MarginBottom;
257 break;
258
260 Y = MarginTop - MarginBottom + (SCREEN_HEIGHT - BitmapInfoHeader->biHeight + 1) / 2;
261 break;
262
264 Y = MarginTop - MarginBottom + SCREEN_HEIGHT - BitmapInfoHeader->biHeight;
265 break;
266
267 default:
268 /* Unknown */
269 return;
270 }
271
272 /* Finally draw the image */
273 BitBltPalette(Image, NoPalette, X, Y);
274}
static VOID BitBltPalette(IN PVOID Image, IN BOOLEAN NoPalette, IN ULONG X, IN ULONG Y)
Definition: bootanim.c:187
#define Y(I)
#define X(b, s)
#define SCREEN_WIDTH
Definition: pc98video.c:27
#define SCREEN_HEIGHT
Definition: pc98video.c:28
uint32_t ULONG
Definition: typedefs.h:59

Referenced by DisplayBootBitmap(), and DisplayShutdownBitmap().

◆ BitBltPalette()

static VOID BitBltPalette ( IN PVOID  Image,
IN BOOLEAN  NoPalette,
IN ULONG  X,
IN ULONG  Y 
)
static

Definition at line 187 of file bootanim.c.

192{
193 LPRGBQUAD Palette;
194 RGBQUAD OrigPalette[RTL_NUMBER_OF(MainPalette)];
195
196 /* If requested, remove the palette from the image */
197 if (NoPalette)
198 {
199 /* Get bitmap header and palette */
200 PBITMAPINFOHEADER BitmapInfoHeader = Image;
201 Palette = (LPRGBQUAD)((PUCHAR)Image + BitmapInfoHeader->biSize);
202
203 /* Save the image original palette and remove palette information */
204 RtlCopyMemory(OrigPalette, Palette, sizeof(OrigPalette));
205 RtlZeroMemory(Palette, sizeof(OrigPalette));
206 }
207
208 /* Draw the image */
209 InbvBitBlt(Image, X, Y);
210
211 /* Restore the image original palette */
212 if (NoPalette)
213 {
214 RtlCopyMemory(Palette, OrigPalette, sizeof(OrigPalette));
215 }
216}
#define RTL_NUMBER_OF(x)
Definition: RtlRegistry.c:12
static RGBQUAD MainPalette[16]
Definition: bootanim.c:128
struct tagRGBQUAD * LPRGBQUAD
ULONG RGBQUAD
Definition: precomp.h:59
VOID NTAPI InbvBitBlt(_In_ PUCHAR Buffer, _In_ ULONG X, _In_ ULONG Y)
Definition: inbv.c:531
#define RtlCopyMemory(Destination, Source, Length)
Definition: typedefs.h:263
#define RtlZeroMemory(Destination, Length)
Definition: typedefs.h:262
unsigned char * PUCHAR
Definition: typedefs.h:53

Referenced by BitBltAligned(), and DisplayBootBitmap().

◆ BootAnimInitialize()

BOOLEAN NTAPI BootAnimInitialize ( _In_ PLOADER_PARAMETER_BLOCK  LoaderBlock,
_In_ ULONG  Count 
)

Definition at line 281 of file bootanim.c.

284{
285#if 0
286 ULONG i;
287
288 /* Quit if we're already installed */
289 if (InbvBootDriverInstalled) return TRUE;
290
291 /* Find bitmap resources in the kernel */
293 for (i = 1; i <= ResourceCount; i++)
294 {
295 /* Do the lookup */
296 ResourceList[i] = FindBitmapResource(LoaderBlock, i);
297 }
298
299 /* Set the progress bar ranges */
301#endif
302
303 /* Return install state */
304 return TRUE;
305}
#define TRUE
Definition: types.h:120
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
BOOLEAN InbvBootDriverInstalled
Definition: inbv.c:39
VOID NTAPI InbvSetProgressBarSubset(_In_ ULONG Floor, _In_ ULONG Ceiling)
Specifies a progress percentage sub-range. Further calls to InbvIndicateProgress() or InbvUpdateProgr...
Definition: inbv.c:664
static ULONG ResourceCount
Definition: inbv.c:50
static PVOID FindBitmapResource(_In_ PLOADER_PARAMETER_BLOCK LoaderBlock, _In_ ULONG ResourceId)
Definition: inbv.c:97
#define min(a, b)
Definition: monoChain.cc:55
int Count
Definition: noreturn.cpp:7
_Must_inspect_result_ _In_ WDFIORESREQLIST _In_opt_ PWDF_OBJECT_ATTRIBUTES _Out_ WDFIORESLIST * ResourceList
Definition: wdfresource.h:309

◆ BootAnimTickProgressBar()

VOID NTAPI BootAnimTickProgressBar ( _In_ ULONG  SubPercentTimes100)

Ticks the progress bar. Used by InbvUpdateProgressBar() and related.

Parameters
[in]SubPercentTimes100The progress percentage, scaled up by 100.
Returns
None.

Definition at line 318 of file bootanim.c.

320{
321 ULONG FillCount;
322
323 /* Make sure the progress bar is enabled, that we own and are installed */
327
328 /* Compute fill count */
329 FillCount = VID_PROGRESS_BAR_WIDTH * SubPercentTimes100 / (100 * 100);
330
331 /* Acquire the lock */
333
334 /* Fill the progress bar */
337 ProgressBarLeft + FillCount,
340
341 /* Release the lock */
343}
VOID NTAPI VidSolidColorFill(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ UCHAR Color)
Definition: bootvid.c:261
ULONG ProgressBarTop
Definition: bootanim.c:59
ULONG ProgressBarLeft
Definition: inbv.c:45
BOOLEAN ShowProgressBar
Definition: inbv.c:46
INBV_DISPLAY_STATE NTAPI InbvGetDisplayState(VOID)
Definition: inbv.c:324
VOID NTAPI InbvAcquireLock(VOID)
Definition: inbv.c:220
VOID NTAPI InbvReleaseLock(VOID)
Definition: inbv.c:242
@ INBV_DISPLAY_STATE_OWNED
Definition: inbvtypes.h:33
#define VID_PROGRESS_BAR_WIDTH
Definition: logo.h:21
#define VID_PROGRESS_BAR_HEIGHT
Definition: logo.h:22
#define ASSERT(a)
Definition: mode.c:44
#define BV_COLOR_WHITE
Definition: display.h:30

Referenced by InbvUpdateProgressBar().

◆ BootLogoFadeIn()

static VOID BootLogoFadeIn ( VOID  )
static

Definition at line 134 of file bootanim.c.

135{
136 UCHAR PaletteBitmapBuffer[sizeof(BITMAPINFOHEADER) + sizeof(MainPalette)];
137 PBITMAPINFOHEADER PaletteBitmap = (PBITMAPINFOHEADER)PaletteBitmapBuffer;
138 LPRGBQUAD Palette = (LPRGBQUAD)(PaletteBitmapBuffer + sizeof(BITMAPINFOHEADER));
139 ULONG Iteration, Index, ClrUsed;
140
141 LARGE_INTEGER Delay;
142 Delay.QuadPart = -(PALETTE_FADE_TIME * 10);
143
144 /* Check if we are installed and we own the display */
147 {
148 return;
149 }
150
151 /*
152 * Build a bitmap containing the fade-in palette. The palette entries
153 * are then processed in a loop and set using VidBitBlt function.
154 */
155 ClrUsed = RTL_NUMBER_OF(MainPalette);
156 RtlZeroMemory(PaletteBitmap, sizeof(BITMAPINFOHEADER));
157 PaletteBitmap->biSize = sizeof(BITMAPINFOHEADER);
158 PaletteBitmap->biBitCount = 4;
159 PaletteBitmap->biClrUsed = ClrUsed;
160
161 /*
162 * Main animation loop.
163 */
164 for (Iteration = 0; Iteration <= PALETTE_FADE_STEPS; ++Iteration)
165 {
166 for (Index = 0; Index < ClrUsed; Index++)
167 {
168 Palette[Index].rgbRed = (UCHAR)
169 (MainPalette[Index].rgbRed * Iteration / PALETTE_FADE_STEPS);
170 Palette[Index].rgbGreen = (UCHAR)
171 (MainPalette[Index].rgbGreen * Iteration / PALETTE_FADE_STEPS);
172 Palette[Index].rgbBlue = (UCHAR)
173 (MainPalette[Index].rgbBlue * Iteration / PALETTE_FADE_STEPS);
174 }
175
176 /* Do the animation */
178 VidBitBlt(PaletteBitmapBuffer, 0, 0);
180
181 /* Wait for a bit */
183 }
184}
struct tagBITMAPINFOHEADER * PBITMAPINFOHEADER
#define PALETTE_FADE_TIME
Definition: bootanim.c:131
struct tagBITMAPINFOHEADER BITMAPINFOHEADER
#define PALETTE_FADE_STEPS
Definition: bootanim.c:130
#define FALSE
Definition: types.h:117
VOID NTAPI VidBitBlt(_In_ PUCHAR Buffer, _In_ ULONG Left, _In_ ULONG Top)
Definition: common.c:471
#define KeDelayExecutionThread(mode, foo, t)
Definition: env_spec_w32.h:484
#define KernelMode
Definition: asm.h:34
USHORT biBitCount
Definition: precomp.h:46
UCHAR rgbBlue
Definition: bootanim.c:103
UCHAR rgbRed
Definition: bootanim.c:105
UCHAR rgbGreen
Definition: bootanim.c:104
LONGLONG QuadPart
Definition: typedefs.h:114
_In_ WDFCOLLECTION _In_ ULONG Index
unsigned char UCHAR
Definition: xmlstorage.h:181

Referenced by DisplayBootBitmap().

◆ DisplayBootBitmap()

VOID NTAPI DisplayBootBitmap ( _In_ BOOLEAN  TextMode)

Definition at line 507 of file bootanim.c.

509{
510 PVOID BootCopy = NULL, BootProgress = NULL, BootLogo = NULL, Header = NULL, Footer = NULL;
511
512#ifdef INBV_ROTBAR_IMPLEMENTED
514 PVOID Bar = NULL, LineBmp = NULL;
515 ROT_BAR_TYPE TempRotBarSelection = RB_UNSPECIFIED;
517 HANDLE ThreadHandle = NULL;
518#endif
519
520#ifdef REACTOS_SKUS
521 PVOID Text = NULL;
522#endif
523
524#ifdef INBV_ROTBAR_IMPLEMENTED
525 /* Check if the animation thread has already been created */
527 {
528 /* Yes, just reset the progress bar but keep the thread alive */
532 }
533#endif
534
536
537 /* Check if this is text mode */
538 if (TextMode)
539 {
540 /*
541 * Make the kernel resource section temporarily writable,
542 * as we are going to change the bitmaps' palette in place.
543 */
545
546 /* Check the type of the OS: workstation or server */
547 if (SharedUserData->NtProductType == NtProductWinNt)
548 {
549 /* Workstation; set colors */
553
554 /* Get resources */
557 }
558 else
559 {
560 /* Server; set colors */
564
565 /* Get resources */
568 }
569
570 /* Set the scrolling region */
573
574 /* Make sure we have resources */
575 if (Header && Footer)
576 {
577 /* BitBlt them on the screen */
578 BitBltAligned(Footer,
579 TRUE,
582 0, 0, 0, 59);
584 FALSE,
587 0, 0, 0, 0);
588 }
589
590 /* Restore the kernel resource section protection to be read-only */
592 }
593 else
594 {
595#ifdef REACTOS_FANCY_BOOT
596 /* Decide whether this is a good time to change our logo ;^) */
597 BOOLEAN IsXmas = IsXmasTime();
598#endif
599
600 /* Is the boot driver installed? */
601 if (!InbvBootDriverInstalled) return;
602
603 /*
604 * Make the kernel resource section temporarily writable,
605 * as we are going to change the bitmaps' palette in place.
606 */
608
609 /* Load boot screen logo */
612
613#ifdef REACTOS_SKUS
614 Text = NULL;
615 if (SharedUserData->NtProductType == NtProductWinNt)
616 {
617#ifdef INBV_ROTBAR_IMPLEMENTED
618 /* Workstation product, use appropriate status bar color */
620#endif
621 }
622 else
623 {
624 /* Display correct branding based on server suite */
626 {
627 /* Storage Server Edition */
629 }
631 {
632 /* Compute Cluster Edition */
634 }
635 else
636 {
637 /* Normal edition */
640 }
641
642#ifdef INBV_ROTBAR_IMPLEMENTED
643 /* Server product, use appropriate status bar color */
645#endif
646 }
647#else // REACTOS_SKUS
648#ifdef INBV_ROTBAR_IMPLEMENTED
649 /* Use default status bar */
651#endif
652#endif // REACTOS_SKUS
653
654 /* Make sure we have a logo */
655 if (BootLogo)
656 {
657 /* Save the main image palette for implementing the fade-in effect */
658 PBITMAPINFOHEADER BitmapInfoHeader = BootLogo;
659 LPRGBQUAD Palette = (LPRGBQUAD)((PUCHAR)BootLogo + BitmapInfoHeader->biSize);
660 RtlCopyMemory(MainPalette, Palette, sizeof(MainPalette));
661
662 /* Draw the logo at the center of the screen */
664 TRUE,
667 0, 0, 0, 34);
668
669#ifdef INBV_ROTBAR_IMPLEMENTED
670 /* Choose progress bar */
671 TempRotBarSelection = ROT_BAR_DEFAULT_MODE;
672#endif
673
674 /* Set progress bar coordinates and display it */
677
678#ifdef REACTOS_SKUS
679 /* Check for non-workstation products */
680 if (SharedUserData->NtProductType != NtProductWinNt)
681 {
682 /* Overwrite part of the logo for a server product */
684 VID_SKU_SAVE_AREA_TOP, 7, 7, 8);
688 VID_SKU_SAVE_AREA_TOP, 7, 7, 8);
689
690 /* In setup mode, you haven't selected a SKU yet */
692 }
693#endif // REACTOS_SKUS
694 }
695
696 /* Load and draw progress bar bitmap */
698 BitBltAligned(BootProgress,
699 TRUE,
702 0, 118, 0, 0);
703
704 /* Load and draw copyright text bitmap */
706 BitBltAligned(BootCopy,
707 TRUE,
710 22, 0, 0, 20);
711
712#ifdef REACTOS_SKUS
713 /* Draw the SKU text if it exits */
714 if (Text)
716#endif
717
718#ifdef INBV_ROTBAR_IMPLEMENTED
719 if ((TempRotBarSelection == RB_SQUARE_CELLS) && Bar)
720 {
721 /* Save previous screen pixels to buffer */
722 InbvScreenToBufferBlt(Buffer, 0, 0, 22, 9, 24);
723 /* Draw the progress bar bit */
724 BitBltPalette(Bar, TRUE, 0, 0);
725 /* Store it in global buffer */
726 InbvScreenToBufferBlt(RotBarBuffer, 0, 0, 22, 9, 24);
727 /* Restore screen pixels */
728 InbvBufferToScreenBlt(Buffer, 0, 0, 22, 9, 24);
729 }
730
731 /*
732 * Add a rotating bottom horizontal bar when using a progress bar,
733 * to show that ReactOS can be still alive when the bar does not
734 * appear to progress.
735 */
736 if (TempRotBarSelection == RB_PROGRESS_BAR)
737 {
739 if (LineBmp)
740 {
741 /* Draw the line and store it in global buffer */
742 BitBltPalette(LineBmp, TRUE, 0, SCREEN_HEIGHT-6);
744 }
745 }
746 else
747 {
748 /* Hide the simple progress bar if not used */
750 }
751#endif // INBV_ROTBAR_IMPLEMENTED
752
753 /* Restore the kernel resource section protection to be read-only */
755
756 /* Display the boot logo and fade it in */
758
759#ifdef INBV_ROTBAR_IMPLEMENTED
760 if (!RotBarThreadActive && TempRotBarSelection != RB_UNSPECIFIED)
761 {
762 /* Start the animation thread */
763 Status = PsCreateSystemThread(&ThreadHandle,
764 0,
765 NULL,
766 NULL,
767 NULL,
769 NULL);
770 if (NT_SUCCESS(Status))
771 {
772 /* The thread has started, close the handle as we don't need it */
774 ObCloseHandle(ThreadHandle, KernelMode);
775 }
776 }
777#endif // INBV_ROTBAR_IMPLEMENTED
778
779 /* Set filter which will draw text display if needed */
781 }
782
783#ifdef INBV_ROTBAR_IMPLEMENTED
784 /* Do we have the animation thread? */
786 {
787 /* We do, initialize the progress bar */
789 RotBarSelection = TempRotBarSelection;
792 }
793#endif
794}
unsigned char BOOLEAN
LONG NTSTATUS
Definition: precomp.h:26
static VOID BitBltAligned(IN PVOID Image, IN BOOLEAN NoPalette, IN BBLT_HORZ_ALIGNMENT HorizontalAlignment, IN BBLT_VERT_ALIGNMENT VerticalAlignment, IN ULONG MarginLeft, IN ULONG MarginTop, IN ULONG MarginRight, IN ULONG MarginBottom)
Definition: bootanim.c:219
static UCHAR RotBarBuffer[24 *9]
Definition: bootanim.c:93
#define MM_READWRITE
Definition: bootanim.c:19
static VOID NTAPI InbvRotationThread(_In_ PVOID Context)
Definition: bootanim.c:349
#define MM_READONLY
Definition: bootanim.c:18
#define SELECT_LOGO_ID(LogoIdDefault, Cond, LogoIdAlt)
Definition: bootanim.c:500
static ROT_BAR_TYPE RotBarSelection
Definition: bootanim.c:91
VOID NTAPI InbvRotBarInit(VOID)
Definition: bootanim.c:443
#define ROT_BAR_DEFAULT_MODE
Definition: bootanim.c:66
static UCHAR RotLineBuffer[SCREEN_WIDTH *6]
Definition: bootanim.c:94
static VOID BootLogoFadeIn(VOID)
Definition: bootanim.c:134
static VOID NTAPI DisplayFilter(_Inout_ PCHAR *String)
Definition: bootanim.c:454
static BOOLEAN RotBarThreadActive
Definition: bootanim.c:90
Definition: bufpool.h:45
Definition: Header.h:9
char * Text
Definition: combotst.c:136
#define NULL
Definition: types.h:112
#define NT_SUCCESS(StatCode)
Definition: apphelp.c:33
@ NtProductWinNt
Definition: shellpath.c:64
Status
Definition: gdiplustypes.h:25
VOID NTAPI InbvInstallDisplayStringFilter(_In_ INBV_DISPLAY_STRING_FILTER DisplayFilter)
Definition: inbv.c:387
VOID NTAPI InbvBufferToScreenBlt(_In_ PUCHAR Buffer, _In_ ULONG X, _In_ ULONG Y, _In_ ULONG Width, _In_ ULONG Height, _In_ ULONG Delta)
Definition: inbv.c:553
PUCHAR NTAPI InbvGetResourceAddress(_In_ ULONG ResourceNumber)
Definition: inbv.c:163
VOID NTAPI InbvSetTextColor(_In_ ULONG Color)
Definition: inbv.c:460
VOID NTAPI InbvSetProgressBarCoordinates(_In_ ULONG Left, _In_ ULONG Top)
Sets the screen coordinates of the loading progress bar and enable it.
Definition: inbv.c:601
VOID NTAPI InbvScreenToBufferBlt(_Out_ PUCHAR Buffer, _In_ ULONG X, _In_ ULONG Y, _In_ ULONG Width, _In_ ULONG Height, _In_ ULONG Delta)
Definition: inbv.c:572
VOID NTAPI InbvSetScrollRegion(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom)
Definition: inbv.c:448
VOID NTAPI InbvSolidColorFill(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ ULONG Color)
Definition: inbv.c:485
#define VID_SKU_SAVE_AREA_LEFT
Definition: logo.h:35
#define VID_SKU_SAVE_AREA_TOP
Definition: logo.h:36
#define VID_SKU_TEXT_TOP
Definition: logo.h:39
#define VID_PROGRESS_BAR_LEFT
Definition: logo.h:19
#define VID_SKU_AREA_RIGHT
Definition: logo.h:32
#define VID_SCROLL_AREA_BOTTOM
Definition: logo.h:17
#define VID_SCROLL_AREA_RIGHT
Definition: logo.h:16
#define VID_SKU_AREA_BOTTOM
Definition: logo.h:33
#define VID_SKU_AREA_TOP
Definition: logo.h:31
#define VID_SCROLL_AREA_TOP
Definition: logo.h:15
#define VID_SKU_AREA_LEFT
Definition: logo.h:30
#define VID_SCROLL_AREA_LEFT
Definition: logo.h:14
#define VID_PROGRESS_BAR_TOP
Definition: logo.h:20
#define VID_SKU_TEXT_LEFT
Definition: logo.h:38
#define VID_FOOTER_BG_TOP
Definition: logo.h:41
void Bar(void)
Definition: terminate.cpp:70
BOOLEAN ExpInTextModeSetup
Definition: init.c:69
BOOLEAN NTAPI ExVerifySuite(SUITE_TYPE SuiteType)
Definition: sysinfo.c:377
BOOLEAN NTAPI MmChangeKernelResourceSectionProtection(IN ULONG_PTR ProtectionMask)
Definition: sysldr.c:2331
#define IDB_BAR_DEFAULT
Definition: resource.h:22
#define IDB_WKSTA_FOOTER
Definition: resource.h:26
#define IDB_LOGO_XMAS
Definition: resource.h:50
#define IDB_SERVER_FOOTER
Definition: resource.h:33
#define IDB_SERVER_LOGO
Definition: resource.h:31
#define IDB_ROTATING_LINE
Definition: resource.h:51
#define IDB_LOGO_DEFAULT
Definition: resource.h:23
#define IDB_SERVER_HEADER
Definition: resource.h:32
#define IDB_WKSTA_HEADER
Definition: resource.h:25
#define IDB_BAR_WKSTA
Definition: resource.h:28
#define IDB_PROGRESS_BAR
Definition: resource.h:52
#define IDB_COPYRIGHT
Definition: resource.h:53
#define IDB_CLUSTER_SERVER
Definition: resource.h:46
#define IDB_STORAGE_SERVER
Definition: resource.h:45
NTSTATUS NTAPI PsCreateSystemThread(OUT PHANDLE ThreadHandle, IN ACCESS_MASK DesiredAccess, IN POBJECT_ATTRIBUTES ObjectAttributes, IN HANDLE ProcessHandle, IN PCLIENT_ID ClientId, IN PKSTART_ROUTINE StartRoutine, IN PVOID StartContext)
Definition: thread.c:602
NTSTATUS NTAPI ObCloseHandle(IN HANDLE Handle, IN KPROCESSOR_MODE AccessMode)
Definition: obhandle.c:3379
#define BV_COLOR_LIGHT_CYAN
Definition: display.h:29
#define BV_COLOR_BLACK
Definition: display.h:15
#define BV_COLOR_RED
Definition: display.h:16
#define BV_COLOR_CYAN
Definition: display.h:21
#define BV_COLOR_DARK_GRAY
Definition: display.h:22
#define SharedUserData
BOOLEAN BootLogo
Definition: winldr.c:35
@ ComputeServer
Definition: extypes.h:34
@ StorageServer
Definition: extypes.h:33

Referenced by DisplayFilter(), and Phase1InitializationDiscard().

◆ DisplayFilter()

static VOID NTAPI DisplayFilter ( _Inout_ PCHAR String)
static

Definition at line 454 of file bootanim.c.

456{
457 /* Windows hack to skip first dots displayed by AUTOCHK */
458 static BOOLEAN DotHack = TRUE;
459
460 /* If "." is given set *String to empty string */
461 if (DotHack && strcmp(*String, ".") == 0)
462 *String = "";
463
464 if (**String)
465 {
466 /* Remove the filter */
468
469 DotHack = FALSE;
470
471 /* Draw text screen */
473 }
474}
int strcmp(const char *String1, const char *String2)
Definition: utclib.c:469
VOID NTAPI DisplayBootBitmap(_In_ BOOLEAN TextMode)
Definition: bootanim.c:507
_Must_inspect_result_ _In_ WDFDEVICE _In_ WDFSTRING String
Definition: wdfdevice.h:2433

Referenced by DisplayBootBitmap(), and InbvInstallDisplayStringFilter().

◆ DisplayShutdownBitmap()

VOID NTAPI DisplayShutdownBitmap ( VOID  )

Definition at line 924 of file bootanim.c.

925{
926 PUCHAR Logo1, Logo2;
927#ifdef REACTOS_FANCY_BOOT
928 /* Decide whether this is a good time to change our logo ;^) */
929 BOOLEAN IsXmas = IsXmasTime();
930#endif
931
932#if 0
933 /* Is the boot driver installed? */
935 return;
936#endif
937
938 /* Yes we do, cleanup for shutdown screen */
939 // InbvResetDisplay();
944
945 /* Display shutdown logo and message */
949
950 if (Logo1 && Logo2)
951 {
953#ifndef REACTOS_FANCY_BOOT
955#else
956 /* Draw the logo at the center of the screen */
957 BitBltAligned(Logo2,
958 FALSE,
961 0, 0, 0, SCREEN_HEIGHT - VID_SHUTDOWN_MSG_TOP + 16);
962
963 /* We've got a logo shown, change the scroll region to get
964 * the rest of the text down below the shutdown message */
966 VID_SHUTDOWN_MSG_TOP + ((PBITMAPINFOHEADER)Logo1)->biHeight + 32,
967 SCREEN_WIDTH - 1,
968 SCREEN_HEIGHT - 1);
969#endif
970 }
971
972#ifdef REACTOS_FANCY_BOOT
973 InbvDisplayString("\r\"");
974 InbvDisplayString(GetFamousQuote());
975 InbvDisplayString("\"");
976#endif
977}
BOOLEAN NTAPI InbvEnableDisplayString(_In_ BOOLEAN Enable)
Definition: inbv.c:370
BOOLEAN NTAPI InbvDisplayString(_In_ PCHAR String)
Definition: inbv.c:332
#define VID_SHUTDOWN_MSG_TOP
Definition: logo.h:28
#define VID_SHUTDOWN_LOGO_TOP
Definition: logo.h:26
#define VID_SHUTDOWN_LOGO_LEFT
Definition: logo.h:25
#define VID_SHUTDOWN_MSG_LEFT
Definition: logo.h:27
#define IDB_SHUTDOWN_MSG
Definition: resource.h:21

Referenced by PopShutdownHandler().

◆ DisplayShutdownText()

VOID NTAPI DisplayShutdownText ( VOID  )

Definition at line 981 of file bootanim.c.

982{
983 ULONG i;
984
985 for (i = 0; i < 25; ++i) InbvDisplayString("\r\n");
987 InbvDisplayString("The system may be powered off now.\r\n");
988
989#ifdef REACTOS_FANCY_BOOT
990 for (i = 0; i < 3; ++i) InbvDisplayString("\r\n");
991 InbvDisplayString("\r\"");
992 InbvDisplayString(GetFamousQuote());
993 InbvDisplayString("\"");
994#endif
995}

Referenced by PopShutdownHandler().

◆ FinalizeBootLogo()

VOID NTAPI FinalizeBootLogo ( VOID  )

Definition at line 799 of file bootanim.c.

800{
801 /* Acquire lock and check the display state */
804 {
805 /* Clear the screen */
807 }
808
809 /* Reset progress bar and lock */
810#ifdef INBV_ROTBAR_IMPLEMENTED
813#endif
815}
static ROT_BAR_STATUS PltRotBarStatus
Definition: bootanim.c:92

Referenced by Phase1InitializationDiscard().

◆ InbvRotationThread()

static VOID NTAPI InbvRotationThread ( _In_ PVOID  Context)
static

Definition at line 349 of file bootanim.c.

351{
352 ULONG X, Y, Index, Total;
353 LARGE_INTEGER Delay = {{0}};
354
356
359 {
360 Index = 0;
361 }
362 else
363 {
364 Index = 32;
365 }
366 X = ProgressBarLeft + 2;
367 Y = ProgressBarTop + 2;
369
371 {
372 /* Wait for a bit */
374
376
377 /* Unknown unexpected command */
379
381 {
382 /* Stop the thread */
384 break;
385 }
386
388 {
389 Delay.QuadPart = -800000LL; // 80 ms
390 Total = 18;
391 Index %= Total;
392
393 if (Index >= 3)
394 {
395 /* Fill previous bar position */
396 VidSolidColorFill(X + ((Index - 3) * 8), Y, (X + ((Index - 3) * 8)) + 8 - 1, Y + 9 - 1, BV_COLOR_BLACK);
397 }
398 if (Index < Total - 1)
399 {
400 /* Draw the progress bar bit */
401 if (Index < 2)
402 {
403 /* Appearing from the left */
404 VidBufferToScreenBlt(RotBarBuffer + 8 * (2 - Index) / 2, X, Y, 22 - 8 * (2 - Index), 9, 24);
405 }
406 else if (Index >= Total - 3)
407 {
408 /* Hiding to the right */
409 VidBufferToScreenBlt(RotBarBuffer, X + ((Index - 2) * 8), Y, 22 - 8 * (4 - (Total - Index)), 9, 24);
410 }
411 else
412 {
413 VidBufferToScreenBlt(RotBarBuffer, X + ((Index - 2) * 8), Y, 22, 9, 24);
414 }
415 }
416 Index++;
417 }
419 {
420 Delay.QuadPart = -600000LL; // 60 ms
421 Total = SCREEN_WIDTH;
422 Index %= Total;
423
424 /* Right part */
426 if (Index > 0)
427 {
428 /* Left part */
430 }
431 Index += 32;
432 }
433
435 }
436
438}
VOID NTAPI VidBufferToScreenBlt(_In_reads_bytes_(Delta *Height) PUCHAR Buffer, _In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Width, _In_ ULONG Height, _In_ ULONG Delta)
Definition: common.c:453
#define UNREFERENCED_PARAMETER(P)
Definition: ntbasedef.h:317
NTSTATUS NTAPI PsTerminateSystemThread(IN NTSTATUS ExitStatus)
Definition: kill.c:1145
#define STATUS_SUCCESS
Definition: shellext.h:65

Referenced by DisplayBootBitmap().

◆ InbvRotBarInit()

VOID NTAPI InbvRotBarInit ( VOID  )

Definition at line 443 of file bootanim.c.

444{
446 /* Perform other initialization if needed */
447}

Referenced by DisplayBootBitmap().

Variable Documentation

◆ MainPalette

RGBQUAD MainPalette[16]
static

Definition at line 128 of file bootanim.c.

Referenced by BitBltPalette(), BootLogoFadeIn(), and DisplayBootBitmap().

◆ PltRotBarStatus

ROT_BAR_STATUS PltRotBarStatus = 0
static

Definition at line 92 of file bootanim.c.

Referenced by FinalizeBootLogo(), InbvRotationThread(), and InbvRotBarInit().

◆ ProgressBarLeft

ULONG ProgressBarLeft
extern

◆ ProgressBarTop

ULONG ProgressBarTop

Definition at line 59 of file bootanim.c.

Referenced by BootAnimTickProgressBar(), and InbvRotationThread().

◆ RotBarBuffer

UCHAR RotBarBuffer[24 *9]
static

Definition at line 93 of file bootanim.c.

Referenced by DisplayBootBitmap(), and InbvRotationThread().

◆ RotBarSelection

ROT_BAR_TYPE RotBarSelection = RB_UNSPECIFIED
static

Definition at line 91 of file bootanim.c.

Referenced by DisplayBootBitmap(), and InbvRotationThread().

◆ RotBarThreadActive

BOOLEAN RotBarThreadActive = FALSE
static

Definition at line 90 of file bootanim.c.

Referenced by DisplayBootBitmap(), and FinalizeBootLogo().

◆ RotLineBuffer

UCHAR RotLineBuffer[SCREEN_WIDTH *6]
static

Definition at line 94 of file bootanim.c.

Referenced by DisplayBootBitmap(), and InbvRotationThread().

◆ ShowProgressBar

BOOLEAN ShowProgressBar
extern