31 for (
j = (1 << 7);
j > 0;
j >>= 1)
291 for (
x = Left;
x <= Right;
x++)
VOID SetPixel(_In_ ULONG Left, _In_ ULONG Top, _In_ UCHAR Color)
NTKERNELAPI VOID NTAPI WRITE_REGISTER_ULONG(IN PULONG Register, IN ULONG Value)
_In_ HFONT _Out_ PUINT _Out_ PUINT Width
_Must_inspect_result_ _In_ WDFMEMORY _In_ size_t SourceOffset
GLint GLint GLint GLint GLint x
NTKERNELAPI VOID NTAPI WRITE_REGISTER_USHORT(IN PUSHORT Register, IN USHORT Value)
_In_ HFONT _Out_ PUINT Height
VOID NTAPI DisplayCharacter(_In_ CHAR Character, _In_ ULONG Left, _In_ ULONG Top, _In_ ULONG TextColor, _In_ ULONG BackColor)
VOID NTAPI VidResetDisplay(_In_ BOOLEAN HalReset)
#define LCDTIMING1_LPP(x)
ULONG VidpScrollRegion[4]
NTSTATUS(* NTAPI)(IN PFILE_FULL_EA_INFORMATION EaBuffer, IN ULONG EaLength, OUT PULONG ErrorOffset)
#define LCDCONTROL_LCDTFT
VOID NTAPI VidpInitializeDisplay(VOID)
VOID NTAPI VidCleanUp(VOID)
PHYSICAL_ADDRESS VgaPhysical
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
#define LCDCONTROL_LCDBPP(x)
VOID NTAPI PreserveRow(_In_ ULONG CurrentTop, _In_ ULONG TopDelta, _In_ BOOLEAN Restore)
#define LCDTIMING0_PPL(x)
#define LCDCONTROL_LCDPWR
VOID NTAPI InitPaletteWithTable(_In_ PULONG Table, _In_ ULONG Count)
VOID NTAPI VidSolidColorFill(_In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Right, _In_ ULONG Bottom, _In_ UCHAR Color)
VOID NTAPI VidScreenToBufferBlt(_Out_writes_bytes_(Delta *Height) PUCHAR Buffer, _In_ ULONG Left, _In_ ULONG Top, _In_ ULONG Width, _In_ ULONG Height, _In_ ULONG Delta)
_In_ ULONG _In_ ULONG Offset
UCHAR VidpFontData[256 *BOOTCHAR_HEIGHT]
static LPHIST_ENTRY Bottom
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
BOOLEAN NTAPI VidInitialize(_In_ BOOLEAN SetMode)
PVOID NTAPI MmAllocateContiguousMemory(IN SIZE_T NumberOfBytes, IN PHYSICAL_ADDRESS HighestAcceptableAddress)
GLint GLint GLint GLint GLint GLint y
VOID NTAPI DoScroll(_In_ ULONG Scroll)
NTKERNELAPI USHORT NTAPI READ_REGISTER_USHORT(IN PUSHORT Register)
PHYSICAL_ADDRESS NTAPI MmGetPhysicalAddress(IN PVOID Address)
#define _Out_writes_bytes_(size)
#define InitializePalette()