ReactOS 0.4.17-dev-934-g091855f
d3d10_1shader.h File Reference
#include "d3d10shader.h"
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Macros

#define INTERFACE   ID3D10ShaderReflection1
 

Functions

 DEFINE_GUID (IID_ID3D10ShaderReflection1, 0xc3457783, 0xa846, 0x47ce, 0x95, 0x20, 0xce, 0xa6, 0xf6, 0x6e, 0x74, 0x47)
 
 DECLARE_INTERFACE_ (ID3D10ShaderReflection1, IUnknown)
 

Macro Definition Documentation

◆ INTERFACE

#define INTERFACE   ID3D10ShaderReflection1

Definition at line 26 of file d3d10_1shader.h.

Function Documentation

◆ DECLARE_INTERFACE_()

DECLARE_INTERFACE_ ( ID3D10ShaderReflection1  ,
IUnknown   
)

Definition at line 27 of file d3d10_1shader.h.

28{
29 /* IUnknown methods */
33 /* ID3D10ShaderReflection1 methods */
35 STDMETHOD_(struct ID3D10ShaderReflectionConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE;
36 STDMETHOD_(struct ID3D10ShaderReflectionConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE;
40 STDMETHOD_(struct ID3D10ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE;
41 STDMETHOD(GetResourceBindingDescByName)(THIS_ const char *name, D3D10_SHADER_INPUT_BIND_DESC *desc) PURE;
42 STDMETHOD(GetMovInstructionCount)(THIS_ UINT *count) PURE;
43 STDMETHOD(GetMovcInstructionCount)(THIS_ UINT *count) PURE;
44 STDMETHOD(GetConversionInstructionCount)(THIS_ UINT *count) PURE;
45 STDMETHOD(GetBitwiseInstructionCount)(THIS_ UINT *count) PURE;
46 STDMETHOD(GetGSInputPrimitive)(THIS_ D3D10_PRIMITIVE *prim) PURE;
47 STDMETHOD(IsLevel9Shader)(THIS_ BOOL *level9shader) PURE;
48 STDMETHOD(IsSampleFrequencyShader)(THIS_ BOOL *samplefrequency) PURE;
49};
#define index(s, c)
Definition: various.h:29
#define PURE
Definition: basetyps.h:64
#define THIS_
Definition: basetyps.h:65
#define THIS
Definition: basetyps.h:66
#define STDMETHOD_(t, m)
Definition: basetyps.h:63
#define STDMETHOD(m)
Definition: basetyps.h:62
_In_ BOOLEAN Release
Definition: cdrom.h:920
D3D_PRIMITIVE
Definition: d3dcommon.idl:298
_Check_return_ _In_ PQUERY_INTERFACE QueryInterface
Definition: dispmprt.h:1318
unsigned int BOOL
Definition: ntddk_ex.h:94
GLuint GLuint GLsizei count
Definition: gl.h:1545
unsigned int UINT
Definition: sysinfo.c:13
REFIID riid
Definition: atlbase.h:39
LOCAL int prim(arg_t *ap)
Definition: match.c:440
D3D11_SHADER_VARIABLE_DESC desc
Definition: reflection.c:1683
static ULONG WINAPI AddRef(IStream *iface)
Definition: clist.c:83
#define REFIID
Definition: guiddef.h:118
Definition: name.c:39
uint32_t ULONG
Definition: typedefs.h:59
wchar_t tm const _CrtWcstime_Writes_and_advances_ptr_ count wchar_t ** out
Definition: wcsftime.cpp:383

◆ DEFINE_GUID()

DEFINE_GUID ( IID_ID3D10ShaderReflection1  ,
0xc3457783  ,
0xa846  ,
0x47ce  ,
0x95  ,
0x20  ,
0xce  ,
0xa6  ,
0xf6  ,
0x6e  ,
0x74  ,
0x47   
)