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ReactOS 0.4.16-dev-1946-g52006dd
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#include <d3d10shader.h>
Public Attributes | |
| const char * | SemanticName |
| UINT | SemanticIndex |
| UINT | Register |
| D3D10_NAME | SystemValueType |
| D3D10_REGISTER_COMPONENT_TYPE | ComponentType |
| BYTE | Mask |
| BYTE | ReadWriteMask |
Definition at line 85 of file d3d10shader.h.
| D3D10_REGISTER_COMPONENT_TYPE _D3D10_SIGNATURE_PARAMETER_DESC::ComponentType |
Definition at line 91 of file d3d10shader.h.
| BYTE _D3D10_SIGNATURE_PARAMETER_DESC::Mask |
Definition at line 92 of file d3d10shader.h.
| BYTE _D3D10_SIGNATURE_PARAMETER_DESC::ReadWriteMask |
Definition at line 93 of file d3d10shader.h.
| UINT _D3D10_SIGNATURE_PARAMETER_DESC::Register |
Definition at line 89 of file d3d10shader.h.
| UINT _D3D10_SIGNATURE_PARAMETER_DESC::SemanticIndex |
Definition at line 88 of file d3d10shader.h.
Definition at line 87 of file d3d10shader.h.
| D3D10_NAME _D3D10_SIGNATURE_PARAMETER_DESC::SystemValueType |
Definition at line 90 of file d3d10shader.h.