ReactOS 0.4.16-dev-36-g301675c
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#include <d3d10shader.h>
Public Attributes | |
const char * | SemanticName |
UINT | SemanticIndex |
UINT | Register |
D3D10_NAME | SystemValueType |
D3D10_REGISTER_COMPONENT_TYPE | ComponentType |
BYTE | Mask |
BYTE | ReadWriteMask |
Definition at line 85 of file d3d10shader.h.
D3D10_REGISTER_COMPONENT_TYPE _D3D10_SIGNATURE_PARAMETER_DESC::ComponentType |
Definition at line 91 of file d3d10shader.h.
BYTE _D3D10_SIGNATURE_PARAMETER_DESC::Mask |
Definition at line 92 of file d3d10shader.h.
BYTE _D3D10_SIGNATURE_PARAMETER_DESC::ReadWriteMask |
Definition at line 93 of file d3d10shader.h.
UINT _D3D10_SIGNATURE_PARAMETER_DESC::Register |
Definition at line 89 of file d3d10shader.h.
UINT _D3D10_SIGNATURE_PARAMETER_DESC::SemanticIndex |
Definition at line 88 of file d3d10shader.h.
Definition at line 87 of file d3d10shader.h.
D3D10_NAME _D3D10_SIGNATURE_PARAMETER_DESC::SystemValueType |
Definition at line 90 of file d3d10shader.h.