ReactOS 0.4.15-dev-7958-gcd0bb1a
_D3D10_SIGNATURE_PARAMETER_DESC Struct Reference

#include <d3d10shader.h>

Public Attributes

const charSemanticName
 
UINT SemanticIndex
 
UINT Register
 
D3D10_NAME SystemValueType
 
D3D10_REGISTER_COMPONENT_TYPE ComponentType
 
BYTE Mask
 
BYTE ReadWriteMask
 

Detailed Description

Definition at line 85 of file d3d10shader.h.

Member Data Documentation

◆ ComponentType

D3D10_REGISTER_COMPONENT_TYPE _D3D10_SIGNATURE_PARAMETER_DESC::ComponentType

Definition at line 91 of file d3d10shader.h.

◆ Mask

BYTE _D3D10_SIGNATURE_PARAMETER_DESC::Mask

Definition at line 92 of file d3d10shader.h.

◆ ReadWriteMask

BYTE _D3D10_SIGNATURE_PARAMETER_DESC::ReadWriteMask

Definition at line 93 of file d3d10shader.h.

◆ Register

UINT _D3D10_SIGNATURE_PARAMETER_DESC::Register

Definition at line 89 of file d3d10shader.h.

◆ SemanticIndex

UINT _D3D10_SIGNATURE_PARAMETER_DESC::SemanticIndex

Definition at line 88 of file d3d10shader.h.

◆ SemanticName

const char* _D3D10_SIGNATURE_PARAMETER_DESC::SemanticName

Definition at line 87 of file d3d10shader.h.

◆ SystemValueType

D3D10_NAME _D3D10_SIGNATURE_PARAMETER_DESC::SystemValueType

Definition at line 90 of file d3d10shader.h.


The documentation for this struct was generated from the following file: