ReactOS
0.4.16-dev-257-g6aa11ac
all.h
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/* $Id: all.h,v 1.6 1997/12/15 03:40:05 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 2.6
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* Copyright (C) 1995-1997 Brian Paul
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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* $Log: all.h,v $
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* Revision 1.6 1997/12/15 03:40:05 brianp
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* added asm-386.h file
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*
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* Revision 1.5 1997/11/20 00:23:21 brianp
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* added rect.h
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*
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* Revision 1.4 1997/09/27 00:16:04 brianp
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* added colortab.h
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*
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* Revision 1.3 1997/08/22 01:42:48 brianp
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* added api.h and hash.h
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*
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* Revision 1.2 1997/05/28 03:22:27 brianp
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* added a few more headers
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*
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* Revision 1.1 1997/04/02 03:49:26 brianp
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* Initial revision
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*
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*/
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/* The purpose of this file is to collect all the header files that Mesa
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* uses into a single header so that we can get new compilers that support
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* pre-compiled headers to compile much faster.
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* All we do is list all the internal headers used by Mesa in this one
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* main header file, and most compilers will pre-compile all these headers
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* and use them over and over again for each source module. This makes a
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* big difference for Win32 support, because the <windows.h> headers take
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* a *long* time to compile.
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*/
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#ifndef SRC_ALL_H
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#define SRC_ALL_H
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#ifndef PC_HEADER
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This
is an
error
. all.h should be included only
if
PC_HEADER is defined.
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#endif
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#include <assert.h>
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#include <limits.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <float.h>
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#include <math.h>
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#include "
GL/gl.h
"
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#include "GL/osmesa.h"
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#include "
accum.h
"
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#include "
alpha.h
"
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#include "
alphabuf.h
"
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#include "
api.h
"
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#include "
asm-386.h
"
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#include "
attrib.h
"
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#include "
bitmap.h
"
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#include "
blend.h
"
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#include "
clip.h
"
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#include "
colortab.h
"
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#include "
context.h
"
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#include "
config.h
"
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#include "
copypix.h
"
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#include "
dd.h
"
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#include "
depth.h
"
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#include "
dlist.h
"
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#include "
drawpix.h
"
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#include "
enable.h
"
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#include "
eval.h
"
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#include "
feedback.h
"
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#include "
fixed.h
"
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#include "
fog.h
"
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#include "
get.h
"
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#include "
hash.h
"
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#include "
image.h
"
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#include "
light.h
"
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#include "
lines.h
"
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#include "
logic.h
"
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#include "
macros.h
"
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#include "
masking.h
"
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#include "
matrix.h
"
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#include "
misc.h
"
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#include "
mmath.h
"
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#include "
pb.h
"
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#include "
pixel.h
"
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#include "
pointers.h
"
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#include "
points.h
"
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#include "
polygon.h
"
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#include "
rastpos.h
"
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#include "
readpix.h
"
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#include "
rect.h
"
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#include "
scissor.h
"
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#include "
shade.h
"
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#include "
span.h
"
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#include "
stencil.h
"
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#include "
teximage.h
"
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#include "
texobj.h
"
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#include "
texstate.h
"
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#include "
texture.h
"
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#include "
triangle.h
"
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#include "
types.h
"
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#include "
varray.h
"
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#include "
vb.h
"
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#include "
vbfill.h
"
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#include "
vbrender.h
"
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#include "
vbxform.h
"
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#include "
winpos.h
"
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#include "
xform.h
"
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#endif
/*SRC_ALL_H*/
accum.h
alpha.h
alphabuf.h
asm-386.h
attrib.h
bitmap.h
blend.h
clip.h
colortab.h
context.h
copypix.h
dd.h
depth.h
drawpix.h
enable.h
eval.h
feedback.h
fixed.h
fog.h
get.h
gl.h
light.h
lines.h
logic.h
macros.h
masking.h
varray.h
error
#define error(str)
Definition:
mkdosfs.c:1605
mmath.h
matrix.h
This
pb.h
pixel.h
pointers.h
points.h
polygon.h
rastpos.h
readpix.h
scissor.h
dlist.h
config.h
image.h
types.h
hash.h
shade.h
span.h
stencil.h
teximage.h
texobj.h
texstate.h
texture.h
triangle.h
vb.h
vbfill.h
vbrender.h
vbxform.h
misc.h
rect.h
api.h
winpos.h
xform.h
dll
opengl
mesa
all.h
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