475 if (!ctx->
Current.RasterPosValid) {
GLint GLint GLsizei width
static void copy_ci_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty)
GLuint GLuint GLsizei GLenum type
struct gl_current_attrib Current
#define FEEDBACK_TOKEN(CTX, T)
#define INSIDE_BEGIN_END(CTX)
void gl_update_hitflag(GLcontext *ctx, GLfloat z)
static void copy_depth_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty)
static void copy_rgb_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty)
static void copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty)
#define GL_INVALID_OPERATION
GLint GLint GLsizei GLsizei height
void gl_error(GLcontext *ctx, GLenum error, const char *s)
void gl_update_state(GLcontext *ctx)
#define GL_COPY_PIXEL_TOKEN
void gl_feedback_vertex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w, const GLfloat color[4], GLfloat index, const GLfloat texcoord[4])