810 vector unsigned char vperm1,vperm2,vperm3,vperm4,vperm5;
811 vector float vsum,vsum2,vsum3,vsum4,vmax,vmin,vzero;
812 vector signed int vsample1,vsample2,vsample3;
813 vector unsigned int vshift;
815 vzero = vec_xor(vzero, vzero);
816 vclip = vec_xor(vclip, vclip);
817 vshift = vec_splat_u32(-1);
821 vperm4 = (
vector unsigned char)(0,1,2,3,20,21,22,23,4,5,6,7,28,29,30,31);
822 vperm5 = (
vector unsigned char)(8,9,10,11,20,21,22,23,12,13,14,15,28,29,30,31);
824 vmax = (
vector float){32767.999f,32767.999f,32767.999f,32767.999f};
825 vmin = (
vector float){-32768.0f,-32768.0f,-32768.0f,-32768.0f};
826 vperm4 = (
vector unsigned char){0,1,2,3,20,21,22,23,4,5,6,7,28,29,30,31};
827 vperm5 = (
vector unsigned char){8,9,10,11,20,21,22,23,12,13,14,15,28,29,30,31};
830 vperm1 = vec_lvsl(0,
window);
837 vsum = vec_sub(v5,v6);
839 v1 = vec_add(vsum,v9);
849 v1 = vec_perm(vsum,
v1, vperm4);
850 v2 = vec_perm(vsum,
v2, vperm5);
852 v4 = (
vector float)vec_perm(vsample2, vsample1, vperm2);
853 v5 = vec_perm(
v2,
v3, vperm3);
854 v6 = vec_perm(
v1,
v2, vperm3);
855 v7 = vec_perm(v4,
v1, vperm3);
864 vclip = vec_sums((
vector signed int)
v1,vclip);
871 vsum = vec_add(v5,v6);
873 v1 = vec_add(vsum,v9);
883 v1 = vec_perm(vsum,
v1, vperm4);
884 v2 = vec_perm(vsum,
v2, vperm5);
886 v4 = (
vector float)vec_perm(vsample2, vsample1, vperm2);
887 v5 = vec_perm(
v2,
v3, vperm3);
888 v6 = vec_perm(
v1,
v2, vperm3);
889 v7 = vec_perm(v4,
v1, vperm3);
898 vclip = vec_sums((
vector signed int)
v1,vclip);
901 vec_st(vclip,0,clip_tmp);
904 if(
final) fr->
buffer.fill += 256;
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
_Tp _STLP_CALL real(const complex< _Tp > &__z)
GLenum GLuint GLenum GLsizei const GLchar * buf
#define SYNTH_ALTIVEC(B0STEP)
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static IHTMLWindow2 * window
GLfloat GLfloat GLfloat GLfloat v3
GLfloat GLfloat GLfloat v2
static float(__cdecl *square_half_float)(float x
unsigned int(__cdecl typeof(jpeg_read_scanlines))(struct jpeg_decompress_struct *