HGDIOBJ WINAPI GetStockObject(_In_ int)
#define IDC_RADIO_POPUP_BACKGROUND
struct tagDRAWITEMSTRUCT * LPDRAWITEMSTRUCT
#define IDC_UPDOWN_COLOR_RED
struct _NM_UPDOWN * LPNMUPDOWN
BOOL WINAPI DrawFocusRect(_In_ HDC, _In_ LPCRECT)
BOOL WINAPI DeleteObject(_In_ HGDIOBJ)
#define IDC_STATIC_POPUP_COLOR
static VOID PaintStaticControls(IN LPDRAWITEMSTRUCT drawItem, IN PCONSOLE_STATE_INFO pConInfo)
#define IDC_STATIC_SCREEN_COLOR
#define MakeAttrib(TextAttrib, BkgdAttrib)
#define IDC_EDIT_COLOR_RED
UINT WINAPI GetDlgItemInt(_In_ HWND, _In_ int, _Out_opt_ PBOOL, _In_ BOOL)
#define IDC_EDIT_COLOR_BLUE
VOID ApplyConsoleInfo(HWND hwndDlg)
#define IDC_EDIT_COLOR_GREEN
#define IDC_RADIO_SCREEN_TEXT
#define IDC_UPDOWN_COLOR_BLUE
UINT WINAPI IsDlgButtonChecked(_In_ HWND, _In_ int)
#define BkgdAttribFromAttrib(Attribute)
HWND WINAPI GetDlgItem(_In_opt_ HWND, _In_ int)
#define PropSheet_Changed(d, w)
BOOL WINAPI InvalidateRect(_In_opt_ HWND, _In_opt_ LPCRECT, _In_ BOOL)
LRESULT WINAPI SendDlgItemMessageW(_In_ HWND, _In_ int, _In_ UINT, _In_ WPARAM, _In_ LPARAM)
BOOL WINAPI SetDlgItemInt(_In_ HWND, _In_ int, _In_ UINT, _In_ BOOL)
GLsizei const GLfloat * value
#define TextAttribFromAttrib(Attribute)
static DWORD ActiveStaticControl
#define IDC_RADIO_SCREEN_BACKGROUND
HWND WINAPI GetParent(_In_ HWND)
#define IDC_STATIC_COLOR1
LRESULT WINAPI SendMessageW(_In_ HWND, _In_ UINT, _In_ WPARAM, _In_ LPARAM)
#define IDC_RADIO_POPUP_TEXT
PCONSOLE_STATE_INFO ConInfo
HBRUSH WINAPI CreateSolidBrush(_In_ COLORREF)
BOOL WINAPI CheckRadioButton(_In_ HWND, _In_ int, _In_ int, _In_ int)
int WINAPI FillRect(HDC, LPCRECT, HBRUSH)
VOID PaintText(IN LPDRAWITEMSTRUCT drawItem, IN PCONSOLE_STATE_INFO pConInfo, IN TEXT_TYPE TextMode)
INT_PTR CALLBACK ColorsProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
#define IDC_STATIC_COLOR16
#define IDC_UPDOWN_COLOR_GREEN