#include "precomp.h"
#include "prop.h"
Go to the source code of this file.
◆ MKSH32PKEYMAP
| #define MKSH32PKEYMAP |
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sysname, |
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legacyname, |
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pkey |
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) |
| { (L##legacyname), &(pkey) }, |
◆ SHELL32_PROP_IMPL
◆ SHELL_GetPropertyKeyFromLegacyName()
| static const PROPERTYKEY * SHELL_GetPropertyKeyFromLegacyName |
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_In_ PCWSTR |
pszString | ) |
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static |
Definition at line 31 of file prop.cpp.
32{
34 {
37 }
39}
_ACRTIMP int __cdecl _wcsicmp(const wchar_t *, const wchar_t *)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
static const struct SHELL32PKEYMAP g_PkMap[]
Referenced by SHELL_GetPropertyKeyFromString().
◆ SHELL_GetPropertyKeyFromString()
| const PROPERTYKEY * SHELL_GetPropertyKeyFromString |
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_In_ PCWSTR |
pszString, |
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_Out_ PROPERTYKEY * |
pkey |
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) |
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Definition at line 60 of file prop.cpp.
61{
63 return pkey;
65}
static HRESULT SHELL_PropertyKeyFromPropertyKeyString(_In_ PCWSTR pszString, _Out_ PROPERTYKEY *pkey)
static const PROPERTYKEY * SHELL_GetPropertyKeyFromLegacyName(_In_ PCWSTR pszString)
Referenced by CFolderItem::ExtendedProperty().
◆ SHELL_PropertyKeyFromPropertyKeyString()
Definition at line 45 of file prop.cpp.
46{
48 {
49 for (pszString += 38; *pszString == ',' || *pszString == ' ';)
50 ++pszString;
52 if (pkey->pid)
54 }
56}
BOOL WINAPI GUIDFromStringW(_In_ PCWSTR psz, _Out_ LPGUID pguid)
Referenced by SHELL_GetPropertyKeyFromString().
◆ VariantToIdlist()
◆ WINE_DEFAULT_DEBUG_CHANNEL()
| WINE_DEFAULT_DEBUG_CHANNEL |
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shell_prop |
| ) |
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◆ g_PkMap