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ReactOS 0.4.16-dev-1946-g52006dd
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#include <wined3d_private.h>

Public Attributes | |
| enum wined3d_format_id | dst_format |
| void(* | convert )(const BYTE *src, unsigned int src_pitch, BYTE *dst, unsigned int dst_pitch, unsigned int width, unsigned int height, const struct wined3d_palette *palette, const struct wined3d_color_key *color_key) |
Definition at line 4300 of file wined3d_private.h.
| void(* wined3d_color_key_conversion::convert) (const BYTE *src, unsigned int src_pitch, BYTE *dst, unsigned int dst_pitch, unsigned int width, unsigned int height, const struct wined3d_palette *palette, const struct wined3d_color_key *color_key) |
Definition at line 4303 of file wined3d_private.h.
Referenced by surface_load_texture().
| enum wined3d_format_id wined3d_color_key_conversion::dst_format |
Definition at line 4302 of file wined3d_private.h.
Referenced by surface_load_texture(), and texture2d_prepare_texture().