66 return ((
prcl->left <=
prcl->right) &&
GLint GLint GLint GLint GLint x
GLint GLint GLint GLint GLint GLint y
GLdouble GLdouble GLdouble GLdouble top
_Out_opt_ int _Out_opt_ int * cy
FORCEINLINE LONG RECTL_lGetWidth(_In_ const RECTL *prcl)
FORCEINLINE VOID RECTL_vSetRect(_Out_ RECTL *prcl, _In_ LONG left, _In_ LONG top, _In_ LONG right, _In_ LONG bottom)
FORCEINLINE BOOL RECTL_bClipRectBySize(_Out_ RECTL *prclDst, _In_ const RECTL *prclSrc, _In_ const SIZEL *pszl)
FORCEINLINE BOOL RECTL_bIsWellOrdered(_In_ const RECTL *prcl)
FORCEINLINE BOOL RECTL_bPointInRect(_In_ const RECTL *prcl, _In_ INT x, _In_ INT y)
FORCEINLINE BOOL RECTL_bIsEmptyRect(_In_ const RECTL *prcl)
VOID FASTCALL RECTL_vInflateRect(_Inout_ RECTL *rect, _In_ INT dx, _In_ INT dy)
FORCEINLINE VOID RECTL_vOffsetRect(_Inout_ RECTL *prcl, _In_ INT cx, _In_ INT cy)
FORCEINLINE LONG RECTL_lGetHeight(_In_ const RECTL *prcl)
FORCEINLINE VOID RECTL_vSetEmptyRect(_Out_ RECTL *prcl)
VOID FASTCALL RECTL_vMakeWellOrdered(_Inout_ RECTL *prcl)
BOOL FASTCALL RECTL_bUnionRect(_Out_ RECTL *prclDst, _In_ const RECTL *prcl1, _In_ const RECTL *prcl2)
BOOL FASTCALL RECTL_bIntersectRect(_Out_ RECTL *prclDst, _In_ const RECTL *prcl1, _In_ const RECTL *prcl2)
_In_ SURFOBJ _In_ CLIPOBJ _In_opt_ XLATEOBJ _In_ RECTL * prclDst
_In_ SURFOBJ _In_ CLIPOBJ _In_opt_ XLATEOBJ _In_ RECTL _In_ RECTL * prclSrc
_In_ ULONG _In_ CLIPOBJ _In_ RECTL * prcl