ReactOS 0.4.15-dev-7934-g1dc8d80
pch.h
Go to the documentation of this file.
1/*
2 * COPYRIGHT: See COPYING in the top level directory
3 * PROJECT: ReactOS Win32k subsystem
4 * FILE: win32ss/pch.h
5 * PURPOSE: Main Win32K Header
6 * PROGRAMMER: Alex Ionescu (alex@relsoft.net)
7 */
8
9#ifndef __W32K_H
10#define __W32K_H
11
12/* INCLUDES ******************************************************************/
13
14#define _NO_COM
15#define STRICT
16
17/* C headers */
18#include <stdarg.h>
19#define _USE_MATH_DEFINES
20#include <math.h>
21#include <intrin.h>
22
23/* DDK headers */
24#undef NTDDI_VERSION
25#define NTDDI_VERSION NTDDI_WS03SP1
26#include <ntifs.h>
27#include <ntddkbd.h>
28#include <ntddmou.h>
29#include <ntddvdeo.h>
30#include <ntstrsafe.h>
31#include <ntintsafe.h>
32
33/* Win32 PSDK headers */
34/* FIXME: Defines in winbase.h that we need... */
36#define MAKEINTATOM(i) (LPWSTR)((ULONG_PTR)((WORD)(i)))
37#define WINBASEAPI
38#define STARTF_USESHOWWINDOW 1
39#define STARTF_USESIZE 2
40#define STARTF_USEPOSITION 4
41#include <windef.h>
42
43// Needed because windef.h messes up CDECL for whatever
44#undef CDECL
45#define CDECL __cdecl
46
47/* Avoid type casting, by defining RECT to RECTL */
48#define RECT RECTL
49#define PRECT PRECTL
50#define LPRECT LPRECTL
51#define LPCRECT LPCRECTL
52#define POINT POINTL
53#define LPPOINT PPOINTL
54#define PPOINT PPOINTL
55
56#include <winerror.h>
57#include <wingdi.h>
58#define _ENGINE_EXPORT_
59#include <winddi.h>
60#define OEMRESOURCE
61#include <winuser.h>
62#include <ndk/rtltypes.h>
63#include <prntfont.h>
64#define _NOCSECT_TYPE
65#include <ddrawi.h>
66#include <imm.h>
67#include <immdev.h>
68#include <imm32_undoc.h>
69#include <dbt.h>
70
71/* NDK headers */
72#include <ndk/exfuncs.h>
73#include <ndk/iofuncs.h>
74#include <ndk/kdfuncs.h>
75#include <ndk/kefuncs.h>
76#include <ndk/mmfuncs.h>
77#include <ndk/obfuncs.h>
78#include <ndk/psfuncs.h>
79#include <ndk/sefuncs.h>
80#include <ndk/rtlfuncs.h>
81
82/* SEH support with PSEH */
83#include <pseh/pseh2.h>
84
85/* The native x64 definition of FLOATOBJ_GetFloat in winddi.h is retarded. Use this instead. */
86#ifndef _M_IX86
87#undef FLOATOBJ_GetFloat
88#define FLOATOBJ_GetFloat(pf) (*(pf))
89#endif
90
91#ifdef __cplusplus
92extern "C" {
93#endif
94
95/* Public Win32K headers */
96#include <include/ntgdityp.h>
97#include <ntgdi.h>
98#include <include/ntgdihdl.h>
99#include <include/ntgdibad.h>
100
101#ifndef __cplusplus
102#include <include/ntusrtyp.h>
103#include <include/ntuser.h>
104#include <include/callback.h>
105#endif // __cplusplus
106
107/* Undocumented user definitions */
108#include <undocuser.h>
109
110/* Freetype headers */
111#include <ft2build.h>
112#include FT_FREETYPE_H
113
114#define InterlockedIncrementUL(Value) (ULONG)InterlockedIncrement((PLONG)(Value))
115#define InterlockedDecrementUL(Value) (ULONG)InterlockedDecrement((PLONG)(Value))
116
117/* Internal Win32K header */
118#include "win32kp.h"
119
120#ifdef __cplusplus
121} /* extern "C" */
122#endif
123
124#endif /* __W32K_H */
struct _SECURITY_ATTRIBUTES * LPSECURITY_ATTRIBUTES
Definition: pch.h:35