26 uuid(53cb4ff0-c25a-4164-a891-0e83db0a7aac)
43 uuid(3e1ff30b-c951-48c3-b010-0fb49f3dca71)
60 uuid(f2b918f3-603
f-430
a-9ccd-55872b6e85df)
83 uuid(17399d75-964
e-4c03-99f8-9d4fd196dd62)
93 uuid(ea02a0d1-4c95-488
a-a82c-6034621e8c4f)
GLboolean GLboolean GLboolean GLboolean a
GLsizeiptr const GLvoid GLenum usage
HRESULT get_adapter_info([out] struct wine_dxgi_adapter_info *info)
struct wined3d_device_parent * get_wined3d_device_parent()
HRESULT register_swapchain_texture(struct wined3d_texture *texture, unsigned int texture_flags, IDXGISurface **ret_surface)
HRESULT create_resource([in] struct wined3d_resource *wined3d_resource, [in] DXGI_USAGE usage, [in] const DXGI_SHARED_RESOURCE *shared_resource, [in] IUnknown *outer, [in] BOOL needs_surface, [out] void **resource)
HRESULT create_swapchain([in] IDXGIFactory *factory, [in] HWND window, [in] const DXGI_SWAP_CHAIN_DESC1 *desc, [in] const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc, [in] IDXGIOutput *output, [out] IDXGISwapChain1 **swapchain)
D3D11_SHADER_VARIABLE_DESC desc
static IHTMLWindow2 * window
wchar_t tm const _CrtWcstime_Writes_and_advances_ptr_ count wchar_t ** out