ReactOS 0.4.16-dev-336-gb667d82
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#include <wined3d_private.h>
Definition at line 3476 of file wined3d_private.h.
struct wined3d_saved_states wined3d_stateblock::changed |
Definition at line 3482 of file wined3d_private.h.
Referenced by stateblock_init(), stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
DWORD wined3d_stateblock::contained_ps_consts_b[WINED3D_MAX_CONSTS_B] |
Definition at line 3498 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
DWORD wined3d_stateblock::contained_ps_consts_f[WINED3D_MAX_PS_CONSTS_F] |
Definition at line 3500 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
DWORD wined3d_stateblock::contained_ps_consts_i[WINED3D_MAX_CONSTS_I] |
Definition at line 3496 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
DWORD wined3d_stateblock::contained_render_states[WINEHIGHEST_RENDER_STATE+1] |
Definition at line 3486 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
struct StageState wined3d_stateblock::contained_sampler_states[MAX_COMBINED_SAMPLERS *WINED3D_HIGHEST_SAMPLER_STATE] |
Definition at line 3504 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
DWORD wined3d_stateblock::contained_transform_states[HIGHEST_TRANSFORMSTATE+1] |
Definition at line 3488 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
struct StageState wined3d_stateblock::contained_tss_states[MAX_TEXTURES *(WINED3D_HIGHEST_TEXTURE_STATE+1)] |
Definition at line 3502 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
DWORD wined3d_stateblock::contained_vs_consts_b[WINED3D_MAX_CONSTS_B] |
Definition at line 3492 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
DWORD wined3d_stateblock::contained_vs_consts_f[WINED3D_MAX_VS_CONSTS_F] |
Definition at line 3494 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
DWORD wined3d_stateblock::contained_vs_consts_i[WINED3D_MAX_CONSTS_I] |
Definition at line 3490 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
struct wined3d_device* wined3d_stateblock::device |
Definition at line 3479 of file wined3d_private.h.
Referenced by stateblock_init(), stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3499 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3501 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3497 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3487 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3505 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3489 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3503 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3493 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3495 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
Definition at line 3491 of file wined3d_private.h.
Referenced by stateblock_init_contained_states(), wined3d_stateblock_apply(), and wined3d_stateblock_capture().
LONG wined3d_stateblock::ref |
Definition at line 3478 of file wined3d_private.h.
Referenced by d3d_device7_DeleteStateBlock(), stateblock_init(), wined3d_stateblock_decref(), and wined3d_stateblock_incref().
struct wined3d_state wined3d_stateblock::state |
Definition at line 3483 of file wined3d_private.h.
Referenced by stateblock_init(), stateblock_init_lights(), wined3d_device_begin_stateblock(), wined3d_stateblock_apply(), wined3d_stateblock_capture(), and wined3d_stateblock_decref().