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ReactOS 0.4.17-dev-966-gf06eace
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Definition at line 31 of file stateblock.c.
| uint32_t wined3d_saved_states::alpha_to_coverage |
Definition at line 57 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::bumpenv_constants |
Definition at line 71 of file stateblock.c.
Referenced by wined3d_device_apply_stateblock().
Definition at line 33 of file stateblock.c.
| uint32_t wined3d_saved_states::clipplane |
Definition at line 47 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::ffp_ps_constants |
Definition at line 63 of file stateblock.c.
Referenced by wined3d_device_apply_stateblock(), and wined3d_stateblock_primary_dirtify_all_states().
| uint32_t wined3d_saved_states::ffp_ps_settings |
Definition at line 68 of file stateblock.c.
Referenced by wined3d_device_apply_stateblock(), and wined3d_stateblock_primary_dirtify_all_states().
| uint32_t wined3d_saved_states::ffp_vs_settings |
Definition at line 67 of file stateblock.c.
Referenced by wined3d_device_apply_stateblock(), and wined3d_stateblock_primary_dirtify_all_states().
| uint32_t wined3d_saved_states::indices |
Definition at line 49 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::lights |
Definition at line 58 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::material |
Definition at line 50 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::modelview_matrices |
Definition at line 65 of file stateblock.c.
Referenced by wined3d_device_apply_stateblock(), and wined3d_stateblock_primary_dirtify_all_states().
| uint32_t wined3d_saved_states::pixelShader |
Definition at line 53 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_pixel(), and wined3d_device_apply_stateblock().
| uint16_t wined3d_saved_states::pixelShaderConstantsB |
Definition at line 40 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_pixel(), and wined3d_device_apply_stateblock().
| uint16_t wined3d_saved_states::pixelShaderConstantsI |
Definition at line 39 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_pixel(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::point_scale |
Definition at line 66 of file stateblock.c.
Referenced by wined3d_device_apply_stateblock(), and wined3d_stateblock_primary_dirtify_all_states().
| uint32_t wined3d_saved_states::position_transformed |
Definition at line 70 of file stateblock.c.
Referenced by wined3d_device_apply_stateblock(), and wined3d_stateblock_primary_dirtify_all_states().
| uint32_t wined3d_saved_states::ps_consts_f[WINED3D_BITMAP_SIZE(WINED3D_MAX_PS_CONSTS_F)] |
Definition at line 38 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_pixel(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::rasterizer_state |
Definition at line 69 of file stateblock.c.
Referenced by wined3d_stateblock_primary_dirtify_all_states().
| uint32_t wined3d_saved_states::renderState[WINED3D_BITMAP_SIZE(WINEHIGHEST_RENDER_STATE+1)] |
Definition at line 44 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_pixel(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint16_t wined3d_saved_states::samplerState[WINED3D_MAX_COMBINED_SAMPLERS] |
Definition at line 46 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_pixel(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::scissorRect |
Definition at line 55 of file stateblock.c.
Referenced by stateblock_savedstates_set_all().
| uint32_t wined3d_saved_states::store_stream_offset |
Definition at line 56 of file stateblock.c.
| uint16_t wined3d_saved_states::streamFreq |
Definition at line 43 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint16_t wined3d_saved_states::streamSource |
Definition at line 42 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::texture_matrices |
Definition at line 64 of file stateblock.c.
Referenced by wined3d_device_apply_stateblock(), and wined3d_stateblock_primary_dirtify_all_states().
| uint32_t wined3d_saved_states::textures |
Definition at line 48 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::textureState[WINED3D_MAX_FFP_TEXTURES] |
Definition at line 45 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_pixel(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::transform[WINED3D_BITMAP_SIZE(WINED3D_HIGHEST_TRANSFORM_STATE+1)] |
Definition at line 41 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::transforms |
Definition at line 59 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::vertexDecl |
Definition at line 52 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::vertexShader |
Definition at line 54 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint16_t wined3d_saved_states::vertexShaderConstantsB |
Definition at line 37 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint16_t wined3d_saved_states::vertexShaderConstantsI |
Definition at line 36 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::viewport |
Definition at line 51 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), and wined3d_device_apply_stateblock().
| uint32_t wined3d_saved_states::vs_consts_f[WINED3D_BITMAP_SIZE(WINED3D_MAX_VS_CONSTS_F)] |
Definition at line 35 of file stateblock.c.
Referenced by stateblock_savedstates_set_all(), stateblock_savedstates_set_vertex(), and wined3d_device_apply_stateblock().