ReactOS 0.4.17-dev-934-g091855f
sensapi.c File Reference
#include <stdarg.h>
#include "windef.h"
#include "sensevts.h"
#include "sensapi.h"
#include "wine/debug.h"
Include dependency graph for sensapi.c:

Go to the source code of this file.

Macros

#define COBJMACROS
 

Functions

 WINE_DEFAULT_DEBUG_CHANNEL (sensapi)
 
BOOL WINAPI IsDestinationReachableA (LPCSTR lpszDestination, LPQOCINFO lpQOCInfo)
 
BOOL WINAPI IsDestinationReachableW (LPCWSTR lpszDestination, LPQOCINFO lpQOCInfo)
 
BOOL WINAPI IsNetworkAlive (LPDWORD lpdwFlags)
 

Macro Definition Documentation

◆ COBJMACROS

#define COBJMACROS

Definition at line 27 of file sensapi.c.

Function Documentation

◆ IsDestinationReachableA()

BOOL WINAPI IsDestinationReachableA ( LPCSTR  lpszDestination,
LPQOCINFO  lpQOCInfo 
)

Definition at line 37 of file sensapi.c.

38{
39 FIXME("%s,%p\n", lpszDestination, lpQOCInfo);
40 return TRUE;
41}
#define FIXME(fmt,...)
Definition: precomp.h:53
#define TRUE
Definition: types.h:120

◆ IsDestinationReachableW()

BOOL WINAPI IsDestinationReachableW ( LPCWSTR  lpszDestination,
LPQOCINFO  lpQOCInfo 
)

Definition at line 42 of file sensapi.c.

43{
44 FIXME("%s,%p\n", debugstr_w(lpszDestination), lpQOCInfo);
45 return TRUE;
46}
#define debugstr_w
Definition: kernel32.h:32

◆ IsNetworkAlive()

BOOL WINAPI IsNetworkAlive ( LPDWORD  lpdwFlags)

Definition at line 48 of file sensapi.c.

49{
50 TRACE("yes, using LAN type network.\n");
51 if (lpdwFlags)
52 *lpdwFlags = NETWORK_ALIVE_LAN;
53 return TRUE;
54}
#define NETWORK_ALIVE_LAN
Definition: sensapi.h:26
#define TRACE(s)
Definition: solgame.cpp:4

◆ WINE_DEFAULT_DEBUG_CHANNEL()

WINE_DEFAULT_DEBUG_CHANNEL ( sensapi  )