ReactOS  0.4.14-dev-1256-g2125fec
sensapi.h File Reference
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Classes

struct  tagQOCINFO
 

Macros

#define NETWORK_ALIVE_LAN   1
 
#define NETWORK_ALIVE_WAN   2
 
#define NETWORK_ALIVE_AOL   4
 
#define IsDestinationReachable   WINELIB_NAME_AW(IsDestinationReachable)
 

Typedefs

typedef struct tagQOCINFO QOCINFO
 
typedef struct tagQOCINFOLPQOCINFO
 

Functions

BOOL WINAPI IsDestinationReachableA (LPCSTR lpszDestination, LPQOCINFO lpQOCInfo)
 
BOOL WINAPI IsDestinationReachableW (LPCWSTR lpszDestination, LPQOCINFO lpQOCInfo)
 
BOOL WINAPI IsNetworkAlive (LPDWORD lpdwFlags)
 

Macro Definition Documentation

◆ IsDestinationReachable

#define IsDestinationReachable   WINELIB_NAME_AW(IsDestinationReachable)

Definition at line 40 of file sensapi.h.

◆ NETWORK_ALIVE_AOL

#define NETWORK_ALIVE_AOL   4

Definition at line 28 of file sensapi.h.

◆ NETWORK_ALIVE_LAN

#define NETWORK_ALIVE_LAN   1

Definition at line 26 of file sensapi.h.

◆ NETWORK_ALIVE_WAN

#define NETWORK_ALIVE_WAN   2

Definition at line 27 of file sensapi.h.

Typedef Documentation

◆ LPQOCINFO

◆ QOCINFO

Function Documentation

◆ IsDestinationReachableA()

BOOL WINAPI IsDestinationReachableA ( LPCSTR  lpszDestination,
LPQOCINFO  lpQOCInfo 
)

Definition at line 44 of file sensapi.c.

45 {
46  FIXME("%s,%p\n", lpszDestination, lpQOCInfo);
47  return TRUE;
48 }
#define TRUE
Definition: types.h:120
#define FIXME(fmt,...)
Definition: debug.h:110

◆ IsDestinationReachableW()

BOOL WINAPI IsDestinationReachableW ( LPCWSTR  lpszDestination,
LPQOCINFO  lpQOCInfo 
)

Definition at line 49 of file sensapi.c.

50 {
51  FIXME("%s,%p\n", debugstr_w(lpszDestination), lpQOCInfo);
52  return TRUE;
53 }
#define TRUE
Definition: types.h:120
#define debugstr_w
Definition: kernel32.h:32
#define FIXME(fmt,...)
Definition: debug.h:110

◆ IsNetworkAlive()

BOOL WINAPI IsNetworkAlive ( LPDWORD  lpdwFlags)

Definition at line 55 of file sensapi.c.

56 {
57  TRACE("yes, using LAN type network.\n");
58  if (lpdwFlags)
59  *lpdwFlags = NETWORK_ALIVE_LAN;
60  return TRUE;
61 }
#define TRUE
Definition: types.h:120
#define NETWORK_ALIVE_LAN
Definition: sensapi.h:26
#define TRACE(s)
Definition: solgame.cpp:4