#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
Go to the source code of this file.
◆ _COMPONENT
◆ AcpiUtPrintString()
Definition at line 69 of file utstring.c.
72{
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88 {
89 case 0x07:
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102 break;
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104 case 0x0A:
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123
124 case '\'':
125 case '\"':
126 case '\\':
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131 default:
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141 else
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147 break;
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157}
void ACPI_INTERNAL_VAR_XFACE AcpiOsPrintf(const char *Format,...)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
_Must_inspect_result_ _In_ WDFDEVICE _In_ WDFSTRING String
◆ AcpiUtRepairName()
Definition at line 183 of file utstring.c.
185{
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200 return;
201 }
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210 {
211 continue;
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222
223 if (FoundBadChar)
224 {
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227 if (!AcpiGbl_EnableInterpreterSlack)
228 {
230 "Invalid character(s) in name (0x%.8X) %p, repaired: [%4.4s]",
232 }
233 else
234 {
236 "Invalid character(s) in name (0x%.8X), repaired: [%4.4s]",
237 OriginalName,
Name));
238 }
239 }
240}
#define ACPI_ROOT_PATHNAME
#define ACPI_DEBUG_PRINT(pl)
#define ACPI_WARNING(plist)
#define ACPI_FUNCTION_NAME(a)
#define ACPI_COPY_NAMESEG(dest, src)
#define ACPI_COMPARE_NAMESEG(a, b)
#define ACPI_NAMESEG_SIZE
BOOLEAN AcpiUtValidNameChar(char Character, UINT32 Position)
Referenced by AcpiNsExternalizeName(), AcpiNsSearchAndEnter(), and AcpiUtGetNodeName().