38#define WIN32_NO_STATUS
45#include <wine/unicode.h>
62 int rootlen = 0,
size = 0;
73 TRACE(
"(%p,%p,%u)\n", pidlRoot, apidl, cidl);
109 if(!hGlobal)
return hGlobal;
121 for (
i=0;
i<cidl;
i++)
155 TRACE(
"(%p,%p,%u)\n", pidlRoot, apidl, cidl);
160 for(
i=0;
i<cidl;
i++)
167 if(!hGlobal)
return hGlobal;
178 for(
i=0;
i<cidl;
i++)
198 TRACE(
"(%p,%p,%u)\n", pidlRoot, apidl, cidl);
214 if(!hGlobal)
return hGlobal;
230 TRACE(
"(%p,%p,%u)\n", pidlRoot, apidl, cidl);
246 if(!hGlobal)
return hGlobal;
ACPI_SIZE strlen(const char *String)
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
void shell(int argc, const char *argv[])
static WCHAR wszFileName[MAX_PATH]
#define HeapFree(x, y, z)
static void cleanup(void)
HGLOBAL RenderSHELLIDLIST(LPITEMIDLIST pidlRoot, LPITEMIDLIST *apidl, UINT cidl)
HGLOBAL RenderHDROP(LPITEMIDLIST pidlRoot, LPITEMIDLIST *apidl, UINT cidl)
HGLOBAL RenderFILENAMEW(LPITEMIDLIST pidlRoot, LPITEMIDLIST *apidl, UINT cidl)
HGLOBAL RenderFILENAMEA(LPITEMIDLIST pidlRoot, LPITEMIDLIST *apidl, UINT cidl)
void WINAPI SHFree(LPVOID pv)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
LPVOID NTAPI GlobalLock(HGLOBAL hMem)
BOOL NTAPI GlobalUnlock(HGLOBAL hMem)
HGLOBAL NTAPI GlobalAlloc(UINT uFlags, SIZE_T dwBytes)
_CRTIMP size_t __cdecl wcslen(_In_z_ const wchar_t *_Str)
#define memcpy(s1, s2, n)
#define PathAddBackslashW
void WINAPI ILFree(LPITEMIDLIST pidl)
LPITEMIDLIST WINAPI ILCombine(LPCITEMIDLIST pidl1, LPCITEMIDLIST pidl2)
BOOL WINAPI SHGetPathFromIDListA(LPCITEMIDLIST pidl, LPSTR pszPath)
BOOL WINAPI SHGetPathFromIDListW(LPCITEMIDLIST pidl, LPWSTR pszPath)
DWORD _ILSimpleGetTextW(LPCITEMIDLIST pidl, LPWSTR szOut, UINT uOutSize)
_CRTIMP wchar_t *__cdecl wcscpy(_Out_writes_z_(_String_length_(_Source)+1) wchar_t *_Dest, _In_z_ const wchar_t *_Source)
struct _DROPFILES DROPFILES
ITEMIDLIST UNALIGNED * LPITEMIDLIST