38 #define WIN32_NO_STATUS 45 #include <wine/unicode.h> 60 int rootlen = 0,
size = 0;
71 TRACE(
"(%p,%p,%u)\n", pidlRoot, apidl, cidl);
107 if(!hGlobal)
return hGlobal;
119 for (
i=0;
i<cidl;
i++)
153 TRACE(
"(%p,%p,%u)\n", pidlRoot, apidl, cidl);
158 for(
i=0;
i<cidl;
i++)
165 if(!hGlobal)
return hGlobal;
176 for(
i=0;
i<cidl;
i++)
196 TRACE(
"(%p,%p,%u)\n", pidlRoot, apidl, cidl);
212 if(!hGlobal)
return hGlobal;
228 TRACE(
"(%p,%p,%u)\n", pidlRoot, apidl, cidl);
244 if(!hGlobal)
return hGlobal;
static WCHAR wszFileName[MAX_PATH]
HGLOBAL RenderHDROP(LPITEMIDLIST pidlRoot, LPITEMIDLIST *apidl, UINT cidl)
HGLOBAL NTAPI GlobalAlloc(UINT uFlags, SIZE_T dwBytes)
BOOL WINAPI SHGetPathFromIDListA(LPCITEMIDLIST pidl, LPSTR pszPath)
void WINAPI ILFree(LPITEMIDLIST pidl)
WINE_UNICODE_INLINE unsigned int strlenW(const WCHAR *str)
ACPI_SIZE strlen(const char *String)
LPITEMIDLIST WINAPI ILCombine(LPCITEMIDLIST pidl1, LPCITEMIDLIST pidl2)
BOOL WINAPI SHGetPathFromIDListW(LPCITEMIDLIST pidl, LPWSTR pszPath)
LPWSTR WINAPI PathAddBackslashW(LPWSTR lpszPath)
WINE_DEFAULT_DEBUG_CHANNEL(ole)
DWORD _ILSimpleGetTextW(LPCITEMIDLIST pidl, LPWSTR szOut, UINT uOutSize)
PVOID WINAPI HeapAlloc(HANDLE, DWORD, SIZE_T)
HGLOBAL RenderFILENAMEW(LPITEMIDLIST pidlRoot, LPITEMIDLIST *apidl, UINT cidl)
HGLOBAL RenderFILENAMEA(LPITEMIDLIST pidlRoot, LPITEMIDLIST *apidl, UINT cidl)
_CRTIMP wchar_t *__cdecl wcscpy(_Out_writes_z_(_String_length_(_Source)+1) wchar_t *_Dest, _In_z_ const wchar_t *_Source)
LPVOID NTAPI GlobalLock(HGLOBAL hMem)
#define memcpy(s1, s2, n)
WINE_UNICODE_INLINE WCHAR * strcpyW(WCHAR *dst, const WCHAR *src)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
void shell(int argc, const char *argv[])
BOOL NTAPI GlobalUnlock(HGLOBAL hMem)
void WINAPI SHFree(LPVOID pv)
char * cleanup(char *str)
struct _DROPFILES DROPFILES
ITEMIDLIST UNALIGNED * LPITEMIDLIST
size_t __cdecl wcslen(_In_z_ const wchar_t *_Str)
#define HeapFree(x, y, z)
HGLOBAL RenderSHELLIDLIST(LPITEMIDLIST pidlRoot, LPITEMIDLIST *apidl, UINT cidl)