39#define BAD_INST ((HINSTANCE)0xDEAD)
40#define BAD_SZ_A ((LPCSTR)0xDEAD)
41#define BAD_SZ_W ((LPCWSTR)0xDEAD)
83 trace(
"not visible\n");
125 ok(
pEntry->dwError == dwError,
"Line %d: error expected %ld, was %ld\n",
pEntry->nLine,
pEntry->dwError, dwError);
140 ok(fp !=
NULL,
"Line %d: Unable to create file '%s'\n",
pEntry->nLine,
pEntry->pszFileA);
158 ok(
pEntry->dwError == dwError,
"Line %d: error expected %ld, was %ld\n",
pEntry->nLine,
pEntry->dwError, dwError);
178 skip(
"Unable to load shell32.dll\n");
185 skip(
"Unable to get OpenAs_RunDLLA\n");
192 skip(
"Unable to get OpenAs_RunDLLW\n");
203 skip(
"SetCurrentDirectory failed\n");
static OPENAS_RUNDLLA pOpenAs_RunDLLA
void(WINAPI * OPENAS_RUNDLLA)(HWND, HINSTANCE, LPCSTR, int)
static OPENAS_RUNDLLW pOpenAs_RunDLLW
void(WINAPI * OPENAS_RUNDLLW)(HWND, HINSTANCE, LPCWSTR, int)
static void DoEntry(const TEST_ENTRY *pEntry)
static void StartWatchGUI(const TEST_ENTRY *pEntry)
static const TEST_ENTRY s_TestEntries[]
static unsigned __stdcall watch_thread_proc(void *arg)
#define GetProcAddress(x, y)
BOOL WINAPI DeleteFileA(IN LPCSTR lpFileName)
BOOL WINAPI DeleteFileW(IN LPCWSTR lpFileName)
HINSTANCE WINAPI DECLSPEC_HOTPATCH LoadLibraryA(LPCSTR lpLibFileName)
unsigned int(__cdecl typeof(jpeg_read_scanlines))(struct jpeg_decompress_struct *
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
#define EXCEPTION_EXECUTE_HANDLER
_Check_return_ _CRTIMP FILE *__cdecl _wfopen(_In_z_ const wchar_t *_Filename, _In_z_ const wchar_t *_Mode)
_Check_return_ _CRTIMP FILE *__cdecl fopen(_In_z_ const char *_Filename, _In_z_ const char *_Mode)
_Check_return_opt_ _CRTIMP int __cdecl fclose(_Inout_ FILE *_File)
#define _SEH2_EXCEPT(...)
_CRTIMP uintptr_t __cdecl _beginthreadex(_In_opt_ void *_Security, _In_ unsigned _StackSize, _In_ unsigned(__stdcall *_StartAddress)(void *), _In_opt_ void *_ArgList, _In_ unsigned _InitFlag, _Out_opt_ unsigned *_ThrdAddr)
DWORD WINAPI WaitForSingleObject(IN HANDLE hHandle, IN DWORD dwMilliseconds)
VOID WINAPI DECLSPEC_HOTPATCH Sleep(IN DWORD dwMilliseconds)
DWORD WINAPI GetLastError(void)
#define SetCurrentDirectory
#define GetCurrentDirectory
#define ERROR_NO_SCROLLBARS
HWND WINAPI FindWindowA(_In_opt_ LPCSTR, _In_opt_ LPCSTR)
BOOL WINAPI IsWindowVisible(_In_ HWND)