ReactOS 0.4.15-dev-7846-g8ba6c66
apistubs.c File Reference
#include "opengl32.h"
#include "glfuncs.h"
Include dependency graph for apistubs.c:

Go to the source code of this file.

Macros

#define USE_GL_FUNC(name, proto_args, call_args, offset, stack)
 
#define USE_GL_FUNC_RET(name, ret_type, proto_args, call_args, offset, stack)
 

Functions

GLint GLAPIENTRY glDebugEntry (GLint unknown1, GLint unknown2)
 

Macro Definition Documentation

◆ USE_GL_FUNC

#define USE_GL_FUNC (   name,
  proto_args,
  call_args,
  offset,
  stack 
)
Value:
void GLAPIENTRY gl##name proto_args \
{ \
if (!Dispatch) \
return; \
Dispatch->name call_args ; \
}
#define GLAPIENTRY
Definition: glu.h:44
static const struct getline_s gl[]
FORCEINLINE const GLDISPATCHTABLE * IntGetCurrentDispatchTable(void)
Definition: opengl32.h:117
Definition: name.c:39
_In_ USHORT _In_ ULONG _In_ PSOCKADDR _In_ PSOCKADDR _Reserved_ ULONG _In_opt_ PVOID _In_opt_ const WSK_CLIENT_CONNECTION_DISPATCH * Dispatch
Definition: wsk.h:188

Definition at line 14 of file apistubs.c.

◆ USE_GL_FUNC_RET

#define USE_GL_FUNC_RET (   name,
  ret_type,
  proto_args,
  call_args,
  offset,
  stack 
)
Value:
ret_type GLAPIENTRY gl##name proto_args \
{ \
if (!Dispatch) \
return 0; \
return Dispatch->name call_args ; \
}

Definition at line 23 of file apistubs.c.

Function Documentation

◆ glDebugEntry()

GLint GLAPIENTRY glDebugEntry ( GLint  unknown1,
GLint  unknown2 
)

Definition at line 37 of file apistubs.c.

38{
39 return 0;
40}