ReactOS 0.4.17-dev-966-gf06eace
__GLdispatchTableRec Struct Reference

#include <icd.h>

Collaboration diagram for __GLdispatchTableRec:

Public Member Functions

 void (GLAPIENTRY *NewList)(GLuint
 
 void (GLAPIENTRY *EndList)(void)
 
 void (GLAPIENTRY *CallList)(GLuint)
 
 void (GLAPIENTRY *CallLists)(GLsizei
 
const GLvoid * void (GLAPIENTRY *DeleteLists)(GLuint
 
 GLuint (GLAPIENTRY *GenLists)(GLsizei)
 
 void (GLAPIENTRY *ListBase)(GLuint)
 
 void (GLAPIENTRY *Begin)(GLenum)
 
 void (GLAPIENTRY *Bitmap)(GLsizei
 
const GLubyte * void (GLAPIENTRY *Color3b)(GLbyte
 
 void (GLAPIENTRY *Color3bv)(const GLbyte *)
 
 void (GLAPIENTRY *Color3d)(GLdouble
 
 void (GLAPIENTRY *Color3dv)(const GLdouble *)
 
 void (GLAPIENTRY *Color3f)(GLfloat
 
 void (GLAPIENTRY *Color3fv)(const GLfloat *)
 
 void (GLAPIENTRY *Color3i)(GLint
 
 void (GLAPIENTRY *Color3iv)(const GLint *)
 
 void (GLAPIENTRY *Color3s)(GLshort
 
 void (GLAPIENTRY *Color3sv)(const GLshort *)
 
 void (GLAPIENTRY *Color3ub)(GLubyte
 
 void (GLAPIENTRY *Color3ubv)(const GLubyte *)
 
 void (GLAPIENTRY *Color3ui)(GLuint
 
 void (GLAPIENTRY *Color3uiv)(const GLuint *)
 
 void (GLAPIENTRY *Color3us)(GLushort
 
 void (GLAPIENTRY *Color3usv)(const GLushort *)
 
 void (GLAPIENTRY *Color4b)(GLbyte
 
 void (GLAPIENTRY *Color4bv)(const GLbyte *)
 
 void (GLAPIENTRY *Color4d)(GLdouble
 
 void (GLAPIENTRY *Color4dv)(const GLdouble *)
 
 void (GLAPIENTRY *Color4f)(GLfloat
 
 void (GLAPIENTRY *Color4fv)(const GLfloat *)
 
 void (GLAPIENTRY *Color4i)(GLint
 
 void (GLAPIENTRY *Color4iv)(const GLint *)
 
 void (GLAPIENTRY *Color4s)(GLshort
 
 void (GLAPIENTRY *Color4sv)(const GLshort *)
 
 void (GLAPIENTRY *Color4ub)(GLubyte
 
 void (GLAPIENTRY *Color4ubv)(const GLubyte *)
 
 void (GLAPIENTRY *Color4ui)(GLuint
 
 void (GLAPIENTRY *Color4uiv)(const GLuint *)
 
 void (GLAPIENTRY *Color4us)(GLushort
 
 void (GLAPIENTRY *Color4usv)(const GLushort *)
 
 void (GLAPIENTRY *EdgeFlag)(GLboolean)
 
 void (GLAPIENTRY *EdgeFlagv)(const GLboolean *)
 
 void (GLAPIENTRY *End)(void)
 
 void (GLAPIENTRY *Indexd)(GLdouble)
 
 void (GLAPIENTRY *Indexdv)(const GLdouble *)
 
 void (GLAPIENTRY *Indexf)(GLfloat)
 
 void (GLAPIENTRY *Indexfv)(const GLfloat *)
 
 void (GLAPIENTRY *Indexi)(GLint)
 
 void (GLAPIENTRY *Indexiv)(const GLint *)
 
 void (GLAPIENTRY *Indexs)(GLshort)
 
 void (GLAPIENTRY *Indexsv)(const GLshort *)
 
 void (GLAPIENTRY *Normal3b)(GLbyte
 
 void (GLAPIENTRY *Normal3bv)(const GLbyte *)
 
 void (GLAPIENTRY *Normal3d)(GLdouble
 
 void (GLAPIENTRY *Normal3dv)(const GLdouble *)
 
 void (GLAPIENTRY *Normal3f)(GLfloat
 
 void (GLAPIENTRY *Normal3fv)(const GLfloat *)
 
 void (GLAPIENTRY *Normal3i)(GLint
 
 void (GLAPIENTRY *Normal3iv)(const GLint *)
 
 void (GLAPIENTRY *Normal3s)(GLshort
 
 void (GLAPIENTRY *Normal3sv)(const GLshort *)
 
 void (GLAPIENTRY *RasterPos2d)(GLdouble
 
 void (GLAPIENTRY *RasterPos2dv)(const GLdouble *)
 
 void (GLAPIENTRY *RasterPos2f)(GLfloat
 
 void (GLAPIENTRY *RasterPos2fv)(const GLfloat *)
 
 void (GLAPIENTRY *RasterPos2i)(GLint
 
 void (GLAPIENTRY *RasterPos2iv)(const GLint *)
 
 void (GLAPIENTRY *RasterPos2s)(GLshort
 
 void (GLAPIENTRY *RasterPos2sv)(const GLshort *)
 
 void (GLAPIENTRY *RasterPos3d)(GLdouble
 
 void (GLAPIENTRY *RasterPos3dv)(const GLdouble *)
 
 void (GLAPIENTRY *RasterPos3f)(GLfloat
 
 void (GLAPIENTRY *RasterPos3fv)(const GLfloat *)
 
 void (GLAPIENTRY *RasterPos3i)(GLint
 
 void (GLAPIENTRY *RasterPos3iv)(const GLint *)
 
 void (GLAPIENTRY *RasterPos3s)(GLshort
 
 void (GLAPIENTRY *RasterPos3sv)(const GLshort *)
 
 void (GLAPIENTRY *RasterPos4d)(GLdouble
 
 void (GLAPIENTRY *RasterPos4dv)(const GLdouble *)
 
 void (GLAPIENTRY *RasterPos4f)(GLfloat
 
 void (GLAPIENTRY *RasterPos4fv)(const GLfloat *)
 
 void (GLAPIENTRY *RasterPos4i)(GLint
 
 void (GLAPIENTRY *RasterPos4iv)(const GLint *)
 
 void (GLAPIENTRY *RasterPos4s)(GLshort
 
 void (GLAPIENTRY *RasterPos4sv)(const GLshort *)
 
 void (GLAPIENTRY *Rectd)(GLdouble
 
 void (GLAPIENTRY *Rectdv)(const GLdouble *
 
const GLdouble * void (GLAPIENTRY *Rectf)(GLfloat
 
 void (GLAPIENTRY *Rectfv)(const GLfloat *
 
const GLfloat * void (GLAPIENTRY *Recti)(GLint
 
 void (GLAPIENTRY *Rectiv)(const GLint *
 
const GLint * void (GLAPIENTRY *Rects)(GLshort
 
 void (GLAPIENTRY *Rectsv)(const GLshort *
 
const GLshort * void (GLAPIENTRY *TexCoord1d)(GLdouble)
 
 void (GLAPIENTRY *TexCoord1dv)(const GLdouble *)
 
 void (GLAPIENTRY *TexCoord1f)(GLfloat)
 
 void (GLAPIENTRY *TexCoord1fv)(const GLfloat *)
 
 void (GLAPIENTRY *TexCoord1i)(GLint)
 
 void (GLAPIENTRY *TexCoord1iv)(const GLint *)
 
 void (GLAPIENTRY *TexCoord1s)(GLshort)
 
 void (GLAPIENTRY *TexCoord1sv)(const GLshort *)
 
 void (GLAPIENTRY *TexCoord2d)(GLdouble
 
 void (GLAPIENTRY *TexCoord2dv)(const GLdouble *)
 
 void (GLAPIENTRY *TexCoord2f)(GLfloat
 
 void (GLAPIENTRY *TexCoord2fv)(const GLfloat *)
 
 void (GLAPIENTRY *TexCoord2i)(GLint
 
 void (GLAPIENTRY *TexCoord2iv)(const GLint *)
 
 void (GLAPIENTRY *TexCoord2s)(GLshort
 
 void (GLAPIENTRY *TexCoord2sv)(const GLshort *)
 
 void (GLAPIENTRY *TexCoord3d)(GLdouble
 
 void (GLAPIENTRY *TexCoord3dv)(const GLdouble *)
 
 void (GLAPIENTRY *TexCoord3f)(GLfloat
 
 void (GLAPIENTRY *TexCoord3fv)(const GLfloat *)
 
 void (GLAPIENTRY *TexCoord3i)(GLint
 
 void (GLAPIENTRY *TexCoord3iv)(const GLint *)
 
 void (GLAPIENTRY *TexCoord3s)(GLshort
 
 void (GLAPIENTRY *TexCoord3sv)(const GLshort *)
 
 void (GLAPIENTRY *TexCoord4d)(GLdouble
 
 void (GLAPIENTRY *TexCoord4dv)(const GLdouble *)
 
 void (GLAPIENTRY *TexCoord4f)(GLfloat
 
 void (GLAPIENTRY *TexCoord4fv)(const GLfloat *)
 
 void (GLAPIENTRY *TexCoord4i)(GLint
 
 void (GLAPIENTRY *TexCoord4iv)(const GLint *)
 
 void (GLAPIENTRY *TexCoord4s)(GLshort
 
 void (GLAPIENTRY *TexCoord4sv)(const GLshort *)
 
 void (GLAPIENTRY *Vertex2d)(GLdouble
 
 void (GLAPIENTRY *Vertex2dv)(const GLdouble *)
 
 void (GLAPIENTRY *Vertex2f)(GLfloat
 
 void (GLAPIENTRY *Vertex2fv)(const GLfloat *)
 
 void (GLAPIENTRY *Vertex2i)(GLint
 
 void (GLAPIENTRY *Vertex2iv)(const GLint *)
 
 void (GLAPIENTRY *Vertex2s)(GLshort
 
 void (GLAPIENTRY *Vertex2sv)(const GLshort *)
 
 void (GLAPIENTRY *Vertex3d)(GLdouble
 
 void (GLAPIENTRY *Vertex3dv)(const GLdouble *)
 
 void (GLAPIENTRY *Vertex3f)(GLfloat
 
 void (GLAPIENTRY *Vertex3fv)(const GLfloat *)
 
 void (GLAPIENTRY *Vertex3i)(GLint
 
 void (GLAPIENTRY *Vertex3iv)(const GLint *)
 
 void (GLAPIENTRY *Vertex3s)(GLshort
 
 void (GLAPIENTRY *Vertex3sv)(const GLshort *)
 
 void (GLAPIENTRY *Vertex4d)(GLdouble
 
 void (GLAPIENTRY *Vertex4dv)(const GLdouble *)
 
 void (GLAPIENTRY *Vertex4f)(GLfloat
 
 void (GLAPIENTRY *Vertex4fv)(const GLfloat *)
 
 void (GLAPIENTRY *Vertex4i)(GLint
 
 void (GLAPIENTRY *Vertex4iv)(const GLint *)
 
 void (GLAPIENTRY *Vertex4s)(GLshort
 
 void (GLAPIENTRY *Vertex4sv)(const GLshort *)
 
 void (GLAPIENTRY *ClipPlane)(GLenum
 
const GLdouble * void (GLAPIENTRY *ColorMaterial)(GLenum
 
 void (GLAPIENTRY *CullFace)(GLenum)
 
 void (GLAPIENTRY *Fogf)(GLenum
 
 void (GLAPIENTRY *Fogfv)(GLenum
 
const GLfloat * void (GLAPIENTRY *Fogi)(GLenum
 
 void (GLAPIENTRY *Fogiv)(GLenum
 
const GLint * void (GLAPIENTRY *FrontFace)(GLenum)
 
 void (GLAPIENTRY *Hint)(GLenum
 
 void (GLAPIENTRY *Lightf)(GLenum
 
 void (GLAPIENTRY *Lightfv)(GLenum
 
const GLfloat * void (GLAPIENTRY *Lighti)(GLenum
 
 void (GLAPIENTRY *Lightiv)(GLenum
 
const GLint * void (GLAPIENTRY *LightModelf)(GLenum
 
 void (GLAPIENTRY *LightModelfv)(GLenum
 
const GLfloat * void (GLAPIENTRY *LightModeli)(GLenum
 
 void (GLAPIENTRY *LightModeliv)(GLenum
 
const GLint * void (GLAPIENTRY *LineStipple)(GLint
 
 void (GLAPIENTRY *LineWidth)(GLfloat)
 
 void (GLAPIENTRY *Materialf)(GLenum
 
 void (GLAPIENTRY *Materialfv)(GLenum
 
const GLfloat * void (GLAPIENTRY *Materiali)(GLenum
 
 void (GLAPIENTRY *Materialiv)(GLenum
 
const GLint * void (GLAPIENTRY *PointSize)(GLfloat)
 
 void (GLAPIENTRY *PolygonMode)(GLenum
 
 void (GLAPIENTRY *PolygonStipple)(const GLubyte *)
 
 void (GLAPIENTRY *Scissor)(GLint
 
 void (GLAPIENTRY *ShadeModel)(GLenum)
 
 void (GLAPIENTRY *TexParameterf)(GLenum
 
 void (GLAPIENTRY *TexParameterfv)(GLenum
 
const GLfloat * void (GLAPIENTRY *TexParameteri)(GLenum
 
 void (GLAPIENTRY *TexParameteriv)(GLenum
 
const GLint * void (GLAPIENTRY *TexImage1D)(GLenum
 
const GLint const GLvoid * void (GLAPIENTRY *TexImage2D)(GLenum
 
const GLint const GLvoid const GLvoid * void (GLAPIENTRY *TexEnvf)(GLenum
 
 void (GLAPIENTRY *TexEnvfv)(GLenum
 
const GLfloat * void (GLAPIENTRY *TexEnvi)(GLenum
 
 void (GLAPIENTRY *TexEnviv)(GLenum
 
const GLint * void (GLAPIENTRY *TexGend)(GLenum
 
 void (GLAPIENTRY *TexGendv)(GLenum
 
const GLdouble * void (GLAPIENTRY *TexGenf)(GLenum
 
 void (GLAPIENTRY *TexGenfv)(GLenum
 
const GLfloat * void (GLAPIENTRY *TexGeni)(GLenum
 
 void (GLAPIENTRY *TexGeniv)(GLenum
 
const GLint * void (GLAPIENTRY *FeedbackBuffer)(GLsizei
 
const GLint GLfloat * void (GLAPIENTRY *SelectBuffer)(GLsizei
 
const GLint GLfloat GLuint * GLint (GLAPIENTRY *RenderMode)(GLenum)
 
 void (GLAPIENTRY *InitNames)(void)
 
 void (GLAPIENTRY *LoadName)(GLuint)
 
 void (GLAPIENTRY *PassThrough)(GLfloat)
 
 void (GLAPIENTRY *PopName)(void)
 
 void (GLAPIENTRY *PushName)(GLuint)
 
 void (GLAPIENTRY *DrawBuffer)(GLenum)
 
 void (GLAPIENTRY *Clear)(GLbitfield)
 
 void (GLAPIENTRY *ClearAccum)(GLfloat
 
 void (GLAPIENTRY *ClearIndex)(GLfloat)
 
 void (GLAPIENTRY *ClearColor)(GLclampf
 
 void (GLAPIENTRY *ClearStencil)(GLint)
 
 void (GLAPIENTRY *ClearDepth)(GLclampd)
 
 void (GLAPIENTRY *StencilMask)(GLuint)
 
 void (GLAPIENTRY *ColorMask)(GLboolean
 
 void (GLAPIENTRY *DepthMask)(GLboolean)
 
 void (GLAPIENTRY *IndexMask)(GLuint)
 
 void (GLAPIENTRY *Accum)(GLenum
 
 void (GLAPIENTRY *Disable)(GLenum)
 
 void (GLAPIENTRY *Enable)(GLenum)
 
 void (GLAPIENTRY *Finish)(void)
 
 void (GLAPIENTRY *Flush)(void)
 
 void (GLAPIENTRY *PopAttrib)(void)
 
 void (GLAPIENTRY *PushAttrib)(GLbitfield)
 
 void (GLAPIENTRY *Map1d)(GLenum
 
const GLdouble * void (GLAPIENTRY *Map1f)(GLenum
 
const GLdouble const GLfloat * void (GLAPIENTRY *Map2d)(GLenum
 
const GLdouble const GLfloat const GLdouble * void (GLAPIENTRY *Map2f)(GLenum
 
const GLdouble const GLfloat const GLdouble const GLfloat * void (GLAPIENTRY *MapGrid1d)(GLint
 
 void (GLAPIENTRY *MapGrid1f)(GLint
 
 void (GLAPIENTRY *MapGrid2d)(GLint
 
 void (GLAPIENTRY *MapGrid2f)(GLint
 
 void (GLAPIENTRY *EvalCoord1d)(GLdouble)
 
 void (GLAPIENTRY *EvalCoord1dv)(const GLdouble *)
 
 void (GLAPIENTRY *EvalCoord1f)(GLfloat)
 
 void (GLAPIENTRY *EvalCoord1fv)(const GLfloat *)
 
 void (GLAPIENTRY *EvalCoord2d)(GLdouble
 
 void (GLAPIENTRY *EvalCoord2dv)(const GLdouble *)
 
 void (GLAPIENTRY *EvalCoord2f)(GLfloat
 
 void (GLAPIENTRY *EvalCoord2fv)(const GLfloat *)
 
 void (GLAPIENTRY *EvalMesh1)(GLenum
 
 void (GLAPIENTRY *EvalPoint1)(GLint)
 
 void (GLAPIENTRY *EvalMesh2)(GLenum
 
 void (GLAPIENTRY *EvalPoint2)(GLint
 
 void (GLAPIENTRY *AlphaFunc)(GLenum
 
 void (GLAPIENTRY *BlendFunc)(GLenum
 
 void (GLAPIENTRY *LogicOp)(GLenum)
 
 void (GLAPIENTRY *StencilFunc)(GLenum
 
 void (GLAPIENTRY *StencilOp)(GLenum
 
 void (GLAPIENTRY *DepthFunc)(GLenum)
 
 void (GLAPIENTRY *PixelZoom)(GLfloat
 
 void (GLAPIENTRY *PixelTransferf)(GLenum
 
 void (GLAPIENTRY *PixelTransferi)(GLenum
 
 void (GLAPIENTRY *PixelStoref)(GLenum
 
 void (GLAPIENTRY *PixelStorei)(GLenum
 
 void (GLAPIENTRY *PixelMapfv)(GLenum
 
const GLfloat * void (GLAPIENTRY *PixelMapuiv)(GLenum
 
const GLfloat const GLuint * void (GLAPIENTRY *PixelMapusv)(GLenum
 
const GLfloat const GLuint const GLushort * void (GLAPIENTRY *ReadBuffer)(GLenum)
 
 void (GLAPIENTRY *CopyPixels)(GLint
 
 void (GLAPIENTRY *ReadPixels)(GLint
 
GLvoid * void (GLAPIENTRY *DrawPixels)(GLsizei
 
GLvoid const GLvoid * void (GLAPIENTRY *GetBooleanv)(GLenum
 
GLvoid const GLvoid GLboolean * void (GLAPIENTRY *GetClipPlane)(GLenum
 
GLvoid const GLvoid GLboolean GLdouble * void (GLAPIENTRY *GetDoublev)(GLenum
 
GLvoid const GLvoid GLboolean GLdouble GLdouble * GLenum (GLAPIENTRY *GetError)(void)
 
 void (GLAPIENTRY *GetFloatv)(GLenum
 
GLfloat * void (GLAPIENTRY *GetIntegerv)(GLenum
 
GLfloat GLint * void (GLAPIENTRY *GetLightfv)(GLenum
 
GLfloat GLint GLfloat * void (GLAPIENTRY *GetLightiv)(GLenum
 
GLfloat GLint GLfloat GLint * void (GLAPIENTRY *GetMapdv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble * void (GLAPIENTRY *GetMapfv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat * void (GLAPIENTRY *GetMapiv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint * void (GLAPIENTRY *GetMaterialfv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat * void (GLAPIENTRY *GetMaterialiv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint * void (GLAPIENTRY *GetPixelMapfv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat * void (GLAPIENTRY *GetPixelMapuiv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat GLuint * void (GLAPIENTRY *GetPixelMapusv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat GLuint GLushort * void (GLAPIENTRY *GetPolygonStipple)(GLubyte *)
 
const GLubyte *GLAPIENTRY * GetString (GLenum)
 
 void (GLAPIENTRY *GetTexEnvfv)(GLenum
 
GLfloat * void (GLAPIENTRY *GetTexEnviv)(GLenum
 
GLfloat GLint * void (GLAPIENTRY *GetTexGendv)(GLenum
 
GLfloat GLint GLdouble * void (GLAPIENTRY *GetTexGenfv)(GLenum
 
GLfloat GLint GLdouble GLfloat * void (GLAPIENTRY *GetTexGeniv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint * void (GLAPIENTRY *GetTexImage)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid * void (GLAPIENTRY *GetTexParameterfv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat * void (GLAPIENTRY *GetTexParameteriv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint * void (GLAPIENTRY *GetTexLevelParameterfv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat * void (GLAPIENTRY *GetTexLevelParameteriv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLint * GLboolean (GLAPIENTRY *IsEnabled)(GLenum)
 
 GLboolean (GLAPIENTRY *IsList)(GLuint)
 
 void (GLAPIENTRY *DepthRange)(GLclampd
 
 void (GLAPIENTRY *Frustum)(GLdouble
 
 void (GLAPIENTRY *LoadIdentity)(void)
 
 void (GLAPIENTRY *LoadMatrixf)(const GLfloat *)
 
 void (GLAPIENTRY *LoadMatrixd)(const GLdouble *)
 
 void (GLAPIENTRY *MatrixMode)(GLenum)
 
 void (GLAPIENTRY *MultMatrixf)(const GLfloat *)
 
 void (GLAPIENTRY *MultMatrixd)(const GLdouble *)
 
 void (GLAPIENTRY *Ortho)(GLdouble
 
 void (GLAPIENTRY *PopMatrix)(void)
 
 void (GLAPIENTRY *PushMatrix)(void)
 
 void (GLAPIENTRY *Rotated)(GLdouble
 
 void (GLAPIENTRY *Rotatef)(GLfloat
 
 void (GLAPIENTRY *Scaled)(GLdouble
 
 void (GLAPIENTRY *Scalef)(GLfloat
 
 void (GLAPIENTRY *Translated)(GLdouble
 
 void (GLAPIENTRY *Translatef)(GLfloat
 
 void (GLAPIENTRY *Viewport)(GLint
 
 void (GLAPIENTRY *ArrayElement)(GLint)
 
 void (GLAPIENTRY *BindTexture)(GLenum
 
 void (GLAPIENTRY *ColorPointer)(GLint
 
const GLvoid * void (GLAPIENTRY *DisableClientState)(GLenum)
 
 void (GLAPIENTRY *DrawArrays)(GLenum
 
 void (GLAPIENTRY *DrawElements)(GLenum
 
const GLvoid * void (GLAPIENTRY *EdgeFlagPointer)(GLsizei
 
const GLvoid const GLvoid * void (GLAPIENTRY *EnableClientState)(GLenum)
 
 void (GLAPIENTRY *IndexPointer)(GLenum
 
const GLvoid * void (GLAPIENTRY *Indexub)(GLubyte)
 
 void (GLAPIENTRY *Indexubv)(const GLubyte *)
 
 void (GLAPIENTRY *InterleavedArrays)(GLenum
 
const GLvoid * void (GLAPIENTRY *NormalPointer)(GLenum
 
const GLvoid const GLvoid * void (GLAPIENTRY *PolygonOffset)(GLfloat
 
 void (GLAPIENTRY *TexCoordPointer)(GLint
 
const GLvoid * void (GLAPIENTRY *VertexPointer)(GLint
 
const GLvoid const GLvoid * GLboolean (GLAPIENTRY *AreTexturesResident)(GLsizei
 
const GLvoid const GLvoid const GLuint GLboolean * void (GLAPIENTRY *CopyTexImage1D)(GLenum
 
 void (GLAPIENTRY *CopyTexImage2D)(GLenum
 
 void (GLAPIENTRY *CopyTexSubImage1D)(GLenum
 
 void (GLAPIENTRY *CopyTexSubImage2D)(GLenum
 
 void (GLAPIENTRY *DeleteTextures)(GLsizei
 
const GLuint * void (GLAPIENTRY *GenTextures)(GLsizei
 
const GLuint GLuint * void (GLAPIENTRY *GetPointerv)(GLenum
 
const GLuint GLuint GLvoid ** GLboolean (GLAPIENTRY *IsTexture)(GLuint)
 
 void (GLAPIENTRY *PrioritizeTextures)(GLsizei
 
const GLuint const GLclampf * void (GLAPIENTRY *TexSubImage1D)(GLenum
 
const GLuint const GLclampf const GLvoid * void (GLAPIENTRY *TexSubImage2D)(GLenum
 
const GLuint const GLclampf const GLvoid const GLvoid * void (GLAPIENTRY *PopClientAttrib)(void)
 
 void (GLAPIENTRY *PushClientAttrib)(GLbitfield)
 

Public Attributes

 GLenum
 
const GLvoid GLsizei
 
 GLsizei
 
 GLfloat
 
const GLubyte GLbyte
 
 GLdouble
 
 GLint
 
 GLshort
 
 GLubyte
 
 GLuint
 
 GLushort
 
 GLbyte
 
const GLdouble GLfloat
 
const GLfloat GLint
 
const GLint GLshort
 
const GLdouble GLenum
 
const GLfloat GLenum
 
const GLint GLfloat
 
const GLint GLushort
 
const GLint GLint
 
const GLint GLsizei
 
const GLint GLenum
 
const GLint const GLvoid GLint
 
const GLint const GLvoid GLsizei
 
const GLint const GLvoid GLenum
 
const GLint const GLvoid const GLvoid GLenum
 
const GLint const GLvoid const GLvoid GLfloat
 
const GLint GLdouble
 
 GLclampf
 
 GLboolean
 
const GLdouble GLint
 
const GLdouble const GLfloat GLdouble
 
const GLdouble const GLfloat GLint
 
const GLdouble const GLfloat const GLdouble GLfloat
 
const GLdouble const GLfloat const GLdouble GLint
 
const GLdouble const GLfloat const GLdouble const GLfloat GLdouble
 
const GLfloat const GLuint GLint
 
GLvoid GLsizei
 
GLvoid GLenum
 
GLfloat GLint GLenum
 
GLfloat GLint GLfloat GLenum
 
GLfloat GLint GLfloat GLint GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLenum
 
GLfloat GLenum
 
GLfloat GLint GLdouble GLenum
 
GLfloat GLint GLdouble GLfloat GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLint
 
GLfloat GLint GLdouble GLfloat GLint GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLint
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLint
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLenum
 
 GLclampd
 
const GLvoid const GLvoid GLfloat
 
const GLvoid GLenum
 
const GLvoid const GLvoid const GLuint GLboolean GLint
 
const GLvoid const GLvoid const GLuint GLboolean GLenum
 
const GLvoid const GLvoid const GLuint GLboolean GLsizei
 
const GLuint const GLclampf GLint
 
const GLuint const GLclampf GLsizei
 
const GLuint const GLclampf GLenum
 
const GLuint const GLclampf const GLvoid GLint
 
const GLuint const GLclampf const GLvoid GLsizei
 
const GLuint const GLclampf const GLvoid GLenum
 

Detailed Description

Definition at line 12 of file icd.h.

Member Function Documentation

◆ GetString()

const GLubyte *GLAPIENTRY * __GLdispatchTableRec::GetString ( GLenum  )

◆ GLboolean() [1/4]

const GLvoid const GLvoid * __GLdispatchTableRec::GLboolean ( GLAPIENTRY *  AreTexturesResident)

◆ GLboolean() [2/4]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLint * __GLdispatchTableRec::GLboolean ( GLAPIENTRY *  IsEnabled)

◆ GLboolean() [3/4]

__GLdispatchTableRec::GLboolean ( GLAPIENTRY *  IsList)

◆ GLboolean() [4/4]

const GLuint GLuint GLvoid ** __GLdispatchTableRec::GLboolean ( GLAPIENTRY *  IsTexture)

◆ GLenum()

GLvoid const GLvoid GLboolean GLdouble GLdouble * __GLdispatchTableRec::GLenum ( GLAPIENTRY *  GetError)

◆ GLint()

const GLint GLfloat GLuint * __GLdispatchTableRec::GLint ( GLAPIENTRY *  RenderMode)

◆ GLuint()

__GLdispatchTableRec::GLuint ( GLAPIENTRY *  GenLists)

◆ void() [1/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Accum)

◆ void() [2/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  AlphaFunc)

◆ void() [3/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ArrayElement)

◆ void() [4/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Begin)

◆ void() [5/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  BindTexture)

◆ void() [6/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Bitmap)

◆ void() [7/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  BlendFunc)

◆ void() [8/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  CallList)

◆ void() [9/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  CallLists)

◆ void() [10/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Clear)

◆ void() [11/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ClearAccum)

◆ void() [12/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ClearColor)

◆ void() [13/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ClearDepth)

◆ void() [14/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ClearIndex)

◆ void() [15/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ClearStencil)

◆ void() [16/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ClipPlane)

◆ void() [17/328]

const GLubyte * __GLdispatchTableRec::void ( GLAPIENTRY *  Color3b)

◆ void() [18/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3bv) const

◆ void() [19/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3d)

◆ void() [20/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3dv) const

◆ void() [21/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3f)

◆ void() [22/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3fv) const

◆ void() [23/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3i)

◆ void() [24/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3iv) const

◆ void() [25/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3s)

◆ void() [26/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3sv) const

◆ void() [27/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3ub)

◆ void() [28/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3ubv) const

◆ void() [29/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3ui)

◆ void() [30/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3uiv) const

◆ void() [31/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3us)

◆ void() [32/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color3usv) const

◆ void() [33/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4b)

◆ void() [34/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4bv) const

◆ void() [35/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4d)

◆ void() [36/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4dv) const

◆ void() [37/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4f)

◆ void() [38/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4fv) const

◆ void() [39/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4i)

◆ void() [40/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4iv) const

◆ void() [41/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4s)

◆ void() [42/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4sv) const

◆ void() [43/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4ub)

◆ void() [44/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4ubv) const

◆ void() [45/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4ui)

◆ void() [46/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4uiv) const

◆ void() [47/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4us)

◆ void() [48/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Color4usv) const

◆ void() [49/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ColorMask)

◆ void() [50/328]

const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY *  ColorMaterial)

◆ void() [51/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ColorPointer)

◆ void() [52/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  CopyPixels)

◆ void() [53/328]

const GLvoid const GLvoid const GLuint GLboolean * __GLdispatchTableRec::void ( GLAPIENTRY *  CopyTexImage1D)

◆ void() [54/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  CopyTexImage2D)

◆ void() [55/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  CopyTexSubImage1D)

◆ void() [56/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  CopyTexSubImage2D)

◆ void() [57/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  CullFace)

◆ void() [58/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  DeleteLists)

◆ void() [59/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  DeleteTextures)

◆ void() [60/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  DepthFunc)

◆ void() [61/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  DepthMask)

◆ void() [62/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  DepthRange)

◆ void() [63/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Disable)

◆ void() [64/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  DisableClientState)

◆ void() [65/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  DrawArrays)

◆ void() [66/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  DrawBuffer)

◆ void() [67/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  DrawElements)

◆ void() [68/328]

GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  DrawPixels)

◆ void() [69/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EdgeFlag)

◆ void() [70/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  EdgeFlagPointer)

◆ void() [71/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EdgeFlagv) const

◆ void() [72/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Enable)

◆ void() [73/328]

const GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  EnableClientState)

◆ void() [74/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  End)

◆ void() [75/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EndList)

◆ void() [76/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalCoord1d)

◆ void() [77/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalCoord1dv) const

◆ void() [78/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalCoord1f)

◆ void() [79/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalCoord1fv) const

◆ void() [80/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalCoord2d)

◆ void() [81/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalCoord2dv) const

◆ void() [82/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalCoord2f)

◆ void() [83/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalCoord2fv) const

◆ void() [84/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalMesh1)

◆ void() [85/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalMesh2)

◆ void() [86/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalPoint1)

◆ void() [87/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  EvalPoint2)

◆ void() [88/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  FeedbackBuffer)

◆ void() [89/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Finish)

◆ void() [90/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Flush)

◆ void() [91/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Fogf)

◆ void() [92/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Fogfv)

◆ void() [93/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  Fogi)

◆ void() [94/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Fogiv)

◆ void() [95/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  FrontFace)

◆ void() [96/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Frustum)

◆ void() [97/328]

const GLuint * __GLdispatchTableRec::void ( GLAPIENTRY *  GenTextures)

◆ void() [98/328]

GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  GetBooleanv)

◆ void() [99/328]

GLvoid const GLvoid GLboolean * __GLdispatchTableRec::void ( GLAPIENTRY *  GetClipPlane)

◆ void() [100/328]

GLvoid const GLvoid GLboolean GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY *  GetDoublev)

◆ void() [101/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  GetFloatv)

◆ void() [102/328]

GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetIntegerv)

◆ void() [103/328]

GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetLightfv)

◆ void() [104/328]

GLfloat GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetLightiv)

◆ void() [105/328]

GLfloat GLint GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetMapdv)

◆ void() [106/328]

GLfloat GLint GLfloat GLint GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY *  GetMapfv)

◆ void() [107/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetMapiv)

◆ void() [108/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetMaterialfv)

◆ void() [109/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetMaterialiv)

◆ void() [110/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetPixelMapfv)

◆ void() [111/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetPixelMapuiv)

◆ void() [112/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat GLuint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetPixelMapusv)

◆ void() [113/328]

const GLuint GLuint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetPointerv)

◆ void() [114/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat GLuint GLushort * __GLdispatchTableRec::void ( GLAPIENTRY *  GetPolygonStipple)

◆ void() [115/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  GetTexEnvfv)

◆ void() [116/328]

GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexEnviv)

◆ void() [117/328]

GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexGendv)

◆ void() [118/328]

GLfloat GLint GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexGenfv)

◆ void() [119/328]

GLfloat GLint GLdouble GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexGeniv)

◆ void() [120/328]

GLfloat GLint GLdouble GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexImage)

◆ void() [121/328]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexLevelParameterfv)

◆ void() [122/328]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexLevelParameteriv)

◆ void() [123/328]

GLfloat GLint GLdouble GLfloat GLint GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexParameterfv)

◆ void() [124/328]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  GetTexParameteriv)

◆ void() [125/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Hint)

◆ void() [126/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexd)

◆ void() [127/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexdv) const

◆ void() [128/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexf)

◆ void() [129/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexfv) const

◆ void() [130/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexi)

◆ void() [131/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexiv) const

◆ void() [132/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  IndexMask)

◆ void() [133/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  IndexPointer)

◆ void() [134/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexs)

◆ void() [135/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexsv) const

◆ void() [136/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  Indexub)

◆ void() [137/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Indexubv) const

◆ void() [138/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  InitNames)

◆ void() [139/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  InterleavedArrays)

◆ void() [140/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Lightf)

◆ void() [141/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Lightfv)

◆ void() [142/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  Lighti)

◆ void() [143/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Lightiv)

◆ void() [144/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  LightModelf)

◆ void() [145/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  LightModelfv)

◆ void() [146/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  LightModeli)

◆ void() [147/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  LightModeliv)

◆ void() [148/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  LineStipple)

◆ void() [149/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  LineWidth)

◆ void() [150/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ListBase)

◆ void() [151/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  LoadIdentity)

◆ void() [152/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  LoadMatrixd) const

◆ void() [153/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  LoadMatrixf) const

◆ void() [154/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  LoadName)

◆ void() [155/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  LogicOp)

◆ void() [156/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Map1d)

◆ void() [157/328]

const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY *  Map1f)

◆ void() [158/328]

const GLdouble const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  Map2d)

◆ void() [159/328]

const GLdouble const GLfloat const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY *  Map2f)

◆ void() [160/328]

const GLdouble const GLfloat const GLdouble const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  MapGrid1d)

◆ void() [161/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  MapGrid1f)

◆ void() [162/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  MapGrid2d)

◆ void() [163/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  MapGrid2f)

◆ void() [164/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Materialf)

◆ void() [165/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Materialfv)

◆ void() [166/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  Materiali)

◆ void() [167/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Materialiv)

◆ void() [168/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  MatrixMode)

◆ void() [169/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  MultMatrixd) const

◆ void() [170/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  MultMatrixf) const

◆ void() [171/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  NewList)

◆ void() [172/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3b)

◆ void() [173/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3bv) const

◆ void() [174/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3d)

◆ void() [175/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3dv) const

◆ void() [176/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3f)

◆ void() [177/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3fv) const

◆ void() [178/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3i)

◆ void() [179/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3iv) const

◆ void() [180/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3s)

◆ void() [181/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Normal3sv) const

◆ void() [182/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  NormalPointer)

◆ void() [183/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Ortho)

◆ void() [184/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PassThrough)

◆ void() [185/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PixelMapfv)

◆ void() [186/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  PixelMapuiv)

◆ void() [187/328]

const GLfloat const GLuint * __GLdispatchTableRec::void ( GLAPIENTRY *  PixelMapusv)

◆ void() [188/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PixelStoref)

◆ void() [189/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PixelStorei)

◆ void() [190/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PixelTransferf)

◆ void() [191/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PixelTransferi)

◆ void() [192/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PixelZoom)

◆ void() [193/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  PointSize)

◆ void() [194/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PolygonMode)

◆ void() [195/328]

const GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  PolygonOffset)

◆ void() [196/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PolygonStipple) const

◆ void() [197/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PopAttrib)

◆ void() [198/328]

const GLuint const GLclampf const GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  PopClientAttrib)

◆ void() [199/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PopMatrix)

◆ void() [200/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PopName)

◆ void() [201/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PrioritizeTextures)

◆ void() [202/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PushAttrib)

◆ void() [203/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PushClientAttrib)

◆ void() [204/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PushMatrix)

◆ void() [205/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  PushName)

◆ void() [206/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos2d)

◆ void() [207/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos2dv) const

◆ void() [208/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos2f)

◆ void() [209/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos2fv) const

◆ void() [210/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos2i)

◆ void() [211/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos2iv) const

◆ void() [212/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos2s)

◆ void() [213/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos2sv) const

◆ void() [214/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos3d)

◆ void() [215/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos3dv) const

◆ void() [216/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos3f)

◆ void() [217/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos3fv) const

◆ void() [218/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos3i)

◆ void() [219/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos3iv) const

◆ void() [220/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos3s)

◆ void() [221/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos3sv) const

◆ void() [222/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos4d)

◆ void() [223/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos4dv) const

◆ void() [224/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos4f)

◆ void() [225/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos4fv) const

◆ void() [226/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos4i)

◆ void() [227/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos4iv) const

◆ void() [228/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos4s)

◆ void() [229/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  RasterPos4sv) const

◆ void() [230/328]

const GLfloat const GLuint const GLushort * __GLdispatchTableRec::void ( GLAPIENTRY *  ReadBuffer)

◆ void() [231/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ReadPixels)

◆ void() [232/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Rectd)

◆ void() [233/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Rectdv) const

◆ void() [234/328]

const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY *  Rectf)

◆ void() [235/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Rectfv) const

◆ void() [236/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  Recti)

◆ void() [237/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Rectiv) const

◆ void() [238/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  Rects)

◆ void() [239/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Rectsv) const

◆ void() [240/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Rotated)

◆ void() [241/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Rotatef)

◆ void() [242/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Scaled)

◆ void() [243/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Scalef)

◆ void() [244/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Scissor)

◆ void() [245/328]

const GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  SelectBuffer)

◆ void() [246/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  ShadeModel)

◆ void() [247/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  StencilFunc)

◆ void() [248/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  StencilMask)

◆ void() [249/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  StencilOp)

◆ void() [250/328]

const GLshort * __GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord1d)

◆ void() [251/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord1dv) const

◆ void() [252/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord1f)

◆ void() [253/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord1fv) const

◆ void() [254/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord1i)

◆ void() [255/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord1iv) const

◆ void() [256/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord1s)

◆ void() [257/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord1sv) const

◆ void() [258/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord2d)

◆ void() [259/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord2dv) const

◆ void() [260/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord2f)

◆ void() [261/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord2fv) const

◆ void() [262/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord2i)

◆ void() [263/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord2iv) const

◆ void() [264/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord2s)

◆ void() [265/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord2sv) const

◆ void() [266/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord3d)

◆ void() [267/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord3dv) const

◆ void() [268/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord3f)

◆ void() [269/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord3fv) const

◆ void() [270/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord3i)

◆ void() [271/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord3iv) const

◆ void() [272/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord3s)

◆ void() [273/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord3sv) const

◆ void() [274/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord4d)

◆ void() [275/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord4dv) const

◆ void() [276/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord4f)

◆ void() [277/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord4fv) const

◆ void() [278/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord4i)

◆ void() [279/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord4iv) const

◆ void() [280/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord4s)

◆ void() [281/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoord4sv) const

◆ void() [282/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexCoordPointer)

◆ void() [283/328]

const GLint const GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  TexEnvf)

◆ void() [284/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexEnvfv)

◆ void() [285/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  TexEnvi)

◆ void() [286/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexEnviv)

◆ void() [287/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  TexGend)

◆ void() [288/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexGendv)

◆ void() [289/328]

const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY *  TexGenf)

◆ void() [290/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexGenfv)

◆ void() [291/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  TexGeni)

◆ void() [292/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexGeniv)

◆ void() [293/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY *  TexImage1D)

◆ void() [294/328]

const GLint const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  TexImage2D)

◆ void() [295/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexParameterf)

◆ void() [296/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexParameterfv)

◆ void() [297/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY *  TexParameteri)

◆ void() [298/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  TexParameteriv)

◆ void() [299/328]

const GLuint const GLclampf * __GLdispatchTableRec::void ( GLAPIENTRY *  TexSubImage1D)

◆ void() [300/328]

const GLuint const GLclampf const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  TexSubImage2D)

◆ void() [301/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Translated)

◆ void() [302/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Translatef)

◆ void() [303/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex2d)

◆ void() [304/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex2dv) const

◆ void() [305/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex2f)

◆ void() [306/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex2fv) const

◆ void() [307/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex2i)

◆ void() [308/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex2iv) const

◆ void() [309/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex2s)

◆ void() [310/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex2sv) const

◆ void() [311/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex3d)

◆ void() [312/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex3dv) const

◆ void() [313/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex3f)

◆ void() [314/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex3fv) const

◆ void() [315/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex3i)

◆ void() [316/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex3iv) const

◆ void() [317/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex3s)

◆ void() [318/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex3sv) const

◆ void() [319/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex4d)

◆ void() [320/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex4dv) const

◆ void() [321/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex4f)

◆ void() [322/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex4fv) const

◆ void() [323/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex4i)

◆ void() [324/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex4iv) const

◆ void() [325/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex4s)

◆ void() [326/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Vertex4sv) const

◆ void() [327/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY *  VertexPointer)

◆ void() [328/328]

__GLdispatchTableRec::void ( GLAPIENTRY *  Viewport)

Member Data Documentation

◆ GLboolean

__GLdispatchTableRec::GLboolean

Definition at line 224 of file icd.h.

◆ GLbyte [1/2]

const GLubyte __GLdispatchTableRec::GLbyte

Definition at line 23 of file icd.h.

◆ GLbyte [2/2]

__GLdispatchTableRec::GLbyte

Definition at line 39 of file icd.h.

◆ GLclampd

__GLdispatchTableRec::GLclampd

Definition at line 302 of file icd.h.

◆ GLclampf

__GLdispatchTableRec::GLclampf

Definition at line 220 of file icd.h.

◆ GLdouble [1/4]

const GLdouble const GLfloat const GLdouble const GLfloat __GLdispatchTableRec::GLdouble

Definition at line 25 of file icd.h.

◆ GLdouble [2/4]

const GLint __GLdispatchTableRec::GLdouble

Definition at line 202 of file icd.h.

◆ GLdouble [3/4]

const GLdouble const GLfloat __GLdispatchTableRec::GLdouble

Definition at line 236 of file icd.h.

◆ GLdouble [4/4]

const GLdouble const GLfloat const GLdouble const GLfloat __GLdispatchTableRec::GLdouble

Definition at line 238 of file icd.h.

◆ GLenum [1/26]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLenum

Definition at line 14 of file icd.h.

◆ GLenum [2/26]

const GLdouble __GLdispatchTableRec::GLenum

Definition at line 165 of file icd.h.

◆ GLenum [3/26]

const GLfloat __GLdispatchTableRec::GLenum

Definition at line 175 of file icd.h.

◆ GLenum [4/26]

const GLint __GLdispatchTableRec::GLenum

Definition at line 196 of file icd.h.

◆ GLenum [5/26]

const GLint const GLvoid __GLdispatchTableRec::GLenum

Definition at line 197 of file icd.h.

◆ GLenum [6/26]

const GLint const GLvoid const GLvoid __GLdispatchTableRec::GLenum

Definition at line 198 of file icd.h.

◆ GLenum [7/26]

GLvoid __GLdispatchTableRec::GLenum

Definition at line 271 of file icd.h.

◆ GLenum [8/26]

GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 278 of file icd.h.

◆ GLenum [9/26]

GLfloat GLint GLfloat __GLdispatchTableRec::GLenum

Definition at line 279 of file icd.h.

◆ GLenum [10/26]

GLfloat GLint GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 280 of file icd.h.

◆ GLenum [11/26]

GLfloat GLint GLfloat GLint GLdouble __GLdispatchTableRec::GLenum

Definition at line 281 of file icd.h.

◆ GLenum [12/26]

GLfloat GLint GLfloat GLint GLdouble GLfloat __GLdispatchTableRec::GLenum

Definition at line 282 of file icd.h.

◆ GLenum [13/26]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 283 of file icd.h.

◆ GLenum [14/26]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat __GLdispatchTableRec::GLenum

Definition at line 284 of file icd.h.

◆ GLenum [15/26]

GLfloat __GLdispatchTableRec::GLenum

Definition at line 291 of file icd.h.

◆ GLenum [16/26]

GLfloat GLint GLdouble __GLdispatchTableRec::GLenum

Definition at line 293 of file icd.h.

◆ GLenum [17/26]

GLfloat GLint GLdouble GLfloat __GLdispatchTableRec::GLenum

Definition at line 294 of file icd.h.

◆ GLenum [18/26]

GLfloat GLint GLdouble GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 295 of file icd.h.

◆ GLenum [19/26]

GLfloat GLint GLdouble GLfloat GLint GLvoid __GLdispatchTableRec::GLenum

Definition at line 296 of file icd.h.

◆ GLenum [20/26]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat __GLdispatchTableRec::GLenum

Definition at line 297 of file icd.h.

◆ GLenum [21/26]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 298 of file icd.h.

◆ GLenum [22/26]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat __GLdispatchTableRec::GLenum

Definition at line 299 of file icd.h.

◆ GLenum [23/26]

const GLvoid __GLdispatchTableRec::GLenum

Definition at line 335 of file icd.h.

◆ GLenum [24/26]

const GLvoid const GLvoid const GLuint GLboolean __GLdispatchTableRec::GLenum

Definition at line 337 of file icd.h.

◆ GLenum [25/26]

const GLuint const GLclampf __GLdispatchTableRec::GLenum

Definition at line 346 of file icd.h.

◆ GLenum [26/26]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLenum

Definition at line 347 of file icd.h.

◆ GLfloat [1/6]

const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLfloat

Definition at line 22 of file icd.h.

◆ GLfloat [2/6]

const GLdouble __GLdispatchTableRec::GLfloat

Definition at line 102 of file icd.h.

◆ GLfloat [3/6]

const GLint __GLdispatchTableRec::GLfloat

Definition at line 177 of file icd.h.

◆ GLfloat [4/6]

const GLint const GLvoid const GLvoid __GLdispatchTableRec::GLfloat

Definition at line 198 of file icd.h.

◆ GLfloat [5/6]

const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLfloat

Definition at line 237 of file icd.h.

◆ GLfloat [6/6]

const GLvoid const GLvoid __GLdispatchTableRec::GLfloat

Definition at line 333 of file icd.h.

◆ GLint [1/14]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLint

Definition at line 29 of file icd.h.

◆ GLint [2/14]

const GLfloat __GLdispatchTableRec::GLint

Definition at line 104 of file icd.h.

◆ GLint [3/14]

const GLint __GLdispatchTableRec::GLint

Definition at line 196 of file icd.h.

◆ GLint [4/14]

const GLint const GLvoid __GLdispatchTableRec::GLint

Definition at line 197 of file icd.h.

◆ GLint [5/14]

const GLdouble __GLdispatchTableRec::GLint

Definition at line 235 of file icd.h.

◆ GLint [6/14]

const GLdouble const GLfloat __GLdispatchTableRec::GLint

Definition at line 236 of file icd.h.

◆ GLint [7/14]

const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLint

Definition at line 237 of file icd.h.

◆ GLint [8/14]

const GLfloat const GLuint __GLdispatchTableRec::GLint

Definition at line 267 of file icd.h.

◆ GLint [9/14]

GLfloat GLint GLdouble GLfloat GLint __GLdispatchTableRec::GLint

Definition at line 295 of file icd.h.

◆ GLint [10/14]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint __GLdispatchTableRec::GLint

Definition at line 298 of file icd.h.

◆ GLint [11/14]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat __GLdispatchTableRec::GLint

Definition at line 299 of file icd.h.

◆ GLint [12/14]

const GLvoid const GLvoid const GLuint GLboolean __GLdispatchTableRec::GLint

Definition at line 337 of file icd.h.

◆ GLint [13/14]

const GLuint const GLclampf __GLdispatchTableRec::GLint

Definition at line 346 of file icd.h.

◆ GLint [14/14]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLint

Definition at line 347 of file icd.h.

◆ GLshort [1/2]

const GLint __GLdispatchTableRec::GLshort

Definition at line 31 of file icd.h.

◆ GLshort [2/2]

const GLint __GLdispatchTableRec::GLshort

Definition at line 106 of file icd.h.

◆ GLsizei [1/8]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLsizei

Definition at line 18 of file icd.h.

◆ GLsizei [2/8]

__GLdispatchTableRec::GLsizei

Definition at line 22 of file icd.h.

◆ GLsizei [3/8]

const GLint __GLdispatchTableRec::GLsizei

Definition at line 196 of file icd.h.

◆ GLsizei [4/8]

const GLint const GLvoid __GLdispatchTableRec::GLsizei

Definition at line 197 of file icd.h.

◆ GLsizei [5/8]

GLvoid __GLdispatchTableRec::GLsizei

Definition at line 271 of file icd.h.

◆ GLsizei [6/8]

const GLvoid const GLvoid const GLuint GLboolean __GLdispatchTableRec::GLsizei

Definition at line 337 of file icd.h.

◆ GLsizei [7/8]

const GLuint const GLclampf __GLdispatchTableRec::GLsizei

Definition at line 346 of file icd.h.

◆ GLsizei [8/8]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLsizei

Definition at line 347 of file icd.h.

◆ GLubyte

__GLdispatchTableRec::GLubyte

Definition at line 33 of file icd.h.

◆ GLuint

__GLdispatchTableRec::GLuint

Definition at line 35 of file icd.h.

◆ GLushort [1/2]

__GLdispatchTableRec::GLushort

Definition at line 37 of file icd.h.

◆ GLushort [2/2]

const GLint __GLdispatchTableRec::GLushort

Definition at line 181 of file icd.h.


The documentation for this struct was generated from the following file: