ReactOS 0.4.15-dev-7994-gb388cb6
__GLdispatchTableRec Struct Reference

#include <icd.h>

Collaboration diagram for __GLdispatchTableRec:

Public Member Functions

 void (GLAPIENTRY *NewList)(GLuint
 
 void (GLAPIENTRY *EndList)(void)
 
 void (GLAPIENTRY *CallList)(GLuint)
 
 void (GLAPIENTRY *CallLists)(GLsizei
 
const GLvoidvoid (GLAPIENTRY *DeleteLists)(GLuint
 
 GLuint (GLAPIENTRY *GenLists)(GLsizei)
 
 void (GLAPIENTRY *ListBase)(GLuint)
 
 void (GLAPIENTRY *Begin)(GLenum)
 
 void (GLAPIENTRY *Bitmap)(GLsizei
 
const GLubytevoid (GLAPIENTRY *Color3b)(GLbyte
 
 void (GLAPIENTRY *Color3bv)(const GLbyte *)
 
 void (GLAPIENTRY *Color3d)(GLdouble
 
 void (GLAPIENTRY *Color3dv)(const GLdouble *)
 
 void (GLAPIENTRY *Color3f)(GLfloat
 
 void (GLAPIENTRY *Color3fv)(const GLfloat *)
 
 void (GLAPIENTRY *Color3i)(GLint
 
 void (GLAPIENTRY *Color3iv)(const GLint *)
 
 void (GLAPIENTRY *Color3s)(GLshort
 
 void (GLAPIENTRY *Color3sv)(const GLshort *)
 
 void (GLAPIENTRY *Color3ub)(GLubyte
 
 void (GLAPIENTRY *Color3ubv)(const GLubyte *)
 
 void (GLAPIENTRY *Color3ui)(GLuint
 
 void (GLAPIENTRY *Color3uiv)(const GLuint *)
 
 void (GLAPIENTRY *Color3us)(GLushort
 
 void (GLAPIENTRY *Color3usv)(const GLushort *)
 
 void (GLAPIENTRY *Color4b)(GLbyte
 
 void (GLAPIENTRY *Color4bv)(const GLbyte *)
 
 void (GLAPIENTRY *Color4d)(GLdouble
 
 void (GLAPIENTRY *Color4dv)(const GLdouble *)
 
 void (GLAPIENTRY *Color4f)(GLfloat
 
 void (GLAPIENTRY *Color4fv)(const GLfloat *)
 
 void (GLAPIENTRY *Color4i)(GLint
 
 void (GLAPIENTRY *Color4iv)(const GLint *)
 
 void (GLAPIENTRY *Color4s)(GLshort
 
 void (GLAPIENTRY *Color4sv)(const GLshort *)
 
 void (GLAPIENTRY *Color4ub)(GLubyte
 
 void (GLAPIENTRY *Color4ubv)(const GLubyte *)
 
 void (GLAPIENTRY *Color4ui)(GLuint
 
 void (GLAPIENTRY *Color4uiv)(const GLuint *)
 
 void (GLAPIENTRY *Color4us)(GLushort
 
 void (GLAPIENTRY *Color4usv)(const GLushort *)
 
 void (GLAPIENTRY *EdgeFlag)(GLboolean)
 
 void (GLAPIENTRY *EdgeFlagv)(const GLboolean *)
 
 void (GLAPIENTRY *End)(void)
 
 void (GLAPIENTRY *Indexd)(GLdouble)
 
 void (GLAPIENTRY *Indexdv)(const GLdouble *)
 
 void (GLAPIENTRY *Indexf)(GLfloat)
 
 void (GLAPIENTRY *Indexfv)(const GLfloat *)
 
 void (GLAPIENTRY *Indexi)(GLint)
 
 void (GLAPIENTRY *Indexiv)(const GLint *)
 
 void (GLAPIENTRY *Indexs)(GLshort)
 
 void (GLAPIENTRY *Indexsv)(const GLshort *)
 
 void (GLAPIENTRY *Normal3b)(GLbyte
 
 void (GLAPIENTRY *Normal3bv)(const GLbyte *)
 
 void (GLAPIENTRY *Normal3d)(GLdouble
 
 void (GLAPIENTRY *Normal3dv)(const GLdouble *)
 
 void (GLAPIENTRY *Normal3f)(GLfloat
 
 void (GLAPIENTRY *Normal3fv)(const GLfloat *)
 
 void (GLAPIENTRY *Normal3i)(GLint
 
 void (GLAPIENTRY *Normal3iv)(const GLint *)
 
 void (GLAPIENTRY *Normal3s)(GLshort
 
 void (GLAPIENTRY *Normal3sv)(const GLshort *)
 
 void (GLAPIENTRY *RasterPos2d)(GLdouble
 
 void (GLAPIENTRY *RasterPos2dv)(const GLdouble *)
 
 void (GLAPIENTRY *RasterPos2f)(GLfloat
 
 void (GLAPIENTRY *RasterPos2fv)(const GLfloat *)
 
 void (GLAPIENTRY *RasterPos2i)(GLint
 
 void (GLAPIENTRY *RasterPos2iv)(const GLint *)
 
 void (GLAPIENTRY *RasterPos2s)(GLshort
 
 void (GLAPIENTRY *RasterPos2sv)(const GLshort *)
 
 void (GLAPIENTRY *RasterPos3d)(GLdouble
 
 void (GLAPIENTRY *RasterPos3dv)(const GLdouble *)
 
 void (GLAPIENTRY *RasterPos3f)(GLfloat
 
 void (GLAPIENTRY *RasterPos3fv)(const GLfloat *)
 
 void (GLAPIENTRY *RasterPos3i)(GLint
 
 void (GLAPIENTRY *RasterPos3iv)(const GLint *)
 
 void (GLAPIENTRY *RasterPos3s)(GLshort
 
 void (GLAPIENTRY *RasterPos3sv)(const GLshort *)
 
 void (GLAPIENTRY *RasterPos4d)(GLdouble
 
 void (GLAPIENTRY *RasterPos4dv)(const GLdouble *)
 
 void (GLAPIENTRY *RasterPos4f)(GLfloat
 
 void (GLAPIENTRY *RasterPos4fv)(const GLfloat *)
 
 void (GLAPIENTRY *RasterPos4i)(GLint
 
 void (GLAPIENTRY *RasterPos4iv)(const GLint *)
 
 void (GLAPIENTRY *RasterPos4s)(GLshort
 
 void (GLAPIENTRY *RasterPos4sv)(const GLshort *)
 
 void (GLAPIENTRY *Rectd)(GLdouble
 
 void (GLAPIENTRY *Rectdv)(const GLdouble *
 
const GLdoublevoid (GLAPIENTRY *Rectf)(GLfloat
 
 void (GLAPIENTRY *Rectfv)(const GLfloat *
 
const GLfloatvoid (GLAPIENTRY *Recti)(GLint
 
 void (GLAPIENTRY *Rectiv)(const GLint *
 
const GLintvoid (GLAPIENTRY *Rects)(GLshort
 
 void (GLAPIENTRY *Rectsv)(const GLshort *
 
const GLshortvoid (GLAPIENTRY *TexCoord1d)(GLdouble)
 
 void (GLAPIENTRY *TexCoord1dv)(const GLdouble *)
 
 void (GLAPIENTRY *TexCoord1f)(GLfloat)
 
 void (GLAPIENTRY *TexCoord1fv)(const GLfloat *)
 
 void (GLAPIENTRY *TexCoord1i)(GLint)
 
 void (GLAPIENTRY *TexCoord1iv)(const GLint *)
 
 void (GLAPIENTRY *TexCoord1s)(GLshort)
 
 void (GLAPIENTRY *TexCoord1sv)(const GLshort *)
 
 void (GLAPIENTRY *TexCoord2d)(GLdouble
 
 void (GLAPIENTRY *TexCoord2dv)(const GLdouble *)
 
 void (GLAPIENTRY *TexCoord2f)(GLfloat
 
 void (GLAPIENTRY *TexCoord2fv)(const GLfloat *)
 
 void (GLAPIENTRY *TexCoord2i)(GLint
 
 void (GLAPIENTRY *TexCoord2iv)(const GLint *)
 
 void (GLAPIENTRY *TexCoord2s)(GLshort
 
 void (GLAPIENTRY *TexCoord2sv)(const GLshort *)
 
 void (GLAPIENTRY *TexCoord3d)(GLdouble
 
 void (GLAPIENTRY *TexCoord3dv)(const GLdouble *)
 
 void (GLAPIENTRY *TexCoord3f)(GLfloat
 
 void (GLAPIENTRY *TexCoord3fv)(const GLfloat *)
 
 void (GLAPIENTRY *TexCoord3i)(GLint
 
 void (GLAPIENTRY *TexCoord3iv)(const GLint *)
 
 void (GLAPIENTRY *TexCoord3s)(GLshort
 
 void (GLAPIENTRY *TexCoord3sv)(const GLshort *)
 
 void (GLAPIENTRY *TexCoord4d)(GLdouble
 
 void (GLAPIENTRY *TexCoord4dv)(const GLdouble *)
 
 void (GLAPIENTRY *TexCoord4f)(GLfloat
 
 void (GLAPIENTRY *TexCoord4fv)(const GLfloat *)
 
 void (GLAPIENTRY *TexCoord4i)(GLint
 
 void (GLAPIENTRY *TexCoord4iv)(const GLint *)
 
 void (GLAPIENTRY *TexCoord4s)(GLshort
 
 void (GLAPIENTRY *TexCoord4sv)(const GLshort *)
 
 void (GLAPIENTRY *Vertex2d)(GLdouble
 
 void (GLAPIENTRY *Vertex2dv)(const GLdouble *)
 
 void (GLAPIENTRY *Vertex2f)(GLfloat
 
 void (GLAPIENTRY *Vertex2fv)(const GLfloat *)
 
 void (GLAPIENTRY *Vertex2i)(GLint
 
 void (GLAPIENTRY *Vertex2iv)(const GLint *)
 
 void (GLAPIENTRY *Vertex2s)(GLshort
 
 void (GLAPIENTRY *Vertex2sv)(const GLshort *)
 
 void (GLAPIENTRY *Vertex3d)(GLdouble
 
 void (GLAPIENTRY *Vertex3dv)(const GLdouble *)
 
 void (GLAPIENTRY *Vertex3f)(GLfloat
 
 void (GLAPIENTRY *Vertex3fv)(const GLfloat *)
 
 void (GLAPIENTRY *Vertex3i)(GLint
 
 void (GLAPIENTRY *Vertex3iv)(const GLint *)
 
 void (GLAPIENTRY *Vertex3s)(GLshort
 
 void (GLAPIENTRY *Vertex3sv)(const GLshort *)
 
 void (GLAPIENTRY *Vertex4d)(GLdouble
 
 void (GLAPIENTRY *Vertex4dv)(const GLdouble *)
 
 void (GLAPIENTRY *Vertex4f)(GLfloat
 
 void (GLAPIENTRY *Vertex4fv)(const GLfloat *)
 
 void (GLAPIENTRY *Vertex4i)(GLint
 
 void (GLAPIENTRY *Vertex4iv)(const GLint *)
 
 void (GLAPIENTRY *Vertex4s)(GLshort
 
 void (GLAPIENTRY *Vertex4sv)(const GLshort *)
 
 void (GLAPIENTRY *ClipPlane)(GLenum
 
const GLdoublevoid (GLAPIENTRY *ColorMaterial)(GLenum
 
 void (GLAPIENTRY *CullFace)(GLenum)
 
 void (GLAPIENTRY *Fogf)(GLenum
 
 void (GLAPIENTRY *Fogfv)(GLenum
 
const GLfloatvoid (GLAPIENTRY *Fogi)(GLenum
 
 void (GLAPIENTRY *Fogiv)(GLenum
 
const GLintvoid (GLAPIENTRY *FrontFace)(GLenum)
 
 void (GLAPIENTRY *Hint)(GLenum
 
 void (GLAPIENTRY *Lightf)(GLenum
 
 void (GLAPIENTRY *Lightfv)(GLenum
 
const GLfloatvoid (GLAPIENTRY *Lighti)(GLenum
 
 void (GLAPIENTRY *Lightiv)(GLenum
 
const GLintvoid (GLAPIENTRY *LightModelf)(GLenum
 
 void (GLAPIENTRY *LightModelfv)(GLenum
 
const GLfloatvoid (GLAPIENTRY *LightModeli)(GLenum
 
 void (GLAPIENTRY *LightModeliv)(GLenum
 
const GLintvoid (GLAPIENTRY *LineStipple)(GLint
 
 void (GLAPIENTRY *LineWidth)(GLfloat)
 
 void (GLAPIENTRY *Materialf)(GLenum
 
 void (GLAPIENTRY *Materialfv)(GLenum
 
const GLfloatvoid (GLAPIENTRY *Materiali)(GLenum
 
 void (GLAPIENTRY *Materialiv)(GLenum
 
const GLintvoid (GLAPIENTRY *PointSize)(GLfloat)
 
 void (GLAPIENTRY *PolygonMode)(GLenum
 
 void (GLAPIENTRY *PolygonStipple)(const GLubyte *)
 
 void (GLAPIENTRY *Scissor)(GLint
 
 void (GLAPIENTRY *ShadeModel)(GLenum)
 
 void (GLAPIENTRY *TexParameterf)(GLenum
 
 void (GLAPIENTRY *TexParameterfv)(GLenum
 
const GLfloatvoid (GLAPIENTRY *TexParameteri)(GLenum
 
 void (GLAPIENTRY *TexParameteriv)(GLenum
 
const GLintvoid (GLAPIENTRY *TexImage1D)(GLenum
 
const GLint const GLvoidvoid (GLAPIENTRY *TexImage2D)(GLenum
 
const GLint const GLvoid const GLvoidvoid (GLAPIENTRY *TexEnvf)(GLenum
 
 void (GLAPIENTRY *TexEnvfv)(GLenum
 
const GLfloatvoid (GLAPIENTRY *TexEnvi)(GLenum
 
 void (GLAPIENTRY *TexEnviv)(GLenum
 
const GLintvoid (GLAPIENTRY *TexGend)(GLenum
 
 void (GLAPIENTRY *TexGendv)(GLenum
 
const GLdoublevoid (GLAPIENTRY *TexGenf)(GLenum
 
 void (GLAPIENTRY *TexGenfv)(GLenum
 
const GLfloatvoid (GLAPIENTRY *TexGeni)(GLenum
 
 void (GLAPIENTRY *TexGeniv)(GLenum
 
const GLintvoid (GLAPIENTRY *FeedbackBuffer)(GLsizei
 
const GLint GLfloatvoid (GLAPIENTRY *SelectBuffer)(GLsizei
 
const GLint GLfloat GLuintGLint (GLAPIENTRY *RenderMode)(GLenum)
 
 void (GLAPIENTRY *InitNames)(void)
 
 void (GLAPIENTRY *LoadName)(GLuint)
 
 void (GLAPIENTRY *PassThrough)(GLfloat)
 
 void (GLAPIENTRY *PopName)(void)
 
 void (GLAPIENTRY *PushName)(GLuint)
 
 void (GLAPIENTRY *DrawBuffer)(GLenum)
 
 void (GLAPIENTRY *Clear)(GLbitfield)
 
 void (GLAPIENTRY *ClearAccum)(GLfloat
 
 void (GLAPIENTRY *ClearIndex)(GLfloat)
 
 void (GLAPIENTRY *ClearColor)(GLclampf
 
 void (GLAPIENTRY *ClearStencil)(GLint)
 
 void (GLAPIENTRY *ClearDepth)(GLclampd)
 
 void (GLAPIENTRY *StencilMask)(GLuint)
 
 void (GLAPIENTRY *ColorMask)(GLboolean
 
 void (GLAPIENTRY *DepthMask)(GLboolean)
 
 void (GLAPIENTRY *IndexMask)(GLuint)
 
 void (GLAPIENTRY *Accum)(GLenum
 
 void (GLAPIENTRY *Disable)(GLenum)
 
 void (GLAPIENTRY *Enable)(GLenum)
 
 void (GLAPIENTRY *Finish)(void)
 
 void (GLAPIENTRY *Flush)(void)
 
 void (GLAPIENTRY *PopAttrib)(void)
 
 void (GLAPIENTRY *PushAttrib)(GLbitfield)
 
 void (GLAPIENTRY *Map1d)(GLenum
 
const GLdoublevoid (GLAPIENTRY *Map1f)(GLenum
 
const GLdouble const GLfloatvoid (GLAPIENTRY *Map2d)(GLenum
 
const GLdouble const GLfloat const GLdoublevoid (GLAPIENTRY *Map2f)(GLenum
 
const GLdouble const GLfloat const GLdouble const GLfloatvoid (GLAPIENTRY *MapGrid1d)(GLint
 
 void (GLAPIENTRY *MapGrid1f)(GLint
 
 void (GLAPIENTRY *MapGrid2d)(GLint
 
 void (GLAPIENTRY *MapGrid2f)(GLint
 
 void (GLAPIENTRY *EvalCoord1d)(GLdouble)
 
 void (GLAPIENTRY *EvalCoord1dv)(const GLdouble *)
 
 void (GLAPIENTRY *EvalCoord1f)(GLfloat)
 
 void (GLAPIENTRY *EvalCoord1fv)(const GLfloat *)
 
 void (GLAPIENTRY *EvalCoord2d)(GLdouble
 
 void (GLAPIENTRY *EvalCoord2dv)(const GLdouble *)
 
 void (GLAPIENTRY *EvalCoord2f)(GLfloat
 
 void (GLAPIENTRY *EvalCoord2fv)(const GLfloat *)
 
 void (GLAPIENTRY *EvalMesh1)(GLenum
 
 void (GLAPIENTRY *EvalPoint1)(GLint)
 
 void (GLAPIENTRY *EvalMesh2)(GLenum
 
 void (GLAPIENTRY *EvalPoint2)(GLint
 
 void (GLAPIENTRY *AlphaFunc)(GLenum
 
 void (GLAPIENTRY *BlendFunc)(GLenum
 
 void (GLAPIENTRY *LogicOp)(GLenum)
 
 void (GLAPIENTRY *StencilFunc)(GLenum
 
 void (GLAPIENTRY *StencilOp)(GLenum
 
 void (GLAPIENTRY *DepthFunc)(GLenum)
 
 void (GLAPIENTRY *PixelZoom)(GLfloat
 
 void (GLAPIENTRY *PixelTransferf)(GLenum
 
 void (GLAPIENTRY *PixelTransferi)(GLenum
 
 void (GLAPIENTRY *PixelStoref)(GLenum
 
 void (GLAPIENTRY *PixelStorei)(GLenum
 
 void (GLAPIENTRY *PixelMapfv)(GLenum
 
const GLfloatvoid (GLAPIENTRY *PixelMapuiv)(GLenum
 
const GLfloat const GLuintvoid (GLAPIENTRY *PixelMapusv)(GLenum
 
const GLfloat const GLuint const GLushortvoid (GLAPIENTRY *ReadBuffer)(GLenum)
 
 void (GLAPIENTRY *CopyPixels)(GLint
 
 void (GLAPIENTRY *ReadPixels)(GLint
 
GLvoidvoid (GLAPIENTRY *DrawPixels)(GLsizei
 
GLvoid const GLvoidvoid (GLAPIENTRY *GetBooleanv)(GLenum
 
GLvoid const GLvoid GLbooleanvoid (GLAPIENTRY *GetClipPlane)(GLenum
 
GLvoid const GLvoid GLboolean GLdoublevoid (GLAPIENTRY *GetDoublev)(GLenum
 
GLvoid const GLvoid GLboolean GLdouble GLdoubleGLenum (GLAPIENTRY *GetError)(void)
 
 void (GLAPIENTRY *GetFloatv)(GLenum
 
GLfloatvoid (GLAPIENTRY *GetIntegerv)(GLenum
 
GLfloat GLintvoid (GLAPIENTRY *GetLightfv)(GLenum
 
GLfloat GLint GLfloatvoid (GLAPIENTRY *GetLightiv)(GLenum
 
GLfloat GLint GLfloat GLintvoid (GLAPIENTRY *GetMapdv)(GLenum
 
GLfloat GLint GLfloat GLint GLdoublevoid (GLAPIENTRY *GetMapfv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloatvoid (GLAPIENTRY *GetMapiv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLintvoid (GLAPIENTRY *GetMaterialfv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloatvoid (GLAPIENTRY *GetMaterialiv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLintvoid (GLAPIENTRY *GetPixelMapfv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloatvoid (GLAPIENTRY *GetPixelMapuiv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat GLuintvoid (GLAPIENTRY *GetPixelMapusv)(GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat GLuint GLushortvoid (GLAPIENTRY *GetPolygonStipple)(GLubyte *)
 
const GLubyte *GLAPIENTRYGetString (GLenum)
 
 void (GLAPIENTRY *GetTexEnvfv)(GLenum
 
GLfloatvoid (GLAPIENTRY *GetTexEnviv)(GLenum
 
GLfloat GLintvoid (GLAPIENTRY *GetTexGendv)(GLenum
 
GLfloat GLint GLdoublevoid (GLAPIENTRY *GetTexGenfv)(GLenum
 
GLfloat GLint GLdouble GLfloatvoid (GLAPIENTRY *GetTexGeniv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLintvoid (GLAPIENTRY *GetTexImage)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoidvoid (GLAPIENTRY *GetTexParameterfv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloatvoid (GLAPIENTRY *GetTexParameteriv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLintvoid (GLAPIENTRY *GetTexLevelParameterfv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloatvoid (GLAPIENTRY *GetTexLevelParameteriv)(GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLintGLboolean (GLAPIENTRY *IsEnabled)(GLenum)
 
 GLboolean (GLAPIENTRY *IsList)(GLuint)
 
 void (GLAPIENTRY *DepthRange)(GLclampd
 
 void (GLAPIENTRY *Frustum)(GLdouble
 
 void (GLAPIENTRY *LoadIdentity)(void)
 
 void (GLAPIENTRY *LoadMatrixf)(const GLfloat *)
 
 void (GLAPIENTRY *LoadMatrixd)(const GLdouble *)
 
 void (GLAPIENTRY *MatrixMode)(GLenum)
 
 void (GLAPIENTRY *MultMatrixf)(const GLfloat *)
 
 void (GLAPIENTRY *MultMatrixd)(const GLdouble *)
 
 void (GLAPIENTRY *Ortho)(GLdouble
 
 void (GLAPIENTRY *PopMatrix)(void)
 
 void (GLAPIENTRY *PushMatrix)(void)
 
 void (GLAPIENTRY *Rotated)(GLdouble
 
 void (GLAPIENTRY *Rotatef)(GLfloat
 
 void (GLAPIENTRY *Scaled)(GLdouble
 
 void (GLAPIENTRY *Scalef)(GLfloat
 
 void (GLAPIENTRY *Translated)(GLdouble
 
 void (GLAPIENTRY *Translatef)(GLfloat
 
 void (GLAPIENTRY *Viewport)(GLint
 
 void (GLAPIENTRY *ArrayElement)(GLint)
 
 void (GLAPIENTRY *BindTexture)(GLenum
 
 void (GLAPIENTRY *ColorPointer)(GLint
 
const GLvoidvoid (GLAPIENTRY *DisableClientState)(GLenum)
 
 void (GLAPIENTRY *DrawArrays)(GLenum
 
 void (GLAPIENTRY *DrawElements)(GLenum
 
const GLvoidvoid (GLAPIENTRY *EdgeFlagPointer)(GLsizei
 
const GLvoid const GLvoidvoid (GLAPIENTRY *EnableClientState)(GLenum)
 
 void (GLAPIENTRY *IndexPointer)(GLenum
 
const GLvoidvoid (GLAPIENTRY *Indexub)(GLubyte)
 
 void (GLAPIENTRY *Indexubv)(const GLubyte *)
 
 void (GLAPIENTRY *InterleavedArrays)(GLenum
 
const GLvoidvoid (GLAPIENTRY *NormalPointer)(GLenum
 
const GLvoid const GLvoidvoid (GLAPIENTRY *PolygonOffset)(GLfloat
 
 void (GLAPIENTRY *TexCoordPointer)(GLint
 
const GLvoidvoid (GLAPIENTRY *VertexPointer)(GLint
 
const GLvoid const GLvoidGLboolean (GLAPIENTRY *AreTexturesResident)(GLsizei
 
const GLvoid const GLvoid const GLuint GLbooleanvoid (GLAPIENTRY *CopyTexImage1D)(GLenum
 
 void (GLAPIENTRY *CopyTexImage2D)(GLenum
 
 void (GLAPIENTRY *CopyTexSubImage1D)(GLenum
 
 void (GLAPIENTRY *CopyTexSubImage2D)(GLenum
 
 void (GLAPIENTRY *DeleteTextures)(GLsizei
 
const GLuintvoid (GLAPIENTRY *GenTextures)(GLsizei
 
const GLuint GLuintvoid (GLAPIENTRY *GetPointerv)(GLenum
 
const GLuint GLuint GLvoid ** GLboolean (GLAPIENTRY *IsTexture)(GLuint)
 
 void (GLAPIENTRY *PrioritizeTextures)(GLsizei
 
const GLuint const GLclampfvoid (GLAPIENTRY *TexSubImage1D)(GLenum
 
const GLuint const GLclampf const GLvoidvoid (GLAPIENTRY *TexSubImage2D)(GLenum
 
const GLuint const GLclampf const GLvoid const GLvoidvoid (GLAPIENTRY *PopClientAttrib)(void)
 
 void (GLAPIENTRY *PushClientAttrib)(GLbitfield)
 

Public Attributes

 GLenum
 
const GLvoid GLsizei
 
 GLsizei
 
 GLfloat
 
const GLubyte GLbyte
 
 GLdouble
 
 GLint
 
 GLshort
 
 GLubyte
 
 GLuint
 
 GLushort
 
 GLbyte
 
const GLdouble GLfloat
 
const GLfloat GLint
 
const GLint GLshort
 
const GLdouble GLenum
 
const GLfloat GLenum
 
const GLint GLfloat
 
const GLint GLushort
 
const GLint GLint
 
const GLint GLsizei
 
const GLint GLenum
 
const GLint const GLvoid GLint
 
const GLint const GLvoid GLsizei
 
const GLint const GLvoid GLenum
 
const GLint const GLvoid const GLvoid GLenum
 
const GLint const GLvoid const GLvoid GLfloat
 
const GLint GLdouble
 
 GLclampf
 
 GLboolean
 
const GLdouble GLint
 
const GLdouble const GLfloat GLdouble
 
const GLdouble const GLfloat GLint
 
const GLdouble const GLfloat const GLdouble GLfloat
 
const GLdouble const GLfloat const GLdouble GLint
 
const GLdouble const GLfloat const GLdouble const GLfloat GLdouble
 
const GLfloat const GLuint GLint
 
GLvoid GLsizei
 
GLvoid GLenum
 
GLfloat GLint GLenum
 
GLfloat GLint GLfloat GLenum
 
GLfloat GLint GLfloat GLint GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLenum
 
GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLenum
 
GLfloat GLenum
 
GLfloat GLint GLdouble GLenum
 
GLfloat GLint GLdouble GLfloat GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLint
 
GLfloat GLint GLdouble GLfloat GLint GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLint
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLenum
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLint
 
GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLenum
 
 GLclampd
 
const GLvoid const GLvoid GLfloat
 
const GLvoid GLenum
 
const GLvoid const GLvoid const GLuint GLboolean GLint
 
const GLvoid const GLvoid const GLuint GLboolean GLenum
 
const GLvoid const GLvoid const GLuint GLboolean GLsizei
 
const GLuint const GLclampf GLint
 
const GLuint const GLclampf GLsizei
 
const GLuint const GLclampf GLenum
 
const GLuint const GLclampf const GLvoid GLint
 
const GLuint const GLclampf const GLvoid GLsizei
 
const GLuint const GLclampf const GLvoid GLenum
 

Detailed Description

Definition at line 12 of file icd.h.

Member Function Documentation

◆ GetString()

const GLubyte *GLAPIENTRY * __GLdispatchTableRec::GetString ( GLenum  )

◆ GLboolean() [1/4]

const GLvoid const GLvoid * __GLdispatchTableRec::GLboolean ( GLAPIENTRY AreTexturesResident)

◆ GLboolean() [2/4]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat GLint * __GLdispatchTableRec::GLboolean ( GLAPIENTRY IsEnabled)

◆ GLboolean() [3/4]

__GLdispatchTableRec::GLboolean ( GLAPIENTRY IsList)

◆ GLboolean() [4/4]

const GLuint GLuint GLvoid ** __GLdispatchTableRec::GLboolean ( GLAPIENTRY IsTexture)

◆ GLenum()

GLvoid const GLvoid GLboolean GLdouble GLdouble * __GLdispatchTableRec::GLenum ( GLAPIENTRY GetError)

◆ GLint()

const GLint GLfloat GLuint * __GLdispatchTableRec::GLint ( GLAPIENTRY RenderMode)

◆ GLuint()

__GLdispatchTableRec::GLuint ( GLAPIENTRY GenLists)

◆ void() [1/328]

__GLdispatchTableRec::void ( GLAPIENTRY Accum)

◆ void() [2/328]

__GLdispatchTableRec::void ( GLAPIENTRY AlphaFunc)

◆ void() [3/328]

__GLdispatchTableRec::void ( GLAPIENTRY ArrayElement)

◆ void() [4/328]

__GLdispatchTableRec::void ( GLAPIENTRY Begin)

◆ void() [5/328]

__GLdispatchTableRec::void ( GLAPIENTRY BindTexture)

◆ void() [6/328]

__GLdispatchTableRec::void ( GLAPIENTRY Bitmap)

◆ void() [7/328]

__GLdispatchTableRec::void ( GLAPIENTRY BlendFunc)

◆ void() [8/328]

__GLdispatchTableRec::void ( GLAPIENTRY CallList)

◆ void() [9/328]

__GLdispatchTableRec::void ( GLAPIENTRY CallLists)

◆ void() [10/328]

__GLdispatchTableRec::void ( GLAPIENTRY Clear)

◆ void() [11/328]

__GLdispatchTableRec::void ( GLAPIENTRY ClearAccum)

◆ void() [12/328]

__GLdispatchTableRec::void ( GLAPIENTRY ClearColor)

◆ void() [13/328]

__GLdispatchTableRec::void ( GLAPIENTRY ClearDepth)

◆ void() [14/328]

__GLdispatchTableRec::void ( GLAPIENTRY ClearIndex)

◆ void() [15/328]

__GLdispatchTableRec::void ( GLAPIENTRY ClearStencil)

◆ void() [16/328]

__GLdispatchTableRec::void ( GLAPIENTRY ClipPlane)

◆ void() [17/328]

const GLubyte * __GLdispatchTableRec::void ( GLAPIENTRY Color3b)

◆ void() [18/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3bv) const

◆ void() [19/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3d)

◆ void() [20/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3dv) const

◆ void() [21/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3f)

◆ void() [22/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3fv) const

◆ void() [23/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3i)

◆ void() [24/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3iv) const

◆ void() [25/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3s)

◆ void() [26/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3sv) const

◆ void() [27/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3ub)

◆ void() [28/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3ubv) const

◆ void() [29/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3ui)

◆ void() [30/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3uiv) const

◆ void() [31/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3us)

◆ void() [32/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color3usv) const

◆ void() [33/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4b)

◆ void() [34/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4bv) const

◆ void() [35/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4d)

◆ void() [36/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4dv) const

◆ void() [37/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4f)

◆ void() [38/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4fv) const

◆ void() [39/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4i)

◆ void() [40/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4iv) const

◆ void() [41/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4s)

◆ void() [42/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4sv) const

◆ void() [43/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4ub)

◆ void() [44/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4ubv) const

◆ void() [45/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4ui)

◆ void() [46/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4uiv) const

◆ void() [47/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4us)

◆ void() [48/328]

__GLdispatchTableRec::void ( GLAPIENTRY Color4usv) const

◆ void() [49/328]

__GLdispatchTableRec::void ( GLAPIENTRY ColorMask)

◆ void() [50/328]

const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY ColorMaterial)

◆ void() [51/328]

__GLdispatchTableRec::void ( GLAPIENTRY ColorPointer)

◆ void() [52/328]

__GLdispatchTableRec::void ( GLAPIENTRY CopyPixels)

◆ void() [53/328]

const GLvoid const GLvoid const GLuint GLboolean * __GLdispatchTableRec::void ( GLAPIENTRY CopyTexImage1D)

◆ void() [54/328]

__GLdispatchTableRec::void ( GLAPIENTRY CopyTexImage2D)

◆ void() [55/328]

__GLdispatchTableRec::void ( GLAPIENTRY CopyTexSubImage1D)

◆ void() [56/328]

__GLdispatchTableRec::void ( GLAPIENTRY CopyTexSubImage2D)

◆ void() [57/328]

__GLdispatchTableRec::void ( GLAPIENTRY CullFace)

◆ void() [58/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY DeleteLists)

◆ void() [59/328]

__GLdispatchTableRec::void ( GLAPIENTRY DeleteTextures)

◆ void() [60/328]

__GLdispatchTableRec::void ( GLAPIENTRY DepthFunc)

◆ void() [61/328]

__GLdispatchTableRec::void ( GLAPIENTRY DepthMask)

◆ void() [62/328]

__GLdispatchTableRec::void ( GLAPIENTRY DepthRange)

◆ void() [63/328]

__GLdispatchTableRec::void ( GLAPIENTRY Disable)

◆ void() [64/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY DisableClientState)

◆ void() [65/328]

__GLdispatchTableRec::void ( GLAPIENTRY DrawArrays)

◆ void() [66/328]

__GLdispatchTableRec::void ( GLAPIENTRY DrawBuffer)

◆ void() [67/328]

__GLdispatchTableRec::void ( GLAPIENTRY DrawElements)

◆ void() [68/328]

GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY DrawPixels)

◆ void() [69/328]

__GLdispatchTableRec::void ( GLAPIENTRY EdgeFlag)

◆ void() [70/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY EdgeFlagPointer)

◆ void() [71/328]

__GLdispatchTableRec::void ( GLAPIENTRY EdgeFlagv) const

◆ void() [72/328]

__GLdispatchTableRec::void ( GLAPIENTRY Enable)

◆ void() [73/328]

const GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY EnableClientState)

◆ void() [74/328]

__GLdispatchTableRec::void ( GLAPIENTRY End)

◆ void() [75/328]

__GLdispatchTableRec::void ( GLAPIENTRY EndList)

◆ void() [76/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalCoord1d)

◆ void() [77/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalCoord1dv) const

◆ void() [78/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalCoord1f)

◆ void() [79/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalCoord1fv) const

◆ void() [80/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalCoord2d)

◆ void() [81/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalCoord2dv) const

◆ void() [82/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalCoord2f)

◆ void() [83/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalCoord2fv) const

◆ void() [84/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalMesh1)

◆ void() [85/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalMesh2)

◆ void() [86/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalPoint1)

◆ void() [87/328]

__GLdispatchTableRec::void ( GLAPIENTRY EvalPoint2)

◆ void() [88/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY FeedbackBuffer)

◆ void() [89/328]

__GLdispatchTableRec::void ( GLAPIENTRY Finish)

◆ void() [90/328]

__GLdispatchTableRec::void ( GLAPIENTRY Flush)

◆ void() [91/328]

__GLdispatchTableRec::void ( GLAPIENTRY Fogf)

◆ void() [92/328]

__GLdispatchTableRec::void ( GLAPIENTRY Fogfv)

◆ void() [93/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY Fogi)

◆ void() [94/328]

__GLdispatchTableRec::void ( GLAPIENTRY Fogiv)

◆ void() [95/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY FrontFace)

◆ void() [96/328]

__GLdispatchTableRec::void ( GLAPIENTRY Frustum)

◆ void() [97/328]

const GLuint * __GLdispatchTableRec::void ( GLAPIENTRY GenTextures)

◆ void() [98/328]

GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY GetBooleanv)

◆ void() [99/328]

GLvoid const GLvoid GLboolean * __GLdispatchTableRec::void ( GLAPIENTRY GetClipPlane)

◆ void() [100/328]

GLvoid const GLvoid GLboolean GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY GetDoublev)

◆ void() [101/328]

__GLdispatchTableRec::void ( GLAPIENTRY GetFloatv)

◆ void() [102/328]

GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetIntegerv)

◆ void() [103/328]

GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY GetLightfv)

◆ void() [104/328]

GLfloat GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetLightiv)

◆ void() [105/328]

GLfloat GLint GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY GetMapdv)

◆ void() [106/328]

GLfloat GLint GLfloat GLint GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY GetMapfv)

◆ void() [107/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetMapiv)

◆ void() [108/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY GetMaterialfv)

◆ void() [109/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetMaterialiv)

◆ void() [110/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY GetPixelMapfv)

◆ void() [111/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetPixelMapuiv)

◆ void() [112/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat GLuint * __GLdispatchTableRec::void ( GLAPIENTRY GetPixelMapusv)

◆ void() [113/328]

const GLuint GLuint * __GLdispatchTableRec::void ( GLAPIENTRY GetPointerv)

◆ void() [114/328]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat GLint GLfloat GLuint GLushort * __GLdispatchTableRec::void ( GLAPIENTRY GetPolygonStipple)

◆ void() [115/328]

__GLdispatchTableRec::void ( GLAPIENTRY GetTexEnvfv)

◆ void() [116/328]

GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetTexEnviv)

◆ void() [117/328]

GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY GetTexGendv)

◆ void() [118/328]

GLfloat GLint GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY GetTexGenfv)

◆ void() [119/328]

GLfloat GLint GLdouble GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetTexGeniv)

◆ void() [120/328]

GLfloat GLint GLdouble GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY GetTexImage)

◆ void() [121/328]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint * __GLdispatchTableRec::void ( GLAPIENTRY GetTexLevelParameterfv)

◆ void() [122/328]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetTexLevelParameteriv)

◆ void() [123/328]

GLfloat GLint GLdouble GLfloat GLint GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY GetTexParameterfv)

◆ void() [124/328]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY GetTexParameteriv)

◆ void() [125/328]

__GLdispatchTableRec::void ( GLAPIENTRY Hint)

◆ void() [126/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexd)

◆ void() [127/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexdv) const

◆ void() [128/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexf)

◆ void() [129/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexfv) const

◆ void() [130/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexi)

◆ void() [131/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexiv) const

◆ void() [132/328]

__GLdispatchTableRec::void ( GLAPIENTRY IndexMask)

◆ void() [133/328]

__GLdispatchTableRec::void ( GLAPIENTRY IndexPointer)

◆ void() [134/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexs)

◆ void() [135/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexsv) const

◆ void() [136/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY Indexub)

◆ void() [137/328]

__GLdispatchTableRec::void ( GLAPIENTRY Indexubv) const

◆ void() [138/328]

__GLdispatchTableRec::void ( GLAPIENTRY InitNames)

◆ void() [139/328]

__GLdispatchTableRec::void ( GLAPIENTRY InterleavedArrays)

◆ void() [140/328]

__GLdispatchTableRec::void ( GLAPIENTRY Lightf)

◆ void() [141/328]

__GLdispatchTableRec::void ( GLAPIENTRY Lightfv)

◆ void() [142/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY Lighti)

◆ void() [143/328]

__GLdispatchTableRec::void ( GLAPIENTRY Lightiv)

◆ void() [144/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY LightModelf)

◆ void() [145/328]

__GLdispatchTableRec::void ( GLAPIENTRY LightModelfv)

◆ void() [146/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY LightModeli)

◆ void() [147/328]

__GLdispatchTableRec::void ( GLAPIENTRY LightModeliv)

◆ void() [148/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY LineStipple)

◆ void() [149/328]

__GLdispatchTableRec::void ( GLAPIENTRY LineWidth)

◆ void() [150/328]

__GLdispatchTableRec::void ( GLAPIENTRY ListBase)

◆ void() [151/328]

__GLdispatchTableRec::void ( GLAPIENTRY LoadIdentity)

◆ void() [152/328]

__GLdispatchTableRec::void ( GLAPIENTRY LoadMatrixd) const

◆ void() [153/328]

__GLdispatchTableRec::void ( GLAPIENTRY LoadMatrixf) const

◆ void() [154/328]

__GLdispatchTableRec::void ( GLAPIENTRY LoadName)

◆ void() [155/328]

__GLdispatchTableRec::void ( GLAPIENTRY LogicOp)

◆ void() [156/328]

__GLdispatchTableRec::void ( GLAPIENTRY Map1d)

◆ void() [157/328]

const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY Map1f)

◆ void() [158/328]

const GLdouble const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY Map2d)

◆ void() [159/328]

const GLdouble const GLfloat const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY Map2f)

◆ void() [160/328]

const GLdouble const GLfloat const GLdouble const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY MapGrid1d)

◆ void() [161/328]

__GLdispatchTableRec::void ( GLAPIENTRY MapGrid1f)

◆ void() [162/328]

__GLdispatchTableRec::void ( GLAPIENTRY MapGrid2d)

◆ void() [163/328]

__GLdispatchTableRec::void ( GLAPIENTRY MapGrid2f)

◆ void() [164/328]

__GLdispatchTableRec::void ( GLAPIENTRY Materialf)

◆ void() [165/328]

__GLdispatchTableRec::void ( GLAPIENTRY Materialfv)

◆ void() [166/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY Materiali)

◆ void() [167/328]

__GLdispatchTableRec::void ( GLAPIENTRY Materialiv)

◆ void() [168/328]

__GLdispatchTableRec::void ( GLAPIENTRY MatrixMode)

◆ void() [169/328]

__GLdispatchTableRec::void ( GLAPIENTRY MultMatrixd) const

◆ void() [170/328]

__GLdispatchTableRec::void ( GLAPIENTRY MultMatrixf) const

◆ void() [171/328]

__GLdispatchTableRec::void ( GLAPIENTRY NewList)

◆ void() [172/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3b)

◆ void() [173/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3bv) const

◆ void() [174/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3d)

◆ void() [175/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3dv) const

◆ void() [176/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3f)

◆ void() [177/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3fv) const

◆ void() [178/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3i)

◆ void() [179/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3iv) const

◆ void() [180/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3s)

◆ void() [181/328]

__GLdispatchTableRec::void ( GLAPIENTRY Normal3sv) const

◆ void() [182/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY NormalPointer)

◆ void() [183/328]

__GLdispatchTableRec::void ( GLAPIENTRY Ortho)

◆ void() [184/328]

__GLdispatchTableRec::void ( GLAPIENTRY PassThrough)

◆ void() [185/328]

__GLdispatchTableRec::void ( GLAPIENTRY PixelMapfv)

◆ void() [186/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY PixelMapuiv)

◆ void() [187/328]

const GLfloat const GLuint * __GLdispatchTableRec::void ( GLAPIENTRY PixelMapusv)

◆ void() [188/328]

__GLdispatchTableRec::void ( GLAPIENTRY PixelStoref)

◆ void() [189/328]

__GLdispatchTableRec::void ( GLAPIENTRY PixelStorei)

◆ void() [190/328]

__GLdispatchTableRec::void ( GLAPIENTRY PixelTransferf)

◆ void() [191/328]

__GLdispatchTableRec::void ( GLAPIENTRY PixelTransferi)

◆ void() [192/328]

__GLdispatchTableRec::void ( GLAPIENTRY PixelZoom)

◆ void() [193/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY PointSize)

◆ void() [194/328]

__GLdispatchTableRec::void ( GLAPIENTRY PolygonMode)

◆ void() [195/328]

const GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY PolygonOffset)

◆ void() [196/328]

__GLdispatchTableRec::void ( GLAPIENTRY PolygonStipple) const

◆ void() [197/328]

__GLdispatchTableRec::void ( GLAPIENTRY PopAttrib)

◆ void() [198/328]

const GLuint const GLclampf const GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY PopClientAttrib)

◆ void() [199/328]

__GLdispatchTableRec::void ( GLAPIENTRY PopMatrix)

◆ void() [200/328]

__GLdispatchTableRec::void ( GLAPIENTRY PopName)

◆ void() [201/328]

__GLdispatchTableRec::void ( GLAPIENTRY PrioritizeTextures)

◆ void() [202/328]

__GLdispatchTableRec::void ( GLAPIENTRY PushAttrib)

◆ void() [203/328]

__GLdispatchTableRec::void ( GLAPIENTRY PushClientAttrib)

◆ void() [204/328]

__GLdispatchTableRec::void ( GLAPIENTRY PushMatrix)

◆ void() [205/328]

__GLdispatchTableRec::void ( GLAPIENTRY PushName)

◆ void() [206/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos2d)

◆ void() [207/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos2dv) const

◆ void() [208/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos2f)

◆ void() [209/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos2fv) const

◆ void() [210/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos2i)

◆ void() [211/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos2iv) const

◆ void() [212/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos2s)

◆ void() [213/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos2sv) const

◆ void() [214/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos3d)

◆ void() [215/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos3dv) const

◆ void() [216/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos3f)

◆ void() [217/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos3fv) const

◆ void() [218/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos3i)

◆ void() [219/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos3iv) const

◆ void() [220/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos3s)

◆ void() [221/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos3sv) const

◆ void() [222/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos4d)

◆ void() [223/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos4dv) const

◆ void() [224/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos4f)

◆ void() [225/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos4fv) const

◆ void() [226/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos4i)

◆ void() [227/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos4iv) const

◆ void() [228/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos4s)

◆ void() [229/328]

__GLdispatchTableRec::void ( GLAPIENTRY RasterPos4sv) const

◆ void() [230/328]

const GLfloat const GLuint const GLushort * __GLdispatchTableRec::void ( GLAPIENTRY ReadBuffer)

◆ void() [231/328]

__GLdispatchTableRec::void ( GLAPIENTRY ReadPixels)

◆ void() [232/328]

__GLdispatchTableRec::void ( GLAPIENTRY Rectd)

◆ void() [233/328]

__GLdispatchTableRec::void ( GLAPIENTRY Rectdv) const

◆ void() [234/328]

const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY Rectf)

◆ void() [235/328]

__GLdispatchTableRec::void ( GLAPIENTRY Rectfv) const

◆ void() [236/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY Recti)

◆ void() [237/328]

__GLdispatchTableRec::void ( GLAPIENTRY Rectiv) const

◆ void() [238/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY Rects)

◆ void() [239/328]

__GLdispatchTableRec::void ( GLAPIENTRY Rectsv) const

◆ void() [240/328]

__GLdispatchTableRec::void ( GLAPIENTRY Rotated)

◆ void() [241/328]

__GLdispatchTableRec::void ( GLAPIENTRY Rotatef)

◆ void() [242/328]

__GLdispatchTableRec::void ( GLAPIENTRY Scaled)

◆ void() [243/328]

__GLdispatchTableRec::void ( GLAPIENTRY Scalef)

◆ void() [244/328]

__GLdispatchTableRec::void ( GLAPIENTRY Scissor)

◆ void() [245/328]

const GLint GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY SelectBuffer)

◆ void() [246/328]

__GLdispatchTableRec::void ( GLAPIENTRY ShadeModel)

◆ void() [247/328]

__GLdispatchTableRec::void ( GLAPIENTRY StencilFunc)

◆ void() [248/328]

__GLdispatchTableRec::void ( GLAPIENTRY StencilMask)

◆ void() [249/328]

__GLdispatchTableRec::void ( GLAPIENTRY StencilOp)

◆ void() [250/328]

const GLshort * __GLdispatchTableRec::void ( GLAPIENTRY TexCoord1d)

◆ void() [251/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord1dv) const

◆ void() [252/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord1f)

◆ void() [253/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord1fv) const

◆ void() [254/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord1i)

◆ void() [255/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord1iv) const

◆ void() [256/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord1s)

◆ void() [257/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord1sv) const

◆ void() [258/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord2d)

◆ void() [259/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord2dv) const

◆ void() [260/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord2f)

◆ void() [261/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord2fv) const

◆ void() [262/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord2i)

◆ void() [263/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord2iv) const

◆ void() [264/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord2s)

◆ void() [265/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord2sv) const

◆ void() [266/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord3d)

◆ void() [267/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord3dv) const

◆ void() [268/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord3f)

◆ void() [269/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord3fv) const

◆ void() [270/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord3i)

◆ void() [271/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord3iv) const

◆ void() [272/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord3s)

◆ void() [273/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord3sv) const

◆ void() [274/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord4d)

◆ void() [275/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord4dv) const

◆ void() [276/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord4f)

◆ void() [277/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord4fv) const

◆ void() [278/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord4i)

◆ void() [279/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord4iv) const

◆ void() [280/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord4s)

◆ void() [281/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoord4sv) const

◆ void() [282/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexCoordPointer)

◆ void() [283/328]

const GLint const GLvoid const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY TexEnvf)

◆ void() [284/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexEnvfv)

◆ void() [285/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY TexEnvi)

◆ void() [286/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexEnviv)

◆ void() [287/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY TexGend)

◆ void() [288/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexGendv)

◆ void() [289/328]

const GLdouble * __GLdispatchTableRec::void ( GLAPIENTRY TexGenf)

◆ void() [290/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexGenfv)

◆ void() [291/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY TexGeni)

◆ void() [292/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexGeniv)

◆ void() [293/328]

const GLint * __GLdispatchTableRec::void ( GLAPIENTRY TexImage1D)

◆ void() [294/328]

const GLint const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY TexImage2D)

◆ void() [295/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexParameterf)

◆ void() [296/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexParameterfv)

◆ void() [297/328]

const GLfloat * __GLdispatchTableRec::void ( GLAPIENTRY TexParameteri)

◆ void() [298/328]

__GLdispatchTableRec::void ( GLAPIENTRY TexParameteriv)

◆ void() [299/328]

const GLuint const GLclampf * __GLdispatchTableRec::void ( GLAPIENTRY TexSubImage1D)

◆ void() [300/328]

const GLuint const GLclampf const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY TexSubImage2D)

◆ void() [301/328]

__GLdispatchTableRec::void ( GLAPIENTRY Translated)

◆ void() [302/328]

__GLdispatchTableRec::void ( GLAPIENTRY Translatef)

◆ void() [303/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex2d)

◆ void() [304/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex2dv) const

◆ void() [305/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex2f)

◆ void() [306/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex2fv) const

◆ void() [307/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex2i)

◆ void() [308/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex2iv) const

◆ void() [309/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex2s)

◆ void() [310/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex2sv) const

◆ void() [311/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex3d)

◆ void() [312/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex3dv) const

◆ void() [313/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex3f)

◆ void() [314/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex3fv) const

◆ void() [315/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex3i)

◆ void() [316/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex3iv) const

◆ void() [317/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex3s)

◆ void() [318/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex3sv) const

◆ void() [319/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex4d)

◆ void() [320/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex4dv) const

◆ void() [321/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex4f)

◆ void() [322/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex4fv) const

◆ void() [323/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex4i)

◆ void() [324/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex4iv) const

◆ void() [325/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex4s)

◆ void() [326/328]

__GLdispatchTableRec::void ( GLAPIENTRY Vertex4sv) const

◆ void() [327/328]

const GLvoid * __GLdispatchTableRec::void ( GLAPIENTRY VertexPointer)

◆ void() [328/328]

__GLdispatchTableRec::void ( GLAPIENTRY Viewport)

Member Data Documentation

◆ GLboolean

__GLdispatchTableRec::GLboolean

Definition at line 224 of file icd.h.

◆ GLbyte [1/2]

const GLubyte __GLdispatchTableRec::GLbyte

Definition at line 23 of file icd.h.

◆ GLbyte [2/2]

__GLdispatchTableRec::GLbyte

Definition at line 39 of file icd.h.

◆ GLclampd

__GLdispatchTableRec::GLclampd

Definition at line 302 of file icd.h.

◆ GLclampf

__GLdispatchTableRec::GLclampf

Definition at line 220 of file icd.h.

◆ GLdouble [1/4]

const GLdouble const GLfloat const GLdouble const GLfloat __GLdispatchTableRec::GLdouble

Definition at line 25 of file icd.h.

◆ GLdouble [2/4]

const GLint __GLdispatchTableRec::GLdouble

Definition at line 202 of file icd.h.

◆ GLdouble [3/4]

const GLdouble const GLfloat __GLdispatchTableRec::GLdouble

Definition at line 236 of file icd.h.

◆ GLdouble [4/4]

const GLdouble const GLfloat const GLdouble const GLfloat __GLdispatchTableRec::GLdouble

Definition at line 238 of file icd.h.

◆ GLenum [1/26]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLenum

Definition at line 14 of file icd.h.

◆ GLenum [2/26]

const GLdouble __GLdispatchTableRec::GLenum

Definition at line 165 of file icd.h.

◆ GLenum [3/26]

const GLfloat __GLdispatchTableRec::GLenum

Definition at line 175 of file icd.h.

◆ GLenum [4/26]

const GLint __GLdispatchTableRec::GLenum

Definition at line 196 of file icd.h.

◆ GLenum [5/26]

const GLint const GLvoid __GLdispatchTableRec::GLenum

Definition at line 197 of file icd.h.

◆ GLenum [6/26]

const GLint const GLvoid const GLvoid __GLdispatchTableRec::GLenum

Definition at line 198 of file icd.h.

◆ GLenum [7/26]

GLvoid __GLdispatchTableRec::GLenum

Definition at line 271 of file icd.h.

◆ GLenum [8/26]

GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 278 of file icd.h.

◆ GLenum [9/26]

GLfloat GLint GLfloat __GLdispatchTableRec::GLenum

Definition at line 279 of file icd.h.

◆ GLenum [10/26]

GLfloat GLint GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 280 of file icd.h.

◆ GLenum [11/26]

GLfloat GLint GLfloat GLint GLdouble __GLdispatchTableRec::GLenum

Definition at line 281 of file icd.h.

◆ GLenum [12/26]

GLfloat GLint GLfloat GLint GLdouble GLfloat __GLdispatchTableRec::GLenum

Definition at line 282 of file icd.h.

◆ GLenum [13/26]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 283 of file icd.h.

◆ GLenum [14/26]

GLfloat GLint GLfloat GLint GLdouble GLfloat GLint GLfloat __GLdispatchTableRec::GLenum

Definition at line 284 of file icd.h.

◆ GLenum [15/26]

GLfloat __GLdispatchTableRec::GLenum

Definition at line 291 of file icd.h.

◆ GLenum [16/26]

GLfloat GLint GLdouble __GLdispatchTableRec::GLenum

Definition at line 293 of file icd.h.

◆ GLenum [17/26]

GLfloat GLint GLdouble GLfloat __GLdispatchTableRec::GLenum

Definition at line 294 of file icd.h.

◆ GLenum [18/26]

GLfloat GLint GLdouble GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 295 of file icd.h.

◆ GLenum [19/26]

GLfloat GLint GLdouble GLfloat GLint GLvoid __GLdispatchTableRec::GLenum

Definition at line 296 of file icd.h.

◆ GLenum [20/26]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat __GLdispatchTableRec::GLenum

Definition at line 297 of file icd.h.

◆ GLenum [21/26]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint __GLdispatchTableRec::GLenum

Definition at line 298 of file icd.h.

◆ GLenum [22/26]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat __GLdispatchTableRec::GLenum

Definition at line 299 of file icd.h.

◆ GLenum [23/26]

const GLvoid __GLdispatchTableRec::GLenum

Definition at line 335 of file icd.h.

◆ GLenum [24/26]

const GLvoid const GLvoid const GLuint GLboolean __GLdispatchTableRec::GLenum

Definition at line 337 of file icd.h.

◆ GLenum [25/26]

const GLuint const GLclampf __GLdispatchTableRec::GLenum

Definition at line 346 of file icd.h.

◆ GLenum [26/26]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLenum

Definition at line 347 of file icd.h.

◆ GLfloat [1/6]

const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLfloat

Definition at line 22 of file icd.h.

◆ GLfloat [2/6]

const GLdouble __GLdispatchTableRec::GLfloat

Definition at line 102 of file icd.h.

◆ GLfloat [3/6]

const GLint __GLdispatchTableRec::GLfloat

Definition at line 177 of file icd.h.

◆ GLfloat [4/6]

const GLint const GLvoid const GLvoid __GLdispatchTableRec::GLfloat

Definition at line 198 of file icd.h.

◆ GLfloat [5/6]

const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLfloat

Definition at line 237 of file icd.h.

◆ GLfloat [6/6]

const GLvoid const GLvoid __GLdispatchTableRec::GLfloat

Definition at line 333 of file icd.h.

◆ GLint [1/14]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLint

Definition at line 29 of file icd.h.

◆ GLint [2/14]

const GLfloat __GLdispatchTableRec::GLint

Definition at line 104 of file icd.h.

◆ GLint [3/14]

const GLint __GLdispatchTableRec::GLint

Definition at line 196 of file icd.h.

◆ GLint [4/14]

const GLint const GLvoid __GLdispatchTableRec::GLint

Definition at line 197 of file icd.h.

◆ GLint [5/14]

const GLdouble __GLdispatchTableRec::GLint

Definition at line 235 of file icd.h.

◆ GLint [6/14]

const GLdouble const GLfloat __GLdispatchTableRec::GLint

Definition at line 236 of file icd.h.

◆ GLint [7/14]

const GLdouble const GLfloat const GLdouble __GLdispatchTableRec::GLint

Definition at line 237 of file icd.h.

◆ GLint [8/14]

const GLfloat const GLuint __GLdispatchTableRec::GLint

Definition at line 267 of file icd.h.

◆ GLint [9/14]

GLfloat GLint GLdouble GLfloat GLint __GLdispatchTableRec::GLint

Definition at line 295 of file icd.h.

◆ GLint [10/14]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint __GLdispatchTableRec::GLint

Definition at line 298 of file icd.h.

◆ GLint [11/14]

GLfloat GLint GLdouble GLfloat GLint GLvoid GLfloat GLint GLfloat __GLdispatchTableRec::GLint

Definition at line 299 of file icd.h.

◆ GLint [12/14]

const GLvoid const GLvoid const GLuint GLboolean __GLdispatchTableRec::GLint

Definition at line 337 of file icd.h.

◆ GLint [13/14]

const GLuint const GLclampf __GLdispatchTableRec::GLint

Definition at line 346 of file icd.h.

◆ GLint [14/14]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLint

Definition at line 347 of file icd.h.

◆ GLshort [1/2]

const GLint __GLdispatchTableRec::GLshort

Definition at line 31 of file icd.h.

◆ GLshort [2/2]

const GLint __GLdispatchTableRec::GLshort

Definition at line 106 of file icd.h.

◆ GLsizei [1/8]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLsizei

Definition at line 18 of file icd.h.

◆ GLsizei [2/8]

__GLdispatchTableRec::GLsizei

Definition at line 22 of file icd.h.

◆ GLsizei [3/8]

const GLint __GLdispatchTableRec::GLsizei

Definition at line 196 of file icd.h.

◆ GLsizei [4/8]

const GLint const GLvoid __GLdispatchTableRec::GLsizei

Definition at line 197 of file icd.h.

◆ GLsizei [5/8]

GLvoid __GLdispatchTableRec::GLsizei

Definition at line 271 of file icd.h.

◆ GLsizei [6/8]

const GLvoid const GLvoid const GLuint GLboolean __GLdispatchTableRec::GLsizei

Definition at line 337 of file icd.h.

◆ GLsizei [7/8]

const GLuint const GLclampf __GLdispatchTableRec::GLsizei

Definition at line 346 of file icd.h.

◆ GLsizei [8/8]

const GLuint const GLclampf const GLvoid __GLdispatchTableRec::GLsizei

Definition at line 347 of file icd.h.

◆ GLubyte

__GLdispatchTableRec::GLubyte

Definition at line 33 of file icd.h.

◆ GLuint

__GLdispatchTableRec::GLuint

Definition at line 35 of file icd.h.

◆ GLushort [1/2]

__GLdispatchTableRec::GLushort

Definition at line 37 of file icd.h.

◆ GLushort [2/2]

const GLint __GLdispatchTableRec::GLushort

Definition at line 181 of file icd.h.


The documentation for this struct was generated from the following file: