ReactOS 0.4.16-dev-109-gf4cb10f
nssearch.c File Reference
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
Include dependency graph for nssearch.c:

Go to the source code of this file.

Macros

#define _COMPONENT   ACPI_NAMESPACE
 

Functions

static ACPI_STATUS AcpiNsSearchParentTree (UINT32 TargetName, ACPI_NAMESPACE_NODE *Node, ACPI_OBJECT_TYPE Type, ACPI_NAMESPACE_NODE **ReturnNode)
 
ACPI_STATUS AcpiNsSearchOneScope (UINT32 TargetName, ACPI_NAMESPACE_NODE *ParentNode, ACPI_OBJECT_TYPE Type, ACPI_NAMESPACE_NODE **ReturnNode)
 
ACPI_STATUS AcpiNsSearchAndEnter (UINT32 TargetName, ACPI_WALK_STATE *WalkState, ACPI_NAMESPACE_NODE *Node, ACPI_INTERPRETER_MODE InterpreterMode, ACPI_OBJECT_TYPE Type, UINT32 Flags, ACPI_NAMESPACE_NODE **ReturnNode)
 

Macro Definition Documentation

◆ _COMPONENT

#define _COMPONENT   ACPI_NAMESPACE

Definition at line 52 of file nssearch.c.

Function Documentation

◆ AcpiNsSearchAndEnter()

ACPI_STATUS AcpiNsSearchAndEnter ( UINT32  TargetName,
ACPI_WALK_STATE WalkState,
ACPI_NAMESPACE_NODE Node,
ACPI_INTERPRETER_MODE  InterpreterMode,
ACPI_OBJECT_TYPE  Type,
UINT32  Flags,
ACPI_NAMESPACE_NODE **  ReturnNode 
)

Definition at line 294 of file nssearch.c.

302{
304 ACPI_NAMESPACE_NODE *NewNode;
305
306
307 ACPI_FUNCTION_TRACE (NsSearchAndEnter);
308
309
310 /* Parameter validation */
311
312 if (!Node || !TargetName || !ReturnNode)
313 {
315 "Null parameter: Node %p Name 0x%X ReturnNode %p",
316 Node, TargetName, ReturnNode));
318 }
319
320 /*
321 * Name must consist of valid ACPI characters. We will repair the name if
322 * necessary because we don't want to abort because of this, but we want
323 * all namespace names to be printable. A warning message is appropriate.
324 *
325 * This issue came up because there are in fact machines that exhibit
326 * this problem, and we want to be able to enable ACPI support for them,
327 * even though there are a few bad names.
328 */
330
331 /* Try to find the name in the namespace level specified by the caller */
332
333 *ReturnNode = ACPI_ENTRY_NOT_FOUND;
335 if (Status != AE_NOT_FOUND)
336 {
337 /*
338 * If we found it AND the request specifies that a find is an error,
339 * return the error
340 */
341 if (Status == AE_OK)
342 {
343 /* The node was found in the namespace */
344
345 /*
346 * If the namespace override feature is enabled for this node,
347 * delete any existing attached sub-object and make the node
348 * look like a new node that is owned by the override table.
349 */
351 {
353 "Namespace override: %4.4s pass %u type %X Owner %X\n",
354 ACPI_CAST_PTR(char, &TargetName), InterpreterMode,
355 (*ReturnNode)->Type, WalkState->OwnerId));
356
357 AcpiNsDeleteChildren (*ReturnNode);
358 if (AcpiGbl_RuntimeNamespaceOverride)
359 {
360 AcpiUtRemoveReference ((*ReturnNode)->Object);
361 (*ReturnNode)->Object = NULL;
362 (*ReturnNode)->OwnerId = WalkState->OwnerId;
363 }
364 else
365 {
366 AcpiNsRemoveNode (*ReturnNode);
367 *ReturnNode = ACPI_ENTRY_NOT_FOUND;
368 }
369 }
370
371 /* Return an error if we don't expect to find the object */
372
373 else if (Flags & ACPI_NS_ERROR_IF_FOUND)
374 {
376 }
377 }
378
379#ifdef ACPI_ASL_COMPILER
380 if (*ReturnNode && (*ReturnNode)->Type == ACPI_TYPE_ANY)
381 {
382 (*ReturnNode)->Flags |= ANOBJ_IS_EXTERNAL;
383 }
384#endif
385
386 /* Either found it or there was an error: finished either way */
387
389 }
390
391 /*
392 * The name was not found. If we are NOT performing the first pass
393 * (name entry) of loading the namespace, search the parent tree (all the
394 * way to the root if necessary.) We don't want to perform the parent
395 * search when the namespace is actually being loaded. We want to perform
396 * the search when namespace references are being resolved (load pass 2)
397 * and during the execution phase.
398 */
399 if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
401 {
402 /*
403 * Not found at this level - search parent tree according to the
404 * ACPI specification
405 */
407 if (ACPI_SUCCESS (Status))
408 {
410 }
411 }
412
413 /* In execute mode, just search, never add names. Exit now */
414
415 if (InterpreterMode == ACPI_IMODE_EXECUTE)
416 {
418 "%4.4s Not found in %p [Not adding]\n",
419 ACPI_CAST_PTR (char, &TargetName), Node));
420
422 }
423
424 /* Create the new named object */
425
426 NewNode = AcpiNsCreateNode (TargetName);
427 if (!NewNode)
428 {
430 }
431
432#ifdef ACPI_ASL_COMPILER
433
434 /* Node is an object defined by an External() statement */
435
436 if (Flags & ACPI_NS_EXTERNAL ||
437 (WalkState && WalkState->Opcode == AML_SCOPE_OP))
438 {
439 NewNode->Flags |= ANOBJ_IS_EXTERNAL;
440 }
441#endif
442
444 {
445 NewNode->Flags |= ANOBJ_TEMPORARY;
446 }
447
448 /* Install the new object into the parent's list of children */
449
450 AcpiNsInstallNode (WalkState, Node, NewNode, Type);
451 *ReturnNode = NewNode;
453}
Type
Definition: Type.h:7
#define AE_BAD_PARAMETER
Definition: acexcep.h:151
#define AE_ALREADY_EXISTS
Definition: acexcep.h:115
#define AE_NOT_FOUND
Definition: acexcep.h:113
#define AE_NO_MEMORY
Definition: acexcep.h:112
#define ACPI_SUCCESS(a)
Definition: acexcep.h:94
#define AE_OK
Definition: acexcep.h:97
#define ANOBJ_IS_EXTERNAL
Definition: aclocal.h:224
@ ACPI_IMODE_LOAD_PASS1
Definition: aclocal.h:167
@ ACPI_IMODE_EXECUTE
Definition: aclocal.h:169
#define ANOBJ_TEMPORARY
Definition: aclocal.h:216
#define ACPI_ENTRY_NOT_FOUND
Definition: aclocal.h:154
#define ACPI_NS_OVERRIDE_IF_FOUND
Definition: acnamesp.h:70
void AcpiNsDeleteChildren(ACPI_NAMESPACE_NODE *Parent)
Definition: nsalloc.c:341
#define ACPI_NS_EXTERNAL
Definition: acnamesp.h:68
void AcpiNsInstallNode(ACPI_WALK_STATE *WalkState, ACPI_NAMESPACE_NODE *ParentNode, ACPI_NAMESPACE_NODE *Node, ACPI_OBJECT_TYPE Type)
Definition: nsalloc.c:255
#define ACPI_NS_TEMPORARY
Definition: acnamesp.h:69
void AcpiNsRemoveNode(ACPI_NAMESPACE_NODE *Node)
Definition: nsalloc.c:188
#define ACPI_NS_ERROR_IF_FOUND
Definition: acnamesp.h:66
#define ACPI_NS_SEARCH_PARENT
Definition: acnamesp.h:63
ACPI_NAMESPACE_NODE * AcpiNsCreateNode(UINT32 Name)
Definition: nsalloc.c:66
#define ACPI_DEBUG_PRINT(pl)
Definition: acoutput.h:475
#define return_ACPI_STATUS(s)
Definition: acoutput.h:496
#define ACPI_FUNCTION_TRACE(a)
Definition: acoutput.h:480
#define ACPI_ERROR(plist)
Definition: acoutput.h:240
#define AE_INFO
Definition: acoutput.h:230
#define ACPI_DB_NAMES
Definition: acoutput.h:166
#define ACPI_TYPE_ANY
Definition: actypes.h:687
UINT32 ACPI_STATUS
Definition: actypes.h:460
#define ACPI_CAST_PTR(t, p)
Definition: actypes.h:544
void AcpiUtRepairName(char *Name)
Definition: utstring.c:183
void AcpiUtRemoveReference(ACPI_OPERAND_OBJECT *Object)
Definition: utdelete.c:790
#define AML_SCOPE_OP
Definition: amlcode.h:60
#define NULL
Definition: types.h:112
Status
Definition: gdiplustypes.h:25
ACPI_STATUS AcpiNsSearchOneScope(UINT32 TargetName, ACPI_NAMESPACE_NODE *ParentNode, ACPI_OBJECT_TYPE Type, ACPI_NAMESPACE_NODE **ReturnNode)
Definition: nssearch.c:98
static ACPI_STATUS AcpiNsSearchParentTree(UINT32 TargetName, ACPI_NAMESPACE_NODE *Node, ACPI_OBJECT_TYPE Type, ACPI_NAMESPACE_NODE **ReturnNode)
Definition: nssearch.c:201
static PCWSTR TargetName
Definition: ping.c:67
UINT16 Opcode
Definition: acstruct.h:78
ACPI_OWNER_ID OwnerId
Definition: acstruct.h:82
Definition: dlist.c:348
_Must_inspect_result_ _In_ ULONG Flags
Definition: wsk.h:170

Referenced by AcpiNsLookup().

◆ AcpiNsSearchOneScope()

ACPI_STATUS AcpiNsSearchOneScope ( UINT32  TargetName,
ACPI_NAMESPACE_NODE ParentNode,
ACPI_OBJECT_TYPE  Type,
ACPI_NAMESPACE_NODE **  ReturnNode 
)

Definition at line 98 of file nssearch.c.

103{
105
106
107 ACPI_FUNCTION_TRACE (NsSearchOneScope);
108
109
110#ifdef ACPI_DEBUG_OUTPUT
111 if (ACPI_LV_NAMES & AcpiDbgLevel)
112 {
113 char *ScopeName;
114
115 ScopeName = AcpiNsGetNormalizedPathname (ParentNode, TRUE);
116 if (ScopeName)
117 {
119 "Searching %s (%p) For [%4.4s] (%s)\n",
120 ScopeName, ParentNode, ACPI_CAST_PTR (char, &TargetName),
122
123 ACPI_FREE (ScopeName);
124 }
125 }
126#endif
127
128 /*
129 * Search for name at this namespace level, which is to say that we
130 * must search for the name among the children of this object
131 */
132 Node = ParentNode->Child;
133 while (Node)
134 {
135 /* Check for match against the name */
136
137 if (Node->Name.Integer == TargetName)
138 {
139 /* Resolve a control method alias if any */
140
142 {
144 }
145
146 /* Found matching entry */
147
149 "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
150 ACPI_CAST_PTR (char, &TargetName),
151 AcpiUtGetTypeName (Node->Type),
152 Node, AcpiUtGetNodeName (ParentNode), ParentNode));
153
154 *ReturnNode = Node;
156 }
157
158 /* Didn't match name, move on to the next peer object */
159
160 Node = Node->Peer;
161 }
162
163 /* Searched entire namespace level, not found */
164
166 "Name [%4.4s] (%s) not found in search in scope [%4.4s] "
167 "%p first child %p\n",
169 AcpiUtGetNodeName (ParentNode), ParentNode, ParentNode->Child));
170
172}
char * AcpiNsGetNormalizedPathname(ACPI_NAMESPACE_NODE *Node, BOOLEAN NoTrailing)
Definition: nsnames.c:367
ACPI_OBJECT_TYPE AcpiNsGetType(ACPI_NAMESPACE_NODE *Node)
Definition: nsutils.c:120
#define ACPI_LV_NAMES
Definition: acoutput.h:102
#define ACPI_FREE(a)
Definition: actypes.h:386
#define ACPI_TYPE_LOCAL_METHOD_ALIAS
Definition: actypes.h:721
const char * AcpiUtGetTypeName(ACPI_OBJECT_TYPE Type)
Definition: utdecode.c:250
const char * AcpiUtGetNodeName(void *Object)
Definition: utdecode.c:306
#define TRUE
Definition: types.h:120
union node Node
Definition: types.h:1255
struct acpi_namespace_node * Child
Definition: aclocal.h:193

Referenced by AcpiEvExecuteRegMethod(), AcpiNsSearchAndEnter(), and AcpiNsSearchParentTree().

◆ AcpiNsSearchParentTree()

static ACPI_STATUS AcpiNsSearchParentTree ( UINT32  TargetName,
ACPI_NAMESPACE_NODE Node,
ACPI_OBJECT_TYPE  Type,
ACPI_NAMESPACE_NODE **  ReturnNode 
)
static

Definition at line 201 of file nssearch.c.

206{
208 ACPI_NAMESPACE_NODE *ParentNode;
209
210
211 ACPI_FUNCTION_TRACE (NsSearchParentTree);
212
213
214 ParentNode = Node->Parent;
215
216 /*
217 * If there is no parent (i.e., we are at the root) or type is "local",
218 * we won't be searching the parent tree.
219 */
220 if (!ParentNode)
221 {
222 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
223 ACPI_CAST_PTR (char, &TargetName)));
225 }
226
227 if (AcpiNsLocal (Type))
228 {
230 "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
233 }
234
235 /* Search the parent tree */
236
238 "Searching parent [%4.4s] for [%4.4s]\n",
239 AcpiUtGetNodeName (ParentNode), ACPI_CAST_PTR (char, &TargetName)));
240
241 /* Search parents until target is found or we have backed up to the root */
242
243 while (ParentNode)
244 {
245 /*
246 * Search parent scope. Use TYPE_ANY because we don't care about the
247 * object type at this point, we only care about the existence of
248 * the actual name we are searching for. Typechecking comes later.
249 */
251 TargetName, ParentNode, ACPI_TYPE_ANY, ReturnNode);
252 if (ACPI_SUCCESS (Status))
253 {
255 }
256
257 /* Not found here, go up another level (until we reach the root) */
258
259 ParentNode = ParentNode->Parent;
260 }
261
262 /* Not found in parent tree */
263
265}
UINT32 AcpiNsLocal(ACPI_OBJECT_TYPE Type)
Definition: nsutils.c:150
struct acpi_namespace_node * Parent
Definition: aclocal.h:192

Referenced by AcpiNsSearchAndEnter().