Functions |
| | WINE_DEFAULT_DEBUG_CHANNEL (ddraw) |
| static void | _dump_executedata (const D3DEXECUTEDATA *lpData) |
| static void | _dump_D3DEXECUTEBUFFERDESC (const D3DEXECUTEBUFFERDESC *lpDesc) |
| HRESULT | d3d_execute_buffer_execute (IDirect3DExecuteBufferImpl *This, IDirect3DDeviceImpl *lpDevice, IDirect3DViewportImpl *lpViewport) |
| static IDirect3DExecuteBufferImpl * | impl_from_IDirect3DExecuteBuffer (IDirect3DExecuteBuffer *iface) |
| static HRESULT WINAPI | IDirect3DExecuteBufferImpl_QueryInterface (IDirect3DExecuteBuffer *iface, REFIID riid, void **obj) |
| static ULONG WINAPI | IDirect3DExecuteBufferImpl_AddRef (IDirect3DExecuteBuffer *iface) |
| static ULONG WINAPI | IDirect3DExecuteBufferImpl_Release (IDirect3DExecuteBuffer *iface) |
| static HRESULT WINAPI | IDirect3DExecuteBufferImpl_Initialize (IDirect3DExecuteBuffer *iface, IDirect3DDevice *device, D3DEXECUTEBUFFERDESC *desc) |
| static HRESULT WINAPI | IDirect3DExecuteBufferImpl_Lock (IDirect3DExecuteBuffer *iface, D3DEXECUTEBUFFERDESC *lpDesc) |
| static HRESULT WINAPI | IDirect3DExecuteBufferImpl_Unlock (IDirect3DExecuteBuffer *iface) |
| static HRESULT WINAPI | IDirect3DExecuteBufferImpl_SetExecuteData (IDirect3DExecuteBuffer *iface, D3DEXECUTEDATA *lpData) |
| static HRESULT WINAPI | IDirect3DExecuteBufferImpl_GetExecuteData (IDirect3DExecuteBuffer *iface, D3DEXECUTEDATA *lpData) |
| static HRESULT WINAPI | IDirect3DExecuteBufferImpl_Validate (IDirect3DExecuteBuffer *iface, DWORD *offset, LPD3DVALIDATECALLBACK callback, void *context, DWORD reserved) |
| static HRESULT WINAPI | IDirect3DExecuteBufferImpl_Optimize (IDirect3DExecuteBuffer *iface, DWORD reserved) |
| HRESULT | d3d_execute_buffer_init (IDirect3DExecuteBufferImpl *execute_buffer, IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) |
| IDirect3DExecuteBufferImpl * | unsafe_impl_from_IDirect3DExecuteBuffer (IDirect3DExecuteBuffer *iface) |
Variables |
static struct
IDirect3DExecuteBufferVtbl | d3d_execute_buffer_vtbl |