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Defines |
| #define | TRACE(s) |
Functions |
| void | NewGame (void) |
| bool CARDLIBPROC | RowStackDragProc (CardRegion &stackobj, int iNumDragCards) |
| bool CARDLIBPROC | RowStackDropProc (CardRegion &stackobj, CardStack &dragcards) |
| bool | CanDrop (CardRegion &stackobj, Card card) |
| bool CARDLIBPROC | SuitStackDropProc (CardRegion &stackobj, CardStack &dragcards) |
| void CARDLIBPROC | RowStackClickProc (CardRegion &stackobj, int iNumClicked) |
| CardRegion * | FindSuitStackFromCard (Card card) |
| void CARDLIBPROC | SuitStackAddProc (CardRegion &stackobj, const CardStack &added) |
| void CARDLIBPROC | RowStackDblClickProc (CardRegion &stackobj, int iNumClicked) |
| void CARDLIBPROC | PileDblClickProc (CardRegion &stackobj, int iNumClicked) |
| void CARDLIBPROC | PileRemoveProc (CardRegion &stackobj, int iItems) |
| void CARDLIBPROC | DeckClickProc (CardRegion &stackobj, int iNumClicked) |
Variables |
| TCHAR | MsgWin [128] |
| TCHAR | MsgDeal [128] |
| CardStack | activepile |
| bool | fGameStarted = false |