|
ReactOS 0.4.16-dev-1946-g52006dd
|
#include "d3d9_texture.h"
Go to the source code of this file.
Macros | |
| #define | LOCK_D3DDEVICE9() D3D9BaseObject_LockDevice(&This->BaseResource.BaseObject) |
| #define | UNLOCK_D3DDEVICE9() D3D9BaseObject_UnlockDevice(&This->BaseResource.BaseObject) |
Functions | |
| Direct3DBaseTexture9_INT * | IDirect3DBaseTexture9ToImpl (LPDIRECT3DBASETEXTURE9 iface) |
| void | InitDirect3DBaseTexture9 (Direct3DBaseTexture9_INT *pBaseTexture, IDirect3DBaseTexture9Vtbl *pVtbl, DWORD Usage, UINT Levels, D3DFORMAT Format, D3DPOOL Pool, struct _Direct3DDevice9_INT *pDevice, enum REF_TYPE RefType) |
| D3DTEXTUREFILTERTYPE WINAPI | D3D9Texture_GetAutoGenFilterType (LPDIRECT3DBASETEXTURE9 iface) |
| DWORD WINAPI | D3D9Texture_GetLOD (LPDIRECT3DBASETEXTURE9 iface) |
| DWORD WINAPI | D3D9Texture_GetLevelCount (LPDIRECT3DBASETEXTURE9 iface) |
| #define LOCK_D3DDEVICE9 | ( | ) | D3D9BaseObject_LockDevice(&This->BaseResource.BaseObject) |
Definition at line 10 of file d3d9_texture.c.
| #define UNLOCK_D3DDEVICE9 | ( | ) | D3D9BaseObject_UnlockDevice(&This->BaseResource.BaseObject) |
Definition at line 11 of file d3d9_texture.c.
| D3DTEXTUREFILTERTYPE WINAPI D3D9Texture_GetAutoGenFilterType | ( | LPDIRECT3DBASETEXTURE9 | iface | ) |
Definition at line 58 of file d3d9_texture.c.
Referenced by D3D9MipMap_GetAutoGenFilterType().
| DWORD WINAPI D3D9Texture_GetLevelCount | ( | LPDIRECT3DBASETEXTURE9 | iface | ) |
Definition at line 111 of file d3d9_texture.c.
Referenced by D3D9MipMap_GetLevelCount().
| DWORD WINAPI D3D9Texture_GetLOD | ( | LPDIRECT3DBASETEXTURE9 | iface | ) |
Definition at line 84 of file d3d9_texture.c.
Referenced by D3D9MipMap_GetLOD().
| Direct3DBaseTexture9_INT * IDirect3DBaseTexture9ToImpl | ( | LPDIRECT3DBASETEXTURE9 | iface | ) |
Definition at line 14 of file d3d9_texture.c.
Referenced by D3D9Texture_GetAutoGenFilterType(), D3D9Texture_GetLevelCount(), and D3D9Texture_GetLOD().
| void InitDirect3DBaseTexture9 | ( | Direct3DBaseTexture9_INT * | pBaseTexture, |
| IDirect3DBaseTexture9Vtbl * | pVtbl, | ||
| DWORD | Usage, | ||
| UINT | Levels, | ||
| D3DFORMAT | Format, | ||
| D3DPOOL | Pool, | ||
| struct _Direct3DDevice9_INT * | pDevice, | ||
| enum REF_TYPE | RefType | ||
| ) |
Definition at line 22 of file d3d9_texture.c.
Referenced by CreateD3D9MipMap().