void InitDirect3DBaseTexture9(Direct3DBaseTexture9_INT *pBaseTexture, IDirect3DBaseTexture9Vtbl *pVtbl, DWORD Usage, UINT Levels, D3DFORMAT Format, D3DPOOL Pool, struct _Direct3DDevice9_INT *pDevice, enum REF_TYPE RefType)
DWORD WINAPI D3D9Texture_GetLOD(struct IDirect3DBaseTexture9 *iface)
D3DTEXTUREFILTERTYPE WINAPI D3D9Texture_GetAutoGenFilterType(struct IDirect3DBaseTexture9 *iface)
DWORD WINAPI D3D9Texture_GetLevelCount(struct IDirect3DBaseTexture9 *iface)