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◆ ADD_DITHER
◆ BACKPEDAL
#define BACKPEDAL 0x10 /* We use autoincrement and thus need this re-adjustment for window/b0. */ |
◆ MY_DCT64
◆ SYNTH_NAME()
Definition at line 24 of file synth.h.
26 #ifndef NO_AUTOINCREMENT 27 #define BACKPEDAL 0x10 28 #define MY_DCT64 dct64 30 #define BACKPEDAL 0x00 31 #define MY_DCT64 dct64_i386 33 static const int step = 2;
53 fr->ditherindex -= 32;
61 if(
DITHERSIZE-fr->ditherindex < 32) fr->ditherindex = 0;
63 #define ADD_DITHER(fr,sum) sum+=fr->dithernoise[fr->ditherindex]; fr->ditherindex += 64/BLOCK; 65 #define ADD_DITHER(fr,sum) 88 #ifndef NO_AUTOINCREMENT 150 #ifndef NO_AUTOINCREMENT
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
_Tp _STLP_CALL real(const complex< _Tp > &__z)
#define WRITE_SAMPLE(samples, sum, clip)
GLenum GLuint GLenum GLsizei const GLchar * buf
#define ADD_DITHER(fr, sum)
static int sum(int x_, int y_)
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
static IHTMLWindow2 * window
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG x2
#define REAL_MUL_SYNTH(x, y)