25{
26#ifndef NO_AUTOINCREMENT
27#define BACKPEDAL 0x10
28#define MY_DCT64 dct64
29#else
30#define BACKPEDAL 0x00
31#define MY_DCT64 dct64_i386
32#endif
33 static const int step = 2;
35
37 int clip = 0;
38 int bo1;
39#ifndef NO_EQUALIZER
41#endif
42 if(!channel)
43 {
47 }
48 else
49 {
50#ifdef USE_DITHER
51
52
53 fr->ditherindex -= 32;
54#endif
57 }
58#ifdef USE_DITHER
59
60
61 if(
DITHERSIZE-fr->ditherindex < 32) fr->ditherindex = 0;
62
63 #define ADD_DITHER(fr,sum) sum+=fr->dithernoise[fr->ditherindex]; fr->ditherindex += 64/BLOCK;
64#else
65 #define ADD_DITHER(fr,sum)
66#endif
67
69 {
73 }
74 else
75 {
79 }
80
81 {
84
86 {
88#ifndef NO_AUTOINCREMENT
105#else
122#endif
123
126 }
127
128 {
138
144 }
146
148 {
150#ifndef NO_AUTOINCREMENT
167#else
184#endif
187 }
188 }
189
191
192 return clip;
193#undef ADD_DITHER
194#undef BACKPEDAL
195#undef MY_DCT64
196}
GLenum GLuint GLenum GLsizei const GLchar * buf
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint GLint GLint j
static IHTMLWindow2 * window
#define REAL_MUL_SYNTH(x, y)
static int sum(int x_, int y_)
#define WRITE_SAMPLE(samples, sum, clip)
#define ADD_DITHER(fr, sum)