ReactOS 0.4.15-dev-7924-g5949c20
psstack.c
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1/***************************************************************************/
2/* */
3/* psstack.c */
4/* */
5/* Adobe's code for emulating a CFF stack (body). */
6/* */
7/* Copyright 2007-2013 Adobe Systems Incorporated. */
8/* */
9/* This software, and all works of authorship, whether in source or */
10/* object code form as indicated by the copyright notice(s) included */
11/* herein (collectively, the "Work") is made available, and may only be */
12/* used, modified, and distributed under the FreeType Project License, */
13/* LICENSE.TXT. Additionally, subject to the terms and conditions of the */
14/* FreeType Project License, each contributor to the Work hereby grants */
15/* to any individual or legal entity exercising permissions granted by */
16/* the FreeType Project License and this section (hereafter, "You" or */
17/* "Your") a perpetual, worldwide, non-exclusive, no-charge, */
18/* royalty-free, irrevocable (except as stated in this section) patent */
19/* license to make, have made, use, offer to sell, sell, import, and */
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21/* patent claims licensable by such contributor that are necessarily */
22/* infringed by their contribution(s) alone or by combination of their */
23/* contribution(s) with the Work to which such contribution(s) was */
24/* submitted. If You institute patent litigation against any entity */
25/* (including a cross-claim or counterclaim in a lawsuit) alleging that */
26/* the Work or a contribution incorporated within the Work constitutes */
27/* direct or contributory patent infringement, then any patent licenses */
28/* granted to You under this License for that Work shall terminate as of */
29/* the date such litigation is filed. */
30/* */
31/* By using, modifying, or distributing the Work you indicate that you */
32/* have read and understood the terms and conditions of the */
33/* FreeType Project License as well as those provided in this section, */
34/* and you accept them fully. */
35/* */
36/***************************************************************************/
37
38
39#include "psft.h"
40#include FT_INTERNAL_DEBUG_H
41
42#include "psglue.h"
43#include "psfont.h"
44#include "psstack.h"
45
46#include "pserror.h"
47
48
49 /* Allocate and initialize an instance of CF2_Stack. */
50 /* Note: This function returns NULL on error (does not set */
51 /* `error'). */
54 FT_Error* e,
55 FT_UInt stackSize )
56 {
57 FT_Error error = FT_Err_Ok; /* for FT_NEW */
58
60
61
62 if ( !FT_NEW( stack ) )
63 {
64 /* initialize the structure; FT_NEW zeroes it */
65 stack->memory = memory;
66 stack->error = e;
67 }
68
69 /* allocate the stack buffer */
70 if ( FT_NEW_ARRAY( stack->buffer, stackSize ) )
71 {
72 FT_FREE( stack );
73 return NULL;
74 }
75
76 stack->stackSize = stackSize;
77 stack->top = stack->buffer; /* empty stack */
78
79 return stack;
80 }
81
82
83 FT_LOCAL_DEF( void )
85 {
86 if ( stack )
87 {
88 FT_Memory memory = stack->memory;
89
90 /* free the buffer */
91 FT_FREE( stack->buffer );
92
93 /* free the main structure */
94 FT_FREE( stack );
95 }
96 }
97
98
101 {
102 return (CF2_UInt)( stack->top - stack->buffer );
103 }
104
105
106 FT_LOCAL_DEF( void )
108 CF2_Int val )
109 {
110 if ( stack->top == stack->buffer + stack->stackSize )
111 {
112 CF2_SET_ERROR( stack->error, Stack_Overflow );
113 return; /* stack overflow */
114 }
115
116 stack->top->u.i = val;
117 stack->top->type = CF2_NumberInt;
118 stack->top++;
119 }
120
121
122 FT_LOCAL_DEF( void )
124 CF2_Fixed val )
125 {
126 if ( stack->top == stack->buffer + stack->stackSize )
127 {
128 CF2_SET_ERROR( stack->error, Stack_Overflow );
129 return; /* stack overflow */
130 }
131
132 stack->top->u.r = val;
133 stack->top->type = CF2_NumberFixed;
134 stack->top++;
135 }
136
137
138 /* this function is only allowed to pop an integer type */
141 {
142 if ( stack->top == stack->buffer )
143 {
144 CF2_SET_ERROR( stack->error, Stack_Underflow );
145 return 0; /* underflow */
146 }
147 if ( stack->top[-1].type != CF2_NumberInt )
148 {
149 CF2_SET_ERROR( stack->error, Syntax_Error );
150 return 0; /* type mismatch */
151 }
152
153 stack->top--;
154
155 return stack->top->u.i;
156 }
157
158
159 /* Note: type mismatch is silently cast */
160 /* TODO: check this */
163 {
164 if ( stack->top == stack->buffer )
165 {
166 CF2_SET_ERROR( stack->error, Stack_Underflow );
167 return cf2_intToFixed( 0 ); /* underflow */
168 }
169
170 stack->top--;
171
172 switch ( stack->top->type )
173 {
174 case CF2_NumberInt:
175 return cf2_intToFixed( stack->top->u.i );
176 case CF2_NumberFrac:
177 return cf2_fracToFixed( stack->top->u.f );
178 default:
179 return stack->top->u.r;
180 }
181 }
182
183
184 /* Note: type mismatch is silently cast */
185 /* TODO: check this */
188 CF2_UInt idx )
189 {
190 FT_ASSERT( cf2_stack_count( stack ) <= stack->stackSize );
191
192 if ( idx >= cf2_stack_count( stack ) )
193 {
194 CF2_SET_ERROR( stack->error, Stack_Overflow );
195 return cf2_intToFixed( 0 ); /* bounds error */
196 }
197
198 switch ( stack->buffer[idx].type )
199 {
200 case CF2_NumberInt:
201 return cf2_intToFixed( stack->buffer[idx].u.i );
202 case CF2_NumberFrac:
203 return cf2_fracToFixed( stack->buffer[idx].u.f );
204 default:
205 return stack->buffer[idx].u.r;
206 }
207 }
208
209
210 /* provide random access to stack */
211 FT_LOCAL_DEF( void )
214 CF2_Fixed val )
215 {
216 if ( idx > cf2_stack_count( stack ) )
217 {
218 CF2_SET_ERROR( stack->error, Stack_Overflow );
219 return;
220 }
221
222 stack->buffer[idx].u.r = val;
223 stack->buffer[idx].type = CF2_NumberFixed;
224 }
225
226
227 /* discard (pop) num values from stack */
228 FT_LOCAL_DEF( void )
230 CF2_UInt num )
231 {
232 if ( num > cf2_stack_count( stack ) )
233 {
234 CF2_SET_ERROR( stack->error, Stack_Underflow );
235 return;
236 }
237 stack->top -= num;
238 }
239
240
241 FT_LOCAL_DEF( void )
244 CF2_Int shift )
245 {
246 /* we initialize this variable to avoid compiler warnings */
248
249 CF2_Int start_idx, idx, i;
250
251
252 if ( count < 2 )
253 return; /* nothing to do (values 0 and 1), or undefined value */
254
256 {
257 CF2_SET_ERROR( stack->error, Stack_Overflow );
258 return;
259 }
260
261 if ( shift < 0 )
262 shift = -( ( -shift ) % count );
263 else
264 shift %= count;
265
266 if ( shift == 0 )
267 return; /* nothing to do */
268
269 /* We use the following algorithm to do the rolling, */
270 /* which needs two temporary variables only. */
271 /* */
272 /* Example: */
273 /* */
274 /* count = 8 */
275 /* shift = 2 */
276 /* */
277 /* stack indices before roll: 7 6 5 4 3 2 1 0 */
278 /* stack indices after roll: 1 0 7 6 5 4 3 2 */
279 /* */
280 /* The value of index 0 gets moved to index 2, while */
281 /* the old value of index 2 gets moved to index 4, */
282 /* and so on. We thus have the following copying */
283 /* chains for shift value 2. */
284 /* */
285 /* 0 -> 2 -> 4 -> 6 -> 0 */
286 /* 1 -> 3 -> 5 -> 7 -> 1 */
287 /* */
288 /* If `count' and `shift' are incommensurable, we */
289 /* have a single chain only. Otherwise, increase */
290 /* the start index by 1 after the first chain, then */
291 /* do the next chain until all elements in all */
292 /* chains are handled. */
293
294 start_idx = -1;
295 idx = -1;
296 for ( i = 0; i < count; i++ )
297 {
298 CF2_StackNumber tmp;
299
300
301 if ( start_idx == idx )
302 {
303 start_idx++;
304 idx = start_idx;
305 last = stack->buffer[idx];
306 }
307
308 idx += shift;
309 if ( idx >= count )
310 idx -= count;
311 else if ( idx < 0 )
312 idx += count;
313
314 tmp = stack->buffer[idx];
315 stack->buffer[idx] = last;
316 last = tmp;
317 }
318 }
319
320
321 FT_LOCAL_DEF( void )
323 {
324 stack->top = stack->buffer;
325 }
326
327
328/* END */
Definition: _stack.h:55
reference top()
Definition: _stack.h:84
#define NULL
Definition: types.h:112
unsigned int idx
Definition: utils.c:41
return FT_Err_Ok
Definition: ftbbox.c:511
#define FT_LOCAL_DEF(x)
Definition: ftconfig.h:388
#define FT_ASSERT(condition)
Definition: ftdebug.h:211
#define FT_NEW_ARRAY(ptr, count)
Definition: ftmemory.h:333
#define FT_NEW(ptr)
Definition: ftmemory.h:331
#define FT_FREE(ptr)
Definition: ftmemory.h:329
typedefFT_BEGIN_HEADER struct FT_MemoryRec_ * FT_Memory
Definition: ftsystem.h:66
int FT_Error
Definition: fttypes.h:300
unsigned int FT_UInt
Definition: fttypes.h:231
GLuint GLuint GLsizei count
Definition: gl.h:1545
GLuint GLfloat * val
Definition: glext.h:7180
GLuint GLuint num
Definition: glext.h:9618
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
#define e
Definition: ke_i.h:82
#define CF2_UInt
Definition: pstypes.h:64
#define CF2_Int
Definition: pstypes.h:65
#define error(str)
Definition: mkdosfs.c:1605
static UINT UINT last
Definition: font.c:45
static char memory[1024 *256]
Definition: process.c:116
#define shift
Definition: input.c:1755
#define CF2_SET_ERROR(error, e)
Definition: pserror.h:109
#define cf2_intToFixed(i)
Definition: psfixed.h:60
#define CF2_Fixed
Definition: psfixed.h:48
@ CF2_NumberFrac
Definition: psfixed.h:83
@ CF2_NumberInt
Definition: psfixed.h:84
@ CF2_NumberFixed
Definition: psfixed.h:82
#define cf2_fracToFixed(x)
Definition: psfixed.h:74
cf2_stack_pushInt(CF2_Stack stack, CF2_Int val)
Definition: psstack.c:107
cf2_stack_popFixed(CF2_Stack stack)
Definition: psstack.c:162
cf2_stack_count(CF2_Stack stack)
Definition: psstack.c:100
cf2_stack_setReal(CF2_Stack stack, CF2_UInt idx, CF2_Fixed val)
Definition: psstack.c:212
cf2_stack_clear(CF2_Stack stack)
Definition: psstack.c:322
cf2_stack_popInt(CF2_Stack stack)
Definition: psstack.c:140
cf2_stack_pop(CF2_Stack stack, CF2_UInt num)
Definition: psstack.c:229
cf2_stack_free(CF2_Stack stack)
Definition: psstack.c:84
cf2_stack_roll(CF2_Stack stack, CF2_Int count, CF2_Int shift)
Definition: psstack.c:242
cf2_stack_init(FT_Memory memory, FT_Error *e, FT_UInt stackSize)
Definition: psstack.c:53
cf2_stack_pushFixed(CF2_Stack stack, CF2_Fixed val)
Definition: psstack.c:123
cf2_stack_getReal(CF2_Stack stack, CF2_UInt idx)
Definition: psstack.c:187
FT_BEGIN_HEADER struct CF2_StackNumber_ CF2_StackNumber