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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Definition at line 3654 of file wined3d_private.h.
| struct wined3d_device_context wined3d_cs::c |
Definition at line 3656 of file wined3d_private.h.
| void* wined3d_cs::data |
Definition at line 3666 of file wined3d_private.h.
| size_t wined3d_cs::data_size |
Definition at line 3665 of file wined3d_private.h.
| size_t wined3d_cs::end |
Definition at line 3665 of file wined3d_private.h.
| HANDLE wined3d_cs::event |
Definition at line 3670 of file wined3d_private.h.
| LONG wined3d_cs::pending_presents |
Definition at line 3673 of file wined3d_private.h.
| HANDLE wined3d_cs::present_event |
Definition at line 3670 of file wined3d_private.h.
| BOOL wined3d_cs::queries_flushed |
Definition at line 3668 of file wined3d_private.h.
Definition at line 3667 of file wined3d_private.h.
| struct wined3d_cs_queue wined3d_cs::queue[WINED3D_CS_QUEUE_COUNT] |
Definition at line 3664 of file wined3d_private.h.
| BOOL wined3d_cs::serialize_commands |
Definition at line 3662 of file wined3d_private.h.
| size_t wined3d_cs::start |
Definition at line 3665 of file wined3d_private.h.
| struct wined3d_state wined3d_cs::state |
Definition at line 3658 of file wined3d_private.h.
| HANDLE wined3d_cs::thread |
Definition at line 3660 of file wined3d_private.h.
| DWORD wined3d_cs::thread_id |
Definition at line 3661 of file wined3d_private.h.
| LONG wined3d_cs::waiting_for_event |
Definition at line 3671 of file wined3d_private.h.
| LONG wined3d_cs::waiting_for_present |
Definition at line 3672 of file wined3d_private.h.
| HMODULE wined3d_cs::wined3d_module |
Definition at line 3659 of file wined3d_private.h.
Referenced by wined3d_cs_run().