ReactOS 0.4.15-dev-8632-gbc8c7d1
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#include <wined3d_private.h>
Definition at line 3563 of file wined3d_private.h.
void* wined3d_cs::data |
Definition at line 3575 of file wined3d_private.h.
size_t wined3d_cs::data_size |
Definition at line 3574 of file wined3d_private.h.
struct wined3d_device* wined3d_cs::device |
Definition at line 3566 of file wined3d_private.h.
size_t wined3d_cs::end |
Definition at line 3574 of file wined3d_private.h.
HANDLE wined3d_cs::event |
Definition at line 3579 of file wined3d_private.h.
struct wined3d_fb_state wined3d_cs::fb |
Definition at line 3567 of file wined3d_private.h.
const struct wined3d_cs_ops* wined3d_cs::ops |
Definition at line 3565 of file wined3d_private.h.
LONG wined3d_cs::pending_presents |
Definition at line 3581 of file wined3d_private.h.
BOOL wined3d_cs::queries_flushed |
Definition at line 3577 of file wined3d_private.h.
Definition at line 3576 of file wined3d_private.h.
struct wined3d_cs_queue wined3d_cs::queue[WINED3D_CS_QUEUE_COUNT] |
Definition at line 3573 of file wined3d_private.h.
size_t wined3d_cs::start |
Definition at line 3574 of file wined3d_private.h.
struct wined3d_state wined3d_cs::state |
Definition at line 3568 of file wined3d_private.h.
HANDLE wined3d_cs::thread |
Definition at line 3570 of file wined3d_private.h.
DWORD wined3d_cs::thread_id |
Definition at line 3571 of file wined3d_private.h.
BOOL wined3d_cs::waiting_for_event |
Definition at line 3580 of file wined3d_private.h.
HMODULE wined3d_cs::wined3d_module |
Definition at line 3569 of file wined3d_private.h.