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ReactOS 0.4.16-dev-1946-g52006dd
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#include <wined3d_private.h>

Public Attributes | |
| void *(* | require_space )(struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id) |
| void(* | submit )(struct wined3d_cs *cs, enum wined3d_cs_queue_id queue_id) |
| void(* | finish )(struct wined3d_cs *cs, enum wined3d_cs_queue_id queue_id) |
| void(* | push_constants )(struct wined3d_cs *cs, enum wined3d_push_constants p, unsigned int start_idx, unsigned int count, const void *constants) |
Definition at line 3551 of file wined3d_private.h.
| void(* wined3d_cs_ops::finish) (struct wined3d_cs *cs, enum wined3d_cs_queue_id queue_id) |
Definition at line 3558 of file wined3d_private.h.
| void(* wined3d_cs_ops::push_constants) (struct wined3d_cs *cs, enum wined3d_push_constants p, unsigned int start_idx, unsigned int count, const void *constants) |
Definition at line 3559 of file wined3d_private.h.
| void *(* wined3d_cs_ops::require_space) (struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id) |
Definition at line 3556 of file wined3d_private.h.
| void(* wined3d_cs_ops::submit) (struct wined3d_cs *cs, enum wined3d_cs_queue_id queue_id) |
Definition at line 3557 of file wined3d_private.h.