ReactOS 0.4.16-dev-320-g3bd9ddc
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#include <wined3d_private.h>
Public Attributes | |
void(* | texture_upload_data )(struct wined3d_texture *texture, unsigned int sub_resource_idx, const struct wined3d_context *context, const struct wined3d_box *box, const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch) |
BOOL(* | texture_load_location )(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location) |
void(* | texture_prepare_texture )(struct wined3d_texture *texture, struct wined3d_context *context, BOOL srgb) |
void(* | texture_cleanup_sub_resources )(struct wined3d_texture *texture) |
Definition at line 3126 of file wined3d_private.h.
void(* wined3d_texture_ops::texture_cleanup_sub_resources) (struct wined3d_texture *texture) |
Definition at line 3135 of file wined3d_private.h.
BOOL(* wined3d_texture_ops::texture_load_location) (struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location) |
Definition at line 3131 of file wined3d_private.h.
void(* wined3d_texture_ops::texture_prepare_texture) (struct wined3d_texture *texture, struct wined3d_context *context, BOOL srgb) |
Definition at line 3133 of file wined3d_private.h.
void(* wined3d_texture_ops::texture_upload_data) (struct wined3d_texture *texture, unsigned int sub_resource_idx, const struct wined3d_context *context, const struct wined3d_box *box, const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch) |
Definition at line 3128 of file wined3d_private.h.