ReactOS 0.4.16-dev-320-g3bd9ddc
wined3d_texture_ops Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_texture_ops:

Public Attributes

void(* texture_upload_data )(struct wined3d_texture *texture, unsigned int sub_resource_idx, const struct wined3d_context *context, const struct wined3d_box *box, const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch)
 
BOOL(* texture_load_location )(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location)
 
void(* texture_prepare_texture )(struct wined3d_texture *texture, struct wined3d_context *context, BOOL srgb)
 
void(* texture_cleanup_sub_resources )(struct wined3d_texture *texture)
 

Detailed Description

Definition at line 3126 of file wined3d_private.h.

Member Data Documentation

◆ texture_cleanup_sub_resources

void(* wined3d_texture_ops::texture_cleanup_sub_resources) (struct wined3d_texture *texture)

Definition at line 3135 of file wined3d_private.h.

◆ texture_load_location

BOOL(* wined3d_texture_ops::texture_load_location) (struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location)

Definition at line 3131 of file wined3d_private.h.

◆ texture_prepare_texture

void(* wined3d_texture_ops::texture_prepare_texture) (struct wined3d_texture *texture, struct wined3d_context *context, BOOL srgb)

Definition at line 3133 of file wined3d_private.h.

◆ texture_upload_data

void(* wined3d_texture_ops::texture_upload_data) (struct wined3d_texture *texture, unsigned int sub_resource_idx, const struct wined3d_context *context, const struct wined3d_box *box, const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch)

Definition at line 3128 of file wined3d_private.h.


The documentation for this struct was generated from the following file: