30#if defined (_STLP_USE_TEMPLATE_EXPORT)
32# if !defined (_STLP_USE_PTR_SPECIALIZATIONS)
44# if defined (_STLP_DEBUG)
46# define _STLP_NON_DBG_VECTOR _STLP_NON_DBG_NAME(vector)
49# undef _STLP_NON_DBG_VECTOR
70 size_t size()
const {
return facets_vec.size(); }
91 static void make_classic_locale();
117#if defined (_STLP_USE_MSVC6_MEM_T_BUG_WORKAROUND) || \
118 defined (_STLP_SIGNAL_RUNTIME_COMPATIBILITY) || defined (_STLP_CHECK_RUNTIME_COMPATIBILITY)
119 friend class _STLP_NO_MEM_T_NAME(loc);
bool _STLP_CALL operator!=(const allocator< _T1 > &, const allocator< _T2 > &) _STLP_NOTHROW
_STLP_DECLSPEC _Locale_impl *_STLP_CALL _copy_Nameless_Locale_impl(_Locale_impl *locimpl)
vector< locale::facet * > facets_vec
basic_string< char, char_traits< char >, allocator< char > > name
static void free_classic_locale()
void operator=(const _Locale_impl &)
#define _STLP_FUNCTION_THROWS
#define _STLP_MOVE_TO_STD_NAMESPACE
#define _STLP_CLASS_DECLSPEC
#define _STLP_EXPORT_TEMPLATE_CLASS
#define _STLP_BEGIN_NAMESPACE
#define _STLP_END_NAMESPACE
#define _STLP_MOVE_TO_PRIV_NAMESPACE
GLenum GLuint GLenum GLsizei const GLchar * buf
void _STLP_CALL _release_Locale_impl(_Locale_impl *&loc)