61 new_mem =
new BYTE[new_size];
182 while (free_mem <
size)
210 unsigned int to_copy =
bytes > to_play ? to_play :
bytes;
void(* audio_arrival)(unsigned int)
unsigned int bytes_received
void resize_seconds(unsigned int)
#define _AUDIO_NAMESPACE_START_
void resize_mem_(unsigned int)
static unsigned char bytes[4]
unsigned int read(BYTE *, unsigned int)
void(* buffer_resized)(unsigned int)
void alloc_mem_(unsigned int)
void resize_bytes(unsigned int)
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
#define memcpy(s1, s2, n)
void alloc_bytes(unsigned int)
#define _AUDIO_NAMESPACE_END_
unsigned int bytes_played_
void audio_receive(unsigned char *, unsigned int)
void alloc_seconds(unsigned int)