33 ClipRect = RectEnum.
arcl;
34 delta =
max(deltax, deltay);
37 while (
i < delta && (ClipRect < RectEnum.
arcl + RectEnum.
c || EnumMore))
39 while ((ClipRect < RectEnum.
arcl + RectEnum.
c
41 || (ClipRect->
top <=
y && ClipRect->
right <=
x)))
45 if (RectEnum.
arcl + RectEnum.
c <= ClipRect)
48 ClipRect = RectEnum.arcl;
55 if ( ClipRect < RectEnum.
arcl + RectEnum.
c )
57 if (ClipRect->
left <=
x && ClipRect->
top <=
y)
59 if ( deltax < deltay )
63 if (
error >= deltay )
73 if (
error >= deltax )
103 ClipRect = RectEnum.
arcl;
104 delta =
max(deltax, deltay);
107 while (
i < delta && (ClipRect < RectEnum.
arcl + RectEnum.
c || EnumMore))
109 while ((ClipRect < RectEnum.
arcl + RectEnum.
c
110 && (y < ClipRect->
top
114 if (RectEnum.
arcl + RectEnum.
c <= ClipRect)
117 ClipRect = RectEnum.arcl;
124 if (ClipRect < RectEnum.
arcl + RectEnum.
c)
172 ClipRect = RectEnum.
arcl;
173 delta =
max(deltax, deltay);
176 while (
i < delta && (ClipRect < RectEnum.
arcl + RectEnum.
c || EnumMore))
178 while ((ClipRect < RectEnum.
arcl + RectEnum.
c
180 || (ClipRect->
top <=
y && x < ClipRect->
left)))
183 if (RectEnum.
arcl + RectEnum.
c <= ClipRect)
186 ClipRect = RectEnum.arcl;
193 if (ClipRect < RectEnum.
arcl + RectEnum.
c)
195 if (x < ClipRect->
right && ClipRect->
top <=
y)
241 ClipRect = RectEnum.
arcl;
242 delta =
max(deltax, deltay);
245 while (
i < delta && (ClipRect < RectEnum.
arcl + RectEnum.
c || EnumMore))
247 while ((ClipRect < RectEnum.
arcl + RectEnum.
c
248 && (y < ClipRect->
top
249 || (y < ClipRect->
bottom && x < ClipRect->
left)))
252 if (RectEnum.
arcl + RectEnum.
c <= ClipRect)
255 ClipRect = RectEnum.arcl;
262 if (ClipRect < RectEnum.
arcl + RectEnum.
c)
307 LONG x,
y, deltax, deltay, xchange, ychange, hx, vy;
350 for (
i = 0;
i < RectEnum.c && RectEnum.arcl[
i].top <=
y1;
i++)
352 if (
y1 < RectEnum.arcl[
i].bottom &&
353 RectEnum.arcl[
i].left <= hx + deltax &&
354 hx < RectEnum.arcl[
i].right)
357 min(hx + deltax, RectEnum.arcl[
i].right)
358 -
max(hx, RectEnum.arcl[
i].left), Pixel);
369 for (
i = 0;
i < RectEnum.c;
i++)
371 if (RectEnum.arcl[
i].left <=
x1 &&
372 x1 < RectEnum.arcl[
i].right &&
373 RectEnum.arcl[
i].top <= vy + deltay &&
374 vy < RectEnum.arcl[
i].bottom)
377 max(vy, RectEnum.arcl[
i].top),
378 min(vy + deltay, RectEnum.arcl[
i].bottom)
379 -
max(vy, RectEnum.arcl[
i].top),
static void FASTCALL vgaNWtoSE(IN CLIPOBJ *Clip, IN BRUSHOBJ *Brush, IN LONG x, IN LONG y, IN LONG deltax, IN LONG deltay)
static void FASTCALL vgaSEtoNW(IN CLIPOBJ *Clip, IN BRUSHOBJ *Brush, IN LONG x, IN LONG y, IN LONG deltax, IN LONG deltay)
static void FASTCALL vgaNEtoSW(IN CLIPOBJ *Clip, IN BRUSHOBJ *Brush, IN LONG x, IN LONG y, IN LONG deltax, IN LONG deltay)
static void FASTCALL vgaSWtoNE(IN CLIPOBJ *Clip, IN BRUSHOBJ *Brush, IN LONG x, IN LONG y, IN LONG deltax, IN LONG deltay)
GLint GLint GLint GLint GLint x
GLint GLint GLint GLint GLint GLint y
GLdouble GLdouble GLdouble GLdouble top
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
RECTL arcl[ENUM_RECT_LIMIT]
BOOL vgaVLine(INT x, INT y, INT len, UCHAR c)
VOID vgaPutPixel(INT x, INT y, UCHAR c)
BOOL vgaHLine(INT x, INT y, INT len, UCHAR c)
_In_ PATHOBJ _In_ CLIPOBJ _In_ BRUSHOBJ _In_ POINTL _In_ MIX mix
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG x2
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG y1
ENGAPI BOOL APIENTRY CLIPOBJ_bEnum(_In_ CLIPOBJ *pco, _In_ ULONG cj, _Out_bytecap_(cj) ULONG *pul)
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG x1
_In_ CLIPOBJ _In_ BRUSHOBJ _In_ LONG _In_ LONG _In_ LONG _In_ LONG y2
ENGAPI ULONG APIENTRY CLIPOBJ_cEnumStart(_Inout_ CLIPOBJ *pco, _In_ BOOL bAll, _In_ ULONG iType, _In_ ULONG iDirection, _In_ ULONG cLimit)