23 ULONG NumEventsToWrite,
31 if (NumEventsWritten) *NumEventsWritten = 0;
115 InputRecords = &InputRecords[NumEventsToWrite - 1];
130 InputRecord = InputRecords++;
135 InputRecord = InputRecords--;
140 if (ConInRec ==
NULL)
168 if (NumEventsWritten) *NumEventsWritten =
i;
211 Console->InputBuffer.InputBufferSize = InputBufferSize;
212 Console->InputBuffer.NumberOfEvents = 0;
281 ASSERT((InputRecord !=
NULL) || (InputRecord ==
NULL && NumEventsToRead == 0));
283 if (NumEventsRead) *NumEventsRead = 0;
297 while ((CurrentInput != &
InputBuffer->InputEvents) && (
i < NumEventsToRead))
301 *InputRecord =
Input->InputEvent;
305 CurrentInput = CurrentInput->
Flink;
316 if (NumEventsRead) *NumEventsRead =
i;
342 ASSERT((InputRecord !=
NULL) || (InputRecord ==
NULL && NumEventsToWrite == 0));
345 if (NumEventsWritten) *NumEventsWritten = 0;
IN PUNICODE_STRING IN POBJECT_ATTRIBUTES ObjectAttributes
#define STATUS_INSUFFICIENT_RESOURCES
#define STATUS_INVALID_PARAMETER
FORCEINLINE VOID InsertHeadList(_Inout_ PLIST_ENTRY ListHead, _Inout_ __drv_aliasesMem PLIST_ENTRY Entry)
long __cdecl _InterlockedExchange(_Interlocked_operand_ long volatile *_Target, long _Value)
#define ConsoleAllocHeap(Flags, Size)
NTSTATUS NTAPI NtCreateEvent(OUT PHANDLE EventHandle, IN ACCESS_MASK DesiredAccess, IN POBJECT_ATTRIBUTES ObjectAttributes OPTIONAL, IN EVENT_TYPE EventType, IN BOOLEAN InitialState)
#define InsertTailList(ListHead, Entry)
_Must_inspect_result_ FORCEINLINE BOOLEAN IsListEmpty(_In_ const LIST_ENTRY *ListHead)
#define TermReadStream(Console, Unicode, Buffer, ReadControl, Parameter, NumCharsToRead, NumCharsRead)
#define ENABLE_ECHO_INPUT
FORCEINLINE BOOLEAN RemoveEntryList(_In_ PLIST_ENTRY Entry)
long __cdecl _InterlockedIncrement(_Interlocked_operand_ long volatile *_Addend)
NTSTATUS(* NTAPI)(IN PFILE_FULL_EA_INFORMATION EaBuffer, IN ULONG EaLength, OUT PULONG ErrorOffset)
_In_ PVOID _In_ ULONG Event
long __cdecl _InterlockedDecrement(_Interlocked_operand_ long volatile *_Addend)
FORCEINLINE PLIST_ENTRY RemoveHeadList(_Inout_ PLIST_ENTRY ListHead)
PFLT_MESSAGE_WAITER_QUEUE CONTAINING_RECORD(Csq, DEVICE_EXTENSION, IrpQueue)) -> WaiterQ.mLock) _IRQL_raises_(DISPATCH_LEVEL) VOID NTAPI FltpAcquireMessageWaiterLock(_In_ PIO_CSQ Csq, _Out_ PKIRQL Irql)
struct _LIST_ENTRY * Flink
_Must_inspect_result_ _In_ WDFIOTARGET _In_opt_ WDFREQUEST _In_opt_ PWDF_MEMORY_DESCRIPTOR InputBuffer
NTSTATUS NTAPI NtSetEvent(IN HANDLE EventHandle, OUT PLONG PreviousState OPTIONAL)
#define NT_SUCCESS(StatCode)
#define ENABLE_LINE_INPUT
NTSTATUS NTAPI NtClose(IN HANDLE Handle)
#define ENABLE_MOUSE_INPUT
VOID ConSrvInitObject(IN OUT PCONSOLE_IO_OBJECT Object, IN CONSOLE_IO_OBJECT_TYPE Type, IN PCONSOLE Console)
#define ENABLE_PROCESSED_INPUT
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
#define InitializeListHead(ListHead)
union _KEY_EVENT_RECORD::@3249 uChar
#define ConsoleFreeHeap(HeapBase)
NTSTATUS NTAPI NtClearEvent(IN HANDLE EventHandle)
#define InitializeObjectAttributes(p, n, a, r, s)
PULONG MinorVersion OPTIONAL