ReactOS 0.4.16-dev-92-g0c2cdca
dswscope.c File Reference
#include "acpi.h"
#include "accommon.h"
#include "acdispat.h"
Include dependency graph for dswscope.c:

Go to the source code of this file.

Macros

#define _COMPONENT   ACPI_DISPATCHER
 

Functions

void AcpiDsScopeStackClear (ACPI_WALK_STATE *WalkState)
 
ACPI_STATUS AcpiDsScopeStackPush (ACPI_NAMESPACE_NODE *Node, ACPI_OBJECT_TYPE Type, ACPI_WALK_STATE *WalkState)
 
ACPI_STATUS AcpiDsScopeStackPop (ACPI_WALK_STATE *WalkState)
 

Macro Definition Documentation

◆ _COMPONENT

#define _COMPONENT   ACPI_DISPATCHER

Definition at line 49 of file dswscope.c.

Function Documentation

◆ AcpiDsScopeStackClear()

void AcpiDsScopeStackClear ( ACPI_WALK_STATE WalkState)

Definition at line 67 of file dswscope.c.

69{
70 ACPI_GENERIC_STATE *ScopeInfo;
71
72 ACPI_FUNCTION_NAME (DsScopeStackClear);
73
74
75 while (WalkState->ScopeInfo)
76 {
77 /* Pop a scope off the stack */
78
79 ScopeInfo = WalkState->ScopeInfo;
80 WalkState->ScopeInfo = ScopeInfo->Scope.Next;
81
83 "Popped object type (%s)\n",
84 AcpiUtGetTypeName (ScopeInfo->Common.Value)));
85
86 AcpiUtDeleteGenericState (ScopeInfo);
87 }
88}
#define ACPI_DEBUG_PRINT(pl)
Definition: acoutput.h:475
#define ACPI_DB_EXEC
Definition: acoutput.h:165
#define ACPI_FUNCTION_NAME(a)
Definition: acoutput.h:479
const char * AcpiUtGetTypeName(ACPI_OBJECT_TYPE Type)
Definition: utdecode.c:250
void AcpiUtDeleteGenericState(ACPI_GENERIC_STATE *State)
Definition: utstate.c:340
ACPI_GENERIC_STATE * ScopeInfo
Definition: acstruct.h:124
ACPI_COMMON_STATE Common
Definition: aclocal.h:822
ACPI_SCOPE_STATE Scope
Definition: aclocal.h:825

Referenced by AcpiPsExecuteMethod(), and AcpiPsParseAml().

◆ AcpiDsScopeStackPop()

ACPI_STATUS AcpiDsScopeStackPop ( ACPI_WALK_STATE WalkState)

Definition at line 192 of file dswscope.c.

194{
195 ACPI_GENERIC_STATE *ScopeInfo;
196 ACPI_GENERIC_STATE *NewScopeInfo;
197
198
199 ACPI_FUNCTION_TRACE (DsScopeStackPop);
200
201
202 /*
203 * Pop scope info object off the stack.
204 */
205 ScopeInfo = AcpiUtPopGenericState (&WalkState->ScopeInfo);
206 if (!ScopeInfo)
207 {
209 }
210
211 WalkState->ScopeDepth--;
212
214 "[%.2d] Popped scope [%4.4s] (%s), New scope -> ",
215 (UINT32) WalkState->ScopeDepth,
216 AcpiUtGetNodeName (ScopeInfo->Scope.Node),
217 AcpiUtGetTypeName (ScopeInfo->Common.Value)));
218
219 NewScopeInfo = WalkState->ScopeInfo;
220 if (NewScopeInfo)
221 {
222 ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, "[%4.4s] (%s)\n",
223 AcpiUtGetNodeName (NewScopeInfo->Scope.Node),
224 AcpiUtGetTypeName (NewScopeInfo->Common.Value)));
225 }
226 else
227 {
229 }
230
231 AcpiUtDeleteGenericState (ScopeInfo);
233}
unsigned int UINT32
#define AE_STACK_UNDERFLOW
Definition: acexcep.h:121
#define AE_OK
Definition: acexcep.h:97
#define ACPI_NAMESPACE_ROOT
Definition: acnames.h:94
#define return_ACPI_STATUS(s)
Definition: acoutput.h:496
#define ACPI_FUNCTION_TRACE(a)
Definition: acoutput.h:480
#define ACPI_DEBUG_PRINT_RAW(pl)
Definition: acoutput.h:476
const char * AcpiUtGetNodeName(void *Object)
Definition: utdecode.c:306
ACPI_GENERIC_STATE * AcpiUtPopGenericState(ACPI_GENERIC_STATE **ListHead)
Definition: utstate.c:93
ACPI_STATE_COMMON ACPI_NAMESPACE_NODE * Node
Definition: aclocal.h:740
UINT8 ScopeDepth
Definition: acstruct.h:86

Referenced by AcpiDsExecBeginOp(), AcpiDsLoad1EndOp(), and AcpiDsLoad2EndOp().

◆ AcpiDsScopeStackPush()

ACPI_STATUS AcpiDsScopeStackPush ( ACPI_NAMESPACE_NODE Node,
ACPI_OBJECT_TYPE  Type,
ACPI_WALK_STATE WalkState 
)

Definition at line 107 of file dswscope.c.

111{
112 ACPI_GENERIC_STATE *ScopeInfo;
113 ACPI_GENERIC_STATE *OldScopeInfo;
114
115
116 ACPI_FUNCTION_TRACE (DsScopeStackPush);
117
118
119 if (!Node)
120 {
121 /* Invalid scope */
122
123 ACPI_ERROR ((AE_INFO, "Null scope parameter"));
125 }
126
127 /* Make sure object type is valid */
128
130 {
132 "Invalid object type: 0x%X", Type));
133 }
134
135 /* Allocate a new scope object */
136
137 ScopeInfo = AcpiUtCreateGenericState ();
138 if (!ScopeInfo)
139 {
141 }
142
143 /* Init new scope object */
144
145 ScopeInfo->Common.DescriptorType = ACPI_DESC_TYPE_STATE_WSCOPE;
146 ScopeInfo->Scope.Node = Node;
147 ScopeInfo->Common.Value = (UINT16) Type;
148
149 WalkState->ScopeDepth++;
150
152 "[%.2d] Pushed scope ", (UINT32) WalkState->ScopeDepth));
153
154 OldScopeInfo = WalkState->ScopeInfo;
155 if (OldScopeInfo)
156 {
158 "[%4.4s] (%s)",
159 AcpiUtGetNodeName (OldScopeInfo->Scope.Node),
160 AcpiUtGetTypeName (OldScopeInfo->Common.Value)));
161 }
162 else
163 {
165 }
166
168 ", New scope -> [%4.4s] (%s)\n",
169 AcpiUtGetNodeName (ScopeInfo->Scope.Node),
170 AcpiUtGetTypeName (ScopeInfo->Common.Value)));
171
172 /* Push new scope object onto stack */
173
174 AcpiUtPushGenericState (&WalkState->ScopeInfo, ScopeInfo);
176}
unsigned short UINT16
Type
Definition: Type.h:7
#define AE_BAD_PARAMETER
Definition: acexcep.h:151
#define AE_NO_MEMORY
Definition: acexcep.h:112
#define ACPI_DESC_TYPE_STATE_WSCOPE
Definition: acobject.h:570
#define ACPI_WARNING(plist)
Definition: acoutput.h:238
#define ACPI_ERROR(plist)
Definition: acoutput.h:240
#define AE_INFO
Definition: acoutput.h:230
ACPI_GENERIC_STATE * AcpiUtCreateGenericState(void)
Definition: utstate.c:130
BOOLEAN AcpiUtValidObjectType(ACPI_OBJECT_TYPE Type)
Definition: utdecode.c:681
void AcpiUtPushGenericState(ACPI_GENERIC_STATE **ListHead, ACPI_GENERIC_STATE *State)
Definition: utstate.c:65
union node Node
Definition: types.h:1255
Definition: dlist.c:348

Referenced by AcpiDsExecBeginOp(), AcpiDsInitAmlWalk(), AcpiDsLoad1BeginOp(), AcpiDsLoad2BeginOp(), AcpiNsLookup(), AcpiNsOneCompleteParse(), and AcpiPsExecuteTable().